Strategic Multi-Agent Learning for Interpretable Action Valuation of All Players in Football
Kenjiro Ide, Taiga Someya, Kohei Kawaguchi, Keisuke Fujii
Valuing player actions in football, a complex multi-agent system, requires accounting for strategic interactions among 22 players, including off-ball movements and defensive positioning. Existing reinforcement-learning-based valuation methods commonly incorporate other players through the observed state while retaining independent-agent value formulations. To our knowledge, we introduce the first Markov perfect equilibrium (MPE)-inspired framework for valuing the actions of all 22 players using real football tracking and event data, formulating each possession as a finite-horizon multi-agent dynamic game. To improve interpretability, the framework uses Expandable Decision-Making States (EDMS) and decomposes each Q-value into a successor-feature basis and a linear reward-weight vector. The value basis is estimated through a two-stage procedure combining linear temporal-difference initialization with nonlinear iterative refinement from observed state-action transitions. Using tracking and event data from 95 J1 League matches, we compare the proposed formulation with an independent reinforcement learning baseline under both Position and Velocity States (PVS) and EDMS representations. With EDMS held fixed, the independent baseline assigns the highest value to forward movement in 99.21% of evaluated off-ball states, whereas the most frequent direction under the proposed formulation accounts for 17.63%. Qualitative analyses illustrate context-dependent off-ball valuations and highlight limitations of the current state representation for defensive positioning. Overall, the framework provides an MPE-inspired approach to interpretable action valuation in football, enabling analysis under alternative tactical reward weights.
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