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版本更新 · v2arXiv:2610.21323

AdaLoop:以视觉编码器进行思考

AdaLoop: Thinking with the Vision Encoder

Xinran Nicole Han, Yiyang Lu, Katelyn Gan, Todd Zickler

AI 速读 基于摘要

AdaLoop 提出一种按问题条件进行视觉循环计算的框架,让冻结的预训练视觉编码器在多次迭代中复用其变换,以适配不同问题所需的视觉处理深度。

cs.CV

查看原文摘要

Most vision-language models (VLMs) treat the vision encoder as a static feature extractor: it encodes an image once, independently of the question, and leaves subsequent reasoning to the language model. Yet different questions may require different visual operations and processing depths. We present AdaLoop, a framework for question-conditioned visual recurrence in VLMs. AdaLoop adapts visual computation to the question and reuses the encoder's transformations across multiple iterations, with the pretrained vision weights frozen. We also introduce VisRO, a procedural dataset and generation pipeline for training and evaluating vision-centric reasoning. On six VisRO tasks, AdaLoop outperforms standard fine-tuning and question-conditioned single-pass baselines with matched training data and optimizer updates. These gains hold across three VLM families on both in-distribution and out-of-distribution examples. Our findings suggest that pretrained vision encoders can contribute to reasoning through task-directed, iterative visual computation.

版本更新 · v4arXiv:2503.15846

A Closer Look at Dynamic Scene Graph Generation In the Era of Multimodal Large Language Models

Xuanming Cui, Jaiminkumar Ashokbhai Bhoi, Chionh Wei Peng, Adriel Kuek, Ser Nam Lim

原文摘要

Dynamic Scene Graph Generation (DSGG) aims to capture objects and their evolving relations in videos. Despite recent progress, the practicality and quality of generated scene graphs remain limited compared to the rapid advances in Multimodal Large Language Models (MLLMs). In this work, we revisit DSGG from two fundamental perspectives: task setup and model design. From the task setup perspective, we identify two key limitations of the current recall-oriented evaluation protocol: (i) a severe precision-recall trade-off, and (ii) uninformative and redundant relation generation. To better assess practical usefulness, we introduce five additional metrics that provide a more comprehensive evaluation of the quality of generated dynamic scene graphs. From the model design perspective, we explore directly using MLLMs for scene graph generation and establish a strong MLLM-based DSGG baseline through three design changes. First, we replace the conventional bottom-up pipeline with a top-down reason-then-locate strategy. Second, we reformulate frame-wise dynamic graphs as Temporal Relation Set (TRS) prediction, improving both efficiency and performance. Third, we introduce Importance-Aware Finetuning (IAF) to encourage more relevant and diverse relation generation. Extensive experiments on Action Genome, VidVRD, and PVSG show that our approach consistently achieves state-of-the-art performance.

cs.CV

新论文 · v1arXiv:2611.06781

Semantic Residual Vector Quantization for Sign Language Generation

Chang Liu, Ke Han, Niccolò Biondi, Gloria Isotton, Elisa Ricci, Davide Talon, Nicu Sebe

原文摘要

Sign language generation (SLG) maps written sentences into signing motion while preserving both lexical content and fine-grained articulation. This requires a model to decide what signs should be expressed and to realize them through precise handshape, trajectory, facial expression and body coordination. Existing pose-based systems and reconstruction-only motion tokenizers often entangle these two decisions, leaving the generator without an explicit text-aligned intermediate target for what to sign before refining how to sign it. To address this issue, we introduce Semantic Residual Vector Quantization (SRVQ), a framework for SLG that frames generation as a two-level process moving from semantics to kinematics. The newly introduced SRV Quantizer learns a hierarchy in which the first residual level encodes sign content and subsequent levels refine pose, handshape, trajectory, and body coordination, all within a single quantizer and without separate semantic representations or external planning stages. Through word-aware conditioning for hierarchical code generation, a masked semantic generator predicts semantic codes and a kinematic generator completes the residual codes for full SMPL-X motion synthesis. We evaluate using retrieval and FID in a shared text-motion embedding space, alongside standard geometric metrics. On CSL-Daily and Phoenix-2014T, SRVQ achieves R@1 of 82.3 and 70.3, outperforming the previous SOTA by 30 and 46 points, respectively.

cs.CV

新论文 · v1arXiv:2611.06770

Benchmarking Fine-Grained Visual Reasoning for Remote Sensing in Urban Management

Jiawei Zhang, Rizhao Cai, Dayan Guan

原文摘要

Fine-grained visual reasoning is essential for remote sensing in urban management, yet remains underexplored in the evaluation of multimodal large language models (MLLMs). We introduce UMBench, a fine-grained urban remote sensing benchmark built from unmanned aerial vehicle (UAV) images for multiple urban management tasks such as traffic monitoring, urban construction, environmental quality, and disaster warning. Evaluations on UMBench reveal that current MLLMs often rely on scene-level priors and overlook fine-grained visual evidence. To address this issue, we further propose a novel evidence-first chain-of-thought method that directs models to inspect fine-grained visual evidence in a training-free manner. Experiments show that our method can improve the performance of both open-source and commercial MLLMs on UMBench.

cs.CV

版本更新 · v2arXiv:2610.26826

RefCraft: Benchmarking Visual-Reference-Conditioned Agentic Generation through Web Development

Yuchi Wang, Rongyao Fang, Weihao Yu, Xilin Wei, Tiancheng Gu, Dingkang Yang, Hang Zhang, Dayiheng Liu 等 10 位作者

原文摘要

Beyond basic tool use and coding skills, effectively incorporating visual references into agentic generation is equally essential for applying AI agents to real-world productivity tasks. We study this crucial capability through webpage development, a practical and readily evaluable setting in which existing benchmarks remain largely idealized: they typically focus on reconstructing visual targets or generating webpages from textual instructions alone, overlooking the more common workflow of developing from visual examples. Specifically, we introduce RefCraft, a benchmark comprising 300 realistic multimodal webpage-development tasks that combine natural-language instructions with screenshots from one to five reference webpages. Agents must selectively interpret and utilize these references while rendering, visually inspecting, and iteratively refining their outputs. We evaluate the resulting open-ended artifacts using independently verifiable keypoints and complementary programmatic and VLM judges. Across nine frontier (M)LLMs, the strongest system achieves an overall score of only 52.12 out of 100, revealing that visual-reference-conditioned agentic generation remains a substantial challenge for current models in practical webpage-development settings.

cs.CL · cs.AI · cs.CV

版本更新 · v3arXiv:2608.14430

Designing Reinforcement Learning for Diffusion Models: A Unified Path-Space View

Yixian Xu, Yuanrui Zhang, Shengjie Luo, Kaiyuan Gao, Liwei Wang, Di He

原文摘要

Reinforcement learning (RL) post-training provides a direct way to align diffusion models with human preferences and task-specific rewards. However, current RL algorithms for diffusion models remain fragmented: reverse-trajectory methods rely on discretized likelihood ratios, whereas forward-matching methods train on reward-labeled noising versions of the rollout samples. This paper shows that these seemingly different losses arise from a single path-space principle. Starting from the regularized diffusion-RL objective, we use importance sampling between sampling SDEs to obtain an explicit policy-gradient estimator on trajectory space. The estimator contains the stochastic Itô integral underlying Flow-GRPO-type updates; we derive an equivalent variance-reduced value-gradient form that recovers the forward-matching structure of AWM and DiffusionNFT. This identifies the empirical gap between these method families as a variance-reduction effect rather than a difference in RL principle. The derivation yields a unified design space organized by value-gradient estimation, weight functions, and sampling choices. Within this space, we propose a multi-sample KDE value-gradient estimator that reuses rollout groups, together with scale-bounded weight families that retain stable existing recipes while excluding singular ones. Experiments on SD3.5-M and Qwen-Image models validate the variance-reduction explanation and show that the resulting recipe improves over prior diffusion-RL baselines.

cs.LG · cs.CV · stat.ML

版本更新 · v2arXiv:2607.14836

A Diffusion-Based Kinematics and Dynamics Model for 3D Sign Language Production

Emanuele Colonna, Moises Diaz, Gennaro Vessio, Miguel Angel Ferrer, Giovanna Castellano

原文摘要

Sign Language Production (SLP) generates continuous signing from a linguistic input and drives accessibility technologies such as signing avatars. Current generators, diffusion models included, regress joint coordinates as an unstructured vector, so nothing ensures that the generated body respects anatomy or the mechanics of movement. Physics has entered SLP only through geometric loss terms, whose benefit for intelligibility has not been verified, and the dynamics of the signing body has not been modelled. We present PIDiffSign, a diffusion model informed by physics at two levels. For kinematics, a forward-kinematics head outputs bone directions and lengths and composes them into an anatomically exact skeleton. For dynamics, a rigid-body model of the upper body with anthropometric parameters supports two training priors. A physical-plausibility suite that includes two laws of motor control evaluates the generated signing. Under a controlled protocol, the head lowers back-translation word error rate by about five points on PHOENIX14T and CSL-Daily, whereas geometric penalties have no measurable effect; a control experiment traces the gain to the kinematic-chain representation and not to bone-length conservation. The dynamics priors gain about one further point over matched non-physical controls on PHOENIX14T, but not on CSL-Daily. Generated signing follows the laws of motor control as closely as real signing but carries markedly less kinetic energy. The exact skeletons can drive rigged avatars directly, and the suite offers a physical benchmark for future SLP systems.

cs.CV

新论文 · v1arXiv:2611.06760

Route First, See Later: Enabling Vision Agents to Reason Scientifically by Separating Routing Policy from Action Spaces

Shubhabrata Mukherjee, Jeffrey Donatelli, Daniela Ushizima

原文摘要

Scientific image-analysis workflows require agents to select among diverse capabilities like description, detection, counting, and segmentation. Current multi-tool architectures conflate intent interpretation with visual execution, masking whether a failure arises from flawed reasoning (misrouting) or failed perception (invalid tool execution). This lack of auditability renders agents unreliable for high-stakes scientific automation. We introduce ZETA, an extensible architecture that operationalizes the decoupling of routing policy from action execution. ZETA resolves scientific intent before invoking specialized visual tools, treating measurement as a deterministic operation grounded in explicit geometry rather than generative output. This architecture exposes the "black box" of agent decision-making, allowing routing correctness and downstream execution to be evaluated as independent failure modes. To our knowledge, we provide the first controlled study in scientific vision-agent routing that isolates explicit routing-policy specification while holding the legal action interface fixed. Evaluation on a zero-shot benchmark of 51 scientific-intent queries shows that explicit routing semantics can substantially improve routing accuracy, particularly at semantically adjacent action boundaries, although improvements vary across models. For Qwen 3.8, explicit routing-policy specification improves segmentation routing accuracy from 6.2% to 75.0% and detection routing accuracy from 60.0% to 100%. ZETA's execution traces make routing decisions and downstream artifacts separately observable, providing a basis for distinguishing intent-selection errors from visual execution failures. ZETA establishes the necessary infrastructure to isolate execution errors from interpretive ones, a critical requirement for deploying reliable scientific vision agents.

cs.CV · cs.AI

版本更新 · v2arXiv:2511.17747

AEGIS: Preserving Privacy of 3D Facial Avatars with Adversarial Perturbations

Dawid Wolkiewicz, Anastasiya Pechko, Przemysław Spurek, Piotr Syga

原文摘要

The growing adoption of photorealistic 3D facial avatars, particularly those utilizing efficient 3D Gaussian Splatting representations, introduces new risks of online identity theft, especially in systems that rely on biometric authentication. While effective adversarial masking methods have been developed for 2D images, a significant gap remains in achieving robust, viewpoint-consistent identity protection for dynamic 3D avatars. To address this, we present AEGIS, the first privacy-preserving identity masking framework for 3D Gaussian avatars, concealing identity from automated face recognition while preserving the avatar's perceptual realism and animation usability. AEGIS applies adversarial perturbations to the base (DC) color coefficients of the Gaussian primitives, guided by an ensemble of pre-trained face verification networks, embedding the protection directly in the 3D representation so that it applies across viewpoints and animations, without retraining or modifying the avatar's geometry. Evaluated against black-box recognizers, AEGIS reduces face retrieval and verification accuracy to near-zero while maintaining high perceptual fidelity. It also preserves key facial attributes such as age, gender, and emotion, demonstrating strong privacy protection with minimal visual distortion. We further introduce a viewpoint-robust leakage metric that quantifies residual identity leakage across an avatar's rendered viewpoints, which single-view evaluation cannot capture.

cs.CV · cs.AI

版本更新 · v2arXiv:2610.06598

SimForcing: Distilling Simulation Motion Priors into Real-Domain Robot World Models

Xiaodong Wang, Tianle Li, Chuanxin Song, Junliang Xie, Zhanmi Zhong, Suiying Wu, Peixi Peng

原文摘要

Action-conditioned robot world models must respond precisely to robot trajectories while preserving realistic visual dynamics, yet learning both from heterogeneous robot videos remains challenging. Simulation offers structured motion supervision, but appearance differences hinder direct transfer, and inaccurate simulation predictions can misguide real-video generation. We present SimForcing, a simulation-guided framework that uses simulation both as a source of transferable motion knowledge and as a controllable reference for prediction. First, we transfer motion knowledge from a simulation teacher through latent-motion distillation, aligning temporal changes in latent space to internalize motion priors while mitigating the influence of appearance differences. Second, we introduce multi-block simulation conditioning with condition dropout to exploit predicted simulation trajectories without relying excessively on their accuracy. Our simulation-conditioning classifier-free guidance scheme unifies these two ideas by balancing predictions based on internalized motion knowledge with those additionally guided by simulation latents. The jointly trained student generates both simulation conditions and real-domain videos, requiring no additional world model at inference. On Bridge, SimForcing achieves the best PSNR, SSIM, LPIPS, and FVD among the compared methods without external embodied pretraining. Evaluation on InternData-A1 further supports its applicability across robot datasets. Moreover, using our trained world model to initialize a vision-language-action model improves LIBERO success, suggesting its utility for downstream policy learning. https://github.com/Wang-Xiaodong1899/SimForcing

cs.RO · cs.AI · cs.CV

新论文 · v1arXiv:2611.06741

TailSteer: Trajectory-Tail Steering for Drift-Resistant Multi-turn Image Editing

Ruikang Li, Zixuan Chen, Jiarui Wu, Mingde Yao, Yiyuan Zhang, Yujin Wang, Hanming Deng, Lewei Lu 等 9 位作者

原文摘要

Strong single-turn editing performance does not guarantee reliable multi-turn interaction: as edited outputs are repeatedly reused, small unintended changes can accumulate into severe visual drift. This long-term drift is often mitigated through training on multi-turn data or cross-turn rollouts, potentially altering pretrained priors, or through specialized inference-time mechanisms that are difficult to scale to foundation models. We introduce TailSteer, a final-stage training framework that improves multi-turn robustness while retaining the generative and editing capabilities acquired through earlier training. TailSteer follows a simple principle: keep early denoising dynamics close to those of the base model and concentrate preservation corrections near the trajectory tail, where fine-grained deviations can be suppressed. These corrections are learned from the editor's own on-policy denoising rollouts, using unchanged source content as a preservation reference without requiring curated ground-truth editing pairs. Experiments across the FLUX, SenseNova, and Qwen families show that TailSteer substantially reduces cumulative drift over 15-20 editing turns while largely preserving base-model performance on extensive text-to-image and single-image editing benchmarks. These results demonstrate that long-horizon editing robustness can be unlocked in foundation models after TailSteer, rather than by relearning their existing capabilities.

cs.CV · cs.AI

新论文 · v1arXiv:2611.06738

Coupled Scene Graph Anticipation: When With-Constraint Recall Hides Structural Inconsistency

Zeno Nongmaithem, Anushttha Srivastava, Anshit Sinha, Apoorv Sisodia, Suman Chowdhury, Prerana Mukherjee, Rajesh P. Barnwal

原文摘要

Scene Graph Anticipation (SGA) predicts object relationships in future video frames. Continuous-time SGA models evolve each subject-object pair with an independent Neural ODE, so relationships sharing an entity cannot influence one another during integration, and nothing prevents mutually exclusive predictions, such as "sitting on" and "standing on", for the same pair. We introduce CoupledSGA, which links such relationships through a Relationship Interaction Graph with graph attention inside the ODE vector field, and adds a Structural Consistency Loss ($\mathcal{L}_{SC}$) based on a matrix of mutually exclusive predicates. Developing CoupledSGA revealed a limitation of the evaluation protocol. With-Constraint evaluation keeps one predicate per group for each subject-object pair, so its R@K and mR@K cannot capture the within-group violations targeted by $\mathcal{L}_{SC}$: we prove they are unchanged whenever each group's winning predicate and its score are held fixed. We further show that the gradient of $\mathcal{L}_{SC}$ depends on predicate scores rather than ground-truth labels: for two-predicate rules it amplifies the ordering the model already holds, and when all scores in a group are equal it suppresses predicates in more exclusion rules more strongly, explaining why the penalty can lower recall while improving consistency. On Action Genome, activating $\mathcal{L}_{SC}$ after two warm-up epochs reduces R@20 from 42.21% to 35.18% while lowering the No-Constraint contradiction rate from 45.92% to 4.07% (matched-budget R@20: 40.48% CoupledSGA vs. 44.78% SceneSayerODE). CoupledSGA is a testbed, not a state-of-the-art claim: With-Constraint recall captures the cost of enforcing structural consistency but not the improvement. We recommend reporting No-Constraint results alongside a contradiction rate for methods that constrain predicate co-activation.

cs.CV · cs.LG

新论文 · v1arXiv:2611.06728

Turns Matter: Advancing Streaming Video RL via Turn-Level Credit

Shuai Dong, Kanghui Tian, Linghan Chen, Wenqi Shao, Hongrui Wu, Haowen Hou, Yongfu Zhu, Xuehui Wang 等 23 位作者

原文摘要

Streaming video understanding requires models to repeatedly decide whether to respond or continue observing. Recently, Group Relative Policy Optimization (GRPO) has been applied to this setting, with existing approaches emphasizing reward design while retaining a single trajectory-level advantage across turns. Such shared credit can reinforce redundant replies after earlier successes and discourage useful follow-ups after earlier failures. We propose TurnWise, a turn-level GRPO framework that aligns learning with individual streaming decisions. TurnWise addresses the mismatch between trajectory-level feedback and turn-level interaction, promoting informative responses and reducing redundancy. Specifically, turn-level credit assignment uses silence-completed prefix scoring to construct group-relative advantages from each decision's remaining return, separating its learning signal from earlier rewards. Turn-mean policy optimization averages token losses within each turn and then across turns, giving response and waiting decisions equal weight regardless of output length. These complementary designs improve streaming policy learning without a learned critic or additional rollouts. Extensive experiments show our method outperforms prior RL approaches for streaming video understanding.

cs.CV · cs.CL · cs.LG

新论文 · v1arXiv:2611.06724

Dexterous Robotic Hands in the Foundation-Model Era: A Full-Stack Survey of Hardware, Data, Cross-Embodiment Transfer, Learning, and Evaluation

Ji Pei

原文摘要

Dexterous robotic hands are increasingly coupled to large-scale human data and foundation models, yet progress in hardware, representation learning and evaluation is often assessed separately. This survey reviews work from January 2024 to early November 2026, with earlier studies included to establish technical lineages. We organize the literature into five interdependent layers: hardware; data collection and curation; cross-embodiment transfer; learning and foundation models; and evaluation and applications. Human hand-object understanding and tactile sensing provide two cross-cutting perspectives. A system-level architecture, comparative tables and five case analyses connect design choices across these layers. We distinguish within-study experimental comparisons from heterogeneous corpus statistics, vendor specifications and company-reported results. Three conclusions emerge. First, the value of human data depends on kinematic, visual and contact alignment, not recording volume alone. Second, shared action representations and foundation policies do not remove embodiment-specific constraints on force, latency and contact. Third, task completion is insufficient to establish physical correctness or deployment readiness. Evidence remains limited for zero-shot transfer of contact-rich skills between morphologically different hands, long-duration reliability, and cross-sensor tactile generalization. We identify eleven open problems and propose reporting interfaces and controlled comparisons that can make full-stack progress more measurable. The review is a structured narrative synthesis rather than a pooled performance ranking or an exhaustive systematic review.

cs.RO · cs.AI · cs.CV · cs.LG

版本更新 · v2arXiv:2605.21272

MONET: A Massive, Open, Non-redundant and Enriched Text-to-image dataset

Benjamin Aubin, Gonzalo Iñaki Quintana, Onur Tasar, Sanjeev Sreetharan, Urszula Czerwinska, Damien Henry, Clément Chadebec

原文摘要

Training large text-to-image models requires high-quality, curated datasets with diverse content and detailed captions. Yet the cost and complexity of collecting, filtering, deduplicating, and re-captioning such corpora at scale hinder open and reproducible research in the field. We introduce MONET, an open Apache 2.0 dataset of 103.8M image-text pairs collected from 2.9B raw pairs across heterogeneous open sources through successive stages of safety filtering, domain-based filtering, exact and near-duplicate removal, and re-captioning with multiple vision-language models covering short to long-form descriptions, and further augmented with synthetically generated samples. Each image is shipped with pre-computed embeddings and annotations to accelerate downstream use. To validate the effectiveness of MONET, we train a 4B-parameter latent diffusion model exclusively on it and reach competitive GenEval and DPG scores, demonstrating that our dataset lowers the barrier to large-scale, reproducible text-to-image research.

cs.CV · cs.AI

新论文 · v1arXiv:2611.06701

Agent-Driven Generative Priors for Pathology Image Synthesis and Segmentation

Sicheng Yang, Rui Tang, Haipeng Zhou, Hongqiu Wang, Zhaohu Xing, Jianda Ma, Lie Dai, Guang Yang 等 9 位作者

原文摘要

Deep learning methods for pathology are constrained by the limited availability and high cost of large-scale pixel-level annotations. Synthetic data can alleviate this limitation, but existing pipelines often lack reliable quality control and remain weakly connected to downstream analysis. To address these issues, we propose a three-stage framework that integrates automated data screening, generative representation learning, and efficient adaptation to downstream tasks. First, we develop a pathology agent system to assess image quality and filter samples, resulting in TCGA-200K, a dataset containing 217,030 pathology patches selected from the public TCGA repository. Second, we train a generative model on the screened data. In addition to image synthesis, its backbone learns structural and semantic representations that can be transferred to downstream tasks. Third, we adapt the pretrained generative backbone to semantic segmentation using a lightweight task-specific head. We further introduce PathSeg-380K, a semantic segmentation dataset with expert annotations for approximately 380,000 cells across 12 cell types. Experiments on multiple pathology datasets show that the proposed framework achieves state-of-the-art segmentation performance. Our code is publicly available at https://github.com/script-Yang/Agent-GenPath.

cs.CV

版本更新 · v2arXiv:2607.02131

AbsoluteDegradation: A Physics-Inspired Synthetic Film-Degradation Pipeline and Archival Film Restoration Benchmark

Mikołaj Jastrzębski, Dawid Glinkowski, Dawid Zieliński, Daniel Borkowski, Wojciech Kozłowski, Kamil Adamczewski

原文摘要

Restoring archival film remains a fundamentally challenging problem due to the absence of paired training data and the lack of standardized evaluation benchmarks. Pristine versions of deteriorated footage are physically unrecoverable, requiring supervised methods to rely on synthetic data that often fail to capture the complex, temporally coherent nature of real film degradation. At the same time, existing real-world datasets are limited in scale, quality, and accessibility, hindering reliable evaluation and fair comparison across methods. We address both limitations with AbsoluteDegradation, a physics-inspired, modular pipeline for synthesizing realistic film degradations, and a new large-scale archival benchmark. The proposed pipeline models the analog-to-digital process as a structured composition of artifact families, incorporating signal-dependent grain, parametric scratches, and temporally coherent camera motion, enabling controlled generation of diverse degradation regimes. In parallel, we introduce a curated dataset of 81,576 high-resolution frames sourced from real archival footage, designed for consistent evaluation under real-world conditions. Together, these contributions provide a unified framework for training and benchmarking restoration models. Experiments across six restoration architectures, evaluated with no-reference image quality metrics, clip-level temporal quality assessment, and a blinded human preference study (93 raters, 1,395 trials), show that models trained with AbsoluteDegradation generalize better to real-world footage: human raters preferred them in 64.7% of comparisons and for every evaluated architecture. The proposed benchmark also reveals systematic failure modes of current methods and of no-reference metrics. We hope this work establishes a foundation for reproducible and domain-authentic evaluation in archival film restoration.

cs.CV · cs.LG

新论文 · v1arXiv:2611.06685

Sekai: Incremental Event Memory for Generalized Reasoning Video Segmentation

Zhengtao Liu, Jinrong Xu, Shiu-Hong Kao, Huixin Sun, Yicong Li

原文摘要

Online reasoning video segmentation (Online RVS) requires a model to segment query-referred objects as a video streams in, using only the frames observed so far. Existing formulations largely assume a fixed target set throughout the video, overlooking a fundamental property of streaming reasoning: as new events occur, the objects that satisfy a query may change over time. To address this, we propose a new task, Generalized Reasoning Video Segmentation (GRVS), where the target set depends on query-relevant events accumulated over the observed video history. As new evidence accumulates, the target set can evolve from empty to one or multiple objects, requiring a model to continuously maintain target validity while localizing the valid objects currently in view. To evaluate GRVS, we build Isekai, a diagnostic benchmark of 60 videos and 197 queries across 11 temporal query families, with 12,569 scoring points whose target sets are causally annotated over time. We further propose Sekai, an online framework with two complementary components: an Event Memory Reasoner (EMR) that maintains query-relevant events and evolving target states in structured memory, and a Memory-Grounded Decoder (MGD) that identifies valid targets from this memory and localizes them in the current frame. Experiments show that Sekai significantly outperforms existing online RVS methods, achieving 50.33 J&F and improving over the strongest baseline by 3.2 points. Code, example annotations, and evaluation scripts are available at https://github.com/zenastangbi/Sekai.

cs.CV

版本更新 · v2arXiv:2604.24146

EXACT: an explainable anomaly-aware vision foundation model for analysis of 3D chest CT

Xuguang Bai, Mingxuan Liu, Tongxi Song, Yifei Chen, Hongjia Yang, Kasidit Anmahapong, Zihan Li, Ying Zhou 等 9 位作者

原文摘要

Chest computed tomography (CT) is central to the detection and management of thoracic disease, yet the growing scale and complexity of volumetric imaging increasingly exceed what can be addressed by scan-level prediction alone. Clinically useful AI for CT must not only recognize disease across the whole volume, but also localize abnormalities and provide interpretable visual evidence. Existing vision-language foundation models typically compress scans and reports into global image-text representations, limiting their ability to preserve spatial evidence and support clinically meaningful interpretation. Here we developed EXACT, an explainable anomaly-aware foundation model for three-dimensional chest CT that learns spatially resolved representations from paired clinical scans and radiology reports. EXACT was pre-trained on 25,692 CT-reports pairs using anatomy-aware weak supervision, jointly learning organ segmentation and multi-instance anomaly localization without manual voxel-level annotations. The resulting organ-specific anomaly-aware maps assign each voxel a disease-specific anomaly score confined to its corresponding anatomy, jointly encoding lesion extent and organ-level context. In retrospective multinational and multi-center evaluations, EXACT showed broad and consistent improvements across clinically relevant CT tasks, spanning multi-disease diagnosis, zero-shot anomaly localization, downstream adaptation, and visually grounded report generation, outperforming existing three-dimensional medical foundation models. By transforming routine clinical CT scans and free-text reports into explainable voxel-level representations, EXACT establishes a scalable paradigm for trustworthy volumetric medical AI.

cs.CV

版本更新 · v3arXiv:2606.29494

VCS-SLAM: Visibility-Consistent Semantic Fusion for 3D Gaussian SLAM

Raman Jha, Shuaihang Yuan, Yi Fang

原文摘要

Semantic 3D Gaussian SLAM commonly fuses 2D semantic priors into a persistent 3D map using uniform optimization weights. However, such priors are not equally reliable in online mapping: occlusions, unsupported semantic boundaries, and ambiguous ray geometry introduce persistent semantic artifacts into the global Gaussian map. We propose VCS-SLAM, a visibility-consistent semantic fusion framework for RGB-D 3D Gaussian SLAM. Instead of treating all semantic priors as uniformly valid signals, VCS-SLAM evaluates their geometric reliability through visibility consistency, surface-supported boundary evidence, and ray-level conflict uncertainty. The resulting reliability-aware objective suppresses occluded semantic updates, reduces unsupported semantic bleeding, and delays premature label assignment in ambiguous regions. Experiments on Replica show improved semantic consistency, boundary preservation, and reconstruction quality, while ScanNet results confirm competitive tracking under real RGB-D input. Under structured corruption of the 2D priors, VCS-SLAM degrades at little more than half the rate of a comparable semantic Gaussian SLAM baseline and outperforms naive gating, smoothness, and entropy-weighting variants of its own modules, indicating that the gains follow from the specific formulation rather than from reweighting alone. Code is available at \textit{https://github.com/jhakrraman/VCS-SLAM}

cs.CV

新论文 · v1arXiv:2611.06664

CardioDrift: Automatic Cardiac Motion Tracking on a 3D Atlas Mesh via Shape-aware Coherent Point Drift with Slice Shift Correction

Reza Akbari Movahed, Abuzar Rezaee, Shatha Alamri, Edmond S. L. Ho, Fani Deligianni, Ali Gooya

原文摘要

Automatic cardiac motion tracking from cine cardiac magnetic resonance (CMR) imaging is essential for quantifying myocardial motion abnormalities associated with cardiovascular disease. Existing methods fall into two groups: those that represent motion without anatomical correspondence across subjects and therefore limit inter-subject motion assessment; and those that represent motion with globally corresponding points, which typically require a time-consuming and error-prone semi-automatic step to fit a cardiac atlas to the subject space. To address these limitations, this study proposes CardioDrift, a fully automatic, atlas-based probabilistic framework that represents subject-specific cardiac motion on a 3D atlas mesh with globally corresponding points. The Coherent Point Drift (CPD) formulation is generalised to jointly register the atlas surfaces of multiple cardiac regions to the anatomically corresponding contours extracted from cine CMR segmentation maps throughout the cardiac cycle. Slice-shift correction is embedded in the same probabilistic model, estimating slice-wise translations that suppress the misalignment artefact limiting atlas-fitting accuracy. Evaluation on 1301 randomly selected UK Biobank subjects and the M&M dataset, CardioDrift attains Dice similarity coefficients (DSCs) of $92.23\pm8.70\%$, $82.11\pm7.56\%$, and $88.69\pm4.13\%$ for the left ventricle (LV), myocardium (Myo), and right ventricle (RV), exceeding the strongest baseline on every distance and overlap metric of both datasets.

cs.CV

版本更新 · v2arXiv:2609.26617

MMAP: Multimodal Missing-Aware Pretraining for Longitudinal Alzheimer's Prediction

Fiona Kekwick, Matthew Baugh, Bernhard Kainz, Paul M. Matthews, Wenjia Bai

原文摘要

Clinical decision making heavily relies on predicting the disease progression trajectory by seeking to understand patient's health status which is characterised by multimodal medical data. AI holds great potential for learning useful representations from multimodal medical data to predict disease progression and aid clinical decision making. However, development of predictive AI models is constrained by missing modalities and incomplete tabular data frequently occurring in medical datasets. In addition, disease labels alone may only provide limited supervisory signals for learning representations from high-dimensional multimodal data. Here, we present MMAP, a novel Multimodal Missing-aware Alignment Pretraining method for learning image-tabular representations from incomplete data. An image encoder is pretrained with efficient sigmoid contrastive learning combined with generative reconstruction. A tabular encoder is built upon a tabular foundation model. A missing token generator enables the two encoders to take incomplete data as input, enabling the model to be robust against missing modalities, either with missing images or missing tabular data. We evaluate the clinical usefulness of the learnt multimodal representations on two challenging longitudinal clinical tasks for Alzheimer's disease: predicting disease stage conversion and predicting amyloid status. The proposed method outperforms strong multimodal and unimodal baselines.

cs.CV · cs.LG

新论文 · v1arXiv:2611.06652

Dynamical State-Space Diffusion for Spatiotemporal Prediction

Woojun Lee, Hankyeol Kim, Pilsung Kang

原文摘要

Diffusion models for temporal prediction typically corrupt each future frame with independent noise, leaving temporal dependence entirely to the denoiser. We propose Dynamical State-Space Diffusion (DSSD), which learns the temporal structure of the corruption process itself. DSSD builds a temporal kernel from the damped oscillatory modes of a stable diagonal state-space model, whose learned decay rates and frequencies let the corruption capture multiple timescales and oscillatory correlations, while the denoiser architecture remains unchanged. Running this model on a finite clip, however, requires the state before the first frame, which is unobserved; starting from a zero state leaves the early frames with less noise than the diffusion schedule prescribes. We avoid this by using the Cholesky factor of the model's stationary covariance as the temporal operator. We prove that this operator is causal, exactly invertible, keeps each frame's noise variance equal to that of standard diffusion, and reduces to the identity at the clean end of the process, and that it is exactly the Kalman innovations form of the state-space model. The denoiser is trained to predict the temporally correlated noise, and sampling removes and reapplies the temporal mixing at each step. On scientific-field and robot-video datasets, DSSD outperforms diffusion baselines that share its denoiser, and the evolution of its learned modes during training shows that the temporal operator adapts to each dataset.

cs.CV

版本更新 · v2arXiv:2610.20590

Feed-Forward Multi-View Feature Coding for 3D Gaussian Splatting

Seungmi Choi, Ji-Hyoun Choi, Suhyun Jo, Tae-Gwon Park, Hui Yong Kim

原文摘要

Feed-forward 3D Gaussian Splatting (3DGS) methods enable efficient reconstruction of 3D scenes from sparse multi-view images in a single forward pass, without scene-specific optimization. However, existing feed-forward scene-coding pipelines follow a "generate-then-compress" framework, first generating a Gaussian representation and then encoding its geometry and appearance through separate coding paths, complicating codec design and limiting the exploitation of cross-attribute redundancy. We propose multi-view feature coding for Gaussian splatting (MFGS), an end-to-end feed-forward framework for scene coding. Instead of compressing an explicit Gaussian representation, MFGS extracts multi-view features from the input images and encodes them into a compact bitstream. Through end-to-end rate-distortion training, MFGS learns a compact latent representation of multi-view features that jointly represents geometry and appearance, enabling the receiver to predict Gaussian attributes from the decoded features. We further introduce importance-guided Gaussian selection to accommodate different rendering budgets, allowing the receiver to adjust the number of Gaussians used for rendering from the same bitstream. Across RE10K, ACID, and DL3DV, MFGS achieves 99.76-99.86% bitrate savings over the generate-then-compress pipeline, as measured by BD-rate, while reducing total GMACs by 52-55% and providing an approximately 12 times end-to-end speedup.

cs.CV

新论文 · v1arXiv:2611.06637

Human Motion Prediction via Continual Prior Compensation

Jianwei Tang, Jian-Fang Hu, Tianming Liang, Xiaotong Lin, Jiangxin Sun, Wei-Shi Zheng, Jianhuang Lai

原文摘要

Human Motion Prediction (HMP) aims to predict future human poses at different moments according to observed past motion sequences. Previous approaches mainly treated the prediction of different temporal moments as a single prediction task and learned the predictions of varied moments simultaneously, which would encounter a main limitation: the learning of short-term predictions (referring to ``near-future'' prediction) could be hindered by the predictions of long-term (referring to ``far-future'' prediction) motions. In this paper, we develop a novel temporal continual learning framework called Continual Prior Compensation (CPC) to progressively train HMP models, in which we divide the prediction task of motions corresponding to varied temporal moments into several subtasks and train the model in a multi-stage manner. To mitigate the prior information forgetting in the progressive training, we further introduce a learnable random variable Prior Compensation Factor (PCF) to explicitly measure the prior knowledge loss. We theoretically show that the PCF can be efficiently learned together with the model parameters by minimizing a reasonable upper bound of the objective function. The proposed CPC is further enhanced to estimate the prior information loss for each subtask and a new framework called Continual Prior Compensation++ (CPC++) with Fine-Grained Prior Compensation Factor (FGPCF) is finally developed. Our CPC and CPC++ frameworks are quite flexible and can be easily integrated with different HMP backbone models and adapted to various datasets and applications. Extensive experiments on three HMP benchmark datasets using multiple SOTA HMP backbones (PGBIG, siMLPe, MotionMixer, and LTD) demonstrate the effectiveness and flexibility of our frameworks.

cs.CV · cs.AI

新论文 · v1arXiv:2611.06635

Uncertainty-Driven Efficient Communication for UAV-Based Collaborative Perception

Jiuwu Hao, Yuting Wan, Liguo Sun, Zao Zhang, Yueyang Wu, Pin Lv

原文摘要

Unmanned aerial vehicle (UAV)-based collaborative perception enables multiple agents to share complementary perceptual information, overcoming limitations such as occlusion and limited sensing range. Communication efficiency is a critical bottleneck, as UAVs operate under stringent bandwidth and computational constraints. However, existing spatial selection methods focus predominantly on foreground regions to reduce missed detections, neglecting perceptually ambiguous regions and leaving false detections unresolved. We propose UCP, an uncertainty-driven framework that characterizes collaborative value through observational uncertainty, identifying sensor-limited regions, and discriminative uncertainty, capturing model-level ambiguity near the decision boundary. These estimates drive spatial request and supply maps for efficient inter-agent communication, and the received messages are aggregated via U-Fusion, an uncertainty-guided cross-attention module. Experiments on three benchmarks across 3D object detection and trajectory prediction demonstrate a superior performance-bandwidth trade-off with high interpretability and strong generalizability.

cs.CV

新论文 · v1arXiv:2611.06631

Trick-or-Treat: Adversarial Evaluation of Multimodal Medical Reasoning with Synthetic Images

Oishi Banerjee, Eujin Lee, Sung Eun Kim, Alexandra N. Willauer, Christine Y. Zhou, Zhizhou Yang, Pranav Rajpurkar

原文摘要

We used medical image synthesis to create a challenging multimodal evaluation framework that exposes hallucination behaviors in frontier models. Evaluating multimodal reasoning has historically been difficult because existing medical datasets rarely pair different image modalities, such as radiographs and external clinical photographs. To address this gap, we introduce Trick-or-Treat, an adversarial multimodal medical benchmark that pairs real chest radiographs with synthetic clinical photographs to challenge models' cross-modal reasoning. For each of a wide range of conditions, we created two pairs of images, where the pairs share a single chest radiograph but contain different external photographs. In matched pairs, the chest radiograph and photograph both contain findings suggesting the same disease (e.g., varicella pneumonia suggested by lung opacities and crusted skin lesions seen in chickenpox). In mismatched pairs, the photograph depicts an alternative clinical finding that would not lead to the same unifying diagnosis (e.g. replacing crusted skin lesions with ordinary acne). Synthetic photograph generation allows clinical findings to be varied while the person's features and photographic setting stay consistent, reducing confounding. In an investigation of three frontier models, we found that models hallucinated clinically significant photograph findings in 45-57.5% of mismatched pairs, up from 25-37.5% for the same photographs shown alone. When faced with mismatched pairs, models tended to ignore mismatches and instead hallucinated findings that better matched the radiograph (e.g. misreading acne as crusted skin lesions to justify diagnosing chickenpox). Trick-or-Treat both demonstrates concerning error pattern in frontier models' medical reasoning and provides a proof of concept for the use of synthetic images in adversarial multimodal evaluation.

cs.CV · cs.AI

新论文 · v1arXiv:2611.06627

Interactive World Simulation with Cosmos for Physical AI

NVIDIA, :, Anis Ahmad, Jon Allen, Malik Aqeel Anwar, Jesse Archer, Maciej Bala, Piotr Barejko 等 90 位作者

原文摘要

We present a shared framework that adapts Cosmos world foundation models for real-time interactive world simulation in Physical AI. By streaming visual observations in response to actions and scene controls, the framework enables users and embodied agents to interact with evolving virtual environments. It supports both predicting the visual consequences of actions and generating observations from physical state maintained by an external simulator. We demonstrate this approach across camera navigation and robot manipulation, controllable video transfer, and multi-view autonomous vehicle (AV) simulation. These examples provide a shared foundation for developing interactive virtual environments for Physical AI training and evaluation. Our code and model checkpoints are available at https://github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3-examples. The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos-simulation.

cs.AI · cs.CV · cs.LG · cs.RO

新论文 · v1arXiv:2611.06624

Learning to Track Cells from Sparse Annotations in 3D Time-Lapse Microscopy

Yusuke Uchida

原文摘要

Reconstructing cell lineages from 3D time-lapse microscopy requires distinguishing cell motion from division and inferring temporally consistent connections. When only a subset of cells is annotated, however, training procedures that treat unannotated regions as background or incorrect correspondences can be problematic. We propose a cell tracking pipeline that integrates detection from sparse annotations, calibration of candidate connections using image features, and joint selection of lineage graph events. For detection, we combine the outputs of 2.5D and 3D models trained to suppress erroneous background supervision at unannotated cells. We then calibrate ordinary link and division probabilities using motion features from dense flow, correspondence features from a learned cell-matching model, and features from models that identify cells immediately before division, dividing parents, and daughters immediately after division. Ordinary links, divisions represented as daughter pairs, and node inclusion are selected jointly under a surrogate objective derived from the evaluation metric, followed by gap filling and temporal coordinate refinement. The pipeline achieves an overall score of 0.9762 in 5-fold cross-validation on 199 videos from 2 zebrafish embryos. With candidates and calibrated values held fixed, joint selection outperforms a sequential method that allows replacement of existing divisions and reoptimization of ordinary links by 0.0105. The improvement arises primarily from division recovery.

cs.CV

版本更新 · v5arXiv:2512.04888

ZeBROD: Zero-Retraining Based Recognition and Object Detection Framework

Priyanto Hidayatullah, Nurjannah Syakrani, Yudi Widhiyasana, Muhammad Rizqi Sholahuddin, Refdinal Tubagus, Zahri Al Adzani Hidayat, Hanri Fajar Ramadhan, Dafa Alfarizki Pratama 等 9 位作者

原文摘要

Object detection constitutes the primary task within the domain of computer vision. It is utilized in numerous domains. Nonetheless, object detection continues to encounter the issue of catastrophic forgetting. The model must be retrained whenever new products are introduced, utilizing not only the new products dataset but also the entirety of the previous dataset. The outcome is obvious: increasing model training expenses and significant time consumption. In numerous sectors, particularly retail checkout, the frequent introduction of new products presents a great challenge. This study introduces Zero-Retraining Based Recognition and Object Detection (ZeBROD), a methodology designed to address the issue of catastrophic forgetting by integrating YOLO11n for object localization with DeIT and Proxy Anchor Loss for feature extraction and metric learning. For classification, we utilize cosine similarity between the embedding features of the target product and those in the Qdrant vector database. In a case study conducted in a retail store with 140 products, the experimental results demonstrate that our proposed framework achieves encouraging accuracy, whether for detecting new or existing products. Furthermore, without retraining, the training duration difference is significant. We achieve almost 3 times the training time efficiency compared to classical object detection approaches. This efficiency escalates as additional new products are added to the product database. The average inference time is 580 ms per image containing multiple products, on an edge device, validating the proposed framework's feasibility for practical use.

cs.CV