Few-step distillation offers efficient generation with diffusion and flow models, but preserving quality with only a few sampling steps remains challenging. Distribution-matching methods via score distillation provide a strong foundation, yet they rely on accurately tracking the student's changing distribution. At intermediate generation steps in few-step sampling, student-score estimation can be difficult, and commonly used estimators may describe a different distribution from the one used to update the student. Flow matching allows a more flexible approach to supervision through velocity fields constructed from the student's sampling process. Building on this perspective, we introduce Velocity Adversarial Distillation (VAD), which uses a learned critic to compare student and teacher fields and turn their disagreement into feedback for learning. VAD unifies score distillation, Fisher-based matching, and moment matching, also explaining existing heuristic MMD updates and delivering new training objectives. We further develop VA-TDM, which follows trajectory distribution matching: providing supervision for partial denoising along the student trajectory. Beyond this, VA-TDM combines transition-aware online velocity learning and dual-form VAD supervision across intermediate student transitions. Extensive results show that VA-TDM is powerful for learning few-step generators, achieving state-of-the-art four-step performance in both text-to-image and text-to-video generation across various backbones and scaling effectively to 33B MiniMax-H3. In particular, our VA-TDM-H3 notably outperforms the few-step Fast-H3 and is closer to the original many-step H3 according to human preference.
What should data teach a language model at a particular point in training? A circuit view reveals three distinct bottlenecks: forming a computation, making its required content available, and selecting among available routes. A shared diagnosis-to-data principle connects them: localize the missing operation, preserve its causal relation, vary shortcut-bearing context, and re-audit the residual. Formation-sensitive selection and prerequisite ordering accelerate a binding-matching-transport path; a brief early prefix from the same training multiset retains a validation advantage through 100B tokens. Availability counterfactuals then distinguish writing content from invoking available memory, while paired supervision and context-opportunity ranking improve matched route decisions and long-context answer likelihood. A continuous 350M-model experiment connects the three interventions on the same facts: early circuit training improves subsequent learning, and the complete sequence outperforms stage-replacement controls on facts withheld from Use teaching. Independent query surfaces and opposed-source decisions expose conditional arbitration as the remaining frontier. Together, these results show why a change in the limiting operation calls for a change in supervision, not merely a new ranking of difficult examples.
Sample-efficient fluid intelligence requires agents that rapidly form working models of unfamiliar interactive environments. ARC-AGI-3 tests this across uninstructed visual games scored by Relative Human Action Efficiency, which penalizes exploratory waste quadratically. When frontier models read raw integer grids, serialization destroys spatial topology, and they spend hundreds of actions rediscovering basic boundaries and symmetries. We introduce SARBLOH, an open-weight agent built on the premise that spatial perception, not planning capacity, governs interactive reasoning on ARC-AGI-3. A zero-parameter O(HW) perception engine turns each frame, in 35 ms, into an object inventory with bipartite temporal tracking, a geometric briefing that separates proven invariants from affordance hypotheses, and an annotated canvas. Paired with a code-as-action runtime, the agent writes algorithmic hypotheses instead of low-level moves. Across eight presentations, grounded perception raises the rubric score from 3/28 to 25/28 points while cutting token use by 89.4%. On 23 held-out games, geometric invariants generalize with 100% accuracy, while single-frame affordance guesses fall to 6-50%, so active verification probes remain necessary. On the public set, Run A (briefing off) solved 143 of 183 levels in 8.2 hours at 59.4% single-pass efficiency; Run B (briefing on) reached 63.5%. Within the nine-hour budget on one Kaggle RTX PRO 6000 GPU, SARBLOH scored 16.53 on the hidden Kaggle evaluation, 13.7x the first Milestone winner.
Reverse to Advance: Teleoperation-Cost Effective Hard Policy Learning from Reversed Easy Tasks
Qiyuan Qiao, Ge Yuan, Can Wang, Dong Xu
AI 速读 基于摘要
提出一种通过时间反转简单任务来自动生成并精炼监督数据、从而低成本学习高难度操作策略的框架。
cs.RO
查看原文摘要
High-quality teleoperation datasets are costly to collect, particularly for hard tasks. We observe that many tasks exhibit directional asymmetry: completing the forward hard task is difficult, whereas reversing it by relaxing or disrupting the environment is comparatively easy. This suggests that reversed easy-task trajectories can serve as a scalable supervision signal for the hard task, reducing the cost of manual demonstration collection. However, reversed data can be noisy, and directly training on it may yield suboptimal policies. To enable largely automated acquisition and effective use of reversed data, we propose a teleoperation-cost effective framework for hard policy learning via temporal reversal of easy tasks, consisting of three key components: a closed-loop data collection pipeline that alternates between hard-task and easy-task policies to autonomously reset the environment and generate diverse trajectories; a hierarchical data refinement pipeline that temporally inverts easy-task rollouts and filters low-quality motion using kinematic priors and a critic-guided advantage filter; and an iterative policy learning method that trains the hard-task policy using both initial reversed easy-task demonstrations and the filtered reversed data in a continuous online learning loop. By combining automated collection, hierarchical refinement, and iterative learning, our method enables scalable, reliable training of complex, high-precision manipulation tasks. Across two simulated benchmarks and real-robot experiments, we demonstrate that our method improves hard-task success rates with higher data efficiency and more stable training compared to reversal-based and reinforcement-learning baselines, without requiring extensive hard-task teleoperation.
In the cut-query model, we have access to a (directed) graph via an oracle and we can query the size of the (directed) cut of a given subset of the vertices. One of the most elementary tasks in this model is to decide if there is a path between two fixed vertices $s$ and $t$. While many results are known for undirected graphs, much less is understood for directed graphs in the cut-query model. Even for the basic task of $s$-$t$ reachability, the best known randomized algorithm is to reconstruct the entire graph with a technique by Grebinski and Kucherov using $O(n^2 / \log n)$ queries. On directed acyclic graphs (DAGs), we obtain a deterministic single-source reachability algorithm using $O(n \sqrt{n \log n})$ queries. The result is based on a topological sort algorithm and can also be adapted to compute single-source shortest paths in DAGs. On general directed graphs, we obtain deterministic algorithms for single-source reachability, strongly connected components and minimum $s$-$t$ cut using $O(n^{9/5}\log n)$ queries. The algorithm is simple and relies on two natural greedy subroutines and a modified version of Dinic's algorithm.
Objective: To develop the Cardiologist Annotation Tool (CAT) for frame-level cardiac view and image-quality annotation in fetal echocardiography and compare it with spreadsheet-based annotation. Methods: CAT provides cine playback, frame navigation, and keyboard-based labeling without manual frame-range entry. Experts annotated 25 studies using both methods, and spreadsheet annotations were audited for predefined data-entry errors. In a randomized crossover study, six medical students annotated two normal studies, one with each method, against an expert reference. Results: Among 1,746 spreadsheet-annotated files, 6.2% contained major or critical data-entry errors, more frequently in congenital heart disease than normal studies (10.9% vs 3.4%). CAT yielded more annotated view segments per clip (3.6 vs 1.5). Rates of labeled and correctly labeled frames per minute were 1.77 and 1.68 times those with spreadsheets, respectively (both P = 0.031), with gains in all six students. No detectable difference in view-label accuracy was observed. Conclusion: CAT eliminates manual frame-range entry and enables finer-grained, structured annotation of fetal echocardiography, providing a practical approach to preparing datasets for AI research.
Organisations deploying AI face a scoping problem: which tasks can be automated, which should remain with humans, and which are best shared between the two. Aggregate benchmark scores provide little insight into where systems will succeed or fail in practice, while human judgements of model capabilities quickly become outdated. We introduce a pipeline that profiles agents and tasks using a shared set of core cognitive capabilities. Cognitive capability profiling infers an agent's capabilities from performance on a benchmark battery annotated for the cognitive demands of each item. Task requirements weighting elicits from domain experts the relative importance of these same capabilities for their work. As both use a common set of cognitive dimensions, they can be updated independently as models and roles change, and combined to estimate AI suitability at the level of a domain, organisation, role, or individual duty. We validate capability recovery on synthetic agents, profile six AI systems, and elicit task requirements from 410 employees across six occupational domains. AI systems differed more across cognitive dimensions than across model families, while workplace activities converged on a shared cognitive core. The resulting scores provide a comparative scoping tool for identifying promising candidates for piloting and areas where current systems are unlikely to be well suited. We discuss extending the framework to profile human workers alongside AI systems, moving from AI suitability towards human-machine task allocation.
Most vision-language models (VLMs) treat the vision encoder as a static feature extractor: it encodes an image once, independently of the question, and leaves subsequent reasoning to the language model. Yet different questions may require different visual operations and processing depths. We present AdaLoop, a framework for question-conditioned visual recurrence in VLMs. AdaLoop adapts visual computation to the question and reuses the encoder's transformations across multiple iterations, with the pretrained vision weights frozen. We also introduce VisRO, a procedural dataset and generation pipeline for training and evaluating vision-centric reasoning. On six VisRO tasks, AdaLoop outperforms standard fine-tuning and question-conditioned single-pass baselines with matched training data and optimizer updates. These gains hold across three VLM families on both in-distribution and out-of-distribution examples. Our findings suggest that pretrained vision encoders can contribute to reasoning through task-directed, iterative visual computation.
Learning a universal action representation from video requires modeling dynamics that are consistent across different executions of the same action yet invariant to changes in embodiment and appearance. Existing latent action models infer actions from visual transitions, but their representations often entangle the underlying action with irrelevant visual variations, limiting transfer across embodiments. We introduce DreamX, which repurposes a pretrained video diffusion model as a universal latent action learner. Our approach extracts compact latent actions from the video model's rich spatiotemporal features, compressing each latent video frame by $\boldsymbol{300\times}$ ($\boldsymbol{1{,}200 \rightarrow 4}$ tokens). In addition, by leveraging the video model's generative prior, these latent actions capture action-relevant dynamics disentangled from visual appearance. The resulting latent space serves as a shared action interface across embodiments (human and robot), environments, and action parameterizations. On LARY-Bench, DreamX achieves state-of-the-art performance among latent action models. Moreover, actions encoded in one setting remain effective in another: the latent space supports any-to-any video transfer and zero-shot action transfer across diverse embodiments and environments. Furthermore, this shared interface also enables policy learning in a compact latent action space, reducing the computational cost of video-diffusion-based policies.
For a decade, progress in artificial intelligence has been measured by how much a machine can do on its own. Large foundation models now write code and run multistep tasks, and personal agents act on a person's behalf. Yet people still forget what they once knew, miss what they are not looking at, fail to find the right words, and face hard choices without the benefit of their own history, because the machine that could help stands outside the situation. As AI moves into the physical world, attention has settled on one kind of intelligent individual, the embodied robot; we argue that the era of Physical AI holds a second kind of equal importance, the person augmented by AI. Alongside artificial general intelligence, which asks how intelligent a machine can be, stands AI-augmented human intelligence (AHI), which asks how much intelligence a machine can enable in a particular person. Realizing it calls for a new kind of system, a cognitive symbiont: a lifelong, embedded, real-time, private, low-friction, and proactive companion that senses what the person senses through external devices, keeps their context across years, models their situation and their mind, takes part in their thinking at the right moment, carries out everyday tasks with their context, and keeps learning the person as both change. We give the paradigm a conceptual core, the cognitive gap between what a person could bring to a situation and what they can hold in working memory, and organize its design space as a symbiosis loop of sensing, keeping, understanding, living alongside, acting for and thinking with the person, and growing, enclosed by a personal runtime and by trust. Because a symbiont changes what a person can do in front of others, it also raises risks of a new kind, from covert assistance in examinations to pressure on everyone to adopt it, and we treat their governance as part of the paradigm.
Direct Nash Optimization (DNO) aligns a language model to a general preference function by approximating the Nash equilibrium of a two-player preference game. Its practical variant, DNO-Prct, iterates on-policy sampling, LLM-based rating of the samples together with a teacher's gold response, large-margin preference-pair selection and a DPO-style contrastive update. We re-implement DNO-Prct independently and study it on two open-weight instruct models, Llama 3.1 8B Instruct and Mistral 7B Instruct v0.1, with GPT-4o or a larger open-weight model of the same family as the annotator. On AlpacaEval 2.0 with GPT-4o as judge, three iterations raise the length-controlled (LC) win rate against GPT-4o from 31.7% to 45.3% for Llama and from 6.8% to 18.4% for Mistral, and the tuned 8B model scores above Llama 3.1 70B Instruct on every reported win rate. With same-family open-weight annotators, the runs retain 62% (Llama) and 82% (Mistral) of the LC gain achieved with GPT-4o as annotator, so the rating step does not require a proprietary model. In a separate ablation configuration, variants that remove the gold responses, remove the data look-back, or accept only teacher-preferred pairs score 6 to 10 LC points below the full procedure, whereas varying the number of on-policy samples per prompt (1 to 7) moves the LC win rate by at most 2.1 points, and a margin sweep (1 to 5) run in its own pipeline by at most 2.4 points. We also report the cost of the pipeline and where the practical algorithm departs from the theory it approximates. All results are single runs, and GPT-4o is both the teacher and the evaluation judge; we discuss what this implies for the reported gains.
Inverse kinematics (IK) converts end-effector pose commands into joint motion, and many vision-language-action (VLA) policies rely on it to act on a given arm and to transfer across embodiments. Precise IK remains laborious: redundancy and singularities complicate the inverse mapping, execution depends on hand-tuned controllers, and training data on physical robots are costly to collect. We present PolicyIK, a goal-conditioned reinforcement learning policy for high-precision IK. It updates joint-position references from pose feedback and observes its accumulated reference relative to the measured joints, so it can retain the offset that the position controller needs at rest. Two-scale pose errors with an error-dependent action gain resolve millimeter residuals while preserving large motions. Progress and dwell rewards teach it to both reach the tolerance and stay within it. In simulation, a single attempt by the trained PPO policy keeps the mean errors over the final second within 1 mm and 0.2° on 93.5% of held-out tasks, and a deployment protocol raises success to 98.9%. When trained directly on a physical arm with an off-policy RL learner, PolicyIK achieves higher reaching and holding success than all four classical IK controllers under the same time budgets. In simulated pick-and-place, PolicyIK executes the end-effector commands of the $π_{0.5}$ VLA policy with 95.7% success. These results show that reinforcement learning can provide high-precision inverse kinematics for robot arms. Code is available at https://github.com/Tinaliu0123/PolicyIK.
Dexterous manipulation with multi-fingered hands is the next frontier of robotics, yet learned hand skills remain limited to simple grasps or basic repeated motions, such as rotating an object. As robots attempt more demanding in-hand maneuvers, safety, such as not dropping the object, becomes critical, yet it is rarely measured. We study in-hand object pose reaching, a task that demands diverse and difficult grasps: moving an object to almost any position and orientation within reach of the fingers, at any wrist orientation, through long sequences of consecutive goals. We present a recipe for training such policies for a LEAP hand in simulation without human data, built on a range of insights, from diverse resets and goals via generated grasp datasets to an adaptive friction curriculum. With careful system identification, the policies transfer zero-shot to the real hand, using either motion capture or a single wrist-mounted depth camera, and prove remarkably capable and robust. On top of the task policy, we add a learned residual safety filter with adjustable conservativeness, letting us tune the balance between performance and safety and greatly reduce object drops. In 13.3 hours of real-robot evaluation over 4,800 unseen goals across 4 objects and diverse wrist orientations, the state-based policy reaches 95.2% of goals within 2 cm and 0.4 rad, and the filter cuts its drops by 75% while still reaching 91.5% of goals. The policies can also spin a lightbulb held in an arbitrary pose, reach out-of-distribution goals, withstand fast arm motion and perturbations, and, needing only a wrist camera, serve as portable skills such as screwing in a lightbulb. We release the full recipe as a platform for studying performance, reliability, and safety in high-dimensional dexterous systems. Videos and more are available at https://ian-chuang.github.io/dexsafe/.
Existing robotic perception is constrained by sensors that are either robot-mounted or permanently fixed in the environment, locking perception to a limited set of viewpoints. Yet as robots perform increasingly diverse tasks, the most informative viewpoint shifts from one task to the next-often somewhere onboard sensor and static infrastructure can not readily satisfy. To address this gap, we propose SensorPerch, a novel realization of active perception that decouples sensing from both the robot embodiment and the environment by treating sensors as independent physical entities that the robot can autonomously detach and re-attach within the environment. SensorPerch presents one realization of this paradigm: a lightweight, wireless, reconfigurable sensor platform that can perch on diverse surfaces, paired with a viewpoint-selection framework that determines task-optimal sensor placements. Together, these enable robots to construct task-relevant viewpoints on demand, independent of the robot's current position and available fixed infrastructure. We demonstrate the paradigm on two task classes: (i) object-coupled perception, where SensorPerch enables persistent object-state detection beyond the robot's current position, achieving successful event detection even when the robot is not nearby; and (ii) policy-coupled perception, where SensorPerch allows robots to construct diverse, policy-specific viewpoints for various policies, achieving success rates comparable to those obtained using oracle viewpoints.
Imitation learning policies in robotics are trained on datasets collected through costly real-world teleoperation. Often, the data-collection process is unguided, relying on the teleoperator's intuition, resulting in data that contributes little to overall policy performance. Recent work has shown that curating such unguided datasets can substantially improve policy performance, but these approaches operate by filtering existing datasets after collection and therefore do not prevent the acquisition of uninformative data. In this work, we propose GUILD, a novel Guided Data Collection (GDC) method that actively reasons about which data should be collected to maximize downstream policy performance. We introduce an iterative framework that alternates between 1) task proposal and data collection and 2) data evaluation to close the loop. For task proposal, we leverage semantic priors from vision-language models to identify relevant environments, object configurations, and goals for data collection. However, since semantic relevance does not imply policy improvement, we perform data evaluation. By leveraging predictive data attribution we approximate how the collected trajectories influence policy performance on a target deployment setting. This signal is then used as feedback to guide subsequent data collection, closing the data collection loop. We evaluate our approach in simulation and real robot settings, demonstrating that guided data collection substantially improves sample efficiency and deployment performance compared to passive data collection strategies, multiple baselines and experienced roboticists. More information at https://robin-lab.cs.utexas.edu/guild2026/
State-of-the-art vision-language-action (VLA) models such as pi0.5 exhibit strong semantic understanding, instruction following and task behavior. However, when deployed on new robots, even minor mismatches in hardware configuration relative to pretraining can cause severe performance drops. Finetuning the VLA on in-domain expert data from the new embodiment improves performance on the expert task but leads to a loss in its original instruction following and behavioral priors. In this paper, we propose a self-supervised method that generates online interaction rollouts from the zero-shot VLA as additional training data for finetuning. Our experiments show this yields strong multi-task manipulation policies on the target robot that (1) inherit pretrained tasks distilled from the zero-shot VLA without expert demos for them, (2) improve success and generalist instruction following beyond expert-only fine-tuning on expert-teleoperated tasks, and (3) mitigate forgetting of held-out tasks from the pretrained policy, not part of fine-tuning. We demonstrate the success of our approach across test sets probing generalization on a real ALOHA robot and a new simulation benchmark in RoboTwin. Video results are available at https://self-supervised-control.pages.dev/
Transfer of Weisfeiler-Leman equivalence under graph operations
Dmitriy Kunisky, Hamilton Sawczuk
AI 速读 基于摘要
研究图运算Φ下WL等价关系的传递参数τ_Φ(k),并精确确定线图及(r,S)-线图的传递参数。
math.CO · cs.DM
查看原文摘要
The Weisfeiler-Leman algorithms WL(k) for $k\ge1$ form a hierarchy of increasingly powerful tests for graph isomorphism. We study how the equivalence relations they induce on graphs transfer through a graph operation $Φ$: for a given $k$, what level of WL-equivalence between graphs $H_1$ and $H_2$ guarantees WL(k)-equivalence of graphs $Φ(H_1)$ and $Φ(H_2)$? We call the least such level the transfer parameter $τ_Φ(k)$ and determine it exactly for the line graph operation $Φ= L$: $τ_L(k)=2k+1$ for $k\ge2$, while $τ_L(1)=1$. We also extend these results to the $(r,S)$-line graphs, which generalize the line graph from edges to $r$-cliques by connecting two cliques when their intersection size lies in a prescribed set $S$. For these operations we prove that $τ_{r,S}(1)=r-1$ for every $S$ and, for certain choices of $S$, that $τ_{r,S}(k)=rk+r-1$ for $k\ge r$, and we bound the transfer parameter in the remaining range. Our upper bounds on transfer parameters follow from a treewidth analysis of diagrammatic expansions of homomorphism counts into $Φ(H)$ as linear combinations of homomorphism counts into $H$. The matching lower bounds combine explicit constructions of witness graphs with the homomorphism-distinguishing closedness of graphs of bounded treewidth.
Reliable evaluation of visual 3D reconstruction and depth estimation in vegetation-rich outdoor environments is limited by the scarcity of geometric ground-truth data and the cost of complete scanner surveys. We present a LiDARbased reference-generation pipeline for evaluating the zero-shot performance of feed-forward visual-geometry models alongside conventional structure-from-motion (SfM) methods. The pipeline reuses camera images, LiDAR scans, and reference poses from existing multi-sensor localization datasets to generate per-view depth maps and visible reference point clouds. To address visibility errors in accumulated LiDAR scans, we introduce the LargeDepth-Gap Visibility Score (LDGVS) for point-wise visibility filtering and automatic scale selection in Hidden Point Removal(HPR). Experiments on TartanAirV2 and TartanGround show that, compared with Poisson surface reconstruction, which is an approach suited to completed scan surveys, the combined HPR and LDGVS filtering retains approximately three times the point density at comparable absolute relative error. We also apply the pipeline to the BotanicGarden dataset to systematically compare depth estimation and 3D reconstruction methods. Feedforward methods produce dense depth predictions efficiently, but their 3D reconstructions can contain duplicated structures. Conventional SfM generally produces more coherent geometry, but its reconstructions remain sparse and more prone to failure in challenging vegetated scenes. The benchmark toolkit and datasets will be released.
For a fixed $ε\ge 0$, let $ρ_{ε, n}$ be the maximum value of $ρ_n$ such that, in every allocation instance with $m$ indivisible goods and $(1 + ε)n$ agents, there is a subset of $n$ agents with the following property. The allocation instance restricted to only this subset of $n$ agents has an allocation that gives each agent at least $ρ_n$-fraction of her $n$-maximin share (MMS). When $ε> 0$ we refer to $εn$ as the {\em agent redundancy}. The case $ε= 0$ is the standard setting without agent redundancy, and we use $ρ_{0,n}$ and $ρ_n$ interchangeably. For allocation instances with additive valuations, % agents, it is known that $\frac{7}{9} \le ρ_n < 1-Ω(\frac{1}{\log^2 n})$ for every $n \ge 2$ (with stronger lower bounds for small $n$). It is an open question whether $ρ_n$ tends to~1 as $n$ grows. We show that with agent redundancy, the answer to this question is positive. That is, for every $ε> 0$, $ρ_{ε, n}$ tends to~1 as $n$ grows. A straightforward corollary of this result is that for every $c > 0$, if the number of items satisfies $m \le (2 - c)n$, then the answer is positive also for $ρ_n$ (with no agent redundancy). Adapting our techniques to a related setting, we also improve a recent result of Ezra and Garbuz, and show that without agent redundancy, there always exists an allocation that gives $n - O(\log^2 n)$ agents their full MMS.
作者构建两个故意训练出特定错位行为的模型生物,形式化事后行为抑制问题,并提出 PEARL 方法以追求即时抑制、训练后持久性与通用能力保持的平衡。
cs.CL · cs.AI · cs.LG
查看原文摘要
Undesired model behaviors can emerge or re-emerge at any stage of training. Once observed, how effectively can we suppress them? To study this question, we first construct two model organisms--language models deliberately trained to exhibit a specific misalignment--that differ in what triggers the behavior. The narrow-trigger organism misbehaves only when the prompt contains a specific cue: it cheats on multiple-choice questions by following a planted hint that points to a wrong answer, and behaves normally otherwise. The broad-trigger organism has no such cue: after fine-tuning on insecure code, it gives harmful responses across a wide range of open-ended prompts. We then formalize post-hoc behavioral suppression and evaluate methods along three criteria: immediate suppression of the target behavior, durability under further training, and preservation of general capability. We compare standard methods--SFT, GRPO, and gradient-ascent unlearning--along these dimensions. Building on prior work on alignment shallowness, we hypothesize that more durable suppression requires the ability to recover from a wider range of misalignment states. We introduce Prefix-Expanded Adversarial Reinforcement Learning (PEARL), a GRPO variant that augments rollouts with continuations from intermediate states sampled along cached organism trajectories. Across both organism settings and two model families (Qwen3-4B, GPT-OSS-20B), PEARL achieves strong immediate suppression while preserving task accuracy, and remains durable under further fine-tuning on either the organism's data or unrelated data. It obtains the greatest benefit when the undesirable behavior is broad and cannot be addressed through targeted SFT. Together, our framework and method offer a step toward more durable post-hoc removal of undesired behaviors.
In the graph collision problem, the task is to decide whether a known graph on $n$ vertices contains an edge with both endpoints marked, given query access to the input bits specifying the marked vertices. We first refute the conjectured $Ω(n^{2/3})$ query lower bound with a bounded error quantum algorithm using $\widetilde O(n^{92/139})$ queries. We then refine this approach to obtain a $\widetilde O(n^{11/17})$ query algorithm. We also obtain a $\widetilde O((nq)^{11/17})$ query bound for all (partial) Boolean output functions with positive certificate complexity at most 2 and alphabet size $q$, contrasting a known $Ω(n^{2/3})$ lower bound for such problems with large alphabet sizes. We complement these algorithms with an $Ω(\sqrt{n\log n})$ quantum query lower bound for graph collision, exceeding the $O(\sqrt n)$ certificate complexity barrier for the positive adversary method.
Post-training (via supervised fine-tuning) improves instruction-following, but often induces semantic mode collapse by biasing models toward low-entropy fine-tuning data at the expense of the high-entropy pretraining distribution. Crucially, we find this trade-off worsens with scale. To close this semantic diversity gap, we propose annotation-anchored training, a principled method that enables models to adopt the preference-following behaviors of post-training without sacrificing the inherent diversity of pretraining. Our approach is simple: we pretrain on documents paired with semantic annotations, inducing a rich annotation distribution that reflects the full breadth of pretraining data, and we preserve this distribution during post-training. This lets us sample diverse annotations at inference time and use them as anchors to guide generation, effectively transferring pretraining's semantic richness into post-trained models. We find that models trained with annotation-anchored training can attain $6 \times$ less diversity collapse than models trained with SFT, and improve with scale.
Automatic tools can now generate whole-brain MRI parcellations at cohort scale, but generated-label releases often provide little evidence about which cases are reliable enough to reuse. We introduce OpenBrain, a confidence-aware release of 35,838 provenance-verified OpenNeuro T1w cases from 607 source datasets. OpenBrain is organized as an auditable case-record release rather than a directory of standalone segmentation files: each record links a primary parcellation, two committee parcellations, source/license provenance, raw QC-7 measurements, percentile risks, a combined risk score R, and a confidence tier. QC-7 is a reference-free reliability panel over label geometry, image-label consistency, and committee disagreement, so users can filter, weight, audit, or re-threshold generated labels without rerunning inference. We evaluate this released evidence under a frozen protocol. Across external cohorts, lower QC-7 risk corresponds to higher generated-label quality; in fixed-budget training, lower-risk selections improve paired macro Dice over random selection by +3.2 to +3.7 percentage points. OpenBrain also exposes raw axes, committee outputs, provenance, and datasheet documentation, so confidence claims remain inspectable after download. It does not turn generated labels into manual annotations or clinical-grade segmentations. Its contribution is a large open generated-parcellation substrate, a reusable case-level risk-evidence layer, and an external validation protocol for release-time QC. Dataset: https://huggingface.co/datasets/lanqz7766/OpenBrain. Code: https://github.com/lanqz7766/openbrain.
Politically biased AI can shift users' opinions, yet it remains unclear whether model disclaimers protect against such persuasion. We report a preregistered experiment (N=1,586) examining how disclaimer design and user characteristics shape susceptibility to politically biased AI. We varied whether disclaimers identified political bias versus potential inaccuracies and whether they included an explanation. Participants completed two decision-making tasks with an LLM biased against their political views, with outcomes assessed immediately and one week later. Disclaimers identifying political bias and including an explanation reduced persuasion, but effects varied across contexts and did not persist. Individual differences were more consistent predictors: Republicans were more persuaded and reported higher trust than Democrats across tasks. Similarly, participants who used AI more frequently were also more persuaded, whereas those with greater self-reported AI knowledge were less persuaded. These findings suggest that generic disclaimers are not enough: effective safeguards must account for user heterogeneity and context.
Given a class of machine learning models and sample access to a data distribution with binary labels, which computational task is harder: training a discriminative model that distinguishes positive and negative labels as well as the best member of the class, or training a generative model whose outputs are indistinguishable from real data by all members of the class? We prove that these two fundamental tasks in computational learning theory are not just closely related, but actually equivalent to each other in complexity. One direction of this equivalence was previously known. Indeed, the powerful regularity lemma in complexity theory gives an efficient oracle reduction from the indistinguishability task (a.k.a. multiaccuracy) to the distinguishing task (a.k.a. agnostic learning) in the style of boosting algorithms. Our main contribution is an efficient oracle reduction in the other direction. Taking this idea further, we show that a multiaccuracy oracle is a remarkably powerful primitive, achieving not just agnostic learning but also a wide range of seemingly more demanding learning objectives via similarly efficient and direct constructions. Our results crucially use the power of making adaptive queries to the oracle, and stand in stark contrast to prior work, which showed that post-processing a single multiaccurate predictor is insufficient for even weak forms of learning. On a technical level, we draw a connection between our (offline) problem and a version of no-regret learning in the online setting, which allows us to use follow-the-leader type algorithms to modify the label distribution and aggregate the predictions of the multiaccuracy oracle.
Speculative decoding has been treated purely as a systems optimization that speeds up large language model decoding without changing the model behavior. Under this view, the growing effort to train better draft models has been focused solely on acceptance rate. We argue that this view does not hold true for long-horizon agent reasoning. Measuring frontier open-weight models on complex agentic tasks with different speculative decoding approaches, we found that numerical noise grows within verification windows, and the draft acceptance results of the thinking process can change the output distribution of the model after 30 steps, thus noticeably influencing the reasoning accuracy of long-horizon agents in random directions. In this work, we improve the reasoning capability of target models by controlling such noise. While we cannot change the overall token distribution verified by the target model, we can encode critical reasoning with highest precision by training the draft model to be rejected. We identify these points in agent traces and train the draft model to favor adversarial preference. At inference the trained draft and the target part ways precisely at these decision points, verification restarts, so that critical thinking tokens are sampled from the target model and encoded under its least noisy conditions. This approach makes critical reasoning better indexed and more durable over a long horizon. On complex agentic coding benchmarks, our approach raises end-to-end success rate with no change to the target model or its output distribution. Our results recast the speculative decoding mechanism from a pure accelerator into an active allocator for context precision that improves the accuracy of long-horizon agents by training 0.06% to 0.28% of hosted parameters.