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新论文 · v1arXiv:2610.38600

Data Scaling Laws in Stereo Matching: From In-domain Fitting to Cross-domain Generalization

Tong Zhao, Di Liang, Yiming Zeng, Bo Xu, Yingzhi Tang, Chen Bai

原文摘要

In the era of large models, stereo matching is developing towards generalizable foundation models trained on million-scale synthetic images. However, how model performance scales up with synthetic data is still underexplored. In this work, we preliminarily investigate the in-domain and cross-domain data scaling laws in stereo matching. A realistic synthetic dataset, named XStereo, containing 200 thousand samples is first built to serve as a high-quality benchmark for data scaling research. In-domain training on five large-scale datasets demonstrate a two-regime scaling behavior with data, transitioning from the standard power law to saturation, where the critical transition point is approximately invariant under a fixed model. Cross-domain performance exhibits a substantially weaker and less predictable dependence on the source-domain data scale. The distribution and coverage diversity are more effective for diminishing domain gaps. More instructive suggestions are provided for high-efficiency data construction and training. The insightful findings are significant verification and extension of the existing scaling laws in both language and vision, paving the way to efficient and stronger stereo matching. The XStereo dataset is public at https://huggingface.co/datasets/Tong-Zhao/XStereo.

cs.CV

新论文 · v1arXiv:2610.38587

RoSAMDepth: Robust Self-supervised Depth Estimation Leveraging Segment Anything Model

Xuanang Gao, Zhiwei Ning, Gengming Zhang, Jiaxi Cao, Runze Yang, Zhonglong Zheng, Jie Yang, Rong Xiao 等 9 位作者

原文摘要

Robust depth estimation aims to maintain high-quality depths across diverse conditions. However, most existing methods estimate depth without taking into account the object-level information. As a result, the predicted depth may easily deviate within objects and become blurred under adverse conditions. To overcome this weakness, we propose RoSAMDepth, a novel framework that can assist robust self-supervised depth estimation in leveraging rich and diverse object-level priors from the Segment Anything Model (SAM). We focus on incorporating object-level information across three key aspects: a segment-guided representation contrasting method that injects object-level awareness into the feature representation space; an adaptive regional outlier masking strategy combined with a regional Gaussian likelihood loss that enforces regional depth smoothness; and an object-level reliability estimation strategy that mitigates the influence of unreliable supervision. Extensive experiments across multiple datasets and diverse weather conditions demonstrate that our method produces sharper, more accurate depth predictions, consistently outperforming state-of-the-art methods. Our code is available at https://github.com/xagao/RoSAMDepth.

cs.CV

版本更新 · v3arXiv:2607.26232

Image Forgery Detection under Generative and Composited Background Replacement: A Benchmark with Processing-Matched Controls

Bugra Alperen Uluirmak, Rifat Kurban

原文摘要

Consumer tools can now keep the subject of a photograph and replace, relight or edit everything behind it. Such edits place genuine people and objects in scenes they were never in, yet involve processing--resampling, harmonization, diffusion autoencoders--that also occurs in benign workflows. We introduce BG-REAL, a benchmark of 25,624 images built from 2,485 Open Images photographs with a dominant subject and real donor scenes. Each recipient is edited by donor compositing, learned harmonization, generative background inpainting, foreground-conditioned relighting and local background edits, and is paired with authentic controls that share the processing but not the semantic edit; all images of a recipient share file format and JPEG quality. Three generators (including FLUX.1 Fill), scene categories and subject classes are held out. Seven detectors published between 2022 and 2026 reach zero-shot AUROCs of at most 0.745 and have no useful operating point: manipulation localisers mark the preserved subject instead of the replaced background, and a detector of AI-generated images flags most authentic images passed through a diffusion autoencoder. After fine-tuning, the strongest detectors reach an AUROC of about 0.95, while re-implemented background-forgery detectors remain below 0.80. Controls show that full-background replacements by the training generators are detected from the edit itself, whereas local edits and SDXL and FLUX edits remain hard, and that full-background localisation largely reduces to subject segmentation. A model-agnostic training objective that uses the controls improves detection on unseen subjects for one detector and on local edits for another without changing in-distribution accuracy. The data are released.

cs.CV

新论文 · v1arXiv:2610.38547

Detecting Fine-Grained Differences between Image Datasets

Leander Girrbach, Alexander von Recum, Kirill Bykov, Zeynep Akata

原文摘要

Detecting whether and in particular how two data distributions differ is a fundamental statistical problem. For example, we might be interested in which concepts (expressed in natural language) differ between two classes, the outputs of different generative models, or the same model with different prompt specifications. When working with large and complex image datasets, we intuitively think that first selecting concepts from a broad list using fine-grained patch embeddings, and then optimizing the concepts to better fit the data is an effective workflow. However, prior work instead uses MLLMs to propose concepts and image-level embeddings to select them. Therefore, we systematically compare these techniques and find that selecting concepts from broad lists can replace MLLM-proposals at obviously lower cost. MLLM inference can then be spent on optimizing selected concepts instead to achieve substantial improvements. Additionally, by designing a new benchmark that focuses on low-prevalence and multi-concept distinctions, we find that selecting nonredundant concepts instead of only the most distinguishing concepts matters, and we introduce techniques for how to effectively do this. Finally, we show how our methods address important problems like detecting spurious correlations and biases. Overall, our work presents a fundamental perspective shift on how we analyze interpretable distributional differences between datasets.

cs.CV

版本更新 · v3arXiv:2606.11846

SheafStain: Sheaf-Theoretic Schrödinger Bridge for Spatially and Biologically Coherent Virtual Staining

Hyeongyeol Lim, Hongjun Yoon, Eunjin Jang, Daeky Jeong, Won June Cho, Hwamin Lee

原文摘要

Current virtual staining approaches offer the potential for time- and cost-efficient biomarker quantification in cancer diagnostics and prognostics. However, patch-wise inference for gigapixel whole-slide images fails to maintain spatial continuity, yielding artifacts that cause catastrophic mismatches with ground-truth images. Although pathology Vision Foundation Models (VFMs) offer rich representations, their self-attention causes varying global contexts to produce inconsistent embeddings for the same physical region. We formalize and validate this "context contamination" as a sheaf-theoretic problem where these embeddings form a presheaf whose sections disagree on overlaps, so no global section restricts to them. To address this, we propose SheafStain, a new approach that reinterprets VFM features as sheaf-like sections for spatially and biologically coherent virtual staining. Specifically, SheafStain integrates class and patch tokens into a Schrödinger Bridge framework as sheaf-like sections. While the class token anchors biological consistency, patch tokens form a per-position spatial map. A feature space from a single VFM encoder pretrained on Hematoxylin \& Eosin and Immunohistochemistry supervises both input conditioning and output stain alignment. Departing from prior work that evaluates on isolated $256 \times 256$ patches and either random-crops or resizes the $1024 \times 1024$ ground truth, we translate at $256 \times 256$ and evaluate on the stitched $1024 \times 1024$ outputs across HER2, ER, PR, and Ki-67. SheafStain demonstrates promising results against six prior methods while mitigating patch-boundary stitching artifacts. Code is available at https://github.com/deepnoid-ai/SheafStain.

cs.CV

版本更新 · v2arXiv:2610.18564

Observation Quality in DSM-Assisted Aerial Localization: A Benchmark and Base-Anchored Uncertainty Calibration

Pengyu Yin, Jie Pan, Junxiang Tan, Mengqi Fu, Kun Cheng, Yifan Liu

原文摘要

Aerial map matching provides position observations for navigation, but a position error alone does not determine how an observation should be weighted. We define five benchmark tasks: position availability and agreement, grouped error structure, predictive uncertainty, controlled updates, and temporal accumulation. We use digital-surface-model-assisted localization to test whether base-anchored uncertainty calibration improves the weighting of unchanged position estimates. The method combines propagated image and map sensitivities with the second moment of a compact configuration subset relative to the reported position. Scale is fitted using separate position references without local surface-height ground truth. Thirteen covariance models are evaluated on two held-out query sets from locations represented in the calibration data. Using reference residuals, we compare the method with a constant full-matrix baseline. With all localization failures included, the method reduces the normalized position-update risk, averaged equally across locations, by 7.70% on 728 conditions and 5.46% on a separate 142 conditions under an independent prior. On the primary set, the equal-location average negative log likelihood on reference residuals improves by 2.571 nat. At these seen locations, exploratory base-only quality calibration and conditional-addition controls leave the incremental update benefit of configuration disagreement unresolved. Navigation benefit and real temporal accumulation remain untested.

cs.CV

新论文 · v1arXiv:2610.38530

From the Superderivative to a Relative-Gradient Edge Operator

Alejandro Garnung Menéndez

原文摘要

First-derivative edge detectors such as Sobel, Prewitt, Roberts and Scharr measure absolute grey-level differences. We revisit the log-gradient magnitude, a relative-gradient edge operator, and motivate it by analogy with the superderivative, a multiplicative derivative in which the independent variable is perturbed multiplicatively rather than additively. In one and two dimensions the logarithm of the superderivative is a radial logarithmic derivative; its local, origin-free, isotropic analogue is the magnitude of the logarithmic gradient. The resulting operator measures relative rather than absolute change, giving an edge-strength map that is invariant under global intensity rescaling. We present the theory, show how the operator can be implemented in two steps---a classical gradient kernel plus a pointwise division---and compare it with standard first-derivative filters on synthetic images with ground-truth edges and on the official BSDS500 benchmark. We also study a parametric family that interpolates between the absolute gradient and the log-gradient; empirically, the best members are small intermediate exponents, which edge the classical kernels by a small but statistically detectable margin in the per-image metric and, with the same Gaussian smoothing as the single-$σ$ Canny, match it in ODS and lead it in OIS and AP, while the tuned Canny remains ahead in ODS. The single-threshold margin over the kernels does not replicate on the held-out test split, and the fully relative endpoint is never the best member, its ranking depending on the edge-map normalisation. The contribution is the construction and the invariance it buys, not a new state of the art.

eess.IV · cs.CV

新论文 · v1arXiv:2610.38518

Self-Consistency Geometry Injection for Multi-view Consistent Image Generation

Yupeng Xiao, Yankai Wu, Jianjie Luo, Jiajie Lin, Yi Yu, Zhenguo Yang

原文摘要

Recent diffusion models have achieved impressive progress in single image to multi-view generation by synthesizing consistent novel views efficiently. Existing methods usually explicitly or implicitly couple geometry inference and texture synthesis, making generation vulnerable to inaccurate geometry prediction. Although several geometry-guided methods have explored decoupling, they usually treat predicted geometry as a fixed condition and do not explicitly model whether the geometry is reliable. We therefore propose Reliability-Guided Multi-View Generation (RGMV), which comprises a parameter-free Self-Consistency Geometry Gate (SCG) and a Reliability-aware Geometry Injection (RGI) module. Specifically, a geometry proposal generator produces multiple geometry predictions for the same reference image and target viewpoints under different stochastic sampling configurations. SCG measures their spatial agreement to derive a reliability map, which RGI uses to modulate the injection strength of geometry-conditioned residuals in the RGB synthesis model. Moreover, RGMV can adapt to different geometry proposal generators. As a result, RGMV preserves stronger geometric guidance in stable regions while attenuating unreliable geometry cues before they propagate into multi-view RGB generation. Extensive experiments show that reliability-aware geometry injection improves the geometric quality of multi-view generation. Code: https://github.com/WISLab-GDUT/RGMV.

cs.CV · cs.GR

新论文 · v1arXiv:2610.38516

The Power Watershed as a Differentiable Segmentation Layer

Galia Akl, Laurent Najman, Hugues Talbot

原文摘要

Can a Watershed transform, the classical tool of morphological segmentation, be placed at the end of a deep network and trained through? The Power Watershed (PW) is the limit of the seeded Random Walker (RW) as p grows to infinity with edge weights raised to the power p. At every finite p the RW solves a sparse positive-definite linear system and is exactly differentiable with respect to the edge weights and the unaries through one adjoint solve; its multi-label form costs one right-hand side per label, and its limit is the PW. We study this family as the last layer of a segmentation network, the watershed layer (WS layer). A conditioning study measures how the solve, the gradient and the distance to the limit evolve with p, and the implicit gradient is checked against unrolling. On synthetic data with correct edge costs the WS layer transforms a soft prediction into an exact boundary. On nuclei segmentation (PanNuke), a binary WS layer is level with a thresholded U-Net. With the instances as labels, the WS layer turns the U-Net into an instance segmenter whose number of labels is set per image by the markers rather than by the output layout, and the network is trained through that partition: instance F1 score rises from 0.656 to 0.795 over a U-Net with connected components, level with the same network followed by a tuned marker watershed. At the training temperature the partition is a watershed of the learned costs, and the finite temperature lets the solve hedge, discounting weak markers and sharing contested pixels. The hedging puts the WS layer 0.015--0.020 F1 ahead of the baseline when trained on a tenth of the data, at the price of having to deploy the finite-p solve rather than its exact limit at inference. Code and the full experimental record are released.

cs.CV · cs.NE · eess.IV · math.OC

新论文 · v1arXiv:2610.38511

Similar Scores, Opposite Failures: Human Correction as an Instrument for Video Caption Evaluation

Ankit Khedia, Astitva Jaiswal, Chaitanya Prasad, Anisha Raju, Aangeeras

原文摘要

Video captioning models are increasingly evaluated with metrics designed for single-sentence image captions. We test whether those metrics recover human judgement on dense, multi-window video description, and find that they do not. Six frontier models captioned 196 short clips. Trained annotators post-edited every caption against a failure taxonomy fixed before annotation, once as a whole-clip overview and once window by window, and a quality-control reviewer checked each annotation, yielding 1,144 overview verdicts and 4,672 window verdicts. Reference-overlap metrics do not separate the captions reviewers accepted from those they rejected: BLEU-4 reaches an AUC of 0.510 and a CIDEr-style tf-idf cosine 0.528, and restricting references to reviewer corrections leaves BLEU-4 at 0.479 (95% CI 0.431-0.529), indistinguishable from chance. Review granularity changes what is detected. The same annotators record camera and shot errors on 2.7% of captions when reading the overview and on 12.8% when reading window by window, a 4.7x gap that holds across every robustness check we ran, on the mode most likely to need a near-total rewrite. Correct-overview rates span 54.1-72.7%, but only 4 of 15 pairwise gaps survive Bonferroni correction (5 after adjusting for reviewer and clip effects), and accuracy and derived severity order the models differently. Models with statistically indistinguishable accuracy have sharply different failure profiles, which no single scalar shows. We argue that caption evaluation should record what was wrong rather than only how often, and we report the taxonomy, the per-model profiles, the corpus properties that predict difficulty, and the code that regenerates every number in the paper.

cs.CV · cs.CL

新论文 · v1arXiv:2610.38507

UnMixMamba: Unmixing Guided State Space Subpixel Mapping of Crops from MODIS Time Series

Motasem Alkayid, Yimin Zhu, Naser El-Sheimy, Lincoln Linlin Xu

原文摘要

Subpixel mapping (SPM) of crop types from \SI{250}{m} Moderate Resolution Imaging Spectroradiometer (MODIS) time series to field-scale Agriculture and Agri-Food Canada (AAFC) labels supports acreage estimation and agricultural monitoring. Three difficulties remain: (i)~spectral-temporal coupling and mixed pixels that break direct coarse-to-fine classifiers; (ii)~intra-class endmember variability that a single spectrum per crop cannot capture; and (iii)~uniform refinement on the high-resolution (HR) grid, which treats every subpixel the same, so most of the effort goes to easy pixels while errors remain in the minority class. UnMixMamba addresses them as follows. For~(i), a temporal-spectral-spatial decoupled (TSSD) factorization estimates simplex fractions and drives AAFC classification from the same mixture field, instead of mapping low-resolution (LR) observations directly to HR logits. For~(ii), \(\times 8\) abundance super-resolution and a learnable per-crop variant endmember bank reconstruct the MODIS cube at LR and HR under a linear mixing model. For~(iii), the predicted crop fractions decide where a fixed Mamba token budget is spent, so HR refinement focuses on the minority class instead of the full grid. On Alberta 2015 under a fixed spatial-block protocol, UnMixMamba reaches OA 0.8397, mIoU 0.6640, AA 0.7837, and Kappa 0.7715, ahead of ST-DRes, ESPCN, FineCrop, AgriFM, and classical SPM baselines. The task is closed-set four-crop mapping inside a known agricultural mask.

cs.CV

版本更新 · v2arXiv:2602.04814

X2HDR: HDR Image Generation in a Perceptually Uniform Space

Ronghuan Wu, Wanchao Su, Kede Ma, Jing Liao, Rafał K. Mantiuk

原文摘要

High-dynamic-range (HDR) formats and displays are becoming increasingly prevalent, yet state-of-the-art image generators (e.g., Stable Diffusion and FLUX) typically remain limited to low-dynamic-range (LDR) output due to the lack of large-scale HDR training data. In this work, we show that existing pretrained diffusion models can be easily adapted to HDR generation without retraining from scratch. A key challenge is that HDR images are natively represented in linear RGB, whose intensity and color statistics differ substantially from those of sRGB-encoded LDR images. This gap, however, can be effectively bridged by converting HDR inputs into perceptually uniform encodings (e.g., using PU21 or PQ). Empirically, we find that LDR-pretrained variational autoencoders (VAEs) reconstruct PU21-encoded HDR inputs with fidelity comparable to LDR data, whereas linear RGB inputs cause severe degradations. Motivated by this finding, we describe an efficient adaptation strategy that freezes the VAE and finetunes only the denoiser via low-rank adaptation in a perceptually uniform space. This results in a unified computational method that supports both text-to-HDR synthesis and single-image RAW-to-HDR reconstruction. Experiments demonstrate that our perceptually encoded adaptation consistently improves perceptual fidelity, text-image alignment, and effective dynamic range, relative to previous techniques.

cs.CV · cs.GR

新论文 · v1arXiv:2610.38499

Residual Motion Splatting for Continuous Space-Time Video Super-Resolution

Vincent Herfeld, Eva Coupet{é}, Julien Mairal, Jean Ponce

原文摘要

Continuous space-time video super-resolution produces a high-resolution, highframe-rate video from a low-resolution, low-frame-rate one at arbitrary spatial scales and temporal instants. Classical spatial multi-frame super-resolution has shown that detail beyond a single frame's sampling limit can be recovered by aligning complementary observations with sub-pixel precision and accumulating them on a finer grid. Existing learning-based methods largely depart from this principle: some align and fuse frames only at low resolution before regressing a continuous high-resolution representation, while others interpolate each frame to the output resolution before splatting. In both cases, the per-frame samples are resampled before fusion, so their sub-pixel positions are lost before frames are combined. Restoring this principle in a learned continuous model raises two challenges: estimating sub-pixel motion at unobserved times, and handling holes and occlusions when splatting a coarse grid onto a finer one. We address the first by predicting per-pixel continuous trajectories that refine linear optical-flow paths with smooth residual motion, using features integrated over the full video sequence. We address the second by directly splatting consecutive low-resolution features in a learned latent space onto a high-resolution grid at their predicted sub-pixel positions with predicted visibility weights, before a decoder resolves remaining ambiguities. This makes temporal interpolation and multi-frame superresolution a single operation. Our method improves both reconstruction fidelity and perceptual quality on multiple standard benchmarks over the state of the art, while running up to an order of magnitude faster.

cs.CV

新论文 · v1arXiv:2610.38497

Vision-Based Density Estimation for Adaptive Traffic Control

Mohammad Usaid, Deepak Silaych, Hrithik Mhatre, Archak Mittal

原文摘要

Traffic congestion is becoming a critical challenge in rapidly growing urban centers, particularly in developing nations where rapid urbanization and inadequate transport infrastructure place increasing strain on transport networks. In highly heterogeneous and chaotic traffic flows, camera-based traffic-state estimation is limited by severe vehicle occlusion and overlap. In this paper, we propose a framework to optimize traffic flow directly from stochastic visual observations. The architecture is structurally decoupled into three primary components: (a) vehicle density estimation, (b) predictive dynamics modeling, and (c) policy optimization. The proposed methodology introduces a convolutional neural network (CNN) that learns the mapping from camera feeds to spatial density maps, utilizing an adaptive k-nearest-neighbor (k-NN) Gaussian kernel to handle varying congestion levels. This feeds into an ST3DNet predictive module for spatiotemporal forecasting, followed by a hierarchical Graph-Transformer Multi-Agent Reinforcement Learning (MARL) algorithm to optimize signal phases. The density estimation stage was evaluated on 40 annotated intersection images from Rambagh 4, Jaipur, India, with a reported five-fold validation mean absolute error (MAE) of $3.32 \pm 0.95$ vehicles and a mean absolute percentage error (MAPE) of 14.5%. These results pertain to the perception component; empirical training and evaluation of the forecasting and control stages remain future work.

cs.CV

版本更新 · v2arXiv:2608.26686

Domain-Specific Self-Supervised Representation Learning for Retinal Fundus Classification

Bekzat Nurlanbekova, Fung Fung Ting

原文摘要

Annotated medical images remain scarce and costly to obtain, which motivates self-supervised learning (SSL). We present a controlled empirical study of two SSL frameworks, SimSiam and SimCLR, for retinal fundus classification, asking whether retina-specific augmentations (Graham's local-mean subtraction and CLAHE) improve representations beyond standard augmentation and grayscale conversion. ResNet-18 backbones are pretrained on 48K unlabeled fundus images and evaluated by linear probing and fine-tuning on EDID (multi-disease) and RetinaMNIST (DR grading). On EDID, grayscale conversion accounts for most of SimSiam's linear-probe gain, and Graham or CLAHE add little on top of it. After fine-tuning, SimSiam with Graham+Gray exceeds an ImageNet-supervised baseline on RetinaMNIST (+3.0 accuracy points) but only matches it on EDID. Retina-specific augmentation therefore helps inconsistently and should be validated per SSL method and task.

cs.CV · cs.LG

新论文 · v1arXiv:2610.38494

Calibrating Track-Query Updates at Test Time for Multi-Object Tracking

Riku Inoue, Shogo Sato, Yu Mitsuzumi, Kazuhiko Murasaki, Tomoyasu Shimada, Takashi Sano

原文摘要

Multi-Object Tracking (MOT) requires localizing multiple objects and maintaining their identities over time. Recent query-propagation trackers carry target-specific representations across frames and update them with current-frame image features, yet identity association remains difficult when visually similar targets overlap or cross. During such interactions, current-frame query updates may contain components directed toward nearby active tracks, which may affect identity association in later frames. To investigate this issue, we analyze track-query updates preceding identity switches (IDSWs), where the same target is assigned a different track ID. Our analysis shows that (i) propagated track-query representations change more abruptly before IDSWs, (ii) current-frame updates have larger positive projections along directions toward other active tracks, and (iii) bounding-box intersection over union (IoU) retrieves the counterpart track involved in a subsequent IDSW with high recall when that track remains active before the switch. Motivated by these findings, we propose Test-time Track-Query Calibration (TQC), a training-free and gradient-free method for query-propagation trackers. TQC calibrates the tracker output before propagation using a bounded correction estimated from update components directed toward nearby active tracks. It requires only track-query representations and bounding boxes available during inference, without retraining or architectural modification. Across nine DanceTrack and SportsMOT test settings, TQC improves HOTA and AssA in all settings and IDF1 in eight, with an average HOTA gain of +0.38 and limited inference overhead. Controlled variants on six validation settings further show that TQC's correction direction yields more consistent HOTA improvements than alternative directions with matched correction norms.

cs.CV

版本更新 · v2arXiv:2602.02004

ClueTracer: Question-to-Vision Clue Tracing for Training-Free Hallucination Suppression in Multimodal Reasoning

Gongli Xi, Kun Wang, Zeming Gao, Huahui Yi, Haolang Lu, Qianshan Wei, Ye Tian, Wendong Wang

原文摘要

Large multimodal reasoning models solve challenging visual problems via explicit long-chain inference: they gather visual clues from images and decode clues into textual tokens. Yet this capability also increases hallucinations, where the model generates content that is not supported by the input image or the question. To understand this failure mode, we identify \emph{reasoning drift}: during clue gathering, the model over-focuses on question-irrelevant entities, diluting focus on task-relevant cues and gradually decoupling the reasoning trace from visual grounding. As a consequence, many inference-time localization or intervention methods developed for non-reasoning models fail to pinpoint the true clues in reasoning settings. Motivated by these insights, we introduce ClueRecall, a metric for assessing visual clue retrieval, and present ClueTracer, a training-free, parameter-free, and architecture-agnostic plugin for hallucination suppression. ClueTracer starts from the question and traces how key clues propagate along the model's reasoning pathway (question $\rightarrow$ outputs $\rightarrow$ visual tokens), thereby localizing task-relevant patches while suppressing spurious attention to irrelevant regions. Remarkably, \textbf{without any additional training}, ClueTracer improves all \textbf{reasoning} architectures (including \texttt{R1-OneVision}, \texttt{Ocean-R1}, \texttt{MM-Eureka}, \emph{etc}.) by $\mathbf{1.21\times}$ on reasoning benchmarks

cs.CV · cs.AI

新论文 · v1arXiv:2610.38482

Geometry-Aware Trajectory State Modeling for Few-Shot Action Recognition

Zhiqi Miao, Marko Haralović, Stanislav Levendeev, Sarvesh Angadi, Jannatul Ferdous, Dan-Cristian Ploesteanu, Jiapan Guo, Estefanía Talavera

原文摘要

Few-shot action recognition (FSAR) requires representations that expose discriminative motion dynamics from only a few labeled videos. Recent trajectory-based methods leverage long-term point tracks for explicit temporal correspondence, but often treat trajectories as carriers of sampled visual features or summarize their motion with compact 2D displacement-based descriptors. We instead view an action as the ordered evolution of 2.5D trajectory states and their local geometric interactions. Based on this view, we introduce GeoTRAM, a geometry-aware trajectory state modeling framework for FSAR. GeoTRAM lifts sparse tracks into 2.5D trajectories, where StateMotion models ordered intra-trajectory state evolution and RelMotion captures state-conditioned local interactions through time-varying relative geometry and motion. Quality-filtered spectral sampling provides more reliable trajectory initialization; complementary semantic, motion, and depth cues are separately refined and preserved for joint spatio-temporal modeling; action-guided reweighting and top-$ρ$ trajectory selection support complementary frame- and trajectory-level matching. Experiments on five FSAR benchmarks demonstrate strong gains on the motion-centric Something-Something benchmarks while maintaining competitive performance on more appearance-driven benchmarks and a favorable accuracy--efficiency trade-off.

cs.CV

版本更新 · v2arXiv:2610.37000

GPA-VGGT: Geometry-Preserving Acceleration of VGGT

Muyeol Sung, Jangwon Kim, Jongwoo Lim

原文摘要

Feed-forward geometry models such as VGGT recover camera parameters, depth maps, and point maps from one to hundreds of views in a single forward pass, making them powerful backbones for multi-view 3D perception. However, VGGT's global attention is quadratic in the number of frames and dominates end-to-end runtime on long sequences, which has motivated a range of training-free efficiency methods such as token merging. These methods, however, come with a drop in accuracy that makes them hard to use in place of VGGT. We propose GPA-VGGT, a training-free acceleration method that replaces global attention in early blocks with frame attention augmented by a shared cross-frame K/V set. In the remaining blocks, we merge only keys and values while preserving all queries, restore the attention mass of the tokens each merged key represents, and randomly project the matching metric to 128 dimensions to reduce matching cost. Across diverse multi-view geometry tasks, GPA-VGGT provides training-free acceleration at speedups comparable to prior work while preserving the information required for precise geometric estimation, retaining over 99% of VGGT's pose accuracy under AUC@3.

cs.CV

版本更新 · v2arXiv:2604.08915

UniDG: Unified Defect Generation via Defect-Context Editing

Yuanting Fan, Jun Liu, Bin-Bin Gao, Xiaochen Chen, Yuhuan Lin, Zhewei Dai, Jiawei Zhan, Chengjie Wang

原文摘要

Generating realistic visual defects is crucial for alleviating the scarcity of abnormal samples in anomaly detection, yet existing methods often rely on category-specific few-shot adaptation and struggle to generalize across objects, defect types, and domains. This limitation stems in part from the lack of paired defect editing data and the fine-grained nature of defect appearance, where subtle variations in scale, texture, and morphology must be preserved while maintaining consistency with the target scene. To address this challenge, we introduce UDG, a dataset of 300K normal-abnormal-mask-caption quadruplets curated from diverse defect-related scenarios, and present UniDG, a unified defect generation model. UniDG formulates defect synthesis as Defect-Context Editing: it extracts reference defect context with adaptive cropping, organizes reference and target inputs in a structured diptych format, and fuses multimodal conditions through MM-DiT attention. We further develop a two-stage training strategy: Diversity-SFT learns diverse transferable defect priors from paired editing data, while optional Consistency-RFT can further improve reference adherence, local realism, and defect-category consistency. Without per-category fine-tuning or using MVTec-AD/VisA for training, UniDG outperforms prior few-shot anomaly generation and image insertion/editing baselines in both synthesis quality and downstream single- and multi-class anomaly detection/localization.

cs.CV · cs.AI

版本更新 · v3arXiv:2610.32381

UniWorld: A Unified World Model for Real-Time Visual World Simulation

Xin Zhang, Yabo Chen, Shuaiwei Wang, Zixuan Duan, Haibin Huang, Feng Xu, Xuelong Li

原文摘要

Continuous visual world simulation requires coupling evolving scene geometry with temporally persistent appearance. We present UniWorld, a unified framework that integrates depth trajectories and reference appearance within a shared video generation model. The central design maintains visual and geometric histories on a common timeline. Noise-aligned overlapping continuation places generated history at the prescribed sampling noise level and commits only newly generated latents. Rolling depth latent state preserves the corresponding geometric controls, incrementally reads newly available geometry, and keeps the conditioning fixed within each sampling window. Together, these mechanisms ensure exact preservation of latent history while bounding the active depth state by the window size. We evaluate continuous generation, paired history interventions, and long-horizon behavior across diverse scene categories. The same generator supports estimated, native, and on-demand simulator depth, while cached and incremental execution paths produce bitwise-identical outputs. Appearance changes and geometric control branches operate through the same interface without modifying committed history. The measured steady-state DiT execution path achieves real-time generation throughput, demonstrating the efficiency of UniWorld for continuous visual world simulation. Project page: https://zephipage.github.io/UniWorld.

cs.CV

版本更新 · v2arXiv:2605.31116

NTR: Neural Token Reconstruction for Scene Token Bottleneck in End-to-End Driving

Jiahui Li, Jiawei Sun, Zixiang Ren, Ming Liu, Jiamin Shi, Ruiteng Zhao, Zhiyang Liu, Liying Liu 等 10 位作者

原文摘要

Recent perception-free end-to-end (E2E) autonomous driving methods bypass explicit perception outputs by compressing dense image patch tokens into compact scene tokens for downstream trajectory generation and scoring. While these scene tokens form a compact visual bottleneck for the planner, they receive supervision solely from the planning objective, providing limited constraints on the encoded visual information. To address this limitation, we introduce Neural Token Reconstruction (NTR), a representation learning framework to directly constrain the compact scene-token bottleneck in perception-free driving. NTR introduces a self-distillation masked latent reconstruction objective that reconstructs masked patch-level latent features using only compact scene tokens as reconstruction memory. This forces reconstruction gradients to pass exclusively through the scene-token bottleneck, encouraging scene tokens to preserve richer and less redundant visual representations for planning. We further introduce semantic priors derived from foundation-model annotations as a weak semantic interface biasing reconstruction targets toward driving-related structures without introducing explicit perception heads. All auxiliary reconstruction components are removed at inference time, leaving the deployed planner unchanged. NTR achieves state-of-the-art performance on three public autonomous driving benchmarks, including 8.0461 RFS on Waymo E2E and 94.1 PDMS / 90.9 EPDMS on NavSim1&2. The learned scene tokens exhibit lower pairwise redundancy and higher effective rank, indicating that effective bottleneck supervision improves both compact visual representation learning and planning performance.

cs.CV · cs.RO

新论文 · v1arXiv:2610.38462

Automatic Iconographic Annotation of Medieval Illuminations: Comparing Generative Vision-Language Models and Supervised Discriminative Classifiers

Vincent Jolivet, Lucas Terriel, Chahan Vidal-Gor{è}ne

原文摘要

The large-scale digitisation of medieval manuscripts creates a growing need for automated iconographic indexing. We evaluate two complementary paradigms for this task on 9,735 full-folio images annotated with 2,333 TIMEL concepts: generative Vision-Language Models (VLM) and supervised discriminative classifiers (SDC). The VLM experiments evaluate fine-tuning, structured JSON decoding, taxonomybased candidates generation, and deterministic reranking. The discriminative experiments evaluate flat, hierarchy-aware, and patch-attention heads over a frozen DINOv3 encoder. Our results highlight key functional differences: ML-Decoder (SDC) achieves the strongest overall retrieval performance (precision@1 of 0.696, MRR of 0.806), with loss calibration (Asymmetric Loss) serving as the primary performance lever. While SDCs provide superior precision and reliability within a closed vocabulary, VLMs offer strong semantic generalization and broad taxonomic coverage, particularly through structured JSON targets and verify-calibrate reranking (hierarchical F1 of 0.559). Furthermore, model behavior strongly depends on concept abstraction: SDCs excel at perceptually grounded descriptive concepts, whereas VLMs provide useful hypotheses for complex interpretative scenes. Finally, we find that enforcing explicit hierarchy within model architectures limits coverage compared to spatial feature aggregation. Overall, rather than competing approaches, SDCs and VLMs emerge as complementary components for future hybrid indexing systems combining structured retrieval with exploratory annotation assistance. As a methodological contribution, we define the soft F1 metric to provide a taxonomy-aware evaluation that credits semantically close predictions based on lowest common ancestors.

cs.CV

版本更新 · v3arXiv:2610.31466

AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark

Ruicong Liu, Liangyang Ouyang, Fengbo Lan, Zhixiang Wang, Kaipeng Zhang

原文摘要

AI coding agents can now build small playable games in minutes, but the results usually look like programmer art: gray blockouts, colored geometric primitives, and flat semantic blobs. We present AnyGameRenderer, a video-to-video generative renderer that turns such footage into high-quality visuals with characters, motion detail, and effects. Throughout, it keeps the layout, camera, and every entity's position and timing intact. Our AnyGameRenderer generalizes across a wide range of genres that agents build, such as tower defense, auto-battlers, top-down survivors, turn-based battles, kart racing, and crowd runners. AnyGameRenderer takes plain video as its game-state input, with no complex representations such as engine G-buffers, per-object class labels, or low-poly proxies. Gray blockouts, colored primitives, semantic maps, and wireframes all work as input. It also preserves entity correspondence: group counts stay correct, and entities appear and disappear on the right frame. We implement AnyGameRenderer by LoRA fine-tuning MiniMax-H3 ref2va, a 33B reference-video-conditioned video generation model. Training uses ~10k paired clips from three sources: (i) multi-stream rendering data from 38 agent-made games; (ii) two-stream rendering data from Unreal Engine, with programmatically controlled crowds, count changes, and entity scales; and (iii) real gameplay recordings, with pairs reconstructed via 3D-box detection. To evaluate the entity correspondence, we propose an entity-level benchmark of 59 held-out cases with 753 entities, scored against ground-truth boxes. Compared with the base model, AnyGameRenderer better preserves entity correspondence: temporal match rises from 50.9% to 62.9%, missed count changes fall from 34.7% to 21.3%, and fewer entities are hallucinated or left unrendered. Project page: https://alaya-lab.github.io/AnyGameRenderer.

cs.CV

版本更新 · v2arXiv:2506.19103

Inverse-and-Edit: Simple and Effective Framework for Fast Image Editing

Ilia Beletskii, Andrey Kuznetsov, Aibek Alanov

原文摘要

Diffusion-based text-to-image models have recently been distilled into few-step samplers and fast generators, reducing inference cost while maintaining high image quality. However, text-guided editing with such accelerated backbones remains challenging: inversion in a small number of steps is unreliable, local errors accumulate along the trajectory, and existing fast-editing methods typically rely on backbone-specific inversion procedures, which limits their transferability. In this work, we propose a simple and universal framework for text-guided image editing with arbitrary accelerated diffusion and flow-matching models. Instead of optimizing local, per-timestep objectives, we directly minimize a global editing objective over the entire inversion-generation trajectory. The framework fine-tunes only 1.5-7 % of the base-model parameters through two lightweight LoRA adapters (forward and backward), trained on fewer than 10 K triplets from the publicly available HQ-Edit dataset. We validate our method on three architecturally distinct backbones: consistency-distilled SD1.5 LCM-Dreamshaper, adversarial-distilled SDXL-Turbo, and rectified-flow-distilled Z-Image-Turbo. On PIE-Bench, our method achieves the strongest editing alignment within each backbone family while ensuring a strong level of content preservation. Inference adds no extra steps beyond the standard inversion and editing passes. The project page with visual results is available at iliabeletskii.github.io/inverse-and-edit.

cs.CV

版本更新 · v4arXiv:2509.06585

Detection of trade in products derived from threatened species using machine learning and a smartphone application

Ritwik Kulkarni, WU Hanqin, Enrico Di Minin

原文摘要

Illegal and unsustainable wildlife trade remains a major conservation challenge and is increasingly shifting to online marketplaces where monitoring is difficult. To address this gap, we used real-world images from online platforms, enforcement seizures, and market inspections to develop a deep-learning object detection framework to identify products derived from three highly traded species: elephant, pangolin, and tiger. Our dataset of 39,941 images included both wildlife products and visually similar non-wildlife items, reflecting real enforcement complexity. We used cross-entropy and asymmetric focal loss functions to train Faster Region-based convolutional neural network (Faster R-CNN) models and compared species-specific and multispecies training strategies. The best-performing model, trained with cross-entropy on all species combined, achieved an overall accuracy of 84.2%, with high performance for pangolin (93.6%) and tiger (90.3%) and moderate performance for elephant (71.1%). Although asymmetric focal loss increased recall, it substantially reduced precision. We deployed the optimized model in a prototype smartphone application, potentially usable in real-world settings for monitoring online images. With an independent test set, the application achieved 91.3% accuracy and an F-score of 0.86. These results demonstrate the potential of object detection models to support scalable, real-time monitoring of wildlife trade and enable the rapid triage of suspicious posts, regulatory compliance, and conservation decision-making.

cs.CV · cs.LG

新论文 · v1arXiv:2610.38425HF 社区推荐

IntReal: A Real-World Dataset and Benchmark for Multimodal Interleaved Generation

Shaohan Yu, Jie Qin, Wende Tan, Haiwen Diao, Limeng Qiao, Yueming Lyu, Chenyang Si

原文摘要

Humans routinely consume multimodal content, where textual and visual information is naturally interleaved. Although Unified Multimodal Models (UMMs) can jointly generate text and images, multimodal interleaved generation remains largely underexplored. Progress in this area is hindered by two key limitations: (1) the lack of well-defined interleaved generation tasks and corresponding training data, and (2) the absence of fine-grained evaluation protocols that can reliably diagnose model performance across different capability dimensions. To this end, we present IntReal, comprising two complementary components: IntReal-100K, a real-world dataset of multimodal interleaved samples spanning four major categories, and the IntReal Evaluation Suite, which evaluates model performance across seven complementary dimensions using specialized expert models, enabling coarse-to-fine diagnosis. Extensive experiments validate our evaluation suite through low inter-metric redundancy (max pairwise absolute Spearman's $ρ\leq 0.42$ ), high agreement with human judgments (83.3% accuracy), and strong consistency across different expert evaluators (Spearman's $ρ> 0.9$ ), supporting the complementarity and reliability of our metrics. By benchmarking four families of UMMs, we show that IntReal Evaluation Suite reveals distinct strengths and weaknesses across models. Post-training experiments demonstrate the utility of IntReal-100K for improving interleaved generation and further show that training unimodal generation can also benefit interleaved generation. These findings suggest that interleaved generation can benefit from modality-specific optimization, rather than requiring joint text-image training at every stage.

cs.CV

新论文 · v1arXiv:2610.38413

Structure-retained low-rank adapters for weather synthesis

Shunxin Wang, Alexandros Stergiou, Luuk Spreeuwers, Estefania Talavera, Nicola Strisciuglio

原文摘要

Real-world deployment of computer vision models, particularly in outdoor scenarios, is often limited by environmental interferences, such as adverse weather. Improving model robustness across weather conditions is thus critical for reliability. However, sourcing high-quality data relevant to isolated weather effects is a significant challenge. Most datasets include changes in dynamic elements across observations of the same scene: subjects such as pedestrians and vehicles change between shots, while camera viewpoints vary. These aspects make it difficult to decouple solely weather-induced distribution shifts from the scene. In this work, we address this with a novel weather synthesis framework that utilizes structure-retaining Low-Rank Adapters (LoRA). We analyze the attention blocks in Stable Diffusion XL (SDXL) and identify where relevant structural information is mostly processed during image-to-image translation. Through an architectural analysis of SDXL, we learn structural LoRA matrices for the corresponding blocks and then leverage them for weather synthesis, eliminating the need for external conditioning such as ControlNet. Experimental results demonstrate that our method improves upon existing synthesis approaches, achieving greater realism while preserving structure. This provides a robust pipeline for generating high-fidelity training and evaluation data for outdoor computer vision applications.

cs.CV

版本更新 · v2arXiv:2610.32174

Real-Time Localisation of Dorsal Anatomical Regions on Dairy Cows in Commercial Rotary Parlours from RGB-D

Vineet Prasad, Shiron Melvin, Sheikh Azid, Hai Wang

原文摘要

Automated monitoring of dairy cows increasingly measures one part of the body, such as the rump for temperature or the back for posture, yet the region itself is usually placed by hand. Existing systems either score the cow as a whole or detect sparse keypoints, often in controlled walkways, and neither yields the named region masks that such measurements need on a crowded commercial rotary platform. We present a perception front end that finds the target cow, ten bony landmarks and four named dorsal regions (withers, back, rump and tail-head) in one forward pass over a whole RGB-D frame. Colour and depth encoders are fused late and share one decoder with three heads. On an anatomical region dataset built on public rotary-parlour RGB-D images (538 annotated frames, cow-disjoint test set), the network (ConvNeXt-T backbone) reaches PCK@10 0.905 for landmarks and region IoU 0.70 to 0.91, and runs end to end in 26.4 ms per frame on a T4 GPU, against an 11 fps camera. Removing the region head costs 0.15 PCK@10 (ResNet-18), but a control shows that it mainly adds training signal: wider landmark heatmap targets recover the gain without it. Agreement between the two heads flags unreliable frames without labels. On our own rig at Western Australia's largest dairy farm, the ConvNeXt-T model transfers with ten labelled frames (PCK@10 0.85), and its regions are carried through depth into a radiometric thermal camera, giving one temperature per region and cow that is stable within a pass.

cs.CV

版本更新 · v2arXiv:2610.35229

Joint Latent Reasoning and Observation for Agentic Video Understanding

Junzhang Liu, Hao Yuan, Yiming Wu, Qi Zhang, Long Chen, Zhecan Wang

原文摘要

Effective video agents must learn not only how to answer, but also where to look next. Transferring this capability to smaller models is challenging because each observation serves two purposes: supporting an answer and guiding the search for further evidence. Textual descriptions may capture what is currently visible while omitting cues needed for subsequent acquisition. We introduce Latent Agentic Reasoning for Video Analysis (LARVA), a framework that distills multi-round video agents through jointly learned latent reasoning and visual observations. Rather than communicating through captions, an observer passes compact continuous representations to a reasoner that selects the next acquisition action or produces the final answer. Crucially, action and answer supervision propagate through this interface, training the observer to communicate information useful for downstream decisions. Observation reconstruction and reasoning-distribution alignment provide auxiliary supervision from textual teacher trajectories. Across five video-understanding benchmarks, LARVA achieves strong performance with 4B and 7B backbones. On VideoHolmes, Video-MME, and LVBench, the 7B model outperforms a textual CoT student trained on the same teacher trajectories by 5.1, 2.5, and 3.7 percentage points, respectively. These results highlight the value of jointly learning how agents represent evidence and act on it when distilling video-understanding capabilities.

cs.CV · cs.AI