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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

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版本更新 · v2arXiv:2605.11999

LLM解码中功耗封顶的幻象:跨注意力架构的阶段感知能耗刻画

The Illusion of Power Capping in LLM Decode: A Phase-Aware Energy Characterisation Across Attention Architectures

Bole Ma, Ayesha Afzal, Jan Eitzinger, Gerhard Wellein

AI 速览:作者报告在NVIDIA H200上,功耗封顶对以HBM等待为主的LLM自回归解码阶段几乎无效,而锁定SM时钟可在几乎不损失吞吐的情况下回收最高32%的解码能耗。

Power capping is a common GPU energy lever in LLM serving, and it appears to work: the cap is set, the GPU reports drawing less than it, and the energy budget is met. We show the cap does little for the phase that dominates LLM serving: autoregressive decode. Across four attention paradigms (GQA, MLA, Gated DeltaNet, and Mamba2) on an NVIDIA H200 under vLLM eager execution, decode kernels wait on HBM and the GPU idles between kernel launches, so decode draws less than half of the GPU's 700W rating and throughput stays within a few percent under every cap we set. The cap engages only when a large batch runs a long generation. Locking the SM clock instead lowers power without slowing memory-bound decode and recovers up to 32% of decode energy at minimal throughput loss. We identify three architecture-dependent frequency-scaling classes and find that, once prefill is measured without prefix caching, the recurrent architectures pay no prefill penalty: their linear-time mixing undercuts quadratic attention on long prompts, so their efficient decode adds to the prefill saving and lowers total request energy from the first output token at large batch.

cs.DC · cs.AI · cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39029

MCCL: Training Pytorch models across a fleet of Macs at Skywalker Sound

Kevin Sasso, Chris Fiegel, Francis Aitken, Nicolas Tsingos, Nicholas Tong

Skywalker Sound, a premier audio post-production facility, operates more than 200 M4 Max Mac Studios on a 10Gb Ethernet network. When not in use by artists, these machines sit idle, representing massive untapped unified memory and compute capacity. While these fleets are excellent candidates for distributed machine learning alongside existing NVIDIA GPU clusters, PyTorch lacks an accelerated distributed backend for Apple's Metal Performance Shaders (MPS). To bridge this gap, we introduce the Metal Communication Collective Library (MCCL), the first open-source MPS backend for multi-node PyTorch training over switched Ethernet. We evaluate its performance and scalability across 24 nodes, demonstrating that large all-reduce operations reach 98-99.7% of TCP goodput. Training a 113.5M-parameter Vision Transformer (ViT) scales from 198 to 4,568 samples/s, achieving 95.9% parallel efficiency. Benchmarked against an NVIDIA A100 GPU, one M4 Max Mac equals roughly 1.7x the throughput of FP32 matrix multiplication, and 5.5 Macs match an A100 using TF32. Harnessing 100 idle Macs for 12 hours nightly offsets approximately $200,000 annually in equivalent cloud compute costs. Our results demonstrate that existing Mac infrastructure can be seamlessly repurposed for high performance distributed training without abandoning the standard PyTorch codebase.

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cs.DC · cs.LG
arXiv ↗PDF ↗
版本更新 · v5arXiv:2509.12443

From Legacy Fortran to Portable Kokkos: An Autonomous Agentic AI Workflow

Sparsh Gupta, Kamalavasan Kamalakkannan, Maxim Moraru, Galen Shipman, Patrick Diehl

Scientific applications still rely heavily on legacy Fortran codebases built for homogeneous, CPU-based systems. As High-Performance Computing (HPC) shifts toward GPU-accelerated architectures, many accelerators lack native Fortran bindings, creating a need to translate and optimize legacy code for portability. Kokkos offers performance portability through a single-source C++ abstraction, but manual porting from Fortran demands significant expertise and time. While large language models (LLMs) show promise in source-to-source code generation, their use in autonomous workflows for translating and optimizing parallel code is largely unexplored. This paper presents an agentic AI workflow in which specialized LLM agents collaborate to translate, validate, compile, run, test, debug, and optimize Fortran kernels into portable Kokkos C++ programs without human intervention, bounded by configurable retry and optimization thresholds. We evaluate the pipeline over five runs per configuration on an NVIDIA A100, characterizing its variability in success rates, token cost, and optimization behavior, on benchmark kernels including a real-world multi-file kernel from a production climate model. Proprietary models such as GPT-5 and o4-mini-high completed the full workflow most reliably, producing optimized code that exceeded the Fortran baselines for only a few U.S. dollars, whereas open-weights models such as gpt-oss-120b and Qwen3.5-397B-A17B handled simpler kernels but struggled with complex Kokkos abstractions such as parallel reductions and hierarchical parallelism. This work demonstrates, at the kernel level, the feasibility of agentic AI for Fortran-to-Kokkos transformation and, more broadly, for structured software-engineering tasks such as automated code modernization and refactoring.

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cs.SE · cs.AI · cs.DC · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38196

GearUp: DAG-aware Acceleration for Serverless Inference Serving via Slack-guided Pre-loading

Qi Qi, Yifan Sui, Hanfei Yu, Hong Zhang, Hao Wang

Serverless platforms increasingly host machine learning (ML) inference workflows, modeled as directed acyclic graphs (DAGs) of interdependent functions. Beyond container startup, each ML node must load libraries, model weights, and CUDA kernels before it can run. These costs accumulate along dependent DAG paths and place initialization on the end-to-end critical path. Existing systems optimize one half of this problem. DAG-agnostic pre-loading prepares nodes the request may never reach, wasting host and GPU memory. DAG-aware serving routes and scales whole functions, leaving the loading stages inside a node untouched. This paper presents GearUp, a serverless DAG inference serving system that removes ML-node loading from the end-to-end critical path at low resource cost. GearUp profiles the loading stages of each node and schedules them inside the slack time the DAG exposes, hiding initialization behind upstream execution. It reuses initialized instances within and across requests to avoid redundant cold starts. A probabilistic, traffic-adaptive keep-alive policy sets how long idle instances are retained, balancing memory cost against cold-start risk under bursty load. On the AMBER Alert and FINRA-ML workflows with NVIDIA L40S GPUs, GearUp reduces median end-to-end latency by 64.5% and 75.9% against SMIless, for median speedups of 3.1x and 10.0x over cold execution. Integrated GPU and host memory allocation fall by up to 83.9% and 94.6% against eager pre-loading in InstaInfer. GearUp achieves 4.2x strong scaling on four workers.

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cs.DC · cs.LG · cs.OS
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38095

Nemotron 3.5 Super and Lightning: Open, Efficient Mixture-of-Experts Hybrid Mamba-Transformer Models for Agentic AI

NVIDIA, :, Aastha Jhunjhunwala, Aayushi Ashokkumar Srivastava, Abhibha Gupta, Abhinav Garg, Abhinav Khattar, Achsah Wildish 等 559 位作者

We introduce Nemotron 3.5 Super and Nemotron 3.5 Lightning, open and efficient Mixture-of-Experts Hybrid Mamba-Transformer models designed for reasoning, long-context understanding, and agentic workloads. Super is a 120B-parameter, 12B-active multimodal model, while Lightning is a smaller 30B-parameter, 3B-active text model; both designed for efficient deployment. Both models combine large-scale distillation, long-context training, and native speculative decoding, while Super further incorporates Indic continued pretraining and agentic software-engineering mid-training. We develop a comprehensive post-training pipeline spanning supervised fine-tuning and reinforcement learning (RLVR and RLHF), complemented in Super by specialized teacher training and multi- teacher on-policy distillation (MOPD). This transforms Super from a text-only base model into a multimodal agent capable of reasoning over text, images, video, and interactive tool environments. We further explore test-time scaling through parallel agent execution and self-verification. Across training and deployment, we jointly optimize capability and efficiency. Indic continued pretraining improves Indian-language benchmarks by up to 9.82 percentage points, while agentic mid-training strengthens software-engineering capabilities and robustness across agent harnesses. The post-trained Super model achieves 51.78% on SWE-bench Pro, surpassing Nemotron 3 Ultra despite using approximately 4.6x fewer active parameters. Post-training MTP boosting improves speculative- decoding acceptance length by up to 21.8% under probabilistic draft sampling, while NVFP4 quantization achieves 99.62% median accuracy recovery relative to BF16. Inference optimizations enable up to 4,856 output tokens/s/GPU on GB200 while sustaining at least 50 tokens/s/user.

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cs.CL · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36558

Holomorphic Cauchy Networks for Efficient Stationary Tail Computation in High-Dimensional Reflected Brownian Motions

Kehan Wang

Stationary tail computation for high-dimensional reflected Brownian motions (RBMs) remains computationally challenging. Building on NN4MGF's shared-coordinate basic-adjoint-relationship (BAR) framework, we develop Holomorphic Cauchy Networks (HCNs). Native complex-valued rational Cauchy subnetworks enforce holomorphicity on pole-free domains, removing sampled Cauchy-Riemann penalties and their input-derivative graphs. Exact origin anchoring and boundary-coordinate exclusion enforce structural identities, while anchored interactions represent dependent transforms. Under holomorphic-log assumptions, we establish simultaneous value and first-derivative approximation for the constrained architectures and a mixed-derivative lower bound for coordinate-only representations under nonzero cross-covariance. Closed-form real-axis derivatives and sequential backpropagation further control memory. On the same NVIDIA H100 NVL, the tested 30D HCN configuration uses approximately tenfold less peak allocated memory and has 9.7-fold lower mean update time than NN4MGF; extrapolation to the respective scheduled update counts gives a projected full-schedule update-time ratio of 58.2. With 64 million sampled base inputs per high-dimensional run, HCN reaches 50 dimensions on a laptop GPU with 6.367% mean relative error over thresholds 1 through 8. Degree-matched comparisons yield lower reported mean relative errors over the primary evaluation ranges, including 1.422% versus 6.684% on the 2D Harrison non-product benchmark. An exploratory 10D correlated example illustrates the interaction extension.

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cs.LG · math.NA · math.PR
arXiv ↗PDF ↗
版本更新 · v4arXiv:2607.11976

LiteTopK: Exploiting the Curse of Dimensionality for a Fused Indexer-TopK Kernel in Long-Context Sparse Attention

Ziqi Yin, Jianyang Gao, Peiqi Yin, Jiangneng Li, Gao Cong

Indexer-TopK, which computes scores and selects the top-$k$ candidates, is a key primitive in long-context sparse attention for large language models and vector retrieval for recommendation systems and vector databases. However, existing GPU-based Indexer-TopK kernels like DeepSeek Sparse Attention (DSA) typically separate scoring from selection and materialize the full score matrix in high-bandwidth memory. This strategy is inefficient for large score matrices, such as those encountered in long-context sparse attention, due to excessive global-memory traffic, costly synchronization, and prohibitive memory overhead. In this study, motivated by the curse of dimensionality, we observe that sparse attention scores exhibit a concentration phenomenon, with scores falling within a narrow range. Based on this observation, we propose LiteTopK, an efficient fused Indexer-TopK kernel. LiteTopK samples a small subset of data to estimate query-data score ranges, then partitions candidates into bins accordingly. This design allows LiteTopK to maintain a slightly relaxed threshold online and write back only promising candidates, reducing unnecessary I/O and memory overhead while preserving exact top-$k$ correctness. Building on LiteTopK, we further propose LiteDSA, which packs the overlapping candidates of neighboring query tokens into a shared key/value list for joint attention and uses per-query masks to preserve each token's original top-$k$ membership while reducing memory traffic. We integrate LiteTopK into three widely used LLM training and inference systems: vLLM, SGLang, and Megatron-LM. Experiments in a production environment with eight NVIDIA B200 GPUs demonstrate prefill speedups of up to $1.49\times$ across GLM-5.2, DeepSeek-V4-Flash, and Hy-4-Preview at a context length of 1M tokens, without compromising model capabilities.

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cs.LG
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.30293

EgoHand: Monocular 3D Hand Reconstruction from Egocentric Video

Chao-Yeh Chen, Tiffany Chen, Lin Duan, Tianyi Hu, Yu-Hsiang Huang, Umar Iqbal, Jiefeng Li, Edy Lim 等 15 位作者

We introduce EgoHand, a monocular 3D hand reconstruction model that achieves state-of-the-art performance on egocentric video. Central to our approach is the curation of a high-quality training corpus of 14 million images, combining synthetic data, in-the-wild video, and multi-camera motion capture to balance scene diversity and supervision quality. The model adopts SOMA-Hand as its parametric representation and processes 2D hand crops with a transformer encoder, incorporating camera cues and an auxiliary 2D branch to improve geometric consistency and image alignment. Zero-shot evaluations on HOT3D, ARCTIC, and H2O demonstrate strong out-of-domain generalization, with lower joint-position, root-translation, and acceleration errors than competing baselines at an inference latency of approximately 9.01 ms. A blinded user preference study further shows that participants favor EgoHand's reconstructed hand poses over those from Apple EgoDex and Ropedia Xperience-10M. We release the EgoHand model and source code under the OpenMDW license, allowing free commercial use of the model.

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cs.CV · cs.LG
arXiv ↗PDF ↗
版本更新 · v2arXiv:2604.02344

Characterizing WebGPU Dispatch Overhead for LLM Inference Across Four GPU Vendors, Three Backends, and Three Browsers

Jędrzej Maczan

WebGPU's security-focused design imposes per-operation validation that compounds across the many small dispatches in neural network inference, yet the true cost of this overhead is poorly characterized. We present a systematic characterization of WebGPU dispatch overhead for LLM inference at batch size 1, spanning four GPU vendors (NVIDIA, AMD, Apple, Intel), two native implementations (Dawn, wgpu-native) and three browsers (Chrome, Safari, Firefox), and two model sizes (Qwen2.5-0.5B and 1.5B). Our primary contribution is a sequential-dispatch methodology that reveals naive single-operation benchmarks overestimate dispatch cost by ${\sim}20\times$. The true per-dispatch cost of WebGPU API overhead alone is 24-36 $μ$s on Vulkan and 32-71 $μ$s on Metal, while the total per-operation overhead including Python cost is ${\sim}95$~$μ$s, which turns out to be a distinction critical for optimization. On Vulkan, kernel fusion improves throughput by 53%, while CUDA fusion provides no benefit, confirming that per-operation overhead is a primary differentiator. LLM inference was tested across three major operating systems (Linux, Windows, macOS). We built $\texttt{torch-webgpu}$, a PrivateUse1-based out-of-tree PyTorch backend and an FX-to-WebGPU compiler, which on our reference platform achieves 11--12% of CUDA performance. At dtype-matched float32, RTX PRO 2000 achieves 1.4$\times$ WebGPU's throughput despite ${\sim}6\times$ less compute than RTX 5090. For dispatch overhead, backend choice is the dominant factor, although implementation choice also matters substantially within a backend (2.2$\times$ for Metal). In terms of dispatch vs kernel compute efficiency, we conclude that at batch=1 with the current dispatch-heavy pipeline, per-operation overhead dominates regardless of kernel quality. All code, benchmarks, and raw data are open source.

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cs.LG · cs.DC · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35164

Accelerating SO(2)-Equivariant Materials Models through Low-Precision Emulation

Denghui Lu, Alexander Maeder, Alexandros Nikolaos Ziogas, Mathieu Luisier, Manasa Kaniselvan

Rotationally equivariant architectures improve the physical fidelity of machine-learned (ML) universal materials models based on graph neural networks (GNNs). However, their scalability is limited by the use of non-trivial, high-precision tensor operations during both training and inference. Adopting the reduced-precision formats of matrix multiplication units (MMUs), e.g., FP8 instead of FP32, provides massive increases in throughput, up to 30x (60x) on NVIDIA Hopper (Blackwell) GPUs, but may lead to drastic loss of accuracy. Here, we introduce tailored 'emulated' low-precision operations under the integer Ozaki scheme to accelerate the 'SO(2)-equivariant' processing layers of GNNs, which dominate the runtime of (1) many state-of-the-art ML interatomic potentials (MLIPs) and (2) most universal ML Hamiltonian (MLH) models. Our framework, FlashSO(2), outperforms TF32, the most accurate native low-precision MMU format, in throughput, accuracy, and memory footprint at once. At the SO(2) layer level, it reaches 40x (7x) the throughput of MALOQ's (UMA's) reference implementation, an MLH (MLIP) model, sustaining up to 236 (232) effective Tflop/s on an NVIDIA GH200, 3.5x the FP32 peak. At the model level, FlashSO(2) helps train MALOQ 3.9x faster than its pure-FP32 version while reducing peak memory by 58% at no loss in accuracy. In molecular dynamics simulations with UMA, the speedup factor is 3.3x, and the peak memory is reduced by 51%. FlashSO(2) thus pushes the speed-accuracy Pareto frontier of equivariant materials models beyond the native low-precision formats and substantially lowers the resources required to exploit their scaling laws.

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cs.LG · cs.DC
arXiv ↗PDF ↗
版本更新 · v2arXiv:2403.05821Google Research

Optimizing LLM Queries in Relational Data Analytics Workloads

Shu Liu, Asim Biswal, Amog Kamsetty, Audrey Cheng, Luis Gaspar Schroeder, Liana Patel, Shiyi Cao, Xiangxi Mo 等 11 位作者

Batch data analytics is a growing application for Large Language Models (LLMs). LLMs enable users to perform a wide range of natural language tasks, such as classification, entity extraction, and translation, over large datasets. However, LLM inference is highly costly and slow: for example, an NVIDIA L4 GPU running Llama3-8B can only process 6 KB of text per second, taking about a day to handle 15 GB of data; processing a similar amount of data costs around $10K on OpenAI's GPT-4o. In this paper, we propose novel techniques that can significantly reduce the cost of LLM calls for relational data analytics workloads. Our key contribution is developing efficient algorithms for reordering the rows and the fields within each row of an input table to maximize key-value (KV) cache reuse when performing LLM serving. As such, our approach can be easily applied to existing analytics systems and serving platforms. Our evaluation shows that our solution can yield up to 3.4x improvement in job completion time on a benchmark of diverse LLM-based queries using Llama 3 models. Our solution also achieves a 32% cost savings under OpenAI and Anthropic pricing models.

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cs.LG · cs.DB
arXiv ↗PDF ↗