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新论文 · v1arXiv:2611.08577

Meituan-Robotics-0: A Vision-Language-Action Foundation Model for Desktop Manipulation

Meituan Robotics Team, Caicheng Wang, Chen Zhao, Chengpeng Jin, Duo Xu, Fengjiao Chen, Guanglu Wan, Heqing Yang 等 38 位作者

原文摘要

We present Meituan-Robotics-0 (MR0), a vision-language-action foundation model and embodied-agent system for stationary-base desktop manipulation. MR0 combines 147 million vision-language samples with 15,060 hours of curated robot trajectories spanning 12 embodiments. A three-stage training recipe aligns multimodal representations with robot behavior through discrete action-token pre-training, transfers these priors to continuous cross-embodiment control through flow-matching mid-training, and adapts the policy through real-world post-training. We introduce Rollback, which pairs replaced policy segments with human corrections to provide positive and negative supervision for CFG-DAgger without value learning or advantage labeling. A unified end-effector interface supports heterogeneous embodiments, while asynchronous action-chunk merging maintains smooth execution under variable inference latency. An event-driven agent maintains persistent task events and reassesses plans when progress or feasibility changes, enabling cross-task retrieval and conditional task resumption. MR0 achieves 93.6% success on RoboTwin 2.0 and ranks fifth in the RoboDojo VLA track. Under matched HG-DAgger post-training, MR0 achieves higher average success rate and progress score than $π_{0.5}$ across three real-robot tasks. On Ethernet insertion, CFG-DAgger trained with Rollback data reaches 70% success and a progress score of 0.90. Qualitative agent deployments demonstrate cross-task event retrieval and recovery from temporarily unsatisfied task conditions.

cs.RO · cs.CV

版本更新 · v3arXiv:2512.17581

Medical Imaging AI Competitions Lack Fairness

Annika Reinke, Evangelia Christodoulou, Sthuthi Sadananda, A. Emre Kavur, Khrystyna Faryna, Daan Schouten, Bennett A. Landman, Carole Sudre 等 37 位作者

原文摘要

Benchmarking competitions are central to the development of artificial intelligence (AI) in medical imaging, defining performance standards and shaping methodological progress. However, it remains unclear whether these benchmarks provide data that are sufficiently representative, accessible, and reusable to support clinically meaningful AI. In this work, we assess fairness along two complementary dimensions: (1) whether challenge datasets capture the diversity of real-world clinical data, and (2) whether they are accessible and legally reusable in line with the FAIR principles. To address this question, we conducted a large-scale systematic study of 249 biomedical image analysis challenges comprising 458 tasks across 19 imaging modalities. Our findings reveal limited representation across challenge datasets with respect to geographic location, imaging modalities, and problem types, raising concerns about how well current benchmarks reflect real-world clinical diversity. Despite their widespread influence, challenge datasets were frequently constrained by restrictive or ambiguous access conditions, inconsistent or non-compliant licensing practices, and incomplete documentation, limiting reproducibility and long-term reuse. Together, these shortcomings expose foundational fairness limitations in our benchmarking ecosystem and highlight a disconnect between leaderboard success and clinical relevance.

cs.CV

新论文 · v1arXiv:2611.06471

A 3D foundation model unifying CT interpretation and segmentation

Yulu Xie, Zilong Li, Shen Xu, Yifan Bai, Liuhong Shi, Jiao Chen, Xianglei Kong, Wenchao Zhu 等 17 位作者

原文摘要

Radiologists interpret computed tomography (CT) scans by jointly determining what a finding represents and where it lies in three-dimensional (3D) anatomy. However, CT models have treated CT interpretation and 3D segmentation as separate tasks, leaving textual findings spatially unverifiable and overlooking potential synergy between clinical understanding and spatial perception. Here we present HoloCT, a generalist 3D foundation model unifying CT interpretation and voxel-level segmentation by jointly modelling whole-volume context and fine-grained anatomical detail, providing 3D masks as evidence. We curated HoloDATA, comprising 195,921 CT scans from 73 public datasets and six clinical cohorts, with 6.2 million instruction dialogues and 2.8 million CT-mask pairs. Across 346 tasks spanning segmentation, lesion screening, visual question answering, and report generation on 61 internal and 12 external datasets, HoloCT outperformed specialist and foundation models. In multicentre validation across 11,455 clinical CT scans from five hospitals, HoloCT outperformed competing models in lesion segmentation and report generation by 18.2 and 15.3 points. It also achieved 85.1% mean accuracy in screening thyroid tumours and colon lesions, exceeding all four participating radiologists in a retrospective reader study. Further analyses revealed bidirectional semantic-spatial synergy: language-guided segmentation delineated unseen anatomical structures and lesions as well as diffuse free-text findings, outperforming the leading approach by 22.1 points, whereas prompting the model to generate corresponding 3D masks alongside its textual outputs significantly improved interpretation performance. HoloCT shows that clinical understanding and spatial perception can be learned together within a single foundation model and offers a path towards more accurate and reliable CT analysis.

cs.CV

新论文 · v1arXiv:2610.38231

3DCodeEdit: Benchmarking Instruction-Guided 3D Program Editing

Binjie Wang, Xinran Zhao, Shoubin Yu, Xiang Li, Silong Yong, Chenyang Yang, Tianyu Chen, Ruofei Du 等 11 位作者

原文摘要

Language models increasingly create 3D content through code, with practical workflows often relying on editing existing programs rather than regenerating them, for speed and precise control. Such edits require understanding what a program builds and foreseeing how a change reshapes it, yet prior benchmarks mostly evaluate generation or simple edits against a reference. In this paper, we introduce 3DCodeEdit, a benchmark of 2,592 instruction-guided editing tasks over 108 Blender programs that construct objects entirely in code. Its edits range from parameter to structural changes, style redesign, and scene composition, and are judged from renders against human-reviewed checklists. Across 17 models, the average success rate is only 37%, and even the strongest models complete fewer than 60% of structural and style edits. As models become more capable, their failures shift to geometric foresight, where the code runs but builds the wrong shape. We therefore study whether multi-turn feedback can compensate for this missing foresight. Feedback from a separate reviewer model that describes how the renders differ from the request helps most, more than maximum reasoning effort or an agent harness, and can let a 27B model surpass the single-shot rate of a 2.8T-parameter model.

cs.CL · cs.CV · cs.GR

新论文 · v1arXiv:2610.34884

MedAdaptAgent: An Automatic Harness for Adapting Medical Imaging Models to New Sites

Hanxue Gu, Zhonghao Liu, Xingrui Gu, Kang Wang, Yang Yang

原文摘要

Reusing pretrained medical-imaging models offers an alternative to training from scratch. A model trained for the same task may perform poorly at a new hospital because imaging protocols and preprocessing differ. Effective adaptation depends on the model architecture, domain shift, and available labels and compute. Adaptation can improve scores on a small labeled set yet reduce performance on unseen data. We present MedAdaptAgent, an automatic harness that turns a supplied model, target data, and a free-text request into a new-site adaptation workflow. Its LLM-driven Adaptation Planner uses model-site evidence to choose compatible experiments and revise subsequent adjustments. The harness requires evidence of improvement over the pretrained model, then delivers the selected model as a complete, runnable package. Evaluation spans 26 segmentation and classification transfers across architectures and compute settings, with segmentation annotation budgets ranging from zero-shot transfer to few-shot adaptation. With 20 local annotations, mean segmentation Dice rises from 0.483 to 0.774 across 10 transfers, a 60.1% relative gain, with no harmful replacements. Mean classification AUROC rises from 0.810 to 0.837 across 13 transfers, a 3.4% relative gain. Comparing adapted models with the pretrained model reduces harmful classification replacements by 30.8% versus selecting the highest-scoring model on the available labels, using identical candidates. Seven public-model deployments demonstrate adaptation and reproducible package delivery across contrast and modality shifts. A CT-to-MRI study extends the evaluation to four LLM planners, including two open-weight models. We release the code on GitHub.

cs.CV

版本更新 · v5arXiv:2608.06981

Local Epistemic Uncertainty Guided Active Sampling for Plug-and-play Diffusive Image Restoration

Jiaqi Zhang, Zheng Pang, Rongrong Gao, Qiyuan Zhang, Yang Yang

原文摘要

Diffusion models have demonstrated remarkable effectiveness in image restoration tasks. However, when guiding image reconstruction, existing Diffusion Model-based Image Restoration (DMIR) methods typically rely on fixed data constraints and uniform step sizes, thereby overlooking the dynamic nature of the generative process. Such rigid designs render the models vulnerable to spatially non-uniform degradations, thus resulting in structural distortions and loss of fine details. Meanwhile, uniform step sizes introduce computational redundancy, whereas naïve step reduction strategies tend to accumulate approximation errors. To address these limitations, we propose a Local Epistemic Uncertainty Guided Active Sampling framework (LEADer). In the spatial domain, LEADer leverages pixel-wise uncertainty to dynamically modulate the prior strength within the null space, which effectively balances detail preservation and artifact suppression. In the temporal domain, it quantifies sampling stability via the uncertainty trace to enable adaptive trajectory pruning, thereby accelerating convergence. Theoretical proofs demonstrate that our framework achieves strict data consistency, while the trajectory pruning strategy admits a deterministic error bound, thereby guaranteeing stable convergence under skip sampling. Notably, our plug-and-play method can be seamlessly integrated into various DMIR baselines. Extensive experiments show that LEADer improves the performance of multiple state-of-the-art DMIR methods, while significantly reducing sampling time with negligible memory overhead. Code is available at https://www.jiaqizhang-sengoku.com/Code/LEADer.

cs.CV

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-industry.15ACL Anthology · ACL 2026

Detecting AI-Generated Content on Social Media with Multi-modal Language Models

Chenyang Yang, Shen Yan, Yibo Yang, Litao Hu, Yuchen Liu, Yuan Zeng, Hanchao Yu, Yinan Zhu 等 16 位作者

原文摘要

Generative AI has enabled the creation of photorealistic images and videos that are increasingly disseminated on social media, often used for spam, misinformation, manipulation, and fraud. Existing AI-generated content (AIGC) detection methods face challenges including poor generalization to new generation models, reliance on single modalities, and lack of interpretable explanations. We present our pipeline that mitigates these issues by continuously curating diverse multi-modal social media data and training a compact vision-language model for detection and explanation. Our model achieves state-of-the-art detection performance on public benchmarks and demonstrates robust detection and explanation capabilities on internal social media datasets across multiple platforms. We deployed our model for post recommendation on social media platforms and observed positive downstream impacts on user engagement, demonstrating that it is feasible to perform effective AIGC detection in dynamic, real-world social media environments.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1431ACL Anthology · ACL 2026

MirrorCAPTCHA: Wild CAPTCHA, Wild Distribution, Wild Web-based Platform Meet Multimodal LLM Agents

Xiangyu Wu, Yuwei Hu Alibaba Group, Tianyu Cui Alibaba Group, Yueying Tian, Qing-Guo Chen Alibaba Group, Zhao Xu Alibaba Group, Weihua Luo Alibaba International Digital Commerce Group, Kaifu Zhang Alibaba Group 等 10 位作者

原文摘要

The path to fully autonomous web agents is currently hindered by a critical bottleneck: their limited ability to handle CAPTCHA. Existing agent benchmarks largely ignore this practical challenge, failing to evaluate an agent’s real-world capacity to solve CAPTCHA. To bridge this gap, we conduct a comprehensive analysis of real-world CAPTCHA distributions and introduce MirrorCAPTCHA, a benchmark annotated with Weighted Pass Rate and a newly proposed metric Completion Degree. MirrorCAPTCHA is designed to serve as a “mirror” that faithfully reflects the automation capabilities of agents in real scenarios. We filter 2095 websites from Common Crawl, identify the CAPTCHA deployed on these sites, and cluster them into 18 distinct categories using K-means algorithm. To ensure practicality, we extract a web subgraph from Common Crawl covering these websites and use random walks to simulate real-world CAPTCHA encounter frequencies, yielding a realistic measure of agents’ ability. Additionally, we develop a lightweight synthetic data pipeline to train Ovis2-Agent-CAPTCHA-8B, which significantly outperforms current state-of-the-art closed-source models on MirrorCAPTCHA, achieving a 9.4% higher average Weighted Pass Rate and a 2.13% higher average Completion Degree than the runner-up, Gemini-2.5-Pro.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.248ACL Anthology · ACL 2026

G-Cap: A Game Character Caption Generator

Yang Yang SUN YAT-SEN UNIVERSITY, Feng Hu IEG, Tencent, Haiming Zhang Tencent AI Research, XU Cheng , Tsinghua University, Gui Zheng, Liang Yao SUN YAT-SEN UNIVERSITY, Wenqi Ren SUN YAT-SEN UNIVERSITY

原文摘要

While Large Vision-Language Models (LVLMs) have demonstrated remarkable proficiency in image captioning, existing research primarily focuses on real-world scenarios, leaving surreal, highly stylized, and semantically hybrid virtual-world scenarios significantly underexplored. In this work, we introduce Game Character Captioning, a novel task designed to evaluate LVLMs’ capability to perceive and describe game character from the virtual-world. To facilitate evaluation, we establish GC-Bench, a manually annotated benchmark, and propose Graph-F1 to effectively assess performance on this task. Our evaluation reveals that: (1) current state-of-the-art LVLMs, including closed-source giants such as Gemini 3 Pro and GPT-5.1, struggle to maintain the high performance seen in real-world scenarios; and (2) a notable gap exists between open-source and closed-source models. To bridge this gap, we construct GC-148K, a large-scale dataset generated via a specialized data pipeline, and develop the G-Cap series. Experiments demonstrate that G-Cap series rivals the performance of advanced closed-source models at a lower cost, offering an efficient solution for industrial-grade production environment.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表