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arXiv 最近完成扫描:2026-11-15 00:32 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

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新论文 · v1arXiv:2611.11304

TransArt3D: From Two States to Articulated 3D Reconstruction with Video Transition Priors

Chenhao Guan, Liying Yang, Xinxing Yu, Hao Mo, Tianshun Han, Renjun Gao, Yanyan Liang

原文摘要

Reconstructing interactable articulated assets from a few images is key to robotics and simulation, yet highly underconstrained. Existing optimization-based methods fit an articulated asset under a static 3D prior that scores each state independently, so per-state reconstruction errors leak into the estimated moving part and joint as false motion. Video diffusion models capture how objects move between states, but only implicitly in 2D. To this end, we present TransArt3D, an optimization-based framework that reconstructs an articulated 3D asset from two endpoint images by translating this video transition prior into explicit part structure and joint kinematics. It first lifts frames generated between the endpoints with a transition-coupled 3D consensus that applies the static 3D prior jointly across frames, stabilizing unchanging regions and initializing the parts and joint. A rectified-flow kinematic refinement then lets the video prior supervise a 3D motion field over the whole transition, while part assignment and a shared joint constrain the field throughout optimization, keeping per-state errors out of the articulation. Finally, a motion-aware canonical appearance fusion uses the recovered articulation to map both endpoint images onto one canonical surface, texturing regions that only one state reveals. On PartNet-Mobility, TransArt3D outperforms methods given the same two endpoints in geometry and joint accuracy, and surpasses methods given six observed states in articulated-state geometry, joint localization and appearance.

cs.CV

新论文 · v1arXiv:2611.06844

在哪里连接?通过跨所有 ViT 与 LLM 层的动态门控通路提升 MLLM

Where to Connect? Boosting MLLMs via Dynamic Gated Pathways across ALL ViT and LLM Layers

Yingying Yan, Jiaqi Tang, Wei Wei, Qianzhou Wang, Lei Zhang, Jianmin Chen, Yuyang Xia, Botong Geng 等 10 位作者

AI 速读 基于摘要

提出 DGP 动态门控通路,在每一层 ViT 与每一层 LLM 之间建立全连接,并让每个 LLM 层根据自身语义状态动态选择视觉粒度。

cs.CV

查看原文摘要

A central yet under-explored question in Multimodal Large Language Models (MLLMs) is where to connect---how visual information from a hierarchical vision encoder should be wired into the layer-wise semantics of a large language model. Mainstream MLLMs inject a fixed single-layer visual representation into the LLM and treat all LLM layers as a single consumer, ignoring that different layers demand different visual granularities. Recent multi-layer fusion methods either compress hierarchical features on the encoder side or rely on predefined sparse or hierarchical layer-to-layer connections, and therefore stop short of modeling adaptive cross-layer interactions between the ViT and LLM hierarchies. We address this gap with DGP (Dynamic Gated Pathways), a routing mechanism that establishes all-to-all connections between every ViT layer and every LLM layer, with each LLM layer dynamically gating its preference over visual layers conditioned on its own semantic state. Built on top of LLaVA-1.5-7B and 13B, DGP delivers consistent gains over the LLaVA-1.5-7B baseline (e.g., +4.2 on SQA$^{I}$, +3.3 on MM-Vet, +3.1 on VizWiz and LLaVA$^{W}$) and surpasses prior multi-layer visual fusion methods on most benchmarks. Layer-wise routing analyses further show that different LLM layers do select different visual granularities on demand, supporting both the effectiveness and interpretability of the proposed dynamic gated pathways. The code is available: https://github.com/YingyingYan1/DGP.

版本更新 · v3arXiv:2506.01487

FDSG: Forecasting Dynamic Scene Graphs

Yi Yang, Yuren Cong, Hao Cheng, Bodo Rosenhahn, Michael Ying Yang

原文摘要

Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either generate scene graphs from observed frames without explicitly modeling temporal dynamics or predict only relationships while assuming static entity labels and locations. These limitations hinder effective extrapolation of both entity and relationship dynamics, restricting video scene understanding. We propose Forecasting Dynamic Scene Graphs (FDSG), a novel framework that predicts future entity labels, bounding boxes, and relationships, for unobserved frames while also generating scene graphs for observed frames. Our scene graph forecast module leverages query decomposition and neural stochastic differential equations to model entity and relationship dynamics. A temporal aggregation module further refines predictions by integrating observed and forecasted information via cross-attention. To benchmark FDSG, we introduce Scene Graph Forecasting, a new task for full future scene graph prediction. Extensive experiments on Action Genome and VidOR show that FDSG outperforms state-of-the-art methods on dynamic scene graph generation, scene graph anticipation, and scene graph forecasting. Codes will be released upon publication.

cs.CV

新论文 · v1arXiv:2610.36759

DocSkill: Skill-Integrated Agentic Reasoning for Multilingual Multi-Hop Document Question Answering

Jing Huang, Zhiya Tan, Changtao Miao, Shutao Gong, Yang Wang, Joey Tianyi Zhou, Jianshu Li, Ying Yan

原文摘要

Multilingual multi-hop document question answering (MMHop-DocQA) requires locating and integrating evidence across complex layouts, document pages, and diverse languages. Existing approaches include single-pass processing and adaptive tool use, but learning to coordinate evidence acquisition, cross-page integration, and answer verification remains challenging. To address this challenge, we present DocSkill, an agentic framework with a learned skill-orchestration policy for adaptive evidence acquisition and reasoning. The policy selects, revisits, or skips skills according to the evolving evidence state. To construct supervision for skill orchestration, bounded Monte Carlo Tree Search (MCTS) explores alternative skill trajectories offline. These trajectories provide demonstrations for supervised fine-tuning (SFT) and preference pairs for Direct Preference Optimization (DPO). We further introduce MMHop-DocBench, a multilingual multi-hop document QA dataset with training and test splits, containing 60K QA pairs across 10 languages and eight document domains. Its HopGen pipeline builds hierarchical page-element graphs to derive traceable cross-page evidence paths and generate grounded QA pairs with page- and element-level evidence annotations. Experiments show that DocSkill with Qwen3-VL-8B achieves 41.0 accuracy and 49.2 F1 on MMHop-DocBench, exceeding the strongest evaluated baseline by 5.5 and 6.3 points, respectively, and achieving competitive performance on MMLongBench-Doc and DocBench.

cs.CL · cs.CV