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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

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新论文 · v1arXiv:2610.39936

MLLM-GS: Multimodal Large Language Model Prior-Guided Fast Novel View Synthesis in Extreme Environments

Zhiliang Wu, Xinye Zheng, Kun Li, Fei Wang, Hao Guo, Yanyan Wei, Guanghui Yue, Beier Zhu 等 10 位作者

Novel view synthesis (NVS) in degraded scenes aims to reconstruct 3D scenes from multi-view observations affected by various degradations, and to generate clear and photorealistic images at unseen viewpoints. Despite recent advances, existing methods often rely on degradation-specific models, limiting their generalization across diverse extreme environments. Generative models provide rich visual priors, but their outputs often suffer from pixel misalignment and color deviations, which can propagate into the reconstructed 3D scene and compromise reconstruction quality. Furthermore, the high computational and memory costs of 3D reconstruction hinder the practical application of NVS in extreme environments. To this end, we propose MLLM-GS, a multimodal large language model (MLLM) prior-guided framework for fast NVS in extreme environments. MLLM-GS consists of two branches: MLLM prior-guided view enhancement and fast 3D scene reconstruction. The former leverages the rich visual priors of a frozen MLLM to enhance views under different severe degradations and introduces a lightweight correction network to reduce pixel shifts and color distortions in MLLM outputs. With supervision from only a few paired clean views, this branch produces reliable enhanced views for all degraded observations, providing pseudo-GT views for subsequent 3D reconstruction. The latter improves 3DGS efficiency by optimizing rasterization, Gaussian memory layout, and parameter updates, reducing redundant computation, memory-access overhead, and optimization costs. Extensive experiments on multiple degraded scenes demonstrate that MLLM-GS effectively handles various severe degradations and achieves high-quality NVS with significantly lower reconstruction time and memory consumption. Project Page: https://wzlwlm13.github.io/MLLM-GS

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2603.15020

MER-Bench: Benchmarking Multimodal Emotional Reappraisal for Image-Text Memes

Yiqi Nie, Fei Wang, Junjie Chen, Kun Li, Yudi Cai, Dan Guo, Chenglong Li, Meng Wang

Multimodal Emotional Reappraisal (MER) aims to shift affective interpretation by rewriting and editing a situation without altering its underlying semantic context. Despite advances in controllable editing and sentiment transfer, MER remains challenging under coupled multimodal constraints, especially in internet memes where images, embedded text, and layout jointly encode affective meaning. To bridge this gap, we present MER-Bench, a systematic benchmark for MER on image-text memes, containing over 3,000 real-world memes with fine-grained annotations for emotion transformation and structure-preserving multimodal editing. MER-Bench spans diverse visual, textual, and structural settings and is paired with a structured MLLM-as-a-Judge evaluation suite, comprising eight fine-grained metrics and three aggregated objectives for emotional alignment, content fidelity, and transformation strength. Extensive evaluation of 14 advanced multimodal models reveals that: (1) current models struggle to jointly balance affect, semantics, structure, and text; (2) strong visual editing does not imply effective MER, with poor embedded text rendering and affect-aware rewriting remaining key bottlenecks. Our results identify MER as a critical capability gap in current multimodal generation systems and highlight affective image-text reasoning as a key challenge for future work. Project Page: https://github.com/one-seven17/MER-Bench

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cs.CV · cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38360

SparseTokenGS: Gaussian-based Sparse-View CBCT Reconstruction via Reusable Token Pool

Zihan Deng, Zhenzhen Gong, Yujie Liu, Jiaxin Gong, Dingkun Liu, Kexian Xie, Yixing Huang, Peng Jin 等 13 位作者

Sparse-view cone-beam computed tomography is widely used for fast, low-dose volumetric imaging and lesion localization in dentistry and image-guided interventions, but it introduces severe artifacts. Feed-forward Gaussian methods transfer the reconstruction cost to training and decode each coordinate from projection-aligned features and neighboring anchors. However, information from the whole scan is written only when the field is constructed and cannot be retrieved during coordinate decoding, leaving the volume inconsistent within the scan. This is a common limitation of such methods: once the field is fixed, decoding uses only local features and reconstruction quality drops substantially. We propose SparseTokenGS, a Gaussian-based method for sparse-view cone-beam computed tomography reconstruction via a reusable token pool. Anchor Token Fusion and Point-Token Attention query this shared pool at the anchors and at the query coordinates, respectively. The local Gaussian prior is retained, and the volume is reconstructed in one forward pass, without per-scan optimization or a projection-domain loss. On three public chest and dental datasets, SparseTokenGS achieves the highest reconstruction performance among the compared methods. On clinical dental scans, reconstruction from only six projections reaches 29.51 decibels in peak signal-to-noise ratio and a structural similarity of 0.842 against the full-view reference, and off-the-shelf tooth-and-pulp segmentation keeps these structures separable for root-canal localization. Experiments on volcanic rock and chicken show performance after same-object adaptation. A reusable token pool gives feed-forward reconstruction a mechanism that keeps scan-wide context available through decoding and can benefit future rapid clinical lesion localization and analysis. The code is available at: https://github.com/FrankDengAI/SparseTokenGS.

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cs.CV · cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2604.07279

Mem3R: Streaming 3D Reconstruction with Hybrid Memory

Changkun Liu, Jiezhi Yang, Zeman Li, Yuan Deng, Jiancong Guo, Binbin Xu, Luca Ballan

Streaming 3D perception is well suited to robotics and augmented reality, where long visual streams must be processed efficiently and consistently. Recent recurrent models offer a promising solution by maintaining fixed-size states and enabling linear-time inference, but they often suffer from temporal forgetting over long sequences due to the limited capacity of compressed memories. We propose Mem3R, a streaming 3D reconstruction model with a hybrid memory design that decouples camera tracking from geometric mapping to improve temporal consistency over long sequences. For camera tracking, Mem3R employs an implicit fast-weight memory implemented as a lightweight Multi-Layer Perceptron updated via Test-Time Training. For geometric mapping, Mem3R maintains an explicit token-based fixed-size state. Compared with CUT3R, this design not only significantly improves long-sequence performance but also reduces the model size from 793M to 644M parameters. Mem3R supports existing improved plug-and-play state update strategies developed for CUT3R. Specifically, Mem3R combined with TTT3R reduces absolute trajectory error by up to 39% relative to CUT3R combined with TTT3R on 500- to 1000-frame sequences from the TUM Dynamics dataset. The resulting improvements also extend to other downstream tasks, including video depth estimation and 3D reconstruction. Project page: https://lck666666.github.io/Mem3R/.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v3arXiv:2609.37685

PAIQ: Patch-Aligned Semantic Injection via Residual Rotation

Pinze Ren, Yuwei Zhang, Hao Chen, Linghao Meng, Chang Li, Qiankun Li

Language-aligned and self-supervised visual encoders offer complementary strengths in semantic abstraction and spatial detail. Harnessing this complementarity requires enriching local features while retaining distinctions between semantically related patches. We introduce PAIQ, a patch-aligned semantic injection framework that combines content-based cross-encoder matching with orthogonally constrained residual updates. Using DINOv3 patch features as the spatial base, PAIQ aggregates complementary SigLIP features through joint source allocation and injects the aggregate--base differences through a shared orthogonal transformation Q. This rotation adapts update directions while preserving residual norms and pairwise angles. For fixed projected features, we derive conditions for patch separability under similar semantic aggregates and show that rotation adds a nonnegative separation term over direct interpolation when the aggregate is shared. Only the projection and fusion parameters are trained; both visual encoders and the language model remain frozen, and fusion retains 196 visual tokens. Across diverse language backbones, PAIQ yields broad gains in judge-assessed correctness and reductions in hallucination severity over single-encoder interfaces on image description and visual question answering. On the 2B and 9B Qwen backbones, this compact interface outperforms the strongest evaluated fusion or token-compression baselines by about 2.9 correctness points on average.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.17661

ScenePercept: Scenario-Conditioned Perceptual Assessment of Real-World User-Generated Content Images

Shuhan Xia, Yu Chen, Xiang Wang, Shuai Li, Peipie Li, Zekun Li

The rapid development of mobile imaging and social platforms has led to explosive growth in user-generated content images, making their systematic and comprehensive perceptual assessment increasingly important. Existing image perception benchmarks are typically task-oriented, curating specific scenarios for quality or aesthetic assessment and applying a uniform perceptual criterion across diverse scenarios. This limits their ability to capture the scene diversity and perceptual complexity of real-world UGC images. To address these limitations, we introduce ScenePercept-Bench, a benchmark designed to reflect the distribution of real-world UGC images, comprising 23,100 images across 21 categories and 105 fine-grained scenes. To account for the influence of scene context on human perception, we design a hierarchical, scene-aware annotation protocol, covering visual quality, aesthetic perception, and scene semantics, with 15 attributes in total. Each image is annotated with an overall score, 15 attribute-level scores, and structured explanatory reasoning. Building on this benchmark, we further introduce Scenario-Conditioned Perceptual Alignment, a training framework that tackles the heterogeneity of perceptual criteria across scenarios. SCPA jointly optimizes absolute score prediction, preference ranking, and cross-scenario calibration, preserving the model general perceptual assessment ability while encouraging it to explore and adapt perceptual criteria across different scenarios. Extensive experiments demonstrate that SCPA achieves state-of-the-art performance in UGC image perception and generalizes effectively to established IQA and IAA benchmarks.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v3arXiv:2510.18714

PLANA3R: Zero-shot Metric Planar 3D Reconstruction via Feed-Forward Planar Splatting

Changkun Liu, Bin Tan, Zeran Ke, Shangzhan Zhang, Jiachen Liu, Ming Qian, Nan Xue, Yujun Shen 等 9 位作者

This paper addresses metric 3D reconstruction of indoor scenes by exploiting their inherent geometric regularities with compact representations. Using planar 3D primitives - a well-suited representation for man-made environments - we introduce PLANA3R, a pose-free framework for metric Planar 3D Reconstruction from unposed two-view images. Our approach employs Vision Transformers to extract a set of sparse planar primitives, estimate relative camera poses, and supervise geometry learning via planar splatting, where gradients are propagated through high-resolution rendered depth and normal maps of primitives. Unlike prior feedforward methods that require 3D plane annotations during training, PLANA3R learns planar 3D structures without explicit plane supervision, enabling scalable training on large-scale stereo datasets using only depth and normal annotations. We validate PLANA3R on multiple indoor-scene datasets with metric supervision and demonstrate strong generalization to out-of-domain indoor environments across diverse tasks under metric evaluation protocols, including 3D surface reconstruction, depth estimation, and relative pose estimation. Furthermore, by formulating with planar 3D representation, our method emerges with the ability for accurate plane segmentation. The project page is available at https://lck666666.github.io/plana3r

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cs.CV
arXiv ↗PDF ↗