Building general game agents requires both high-level task reasoning and low-latency action control in rapidly changing visual environments. These capabilities favor models with substantially different computational profiles, making them difficult to realize within a single model. In this work, we present TaskFrame, a hierarchical planner-controller framework that connects task-level planning with frame-level keyboard-and-mouse control. A vision-language task planner decomposes a high-level goal into an ordered sequence of atomic instructions and is optimized through supervised learning and dependency-aware GRPO. The hidden states of special goal tokens that terminate each atomic instruction provide continuous goal embeddings that are cached and reused across control steps. A causal Transformer controller combines the embedding of the active goal with recent observations to predict discrete keyboard and mouse-button actions and continuous camera motion at every game step. We train the system in three stages: planner training, controller pretraining, and joint alignment. Experiments in Minecraft show that TaskFrame is competitive with general-purpose vision-language models on instruction decomposition, and that in closed-loop evaluation the agent achieves a higher combat success rate than the evaluated baselines.
Gen Li Baidu, Peiyu Liu University of International Business and Economics
Vision–Language Models (VLMs) excel at visual reasoning but still struggle with external knowledge integration. Retrieval-Augmented Generation(RAG) is a promising solution, but current methods remain inefficient and often fail to maintain high answer quality. To address these challenges, we propose VideoSpeculateRAG, an efficient VLM-based RAG framework built on two key ideas. First, we introduce a speculative decoding pipeline: a lightweight draft model quickly generates multiple answer candidates, which are then verified and refined by a more accurate heavyweight model, substantially reducing inference latency without sacrificing correctness. Second, we identify a major source of error, incorrect entity recognition in retrieved knowledge, and mitigate it with a simple yet effective similarity-based filtering strategy that improves entity alignment and boosts overall answer accuracy. Experiments demonstrate that VideoSpeculateRAG achieves comparable or higher accuracy than standard RAG approaches, while speeding up the inference by approximately 2x. Our framework highlights the potential of combining speculative decoding with retrieval-augmented reasoning to enhance efficiency and reliability in complex, knowledge-intensive multimodal tasks.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表