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新论文 · v1arXiv:2611.17331

TTB: Test-time Baking for Efficient Rendering of Decoder-only View Synthesis Models

Chin-Yang Lin, Ryo Hachiuma, Jaesung Choe, Min-Hung Chen, Yu-Chiang Frank Wang, Yen-Yu Lin, Wei-Chen Chiu, Yu-Lun Liu 等 9 位作者

原文摘要

Decoder-only Large View Synthesis Models (LVSMs) with KV-cache have recently achieved state-of-the-art quality by regressing novel views from neural networks without reconstructing 3D geometry, while Test-Time Training (TTT) layers save computation but sacrifice quality. We propose Test-Time Baking (TTB), a strategy that learns to bake global scene information from cross-view attention into a lightweight MLP, enabling fast and high-fidelity novel-view decoding. The first key is to repurpose the fast-weight MLP of TTT to learn the cross-view attention mapping explicitly from its input-output pairs, rather than replacing attention entirely, achieving the same rendering efficiency as TTT while delivering substantially higher quality. The second key addresses a modality misalignment between context prefilling and novel-view rendering: we disentangle context tokens into camera-only context rendering tokens to serve as TTB input, and context ground-truth tokens with image content to serve as the TTB mapping target, ensuring the baked MLPs are relieved of the modality generalization challenge between context and novel-view processing. Our method achieves up to **23x** rendering speedup with quality on par with the state-of-the-art across several benchmarks. Project page: https://test-time-baking.github.io

cs.CV

新论文 · v1arXiv:2611.15834

Where to Generate Touch: Do Image Latents Preserve Material Recognition?

Wanghao Ye, Aarosh Das, Sihan Chen, Yiting Wang, Bowei Tian, Guoheng Sun, Shwai He, Zheyu Shen 等 29 位作者

原文摘要

Generated touch could extend robot learning beyond recorded contacts. A tactile generator needs a latent space, and we choose one by testing whether a material classifier trained on real GelSight presses still works on encode-decode reconstructions from pretrained image models. On ObjectFolder Real, the classifier loses 6.5 to 9.7 points on reconstructions from three 16x discrete tokenizers and 0.3 points on those from the Stable Diffusion VAE (SD-VAE). The 16x tokenizers again lose far more on Touch and Go and on DIGIT object recognition (YCB-Slide). Retraining the classifier on reconstructions, with no new labels, narrows the discrete gap. SD-VAE reconstructions also keep object identity, with 76.7% object-matching accuracy against 78.9% for real touch and 67.0% for MAGVIT-v2. We therefore select SD-VAE latents and show a photo-to-touch generator trained in them. Code will be released upon acceptance.

cs.CV · cs.RO

版本更新 · v5arXiv:2602.23872

Altitude-Adaptive UAV-to-Map Image Matching for Aerial Geo-Localization

Xingyu Shao, Mengfan He, Liangzheng Sun, Chunyu Li, Ziyang Meng

原文摘要

Matching downward-looking unmanned aerial vehicle (UAV) images to georeferenced satellite or aerial map tiles supports map-based geo-localization when direct positioning signals are degraded or unavailable. Variations in UAV altitude change the observed ground footprint and create a scale mismatch between query images and fixed-scale map references. We address this problem with an altitude-adaptive aerial geo-localization framework. The framework estimates relative altitude from a single image using a frequency-domain representation and regression-as-classification. The predicted altitude-class center defines a scale prior that guides query normalization toward the canonical map scale before full-gallery visual place recognition. A footprint-adaptive margin classifier (FAMC) adjusts training margins according to footprint overlap. Experiments on two synthetic and two real-flight datasets show that, at the 100 m localization threshold, altitude adaptation improves average R@1 and R@5 by 50.68 and 47.20 percentage points, respectively, for our visual place recognition module compared with the same retrieval pipeline without altitude normalization. These results show that a relative-altitude-derived scale prior improves cross-altitude UAV-to-map image matching in the evaluated regions and camera settings.

cs.CV · cs.RO

新论文 · v1arXiv:2610.39505

Agent-Wise Test-Time Normalization for Camera-Based Cooperative Perception with Corrupted Collaborators

Yu Wang, Shaohua Wang, Yicheng Li, Kecheng Sun

原文摘要

Intermediate-fusion cooperative perception lets a vehicle detect objects beyond its own field of view by fusing features shared by nearby agents. When only a collaborator's cameras are degraded by fog, motion blur or exposure errors, the features it shares drift away from the training distribution while the ego input stays clean, and cooperation can become worse than not cooperating at all. Test-time batch-normalization adaptation, the standard training-free remedy, estimates statistics over the pooled batch of all agents and therefore normalizes both the clean ego and the corrupted collaborator with a mixture of two distributions. We show that this mixing harms even the clean ego: when the ego shares BN statistics with a corrupted collaborator, its detection from its own features drops by 3.58 to 6.68 AP@0.5 points although its cameras are untouched. We propose AgentNorm, an agent-wise test-time normalization that i) estimates the normalization statistics of every collaborator from its own current observation and ii) anchors the ego to its source statistics, so that the ego path remains exactly the original model. AgentNorm has no learnable parameters, needs no gradients or labels, is independent of the order of test frames, and runs locally on each agent without changing the transmitted features. On camera-based OPV2V with four fusion checkpoints and collaborator-only corruptions, AgentNorm raises AP@0.5 under severity-5 fog from 29.42-37.25 to 43.32-58.86 and outperforms pooled normalization by 5.53-12.94 points under fog and motion blur, at an extra latency of 2.3 ms per frame. On the real-world DAIR-V2X-C dataset, it outperforms pooled normalization in all ten infrastructure-corruption settings. We also report the cases it does not fix: occlusion, which removes image content rather than shifting feature statistics, and the case in which all agents share the same shift.

cs.CV · cs.AI