跳到正文
研踪PaperTrail
← 研踪 PaperTrail

ACL Anthology · ACL 2026:acl:2026.acl-long.449 · 记录 #1

ThinkPersona: Thinking with Persona Graphs for Faithful Individualized Role-Playing

来源日期(仅到月份) 2026-07
来源记录日期 2026-07
雷达观测 2026-11-01 22:02
ACL Anthology · ACL 2026 ↗PDF ↗

摘要

Large Language Models are increasingly utilized as Role-Playing Agents (RPAs) to simulate personas in interactive settings. However, current RPAs often produce flattened and stereotypical personas with limited depth and fidelity. This limitation arises from two core challenges: insufficient modeling of complex personal histories and internal logic, and ungrounded reasoning that fails to preserve persona coherence as dialogue context evolves. To address these challenges, we propose ThinkPersona, a role-playing agent trained to explicitly ground responses in individual identity. We introduce Persona Graphs as structured representations that encode life trajectories, values, relationships, and events as interconnected knowledge. We construct 1,201 Persona Graphs from real-world interviews and derive a Question–Reasoning–Answer (QRA) dataset of 23,401 samples that supervises reasoning over persona evidence. Fine-tuning on QRA enables ThinkPersona to internalize persona logic and generate persona-consistent responses in long-context dialogues. Experiments on three benchmarks show that ThinkPersona improves role-playing fidelity, behavioral consistency, and grounded reasoning over existing methods, while preserving general instruction-following capabilities. Our code and dataset are available at https://github.com/Hualeez/ThinkPersona.

论文发现出处

这些页面提供论文线索,不代表同行评审或质量认证。

AI 论文解读

基于摘要 · 非全文审阅

此版本尚未生成 AI 解读。解读由后台任务生成并按论文版本保存,登录后共享已有结果。

发表信息与关联版本

版本差异

目前只观测到一个版本,无法比较变化。之后收录新版本时,会在这里对照标题、作者、分类和摘要。

观测到的版本

平台记录号代表本站观测到的元数据变化,不是作者修订号。来源日期仅到月份或年份时,按该月或该年首日存档。

记录 #1 · 2026-07 · 最新观测版本

ThinkPersona: Thinking with Persona Graphs for Faithful Individualized Role-Playing

Large Language Models are increasingly utilized as Role-Playing Agents (RPAs) to simulate personas in interactive settings. However, current RPAs often produce flattened and stereotypical personas with limited depth and fidelity. This limitation arises from two core challenges: insufficient modeling of complex personal histories and internal logic, and ungrounded reasoning that fails to preserve persona coherence as dialogue context evolves. To address these challenges, we propose ThinkPersona, a role-playing agent trained to explicitly ground responses in individual identity. We introduce Persona Graphs as structured representations that encode life trajectories, values, relationships, and events as interconnected knowledge. We construct 1,201 Persona Graphs from real-world interviews and derive a Question–Reasoning–Answer (QRA) dataset of 23,401 samples that supervises reasoning over persona evidence. Fine-tuning on QRA enables ThinkPersona to internalize persona logic and generate persona-consistent responses in long-context dialogues. Experiments on three benchmarks show that ThinkPersona improves role-playing fidelity, behavioral consistency, and grounded reasoning over existing methods, while preserving general instruction-following capabilities. Our code and dataset are available at https://github.com/Hualeez/ThinkPersona.

查看此版本解读 →查看此版本原文 ↗