3D Gaussian Splatting (3DGS) has become a vital tool in novel view synthesis. 3D Gaussian functions with attributes like color, opacity, and scale are stacked together to explicitly model a radiance field. However, discrete 3D Gaussians usually produce poor depth with few geometry details but lots of floaters, which hinders the effective modeling of smooth radiance fields. To address this issue, we propose to learn a radiance field within a continuous view-dependent color field parameterized by neural networks. With continuous constraints in color, the bias on low-frequency signals of neural networks can highly encourage the geometry modeling to contribute to high-frequency color variations on images, getting rid of solely relying on the color attribute itself. Moreover, we impose a constraint to improve the Lipschitz continuity of the neural color field, making large changes of each Gaussian's color also match with large changes of its position in terms of a ratio. To this end, we additionally introduce novel self-learning strategies to improve the learning of the neural view-dependent color field without any external knowledge or priors, aiming for better generalization on unseen scenes. Our numerical and visual comparisons on widely used benchmarks justify our idea and show better ability of high fidelity geometry recovery in 3DGS. Project page: https://github.com/yangyixi21/Neural-Color-Fields-3DGS.
High-fidelity photovoltaic (PV) module mapping requires complete instance recovery and accurate delineation. Vision foundation models offer zero-shot segmentation, but converting incomplete and inconsistent predictions across views into a complete, geometrically accurate map of individual modules remains challenging. We propose the Multi-View PV Module Mapper (MV-PVMapper), a training-free framework coupling vision foundation models with unmanned aerial vehicle (UAV) photogrammetry. First, Segment Anything Model 3 (SAM 3) generates candidates from original images using text prompts. Their contours are then transferred into object space through per-module slope correction to limit distortion from surface-model noise, and verified against representative module dimensions to guide cross-view instance selection. Finally, accepted instances return to all covering images as box prompts for SAM~3, supplementing text prompts with spatial cues for iterative segmentation, verification and fusion. On five-direction surveys of three operational rooftop PV plants at approximately 1 cm nadir ground sampling distance, two feedback iterations recover 7,710 of 7,711 reference modules with no false positives at an intersection-over-union (IoU) matching threshold of 0.5. Macro-averaged area precision and recall reach 99.00 % and 98.52 %, respectively. Averaged across sites, the aggregated Jaccard index reaches 97.55 %, compared with 60.73 % and 41.24 % for orthomosaic segmentation and multi-view pixel-voting baselines, respectively; average precision at the stricter IoU threshold of 0.95 reaches 95.67 %. Ablation studies show that module-size constraints are critical for instance separation, while slope correction and feedback to all covering views improve boundary accuracy. These results are achieved without task-specific image annotation or segmentation-model weight updates.
Jeremy Collins, Namra Patel, Ayush Agarwal, Shitij Govil, Animesh Garg
Pretrained video generation models distill internet-scale motion priors into robot policies, but full video is a redundant signal for action prediction. We argue that dense 3D motion is the medium through which video pretraining best transfers to robot actions, and that predicting motion rather than video affords better sample-efficiency for action prediction. FloMo is a 5B video-generation model fine-tuned to predict 3D scene-flow and action tokens. Rendering scene flow as RGB and encoding it into the same latent space as video enables a pretrained video generation backbone to efficiently adapt to predict 3D scene flow. Co-trained on action-free human video and action-labeled robot teleoperation data, our model benefits from human-video pretraining and generalizes to unseen objects, motion primitives, and tasks. Replacing motion prediction with a video prediction objective degrades out-of-distribution generalization, while adding a video prediction target alongside motion lowers policy success rather than improving it. When motion, video, and action are predicted jointly, action tokens attend far more to motion than to video, suggesting that predicting video wastes model capacity. Together, these results indicate that motion effectively mediates the transfer from video pretraining to action. More information can be found at flomo-wam.github.io.
Shaikh Akib Shahriyar, Zinedine Sehili, Adam Arthur, Christopher Schwartz
While generated chest radiographs can serve as valuable data augmentation when explicitly declared, the same pixels become unsupported evidence when submitted as records of real clinical examinations. We study this dataset-intake vulnerability by disentangling three questions: (1) whether an image passes an automated technical quality check, (2) whether an origin classifier flags it as synthetic, and (3) whether a trusted provenance record supports the claimed clinical acquisition. In this study, a submitter uses Qwen3.8-27B to select up to 20 candidate radiographs from pools of 1,000 Cheff-identified or SynthCheX images, while a receiver evaluates image quality via MedGemma 1.5 and predicts origin using a linear probe over frozen DINOv3 features. Although quality selection increases MedGemma quality passes from 12/20 to 19/20 for Cheff-identified images and from 8/20 to 17/20 for SynthCheX, we find no evidence that candidate selection increases passage through both checks simultaneously: zero selected Cheff-identified images pass both gates, and uniform, quality-guided, and surrogate-guided selection yield 2, 1, and 2 SynthCheX passes out of 20, respectively. On unprocessed test cohorts, the origin classifier rejects 4,677 of 5,000 SynthCheX images at a nominal 5% false-alarm rate (flagging 110 of 2,297 real NIH radiographs), yet leaves 152 SynthCheX images that pass both pixel-level checks. Moreover, pixel-level screening is fragile to routine distribution shifts: JPEG compression reduces SynthCheX-versus-NIH AUROC from 0.987 to 0.841, and applying the NIH-calibrated threshold to an external genuine cohort (Open-I) triggers false alarms on 568 of 957 authentic radiographs (59.4%). Because pixel-level checks can filter submissions but cannot verify clinical acquisition claims, we argue that dataset intake pipelines must record and verify source provenance independently of image pixels.
Ruibin Ju, Ruifeng Cai, Min Xu, Zhuojie Chen, Lin Wang
Aerial vision-language navigation (VLN) agents built on large vision-language models are expensive to query. Executing a complete predicted action chunk before replanning amortizes this cost, reducing model inference from 195 to 42 ms per executed waypoint for our policy. It also moves the states at which the policy is queried away from expert demonstrations, which supervise neither recovery from these states nor termination at the learner's own arrival. On OpenFly test-seen, no-stop failures account for 47.78% of full-chunk behavior cloning (BC) outcomes. We present X-Fly, a staged training framework for full-chunk aerial VLN. Recovery DAgger labels learner-visited decision states with smooth chunks that reconnect to future expert segments and with STOP at the first in-region state. Flow-GRPO then jointly refines the chunked flow controller and a Bernoulli STOP policy from same-task closed-loop outcomes, supplemented by outcome-verified stopping supervision. With eight controls per decision, X-Fly reaches 74.18% SR on test-seen and 51.73% on test-unseen, compared with 16.45% and 18.43% for full-chunk BC and 32.04% and 29.46% for DreamFly.
Automatic rigging is a fundamental task for both static 3D and dynamic 4D mesh animation, yet existing methods do not provide a unified feedforward solution for these two settings. While static 3D riggers achieve strong quality, they often provide limited control over bone count and become temporally unstable when applied frame by frame to dynamic meshes. Existing 4D methods, in contrast, typically rely on expensive per-sequence optimization. We propose FlowRig, a template-free, data-efficient framework for unified 3D and 4D skeleton generation. Built on flow matching, FlowRig generates temporally aligned skeletons for an entire sequence in a single feedforward pass, while naturally handling single-mesh 3D rigging. The model further supports explicit skeleton-count control, uncertainty estimation for candidate selection, and masking-based interpolation, forecasting, and backcasting. To address limited paired 4D rigging data, we adopt a curriculum that initializes from large-scale 3D rigging data and adapts to mid-scale 4D mesh-skeleton data. Experiments show that FlowRig achieves strong static 3D rigging performance with controllable bone complexity, as well as high-quality and temporally consistent 4D reconstruction and prediction results.