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版本更新 · v2arXiv:2611.01215

Vision-Language Models Are Joint Denoisers in Robotic Action Generation

Xicheng Gong, Wenxuan Song, Chengze Liu, Qiwei Li, Qize Yu, Jiaolong Yang, Haoang Li, Yadong Mu

原文摘要

Diffusion-based vision-language-action (VLA) models cascade pretrained vision-language models (VLMs) with diffusion action experts, but typically restrict the VLM to providing static conditioning. This separation limits how much pretrained perception and reasoning can guide action generation, especially in out-of-distribution settings. We introduce JADE, a Joint Action DEnoiser that enables the VLM and action expert to jointly refine actions. Our key insight is that structured action latents allow the VLM to read the current noisy action together with visual observations and language instructions. At every denoising step, the VLM contextualizes the noisy action and guides the action expert through gated cross-attention, so that its guidance evolves with the action being generated. We further supervise the VLM to recover clean action latents from noisy ones, which gives it a direct action-learning signal and couples perception with control. Additionally, joint denoising enables JADE to generate actions with fewer sampling steps, helping offset the additional cost of VLM participation. An adaptive step-size schedule further balances task performance and inference latency. On RoboDojo, JADE achieves an average success rate of 12.67%, the highest among the evaluated $π_{0.5}$-based methods, and is competitive with recent VLA and WAM foundation models pretrained at scale. It also improves performance on RoboTwin 2.0 and raises the average success rate across four real-world bimanual tasks by 20.8 percentage points compared with $π_{0.5}$.

cs.RO · cs.AI · cs.CV

版本更新 · v2arXiv:2610.33894

WMEval: Evaluating Interactive World Models Grounded on Physical Simulations

Lanxiang Hu, Yixin Huang, Abhilash Shankarampeta, Zilin Dai, Yuyuan Wu, Kun Qian, Junze Liu, Arvind Srinivasan 等 16 位作者

原文摘要

Interactive world models hold immense potential for high-stakes applications in robotics, game engines, and immersive digital twins, yet existing benchmarks primarily focus on perceptual similarity rather than the physical-causal coherence essential for real-world utility. We introduce WMEval, a comprehensive benchmark that evaluates interactive world models against Unity-based physical simulations. By leveraging Unity as a high-fidelity ground-truth oracle, we shift evaluation beyond perceptual visual assessment toward the objective state-based verification required for downstream applications. Spanning 9 diverse scenes, WMEval assesses action controllability, scene and character consistency, prompt adherence, kinematics, fluid mechanics, physical causality, and lighting. By executing matched action sequences in both the simulator and the world model, WMEval enables evaluation at both the perceptual level and the physical-causal level, using simulator-derived states as reference. Experiments on state-of-the-art models reveal significant room for improvement in dimensions that remain hidden by standard perceptual metrics but are vital for real-world deployments. Our code is available at: https://github.com/hao-ai-lab/WMEval.

cs.CV

新论文 · v1arXiv:2610.36662

SWIM: Learning What Matters from Behaviors for JEPA World Models

Jiaming Hu, Shi Bo, Yan Zheng, Tian Wang, Florian Dubost, Alejandro Mottini, Junze Liu, Arvind Srinivasan 等 14 位作者

原文摘要

Joint-embedding predictive architectures (JEPAs) enable world models to plan from images by predicting future embeddings. However, their visual prediction objectives do not explicitly incorporate task-relevant state information, so the physical state that determines task progress may not be reliably captured in the latent space. Supervising world models with simulator state can make planning more informative, but it requires deciding which state features matter. Features are typically selected by hand or weighted uniformly, and a uniform weighting gives every standardized state feature equal influence, so redundant coordinates can overcount the same variation, while irrelevant ones can obscure task-relevant differences. To address this limitation, we propose SWIM (State Weighting with Inverse-Dynamics Model), which learns state weights from offline trajectories by predicting recorded actions from current states and observed future displacements. The learned weights quantify each feature's contribution to action prediction and define a weighted state metric for state-supervised training, which we demonstrate by aligning latent and state distances. The inverse-dynamics model is used only during training, so the resulting world model plans from images with no additional planning-time computation. Across five simulated robotic manipulation tasks, SWIM consistently improves planning success over uniform state weighting.

cs.RO · cs.CV

新论文 · v1arXiv:2610.34688

From Speech Tokens to Stolen Voices: Attacker-Chosen-Text Speaker Impersonation via Representation Inversion

Ye Lu, Shen Wang, Runze Liu, Zhitao Ou, Haonan Huang, Yihan Yan, Fanghui Sun, Zhaoyang Zhang

原文摘要

Speech interaction systems have gradually evolved from traditional cascaded systems that use text as intermediate information to end-to-end speech language models that directly process speech representations. In some applications, the speech frontend runs on the user's device and sends speech representations to a remote server for inference, while the original audio remains local. However, these representations may still contain speaker identity information. If an attacker obtains them, it may use this information to imitate the user's voice, threatening their voice privacy. To investigate this risk, we propose \stia, a Speech Token Inversion Attack that generates speech with attacker-specified text in a victim's voice using a single short leaked representation, without access to the original audio or its transcript. Specifically, \stia converts discrete, continuous, or mixed speech representations into conditioning sequences and trains a conditional flow-matching speech generation model using pairs of different utterances from the same speaker in public speech datasets. The model combines speaker characteristics contained in the leaked representation with the specified text to generate speech in the victim's voice. Experiments show that, with a Moshi representation leak corresponding to 3 seconds of speech, \stia achieves an average CAM++ speaker cosine similarity of 0.78 and a target-text word error rate of 3.80\%. These results show that speech frontend representations reveal reusable speaker identity information and highlight the need to consider privacy risks when designing speech frontend representation methods.

cs.SD · cs.AI · cs.CR · cs.CV · cs.MM

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1021ACL Anthology · ACL 2026

OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agents

Bowen Yang, Kaiming Jin national university of singaore, National University of Singapore, Zhenyu Wu, Zhaoyang Liu Hong Kong University of Science and Technology and Shanghai AI Laboratory, Qiushi Sun University of Hong Kong, Zehao Li University of Science and Technology of China, JingJing Xie, Zhoumianze Liu 等 15 位作者

原文摘要

While Vision-Language Models (VLMs) have significantly advanced Computer-Using Agents (CUAs), current agentic frameworks struggle with robustness in novel domains and long-horizon workflows due to the absence of visual-aware tutorial retrieval and the lack of granular control over historical visual context curation and pruning. To bridge these gaps, we introduce OS-Symphony, a holistic framework that comprises an Orchestrator coordinating two key innovations for robust automation: (1) a Reflection-Memory Agent that utilizes milestone-driven long-term memory to enable trajectory-level self-correction, effectively mitigating visual context loss in long-horizon tasks; (2) Versatile Tool Agents featuring a Multimodal Searcher that adopts a “SeeAct” paradigm to navigate a browser-based sandbox to synthesize live, visually aligned tutorials, thereby resolving fidelity issues in unseen scenarios. Experimental results demonstrate that OS-Symphony delivers substantial performance gains across varying model scales, establishing new state-of-the-art results on three online benchmarks, notably achieving 65.84% on OSWorld. All research assets will be made publicly available.

cs.CL · cs.AI · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.431ACL Anthology · ACL 2026

OS-Sentinel: Towards Safety-Enhanced Mobile GUI Agents via Hybrid Validation in Realistic Workflows

Qiushi Sun University of Hong Kong, Mukai Li, Zhoumianze Liu, Zhihui Xie University of Hong Kong, Fangzhi Xu Xi'an Jiaotong University, Zhangyue Yin, Kanzhi Cheng Nanjing University, Zehao Li University of Science and Technology of China 等 14 位作者

原文摘要

Computer-using agents powered by Vision-Language Models (VLMs) have demonstrated human-like capabilities in operating digital environments like mobile platforms. While these agents hold great promise for advancing digital automation, their potential for unsafe operations, such as system compromise and privacy leakage, is raising significant concerns. Detecting these safety concerns across the vast and complex operational space of mobile environments presents a formidable challenge that remains critically underexplored. To establish a foundation for mobile agent safety research, we introduce MobileRisk-Live, a dynamic sandbox environment accompanied by a safety detection benchmark comprising realistic trajectories with fine-grained annotations. Built upon this, we propose OS-Sentinel, a novel hybrid safety detection framework that synergistically combines a Formal Verifier for detecting explicit system-level violations with a VLM-based Contextual Judge for assessing contextual risks and agent actions. Experiments show that achieves 10%–30% improvements over existing approaches across multiple metrics. Further analysis provides critical insights that foster the development of safer and more reliable autonomous mobile agents. Our code, environment, and data are available at https://qiushisun.github.io/OS-Sentinel-Home/.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

版本更新 · v2arXiv:2103.14030Google Research

Swin Transformer:使用移位窗口的层次化视觉Transformer

Swin Transformer: Hierarchical Vision Transformer using Shifted Windows

Ze Liu, Yutong Lin, Yue Cao, Han Hu, Yixuan Wei, Zheng Zhang, Stephen Lin, Baining Guo

AI 速读 基于摘要

提出一种以移位窗口计算表示的层次化视觉Transformer,可作为通用视觉骨干网络,并在分类、检测和分割任务上取得作者报告的良好结果。

cs.CV · cs.LG

查看原文摘要

This paper presents a new vision Transformer, called Swin Transformer, that capably serves as a general-purpose backbone for computer vision. Challenges in adapting Transformer from language to vision arise from differences between the two domains, such as large variations in the scale of visual entities and the high resolution of pixels in images compared to words in text. To address these differences, we propose a hierarchical Transformer whose representation is computed with \textbf{S}hifted \textbf{win}dows. The shifted windowing scheme brings greater efficiency by limiting self-attention computation to non-overlapping local windows while also allowing for cross-window connection. This hierarchical architecture has the flexibility to model at various scales and has linear computational complexity with respect to image size. These qualities of Swin Transformer make it compatible with a broad range of vision tasks, including image classification (87.3 top-1 accuracy on ImageNet-1K) and dense prediction tasks such as object detection (58.7 box AP and 51.1 mask AP on COCO test-dev) and semantic segmentation (53.5 mIoU on ADE20K val). Its performance surpasses the previous state-of-the-art by a large margin of +2.7 box AP and +2.6 mask AP on COCO, and +3.2 mIoU on ADE20K, demonstrating the potential of Transformer-based models as vision backbones. The hierarchical design and the shifted window approach also prove beneficial for all-MLP architectures. The code and models are publicly available at~\url{https://github.com/microsoft/Swin-Transformer}.