← 研踪 PaperTrailACL Anthology · ACL 2026:acl:2026.acl-long.1497 · 记录 #1
Bayesian Social Deduction with Graph-Informed Language Models
来源日期(仅到月份) 2026-07
来源记录日期 2026-07
雷达观测 2026-11-01 21:53
摘要
Social reasoning—inferring unobservable beliefs and intentions from partial observations of other agents—remains a challenging task for large language models (LLMs). We evaluate the limits of current reasoning language models in the social deduction game Avalon and find that while the largest models demonstrate strong performance, they require extensive test-time inference and degrade sharply when distilled to smaller, real-time-capable variants. To address this, we introduce a hybrid reasoning framework that externalizes belief inference to a structured probabilistic model, while using an LLM for language understanding and interaction. Our approach achieves competitive performance with much larger models in Agent-Agent play and, notably, is the first language agent to defeat human players in a controlled study—achieving a 67% win rate and receiving higher qualitative ratings than both reasoning baselines and human teammates. We release code, models, and a dataset to support future work on social reasoning in LLM agents.
论文发现出处
这些页面提供论文线索,不代表同行评审或质量认证。
观测到的版本
平台记录号代表本站观测到的元数据变化,不是作者修订号。来源日期仅到月份或年份时,按该月或该年首日存档。
记录 #1 · 2026-07 · 最新观测版本
Bayesian Social Deduction with Graph-Informed Language Models
Social reasoning—inferring unobservable beliefs and intentions from partial observations of other agents—remains a challenging task for large language models (LLMs). We evaluate the limits of current reasoning language models in the social deduction game Avalon and find that while the largest models demonstrate strong performance, they require extensive test-time inference and degrade sharply when distilled to smaller, real-time-capable variants. To address this, we introduce a hybrid reasoning framework that externalizes belief inference to a structured probabilistic model, while using an LLM for language understanding and interaction. Our approach achieves competitive performance with much larger models in Agent-Agent play and, notably, is the first language agent to defeat human players in a controlled study—achieving a 67% win rate and receiving higher qualitative ratings than both reasoning baselines and human teammates. We release code, models, and a dataset to support future work on social reasoning in LLM agents.
查看此版本解读 →查看此版本原文 ↗