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版本更新 · v2arXiv:2610.20973

PiCo: Physics-Informed Concept Probing for Geo-Foundation Models

Yihang She, Andrew Blake, Jianbo Qi, Srinivasan Keshav

原文摘要

Geo-foundation models (GFMs) are evaluated by downstream predictive performance. This reveals little about which physical properties their embeddings are sensitive to or which are used in predictions. This limits developers' ability to test hypotheses about model behaviour and users' ability to select models for new tasks. We propose Physics-Informed Concept Probing (PiCo), a post-hoc framework for explaining GFM predictions. PiCo identifies concept vectors in GFM embedding space using synthetic multispectral satellite observations from a 3D radiative transfer model coupled with a game engine. These vectors characterise GFM sensitivities to physical properties, informing domain-based hypotheses about downstream performance. Projecting embeddings onto concept vectors produces low-dimensional representations for quantifying concept importance in predictions. We evaluate PiCo on three GFMs with different input modalities using seven physical concepts covering forest leaf optics and canopy structure. In ground-cover estimation, RGB-only inputs reduce dry-matter sensitivity and disproportionately degrade predictions for dry vegetation and bare ground, as anticipated by PiCo's sensitivity analysis. For hierarchical forest type and tree species classification, concept representations retain 70.0--93.8% of full-embedding accuracy. Different GFMs capture physical differences between classes, such as canopy structure between broadleaf forest and cleared ground and leaf-water-content between oak and beech. Yet they differ in the strength of these contrasts and the concepts they use for classification. PiCo provides an interpretable basis for hypothesis testing and model assessment, with potential applicability beyond Earth observation wherever physical models enable controlled simulation and pretrained embeddings are accessible for probing. Code is available at https://github.com/yihshe/PiCo.git.

cs.CV

新论文 · v1arXiv:2611.06015

ChanSFormer: A Channel Agnostic Vision Transformer for Multi-Channel Cell Painting Images

Jingwei Zhang, Srinivasan Sivanandan, Dimitris Samaras

原文摘要

High-content multi-channel imaging, from Cell Painting assays to remote sensing, is central to modern scientific pipelines. Because these channels are highly heterogeneous and experimental configurations frequently evolve, a practical vision backbone must be fundamentally channel-agnostic. Current channel-adaptive vision transformers rely on global self-attention with learnable channel embeddings, which can be computed only for previously known channels. Attempts to overcome this limitation of new channels either discard the embeddings, losing channel identity, or process each channel independently, thereby eliminating critical cross-channel interactions. To address this, we introduce ChanSFormer, an efficient Vision Transformer that replaces rigid embeddings with disentangled spatial-channel attention and individual channel CLS tokens. This architecture natively preserves both distinct channel identities and cross-channel information flow. Furthermore, the individual channel class token design unlocks more informative feature representations for self-supervised learning and enables representation-based channel sampling while remaining channel-agnostic. We evaluate ChanSFormer on two biology multi-channel datasets, CHAMMI, JUMP-CP and a satellite dataset, So2Sat. Experimental results show that ChanSFormer outperforms state-of-the-art methods by 3.93%-4.27% on JUMP-CP in classification accuracy. It also demonstrates exceptional cross-dataset transferability under a self-supervised setting, outperforming previous methods by up to 2.72% in accuracy in the same classification tasks. Furthermore, the disentangled attention reduces the quadratic complexity of channel-by-spatial sequence length of the global attention baseline, thus improving throughput by 55%-313%. Code is available at https://github.com/cvlab-stonybrook/ChanSFormer.

cs.CV

新论文 · v1arXiv:2611.02211

Forecasting Earth Surface Change in Embedding Space

Jingtao Li, Sadiq Jaffer, Anil Madhavapeddy, Pedro Sousa, Anthony Ortiz, Kyle Gao, Zhengpeng Feng, Yanfei Zhong 等 10 位作者

原文摘要

Repeated satellite imagery permits understanding of how our planet changes over time, letting us predict its future and plan mitigating actions. Most existing studies that rely on a time series of satellite observations forecast the spectral values at each pixel for a future target date. However, clouds, shadows, and sensor noise often corrupt these observations, so that spectral forecasters waste much of their capacity on low-level features or noise rather than real change. With the advent of Earth foundation models, we argue that forecasting in embedding space is a feasible and more effective alternative. To this end, we design a token space that handles irregular histories from different sensors and foundation models and supports forecasts at any query date. Tokens from this space are inputs to our proposed forecaster, E$^2$Forecast, which is a transformer with two branches: a Gaussian branch that directly predicts a mean point forecast and per-dimension standard deviations, and a rectified-flow branch that generates forecast ensembles. On Sentinel-1 and Sentinel-2 benchmarks, forecasting embeddings instead of spectral values halves the cosine distance (from 0.20 to 0.10) and greatly reduces overconfidence, lowering the z-score standard deviation from 2.63 to 1.22. By comparing new observations with its forecasts, E$^2$Forecast can also detect anomalous changes without labels or retraining, raising F$_1$ from 41.58 to 48.70 on a global benchmark. This consistent superiority is validated on nine remote sensing foundation models. Beyond change detection, we believe our approach advances the field by permitting effective reuse of diverse pretrained task heads. Our code is publicly available at https://github.com/ucam-eo/e2forecast.

cs.CV · cs.AI

新论文 · v1arXiv:2610.40495

LucidLyra:通过多任务蒸馏的前馈生成式三维场景重建与联合理解

LucidLyra: Feed-Forward Generative 3D Scene Reconstruction and Joint Understanding via Multi-Task Distillation

Oliver Hahn, Rodrigo Marcuzzi, Sangeetha Grama Srinivasan, Alessandro Burzio, Sherwin Bahmani, Jiahui Huang, Stefan Roth, Shengyu Huang 等 10 位作者

AI 速读 基于摘要

LucidLyra 从视频潜变量出发,以前馈方式生成可查询语义与实例的三维高斯场景,无需逐场景优化。

cs.CV

查看原文摘要

We present LucidLyra, a framework that makes generatively reconstructed 3D scenes directly queryable for semantics and instances in a feed-forward manner from video latents. While generative 3D reconstruction can synthesize virtual environments from a single image, downstream applications in robotics and physical AI require not only visual realism but also access to scene semantics and object identities. Existing 3D understanding approaches, however, require captured multi-view scenes, have limited generalization capabilities, or rely on expensive per-scene processing and optimization. To bridge this gap, our method distills complementary knowledge from a camera-controlled video diffusion model and frozen 2D vision foundation models into a unified model to jointly infer 3D Gaussians encoding geometry, appearance, open-vocabulary semantics, and class-agnostic instance cues. The resulting scenes support novel-view rendering, open-vocabulary segmentation, and object grouping without per-scene optimization, while training requires neither manual 3D annotations nor captured multi-view data. Our method outperforms baselines combining state-of-the-art 3DGS segmentation approaches with generative 3D scene reconstruction on curated synthetic and real-image-conditioned benchmarks, while preserving reconstruction quality. Furthermore, our latent formulation naturally extends to monocular video, reconstructing structured dynamic 3D scenes across time. By turning renderable but unstructured outputs into queryable 3D worlds, LucidLyra enables downstream applications including 3D scene editing, 3D asset mining, and robotic simulation.

新论文 · v1arXiv:2610.38121

What Does LOL Measure? Hidden Label Shifts in Low-Light Enhancement Benchmarks

Adityan Thirumani Srinivasan

原文摘要

LOL-v1 and LOLv2-Real are the standard benchmarks for supervised low-light image enhancement, and several leading methods ship hand-set test-time adjustments with their evaluation scripts. We audit both benchmarks with 18 public checkpoints of eight methods under one metric implementation that reproduces every published number to within 0.09 dB, and find that their test labels differ from their training labels. (i) The 15 LOL-v1 test labels are rendered differently: the same captures appear in LOLv2 with labels of identical luminance but 1.48x lower saturation, and LOL-v1's own training labels match the LOLv2 rendering; we confirm this on the official release. (ii) The LOLv2-Real test set is the contiguous block of images 690-789, whose labels are 14% darker than the training labels (Cliff's delta = -0.45, p < 1e-12) with no comparable shift in the input statistics we examined; methods trained without any labels score up to 5.5 dB higher on test than on train. (iii) All 15 LOL-v1 test inputs reappear in LOLv2-Real, 12 in its training set. The released test-time settings are consistent with compensating for these shifts. Separating what can be calibrated on training data from what only test-set tuning finds, the test-only residual has median 0.00 dB on LOLv2-Syn, which has no shift, but 0.37 dB on LOL-v1 and 0.92 dB on LOLv2-Real (up to 3.9 dB). Under the shift, test-set checkpoint selection inflates a from-scratch model by 0.9-2.0 dB, and removing the released settings changes which method ranks first. We give concrete reporting recommendations.

cs.CV · cs.LG · eess.IV

版本更新 · v2arXiv:2610.33894

WMEval: Evaluating Interactive World Models Grounded on Physical Simulations

Lanxiang Hu, Yixin Huang, Abhilash Shankarampeta, Zilin Dai, Yuyuan Wu, Kun Qian, Junze Liu, Arvind Srinivasan 等 16 位作者

原文摘要

Interactive world models hold immense potential for high-stakes applications in robotics, game engines, and immersive digital twins, yet existing benchmarks primarily focus on perceptual similarity rather than the physical-causal coherence essential for real-world utility. We introduce WMEval, a comprehensive benchmark that evaluates interactive world models against Unity-based physical simulations. By leveraging Unity as a high-fidelity ground-truth oracle, we shift evaluation beyond perceptual visual assessment toward the objective state-based verification required for downstream applications. Spanning 9 diverse scenes, WMEval assesses action controllability, scene and character consistency, prompt adherence, kinematics, fluid mechanics, physical causality, and lighting. By executing matched action sequences in both the simulator and the world model, WMEval enables evaluation at both the perceptual level and the physical-causal level, using simulator-derived states as reference. Experiments on state-of-the-art models reveal significant room for improvement in dimensions that remain hidden by standard perceptual metrics but are vital for real-world deployments. Our code is available at: https://github.com/hao-ai-lab/WMEval.

cs.CV

新论文 · v1arXiv:2610.36823

TAPESTRY: A Single Backbone for Video Generation and Robot Control

Jeremy A. Collins, Seungjae Lee, Rachanon Wachakorn, Krishnan Srinivasan, Animesh Garg, Vitor Campagnolo Guizilini, Paarth Shah

原文摘要

Pretrained video generation models encode rich priors about physical interactions, but leveraging them for robot control typically requires either resource-intensive video generation at test time or action heads trained from scratch that do not fully utilize the pretrained backbone. We introduce Tokenizing Actions as Video Patches in a Shared Transformer Policy (TAPESTRY), a world action model that repurposes a pretrained video diffusion transformer into a robotic policy without requiring video generation at inference. Our key idea is to treat robot actions as single-patch tokens in the video model's latent space. A lightweight linear projection maps each action timestep to the patch dimensions of the pretrained VAE, and the resulting tokens are processed by the same patchifying layers and transformer backbone used for video. The shared backbone is optimized through three diffusion objectives sampled per minibatch element: Video diffusion uses VAE latents from robot and human videos to establish dynamics priors. Joint video+action diffusion trains on robot demonstrations using a coupled diffusion timestep and an asymmetric attention mask. Action-only diffusion denoises actions conditioned on clean image latents. At test time, the model generates a compact action token sequence in a single DDIM step from pure noise, producing smooth action chunks at 84 ms per action chunk on consumer hardware and avoiding the cost of full video generation. Across simulation benchmarks and real-robot experiments, TAPESTRY achieves strong performance with substantially lower inference cost than comparable joint video--action policies. More information can be found at https://tapestry-wam.github.io.

cs.RO · cs.AI · cs.CV · cs.LG

新论文 · v1arXiv:2610.36662

SWIM: Learning What Matters from Behaviors for JEPA World Models

Jiaming Hu, Shi Bo, Yan Zheng, Tian Wang, Florian Dubost, Alejandro Mottini, Junze Liu, Arvind Srinivasan 等 14 位作者

原文摘要

Joint-embedding predictive architectures (JEPAs) enable world models to plan from images by predicting future embeddings. However, their visual prediction objectives do not explicitly incorporate task-relevant state information, so the physical state that determines task progress may not be reliably captured in the latent space. Supervising world models with simulator state can make planning more informative, but it requires deciding which state features matter. Features are typically selected by hand or weighted uniformly, and a uniform weighting gives every standardized state feature equal influence, so redundant coordinates can overcount the same variation, while irrelevant ones can obscure task-relevant differences. To address this limitation, we propose SWIM (State Weighting with Inverse-Dynamics Model), which learns state weights from offline trajectories by predicting recorded actions from current states and observed future displacements. The learned weights quantify each feature's contribution to action prediction and define a weighted state metric for state-supervised training, which we demonstrate by aligning latent and state distances. The inverse-dynamics model is used only during training, so the resulting world model plans from images with no additional planning-time computation. Across five simulated robotic manipulation tasks, SWIM consistently improves planning success over uniform state weighting.

cs.RO · cs.CV

新论文 · v1arXiv:2610.35806

Does VGGT Know What It Does Not Know?

Adityan Thirumani Srinivasan, David Nordström

原文摘要

Feed-forward 3D reconstruction models such as VGGT regress cameras and geometry in a single forward pass, but they report no uncertainty for the camera poses they predict: an incorrect relative pose looks no different from a correct one. We ask whether the frozen model nonetheless knows when its pose is wrong. On HardMatch, a benchmark of 1,000 deliberately difficult image pairs on which VGGT fails on 35% of pairs, a linear probe on VGGT's frozen features predicts pose failure on held-out categories with ROC-AUC 93.5%, compared with 79.7% for VGGT's own point-map confidence and 77.7% for a classifier trained on all of VGGT's outputs. The probe catches failures VGGT is confident about, lets a downstream system abstain on the pairs it distrusts, and transfers without retraining to rotation failures on PhotoTourism and ScanNet-1500, beyond what co-visibility explains. This knowledge is absent from the per-image encoder: it is computed partway through the layers that fuse the two views, and the same holds for a second model, $π^3$. In essence, we find that VGGT knows more about its own failures than it reports.

cs.CV · cs.LG

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.673ACL Anthology · ACL 2026

Believing without Seeing: Quality Scores for Contextualizing Vision-Language Model Explanations

Keyu He, Tejas Srinivasan University of Southern California, Brihi Joshi, Xiang Ren University of Southern California, Jesse Thomason University of Southern California and Amazon, Swabha Swayamdipta University of Southern California

原文摘要

When people query Vision-Language Models (VLMs) but cannot see the accompanying visual context (e.g. for blind and low-vision users), augmenting VLM predictions with natural language explanations can signal which model predictions are reliable. However, prior work has found that explanations can easily convince users that inaccurate VLM predictions are correct. To remedy undesirable overreliance on VLM predictions, we propose evaluating two complementary qualities of VLM-generated explanations via two quality scoring functions. We propose Visual Fidelity, which captures how faithful an explanation is to the visual context, and Contrastiveness, which captures how well the explanation identifies visual details that distinguish the model’s prediction from plausible alternatives. On the A-OKVQA, VizWiz, and MMMU-Pro tasks, these quality scoring functions are better calibrated with model correctness than existing explanation qualities. We conduct a user study in which participants have to decide whether a VLM prediction is accurate without viewing its visual context. We observe that showing our quality scores alongside VLM explanations improves participants’ accuracy at predicting VLM correctness by 11.1%, including a 15.4% reduction in the rate of falsely believing incorrect predictions. These findings highlight the utility of explanation quality scores in fostering appropriate reliance on VLM predictions.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:077f50c1123edf59b10c9b0965d5e102CVF · CVPR 2026

Group Diffusion: Enhancing Image Generation by Unlocking Cross-Sample Collaboration

Mo, Sicheng, Nguyen, Thao, Zhang, Richard, Kolkin, Nick, Iyer, Siddharth Srinivasan, Shechtman, Eli, Singh, Krishna Kumar, Lee, Yong Jae 等 10 位作者

原文摘要

In this work, we explore an untapped signal in diffusion model inference. While all previous methods generate images independently at inference, we instead ask if samples can be generated collaboratively. We propose Group Diffusion, unlocking the attention mechanism to be shared across images, rather than limited to just the patches within an image. This enables images to be jointly denoised at inference time, learning both intra and inter-image correspondence. We observe a clear scaling effect -- larger group sizes yield stronger cross-sample attention and better generation quality. Furthermore, we introduce a qualitative measure to capture this behavior and show that its strength closely correlates with FID. Built on standard diffusion transformers, our GroupDiff achieves up to 32.2% FID improvement on ImageNet-256x256. Our work reveals cross-sample inference as an effective, previously unexplored mechanism for generative modeling.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0c64e92622989ee3d92e70fd2d505478CVF · CVPR 2026

TESSERA: Temporal Embeddings of Surface Spectra for Earth Representation and Analysis

Feng, Zhengpeng, Atzberger, Clement, Jaffer, Sadiq, Knezevic, Jovana, Sormunen, Silja, Young, Robin, Lisaius, Madeline C., Immitzer, Markus 等 14 位作者

原文摘要

Satellite Earth-observation (EO) time series in the optical and microwave ranges are often irregular due to orbital patterns and cloud obstruction, and while compositing addresses these issues, it loses critical phenological information. To overcome this, we present TESSERA, a pixel-wise foundation model for multi-modal (Sentinel-1/2) EO time series that learns robust, label-efficient embeddings. During training, TESSERA uses Barlow Twins and sparse random temporal sampling to enforce invariance to the selection of valid observations, aided by two key regularizers: global shuffling to decorrelate spatial neighborhoods and mix-based regulation for invariance under extreme sparsity. We find that for diverse classification, segmentation, and regression tasks, TESSERA embeddings deliver state-of-the-art accuracy with high label efficiency, often requiring only a small task head and minimal computation. To democratize access, adhere to FAIR principles, and simplify use, we release global, annual, 10m, pixel-wise int8 embeddings together with open weights/code and lightweight adaptation heads, providing practical tooling for large-scale retrieval and inference at planetary scale. All code and data are available at https://github.com/ucam-eo/tessera.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:cfe56ead20fefb60ef725294354579a6CVF · CVPR 2026

M3Grounder: Mask-Based Multi-Span and Multi-Granular Grounding for Document QA

Venna, Venkata Kesav, Gunda, Sai Madhusudan, Jinka, Jyothi Swaroopa, Rachakonda, Hrithik Sagar, Srinivasan, Anirudh, Sarvadevabhatla, Ravi Kiran

原文摘要

**Document QA** requires not only accurate answers but also identifying where each answer is grounded on the page. Most models treat the task as text-only generation, while existing answer grounding methods generate coarse bounding boxes that fail to capture curved text. We introduce **M3Grounder, a hybrid vision-language and segmentation architecture that formulates document grounding as pixel-level segmentation. It produces fine-grained evidence masks** refined by a bleed-suppression loss to prevent spillover. M3Grounder autoregressively generates answer text interleaved with [GROUND] tokens that link individual answer spans to their corresponding evidence regions. Also, **M3Grounder grounds evidence hierarchically across phrase, line, and block levels** using an enclosure loss that enforces spatial containment. We release **GroundingDocQA dataset (200K documents, 2M multi-span and multi-granular QA pairs with pixel-level grounding masks)**, built through a data engine that handles complex layouts, curved-text, and graphics-rich documents. We also release **GroundingDocQA-Bench, a diverse and challenging human-verified benchmark**. M3Grounder sets **a new state of the art in grounded DocVQA, advancing from coarse boxes to hierarchical, fine-grained and contextually grounded evidence.**

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表