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EmbeddingGemma 2: Unified and Efficient Multimodal Representations

Henrique Schechter Vera, Sahil Dua, Jovan Andonov, Sara Smoot, Sebastian Russo, Ivan Llanos, Max Matveev, Jae Hyeon Yoo 等 73 位作者

We present EmbeddingGemma 2, an open multimodal embedding model which natively represents text, images, audio, video, and combinations thereof in a unified space. Our approach introduces improvements such as simplified per-layer embeddings and a multi-stage curriculum with modality and objective progression which ensure strong quality across unimodal, cross-modal, and mixed-modal evaluations. Notably, in comprehensive embedding benchmarks across all modalities, EmbeddingGemma 2 establishes a new Pareto frontier, outperforming both specialist models and models two to twelve times larger. Furthermore, our design offers flexibility for resource-constrained environments, supporting selective modality encoder loading, adjustable vision token budgets, truncatable embedding dimensions, and quantized weights. We present ablations analyzing key decisions and release EmbeddingGemma 2 to promote further research.

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cs.LG · cs.CL · cs.CV · cs.SD
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1022ACL Anthology · ACL 2026

Learning from Cognition: Enhancing RL Efficiency for LLM Reasoning via Hierarchical Metacognitive Decomposition and Refinement

Zexu Sun, Yongcheng Zeng, Erxue Min, Heyang Gao Renmin University of China, Bokai Ji, Dugang Liu Shenzhen University, Xing Tang Shenzhen Technology University, Xiuqiang He 等 9 位作者

Contemporary progress in Large Language Models (LLMs) has revealed notable inferential capacities via reinforcement learning (RL) employing verifiable rewards. However, “zero-RL” approaches relying on fixed prompt templates introduce substantial sampling inefficiencies for weak LLMs, as most problems generate invalid outputs during accuracy-driven filtration. To solve this, we propose Cog-Rethinker, a novel hierarchical metacognitive RL framework. Cog-Rethinker enhances the rollout procedure by improving sample utilization through a two-stage framework leveraging human cognition. First, it prompts the policy to decompose zero-accuracy problems into subproblems. Second, it prompts the policy to refine answers by referencing previous wrong solutions. Moreover, to enable cold-starts and maintain train-test consistency, Cog-Rethinker applies supervised fine-tuning using correct samples from these stages. Experimental results demonstrate Cog-Rethinker’s superior performance on mathematical reasoning benchmarks and its improved sample efficiency that accelerates convergence compared to baselines.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1392ACL Anthology · ACL 2026

Beyond Atomic Characters: Glyph-Aware Sub-character Alignment for Low-Resource Multilingual OCR

Mengxiao Zhu North China University of Technology, Haixu Chen, Jiu Sha Minzu University of China, Jie Liu North China University of Technology, Ge Shi

Low-resource multilingual OCR faces a dual challenge: complex script structures and severe data scarcity. In such settings, existing OCR models often struggle, as coarse visual representations combined with weak linguistic priors lead to frequent errors among visually similar characters.To address this, we present BASA (Beyond Atomic Sub-character Alignment), a OCR framework built upon high-resolution visual and language backbones with a novel glyph-aware interface. The core technical contribution is the Glyph-Aware Fine-grained Adapter (GAFA). Unlike standard linear projectors, GAFA employs learnable glyph prototypes to actively align sub-character structural primitives (e.g., strokes and radicals) with visual features, explicitly resolving topological ambiguities during vision–language alignment. To complement this, we introduce a two-stage curriculum learning strategy supported by a Glyph-Aware Reverse Synthesis pipeline, which generates large-scale multilingual training corpora with automatic, zero-cost component labels. Furthermore, we construct BASA-Bench, a representative benchmark spanning 11 languages with diverse script structures and 23 authentic scenarios. Experiments demonstrate that BASA achieves consistent improvements over strong OCR baselines, particularly on scripts with complex compositions. Our model and benchmark will be available at https://github.com/NcutLLM/BASA.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.248ACL Anthology · ACL 2026

G-Cap: A Game Character Caption Generator

Yang Yang SUN YAT-SEN UNIVERSITY, Feng Hu IEG, Tencent, Haiming Zhang Tencent AI Research, XU Cheng , Tsinghua University, Gui Zheng, Liang Yao SUN YAT-SEN UNIVERSITY, Wenqi Ren SUN YAT-SEN UNIVERSITY

While Large Vision-Language Models (LVLMs) have demonstrated remarkable proficiency in image captioning, existing research primarily focuses on real-world scenarios, leaving surreal, highly stylized, and semantically hybrid virtual-world scenarios significantly underexplored. In this work, we introduce Game Character Captioning, a novel task designed to evaluate LVLMs’ capability to perceive and describe game character from the virtual-world. To facilitate evaluation, we establish GC-Bench, a manually annotated benchmark, and propose Graph-F1 to effectively assess performance on this task. Our evaluation reveals that: (1) current state-of-the-art LVLMs, including closed-source giants such as Gemini 3 Pro and GPT-5.1, struggle to maintain the high performance seen in real-world scenarios; and (2) a notable gap exists between open-source and closed-source models. To bridge this gap, we construct GC-148K, a large-scale dataset generated via a specialized data pipeline, and develop the G-Cap series. Experiments demonstrate that G-Cap series rivals the performance of advanced closed-source models at a lower cost, offering an efficient solution for industrial-grade production environment.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.415ACL Anthology · ACL 2026

RepoGenesis: Benchmarking End-to-End Microservice Generation from Readme to Repository

Zhiyuan Peng, Xin Yin, Pu Zhao, Fangkai Yang, Lu Wang Microsoft, Ran Jia Microsoft, Xu Chen, Qingwei Lin Microsoft Research 等 10 位作者

Large language models and agents have achieved remarkable progress in code generation. However, existing benchmarks focus on isolated function/class-level generation (e.g., ClassEval) or modifications to existing codebases (e.g., SWE-Bench), neglecting complete microservice repository generation that reflects real-world 0-to-1 development workflows. To bridge this gap, we introduce RepoGenesis, the first multilingual benchmark for repository-level end-to-end web microservice generation, comprising 106 repositories (60 Python, 46 Java) across 18 domains and 11 frameworks, with 1,258 API endpoints and 2,335 test cases verified through a “review-rebuttal” quality assurance process. We evaluate open-source agents (e.g., DeepCode) and commercial IDEs (e.g., Cursor) using Pass@1, API Coverage (AC), and Deployment Success Rate (DSR). Results reveal that despite high AC (up to 73.91%) and DSR (up to 100%), the best-performing system achieves only 23.67% Pass@1 on Python and 21.45% on Java, exposing deficiencies in architectural coherence, dependency management, and cross-file consistency. Notably, RepoGenesis-8B, fine-tuned on RepoGenesis (train), achieves performance comparable to GPT-5 mini, demonstrating the quality of RepoGenesis for advancing microservice generation. We release our benchmark at https://github.com/pzy2000/RepoGenesis.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.588ACL Anthology · ACL 2026

Lightweight LLM Agent Memory with Small Language Models

Jiaquan Zhang, Chaoning Zhang University of Electronic Science and Technology of China, Shuxu Chen, Zhenzhen Huang, Pengcheng Zheng, Zhicheng Wang, Ping Guo Hong Kong Yuwin Technology Co., Ltd., Fan Mo University of Electronic Science and Technology of China 等 12 位作者

Although LLM agents can leverage tools for complex tasks, they still need memory to maintain cross-turn consistency and accumulate reusable information in long-horizon interactions. However, retrieval-based external memory systems incur low online overhead but suffer from unstable accuracy due to limited query construction and candidate filtering. In contrast, many systems use repeated large-model calls for online memory operations, improving accuracy but accumulating latency over long interactions. We propose LightMem, a lightweight memory system for better agent memory driven by Small Language Models (SLMs). LightMem modularizes memory retrieval, writing, and long-term consolidation, and separates online processing from offline consolidation to enable efficient memory invocation under bounded compute. We organize memory into short-term memory (STM) for immediate conversational context, mid-term memory (MTM) for reusable interaction summaries, and long-term memory (LTM) for consolidated knowledge, and uses user identifiers to support independent retrieval and incremental maintenance in multi-user settings. Online, LightMem operates under a fixed retrieval budget and selects memories via a two-stage procedure: vector-based coarse retrieval followed by semantic consistency re-ranking. Offline, it abstracts reusable interaction evidence and incrementally integrates it into LTM. Experiments show consistent gains across model scales, with an average F1 improvement of about 2.5 over A-MEM on LoCoMo, while achieving higher efficiency and low median latency (83 ms for retrieval and 581 ms end-to-end).

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗