Building general game agents requires both high-level task reasoning and low-latency action control in rapidly changing visual environments. These capabilities favor models with substantially different computational profiles, making them difficult to realize within a single model. In this work, we present TaskFrame, a hierarchical planner-controller framework that connects task-level planning with frame-level keyboard-and-mouse control. A vision-language task planner decomposes a high-level goal into an ordered sequence of atomic instructions and is optimized through supervised learning and dependency-aware GRPO. The hidden states of special goal tokens that terminate each atomic instruction provide continuous goal embeddings that are cached and reused across control steps. A causal Transformer controller combines the embedding of the active goal with recent observations to predict discrete keyboard and mouse-button actions and continuous camera motion at every game step. We train the system in three stages: planner training, controller pretraining, and joint alignment. Experiments in Minecraft show that TaskFrame is competitive with general-purpose vision-language models on instruction decomposition, and that in closed-loop evaluation the agent achieves a higher combat success rate than the evaluated baselines.
Triple set prediction (TSP) is to recover missing relational triples in a knowledge graph by predicting the triple set instead of isolated links. Existing approaches predominantly rely on the subgraph-based completion paradigm, where the original graph is first partitioned into local subgraphs which are then independently completed. Such a paradigm suffers from fragmented structural reasoning, limited cross subgraph dependency modeling, and missing predictions across subgraphs. This paper proposes LatentDiff, a novel unified latent generative framework for TSP, which reformulates knowledge graph completion as latent space graph generation. LatentDiff first learns a compact latent representation using a relation-aware residual-quantized knowledge graph autoencoder, which encodes the whole graph into relation-aware latent embeddings, quantizes them with chunked residual codebooks, and reconstructs triples through a factorized decoder. On top of this latent space, we introduce an observation-anchored latent graph diffusion model, where the target latent graph representation is perturbed toward the observed latent. The reverse process recovers missing triples through progressive latent denoising. Experiments on three benchmark datasets show that LatentDiff outperforms the SOTA in terms of F_{tsp} by 5.4 percentage points on average. Code: https://anonymous.4open.science/r/LKGDiff-44A5.
Standard reinforcement learning (RL) algorithms based on Markov Decision Processes (MDPs) are vulnerable to sim-to-real gaps. To address this issue, distributionally robust RL algorithms based on robust MDPs (RMDPs) have been proposed, for ensuring that agents can perform reliably to unpredictable conditions in real-world environments. Despite of the rich literature, \revision{an efficient model-free method is still lacking} for robust RL, particularly for Markovian data, which is more relevant in practical applications. In this work, we take a step towards settling this problem by proposing a sample efficient (asynchronous Q-learning) algorithm for robust RL. In particular, consider a $γ$-discounted infinite-horizon RMDP with state space $\mathcal{S}$ and action space $\mathcal{A}$, where the uncertainty set is specified by the total variation (TV) distance with uncertainty level $σ$. Assuming access to a single trajectory of Markovian samples induced by a behavior policy and the nominal transition kernel, the sample complexity of the proposed Q-learning algorithm --- to achieve an entrywise $\varepsilon$-approximation of the optimal Q-function --- is bounded by $$ \frac{1}{μ_{\mathsf{min}}\varepsilon^2(1-γ)^3\max\{1-γ,σ\}} + \frac{t_{\mathsf{mix}}}{μ_{\mathsf{min}}(1-γ)} $$ up to logarithmic factors. Here, $t_{\mathsf{mix}}$ and $μ_{\mathsf{min}}$ denote the mixing time and the minimum state-action occupancy probability of the sample trajectory, respectively. This result is nearly minimax optimal, with an additional factor of $\frac{1}{1-γ}$. Moreover, it achieves a significant improvement over existing bounds.
Boyuan Meng, Peihua Bao, Hong Liu, Xiaowei Zhu, Chao Wang, Gen Li, Zhenxuan Pan
Agentic reinforcement learning (RL) generates irregular rollout trees, but trajectory-by-trajectory training recomputes their shared interaction histories. Existing training-time prefix-reuse systems do not jointly address state recovery, dense execution, and distributed training for hybrid-attention models. We present HARTS (Hybrid-Attention RL over Tree Structures), to our knowledge the first system to demonstrate training acceleration from arbitrary rollout-tree prefix sharing on real hybrid-attention models. A two-level planner constructs compression-oriented microbatches, then jointly refines their membership, cross-microbatch sharing, placement, and execution order. Within each sharing window, gradients from dependent microbatches accumulate before one backward pass through the shared prefix computation. Differentiable boundary-state handoff and bounded replay preserve the per-trajectory chunkwise numerical path, while a linear-time planner attains the global minimum number of sequential linear-attention calls under our packed chunkwise-call model. The runtime uses a common compact layout across attention and dense or mixture-of-experts (MoE) layers, with support for distributed parallelism and activation recomputation. Recovering log-probabilities for each original trajectory position preserves RL objectives; for deterministic top-k routing without token dropping, occurrence counts restore MoE objective weights and expert-load statistics. On SWE-bench, HARTS delivers 4.77-10.45x the update throughput of trajectory-expanded training across two sampling schemes on 7.9B- and 124B-parameter hybrid-attention MoE models using 8-64 GPUs. On the 7.9B model, full-model logit differences are comparable to baseline self-rerun variation. The 124B model shows stable online learning trends through step 150 on SWE-bench and $τ^3$-Bench.
Yingen Liu, Fan Wu, Panxuyan, Ruihui Li Hunan University, Zhuo Tang Hunan University, Kenli Li Hunan University
Pruning is essential for the efficient deployment of Large Language Models (LLMs); however, it causes severe performance degradation due to the structural distortion induced by sparsity.Existing recovery strategies, such as LoRA, predominantly employ global fine-tuning, often overlooking the mechanistic root of this degradation: the layer-wise accumulation and amplification of local errors. To address this limitation, we propose LaCo(Layer-wise Compensation), a framework that reorients the recovery paradigm from global adaptation to hierarchical representation alignment.By sequentially optimizing each layer to reconstruct the model’s hidden states, LaCo effectively intercept the error propagation chain at its source.Extensive experiments demonstrate that LaCo surpasses parameter-efficient baselines in both perplexity reduction and zero-shot reasoning.Notably, it reduces recovery-time memory usage to approximately 1/7 of the baseline and requires only 2,048 unlabeled samples to match a LoRA model trained on 50k examples—achieving a \sim25\times improvement in data efficiency.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Gen Li Baidu, Peiyu Liu University of International Business and Economics
Vision–Language Models (VLMs) excel at visual reasoning but still struggle with external knowledge integration. Retrieval-Augmented Generation(RAG) is a promising solution, but current methods remain inefficient and often fail to maintain high answer quality. To address these challenges, we propose VideoSpeculateRAG, an efficient VLM-based RAG framework built on two key ideas. First, we introduce a speculative decoding pipeline: a lightweight draft model quickly generates multiple answer candidates, which are then verified and refined by a more accurate heavyweight model, substantially reducing inference latency without sacrificing correctness. Second, we identify a major source of error, incorrect entity recognition in retrieved knowledge, and mitigate it with a simple yet effective similarity-based filtering strategy that improves entity alignment and boosts overall answer accuracy. Experiments demonstrate that VideoSpeculateRAG achieves comparable or higher accuracy than standard RAG approaches, while speeding up the inference by approximately 2x. Our framework highlights the potential of combining speculative decoding with retrieval-augmented reasoning to enhance efficiency and reliability in complex, knowledge-intensive multimodal tasks.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Sikuan Yan Ludwig-Maximilians-Universität München and Huawei Technologies Ltd., Xiufeng Yang, Zuchao Huang, Ercong Nie Shanghai Jiaotong University, Zifeng Ding, Zonggen Li University of Hong Kong, Xiaowen Ma, Jinhe Bi 等 13 位作者
Large Language Models (LLMs) have demonstrated impressive capabilities across a wide range of NLP tasks, but they remain fundamentally stateless, constrained by limited context windows that hinder long-horizon reasoning. Recent efforts to address this limitation often augment LLMs with an external memory bank, yet most existing pipelines are static and heuristic-driven, lacking a learned mechanism for deciding what to store, update, or retrieve. We present Memory-R1, a reinforcement learning (RL) framework that equips LLMs with the ability to actively manage and utilize external memory through two specialized agents: a Memory Manager that learns structured operations, including ADD, UPDATE, DELETE, and NOOP; and an Answer Agent that pre-selects and reasons over relevant entries. Both agents are fine-tuned with outcome-driven RL (PPO and GRPO), enabling adaptive memory management with minimal supervision. With only 152 training QA pairs, Memory-R1 outperforms strong baselines and generalizes across diverse question types, three benchmarks (LoCoMo, MSC, LongMemEval), and multiple model scales (3B–14B).
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表