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ACL Anthology · ACL 2026:acl:2026.acl-long.292 · 记录 #1

TriEx: A Game-based Tri-View Framework for Explaining Internal Reasoning in Multi-Agent LLMs

来源日期(仅到月份) 2026-07
来源记录日期 2026-07
雷达观测 2026-11-01 22:04
ACL Anthology · ACL 2026 ↗PDF ↗

摘要

Explainability for Large Language Model (LLM) agents is especially challenging in interactive, partially observable settings, where decisions depend on evolving beliefs and other agents. We present TriEx, a tri-view explainability framework that instruments sequential decision making with aligned artifacts: (i) structured first-person self-reasoning bound to an action, (ii) explicit second-person belief states about opponents updated over time, and (iii) third-person oracle audits grounded in environment-derived reference signals. This design turns explanations from free-form narratives into evidence-anchored objects that can be compared and checked across time and perspectives. Using imperfect-information strategic games as a controlled testbed, we show that TriEx enables scalable analysis of explanation faithfulness, belief dynamics, and evaluator reliability, revealing systematic mismatches between what agents say, what they believe, and what they do. Our results highlight explainability as an interaction-dependent property and motivate multi-view, evidence-grounded evaluation for LLM agents.

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记录 #1 · 2026-07 · 最新观测版本

TriEx: A Game-based Tri-View Framework for Explaining Internal Reasoning in Multi-Agent LLMs

Explainability for Large Language Model (LLM) agents is especially challenging in interactive, partially observable settings, where decisions depend on evolving beliefs and other agents. We present TriEx, a tri-view explainability framework that instruments sequential decision making with aligned artifacts: (i) structured first-person self-reasoning bound to an action, (ii) explicit second-person belief states about opponents updated over time, and (iii) third-person oracle audits grounded in environment-derived reference signals. This design turns explanations from free-form narratives into evidence-anchored objects that can be compared and checked across time and perspectives. Using imperfect-information strategic games as a controlled testbed, we show that TriEx enables scalable analysis of explanation faithfulness, belief dynamics, and evaluator reliability, revealing systematic mismatches between what agents say, what they believe, and what they do. Our results highlight explainability as an interaction-dependent property and motivate multi-view, evidence-grounded evaluation for LLM agents.

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