AI 速览:作者提出让编码智能体在仿真中重建任务并生成带动作标签的逼真多视角数据,以替代人工遥操作采集机器人示范。
Teleoperation remains the default way to collect robot demonstrations, but every episode costs robot and operator time, and every new task starts from scratch. We ask whether a coding agent can take over the teleoperator's job. In our DataFarm, the agent receives a data request and one calibration episode of the robot in the target scene and rebuilds the task in simulation: it writes the scene, an expert controller, and a success judge. The simulator supplies exact actions, and a video model conditioned on real images renders each rollout as photographic video, generating all camera views together consistently. The output is real-ready data: synchronized camera views labelled with the robot's actions, on which a policy can be trained directly and deployed on the real robot. Independent judges certify the expert and every rendered episode before admission. On five real-robot tasks, policies trained only on farm data match policies trained on as many teleoperated episodes (93 vs. 84 successes in 100 trials), and under an unseen tablecloth and coloured light they keep 87 successes where the teleoperation-trained policies fall to 46. Adapting a task is fully automatic and costs \$21 of API usage on average, paid once per task, plus \$5 for a render contract; every further episode costs \$0.80 on average for simulation, rendering, and review, with no robot or operator. One hour of three-view data for a task costs \$107 on average, these costs included, slightly below a quote of \$117 for teleoperation in China and below \$290 in labour alone in North America.
Zhenghao Chen, Lebin Zhou, Zicong Chen, Naifu Xue, Jiahao Li, Bin Li, Dong Xu, Yan Lu
Despite decades of progress, image codecs remain difficult to adapt to diverse real-world compression scenarios for two main reasons. First, most image codecs are optimized for a specific objective and require substantial redevelopment when the compression goal changes. Second, they typically assume clean inputs, whereas sensor-captured images often contain degradations that alter rate-quality behavior. To address these challenges, we propose Practical Image Coding Agents (PICA), a multi-agent framework that adapts existing codecs to diverse user requirements and potentially degraded inputs. PICA consists of four collaborative agents: a Perception agent that interprets user intent and analyzes image content, an Improvement agent that jointly considers bitrate and reconstruction quality to guide pre-coding restoration, a Coding agent that refines quality-control settings from global to regional levels, and an After-coding improvement agent that addresses residual degradations and compression-induced artifacts through restoration guided solely by image quality. To enable codec-agnostic regional adaptation, we introduce Agentic ROI Coding (AROIC), which treats the codec as a black box and allows the agent to automatically schedule, execute, evaluate, and reflect ROI coding plans without architectural modifications or codec-specific retraining. We integrate these four agents with a Scenario-Guided Quality-Rate (SGQR) evaluation strategy to enable more effective scenario-adaptive compression across heterogeneous codecs. Comprehensive experiments on clean, noisy, and blurred images across standard, perceptual, and machine-vision compression scenarios demonstrate that PICA consistently enhances the compression performance of both the conventional H.266/VVC codec and the neural Cheng2020 codec, outperforming competing compression methods on the Kodak, CLIC2020, and HEVC datasets.
Exchange-correlation functionals are usually fitted with energy-only losses, so better energies often bring worse densities. We introduce a workflow that predicts in closed form, from one Fock build on inverse Kohn-Sham orbitals of any accurate density, a functional's self-consistent density, and fits it to that density with no self-consistent-field solution. Fitted convexly, a CF22D-form hybrid beats CF22D and MN15 on unseen energies, dipole moments, and unfitted densities (6.8- and 22-fold lower density error). A neural meta-GGA fitted to 6 energies and 11 densities beats SCAN in both.
Yinyi Luo, Wenwen Wang, Hayes Bai, Hongyu Zhu, Hao Chen, Pan He, Marios Savvides, Sharon Li 等 9 位作者
Recent advances in unified multimodal models (UMMs) have led to a proliferation of architectures capable of understanding, generating, and editing across visual and textual modalities. However, developing a unified framework for UMMs remains challenging due to the diversity of model architectures and the heterogeneity of training paradigms and implementation details. In this paper, we present TorchUMM, the first unified codebase for comprehensive evaluation, analysis, and post-training across diverse UMM backbones, tasks, and datasets. TorchUMM supports a broad spectrum of models covering a wide range of scales and design paradigms. Our benchmark encompasses three core task dimensions: multimodal understanding, generation, and editing, and integrates both established and novel datasets to evaluate perception, reasoning, compositionality, and instruction-following abilities. By providing a unified interface and standardized evaluation protocols, TorchUMM enables fair and reproducible comparisons across heterogeneous models and fosters deeper insights into their strengths and limitations, facilitating the development of more capable unified multimodal systems. Code is available at: https://github.com/AIFrontierLab/TorchUMM.
Continuous glucose monitors, smartwatches, meal logs, and health profiles form a rich multimodal personal context that can significantly enhance glucose forecasting. However, existing methods struggle to effectively utilize these signals to improve glucose prediction because the relevance of different modalities varies drastically across individuals and time. We present GlucoAgent, an LLM-based agentic system that addresses this challenge through dynamic, case-by-case analysis at inference time. For each forecast, GlucoAgent writes and runs code over an individual's multimodal context and returns predictions with a reason and supporting evidence. The generated programs are highly diverse, ranging from retrieving similar past meals to fitting and back-testing physiological and statistical models. On CGMacros, a multimodal glucose dataset, GlucoAgent outperforms time series foundation models on every forecasting horizon, achieving an average RMSE of 22.5 mg/dL compared to 23.5 mg/dL of Chronos-2, the leading multimodal time series foundation model. Furthermore, GlucoAgent is highly effective at leveraging multimodal data. The addition of multimodal data reduces its average RMSE by 1.4 mg/dL (24.0 mg/dL to 22.5 mg/dL), compared to a marginal 0.3 mg/dL (23.8 mg/dL to 23.5 mg/dL) improvement for Chronos-2. This advantage is most pronounced in challenging post-meal windows, where GlucoAgent uses multimodal context to reduce 60-minute forecast RMSE by 4.6 mg/dL (31.0 mg/dL to 26.5 mg/dL), far exceeding the 0.8 mg/dL (31.9 mg/dL to 31.1 mg/dL) reduction achieved by Chronos-2.
Yilun Hao, Ruixiao Yang, Hudson Hilal, Yongchao Chen, Kaizhi Qian, Yada Zhu, Yang Zhang, Chuchu Fan
Real-world problems span diverse domains, including program synthesis, symbolic reasoning, planning, and optimization, and often require fundamentally different solution paradigms. A central challenge for LLM-based reasoning is twofold: identifying an appropriate problem-solving approach and formulating it correctly. In this paper, we propose AlgoPilot, a cross-paradigm reasoning framework that enables adaptive selection of the solving approaches and structured problem formulation prior to execution. The AlgoPilot framework contains three components: 1) a SteerLM, trained via supervised fine-tuning (SFT) and reinforcement learning (RL), that adaptively selects the solving strategy (paradigm and modes) based on input problems, 2) the corresponding expert GuideLM, trained via SFT, that generates structured formulation guidance tailored to the selected strategy, and 3) an ExecutionLM that generates solutions conditioned on both the selected strategy and its formulation. Unlike prompting-based methods that rely on fixed reasoning templates, our approach learns to adaptively choose and structure problem-solving strategies based on the input. We build AlgoPilot on Qwen3-8B and evaluate across 5 problem categories and 13 benchmarks with 66 unique domains, comparing against both the latest similarly scaled small models and large LLMs. AlgoPilot significantly improves average accuracy for the same model from 38.4% to 72.9%, outperforming the best large LLM prompting baseline GLM-5 by 11.7%. Ablation studies confirm the effectiveness of each component. Notably, we show that the learned steering and formulation modules can transfer across execution models, suggesting their potential to improve other LLMs. Project page: https://sites.google.com/view/algopilot.
Many causal inference problems require sampling from interventional outcome distributions rather than estimating low-dimensional summaries. Existing approaches often rely on fitting generative models of the target distribution together with additional nuisance components, which can be computationally demanding for high-dimensional outcomes. We propose Interventional Maximum Mean Discrepancy Flow (IMMD-Flow), a particle-based method that instead represents the target interventional distribution through its kernel mean embedding. This kernel embedding admits a doubly robust, Neyman-orthogonal estimator with finite-sample guarantees and can be efficiently reused to sample from the interventional distribution via MMD gradient flow. IMMD-Flow accommodates both hard and soft interventions, admits theoretical guarantees for estimation and particle approximation, and extends to high-dimensional image outcomes through frozen encoders. Across image-based benchmarks, IMMD-Flow matches or improves upon state-of-the-art generative approaches while showing significant speed advantages.
Zhaoyang Wang, Qianhui Wu, Boyu Gou, Demi Wang, Jiacheng Zhang, Peichun Hua, Qize Li, Shi Qiu 等 57 位作者
GUI web agents require realistic and interactive environments that remain stable during both evaluation and training. Live website evaluation suffers from changing content, access restrictions, and limited coverage of authenticated workflows, while existing synthetic environments for training often lack functional depth and visual fidelity. We propose WebHarbor, a suite of 153 executable and dockerized website environments that faithfully reconstruct the visual interfaces, content, and functional workflows of real-world web services under deterministic control. We build WebHarbor through task-driven human-agent collaboration, where environments evolve as new tasks expand their functional scope, coding agents implement the required changes, and human contributors audit visual fidelity, functional correctness, and task validity. The resulting suite comprises 3,518 tasks spanning multi-step and post-authentication workflows, where existing works often fail to cover. Beyond reliable evaluation, WebHarbor provides high-fidelity synthetic web environments for cost-efficient reinforcement learning (RL). We demonstrate that a Qwen 4B-level GUI agent trained with RL in WebHarbor generalizes to unseen tasks and performs competitively with leading open-source GUI web agents across four benchmarks. The code and data are publicly available at https://github.com/aiming-lab/WebHarbor.
Xin Xu, Ke Cheng, Hao Wang, Yangru Huang, Yanghao Xiao, Zhichao Chen, Zhisheng Zhong, Xun Liu 等 14 位作者
Improving an agent through successive revisions requires balancing exploration and evaluation under a limited budget. A narrow search can miss useful sequences of edits, while fully evaluating every intermediate version often exhausts the budget before those sequences yield a verified improvement. Inspired by the draft--verify principle of speculative decoding, we propose Speculative Recursive Self-Improvement (SpecRSI), a two-level framework coupling inner-loop agent search with outer-loop improver learning. SpecRSI drafts successors before their predecessors are fully evaluated, while adopting only fully evaluated, admissible versions. In the inner loop, Verification-Aware Tree Search (VATS) allocates the budget between further edits and outstanding checks using the predicted verified return of a continuation. In the outer loop, Group Verification Optimization (GVO) updates the improver from completed searches while keeping the real evaluator fixed. We evaluate SpecRSI on scientific optimization (including active queue management (AQM) for network infrastructure), coding, and general agent-system benchmarks. Under matched evaluation-call budgets, SpecRSI improves scientific terminal gain over Janus by 60.0%--96.3% and area under the budget curve by 32.1%--91.6%, while achieving higher means across all 50 scientific backbone--task pairs and outperforming MetaRSI-v1 by 1.30--2.70 percentage points (pp) in system score across twenty backbones. On instance-level comparisons, it further improves PyBaMM terminal gain by 142.6% and SWE-Pro success by 6.0 pp at 7.0% and 9.2% lower token cost, respectively. These results demonstrate the efficacy of the proposed approach.
Neural operators provide efficient surrogates for computational fluid dynamics (CFD), but most are designed for static geometries and are not equipped to model unsteady flows induced by continuously moving boundaries. We study dynamic-boundary 4D CFD prediction for articulated moving geometries and introduce RoboCFD-4D, a temporally resolved robotic CFD benchmark spanning diverse morphologies and flow conditions. To address the computational and autoregressive challenges of this setting, we propose DynaSolver, a neural operator that explicitly conditions on boundary evolution and causal flow history. DynaSolver employs an efficient physical-token formulation that amortizes point-to-token projection across the operator stack, substantially reducing repeated point-space spatio-temporal computation while retaining accurate point-level reconstruction. We further introduce Replay-Augmented Parallel Training, which exposes the model to autoregressively generated histories while preserving parallel dense supervision, narrowing the gap between ground-truth-conditioned training and autoregressive rollout. Experiments on RoboCFD-4D show that DynaSolver achieves the best full-rollout accuracy among a broad range of learned CFD surrogates, with its advantage increasing as rollout proceeds, indicating substantially reduced autoregressive error accumulation. Project page: https://made-gpt.github.io/DynaSolver-ProjectPage.
Sajjad Pakdamansavoji, Mohammad Reza Rezaei, Ilija Subasic, Pedro Garzon, Radu Paradovschi, Zhao Chen
Language models in customer-facing products must be continually updated, since the data they serve shifts over time. As retraining on the full accumulated data is impractical, each update should instead run on a small set of examples carrying the training signal of all data seen so far. The strongest current methods build this set by gradient matching, which synthesizes examples whose training gradients match those of the full data. However, they require ground-truth labels, run once on a fixed snapshot rather than on a growing stream, and are slow on large data. We introduce \textbf{OLGA}, which lifts these limitations. It distills unlabeled data by drawing the gradient matching targets from the model's own next-token predictions. Across five text classification benchmarks with phi-1.5, it improves accuracy by 10 percentage points over the strongest selection baseline using as few as five examples. OLGA also distills online data streams by keeping a running rehearsal memory of synthetic examples, which is re-distilled together with each new batch as it arrives. In the online setting, it outperforms the strongest selection-based continual baseline by 6.6 stream-AUC percentage points. Finally, our method scales to large data by pairing distillation with selection in a hybrid pipeline, letting selection handle the mild stage of compression and distillation the extreme one. It cuts runtime by 30\% versus distillation alone at similar accuracy, and beats the best selection-only pipeline by up to 12.6 percentage points.
Yi Yang, Yuren Cong, Hao Cheng, Bodo Rosenhahn, Michael Ying Yang
Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either generate scene graphs from observed frames without explicitly modeling temporal dynamics or predict only relationships while assuming static entity labels and locations. These limitations hinder effective extrapolation of both entity and relationship dynamics, restricting video scene understanding. We propose Forecasting Dynamic Scene Graphs (FDSG), a novel framework that predicts future entity labels, bounding boxes, and relationships, for unobserved frames while also generating scene graphs for observed frames. Our scene graph forecast module leverages query decomposition and neural stochastic differential equations to model entity and relationship dynamics. A temporal aggregation module further refines predictions by integrating observed and forecasted information via cross-attention. To benchmark FDSG, we introduce Scene Graph Forecasting, a new task for full future scene graph prediction. Extensive experiments on Action Genome and VidOR show that FDSG outperforms state-of-the-art methods on dynamic scene graph generation, scene graph anticipation, and scene graph forecasting. Codes will be released upon publication.
Relevance modeling is fundamental to e-commerce search, determining how well retrieved products satisfy the needs expressed in a user's query. Accurate judgments require interpreting user intent, comparing product attributes, and applying business-specific matching criteria. Current methods based on large language models (LLMs) leverage contextual understanding and reasoning, focusing on incorporating domain-specific context and enhancing reasoning performance. Despite these advances, difficult query-product pairs remain challenging when evidence from different perspectives supports conflicting conclusions. A single reasoning pass may fail to reconcile these conflicts and ensure that decisive evidence guides the final judgment. To address this challenge, we propose Collaborative Adjudication with Debate and Replay Experience (CADRE), a framework for evidence-based adjudication in e-commerce relevance assessment. CADRE organizes three expert agents sharing a frozen backbone to analyze product attributes, user intent, and business rules in separate contexts, while a trainable Verifier assesses their supporting evidence against the applicable matching criteria to determine relevance. Under expert disagreement, a Verifier-guided debate elicits targeted clarification and revision of disputed interpretations before final adjudication. We optimize the Verifier through multi-turn group relative policy optimization and adapt successful-experience replay so that trajectories yielding correct terminal labels can be reused alongside fresh rollouts in subsequent updates. For efficient online serving, we use CADRE as an offline teacher to distill its relevance judgments into a lightweight student model. Offline evaluations and online A/B tests on an e-commerce search advertising platform demonstrate that CADRE improves relevance classification and key business and relevance satisfaction metrics.
Penghong Zhao, Yihao Chen, Maoheng Yuan, Yunjian Zhang, Abudukelimu Wuerkaixi, Haoran Xu, Man Lv, Yaolong Wang 等 11 位作者
Reinforcement learning for long-horizon LLM agents faces a fundamental dilemma: successful experiences are essential for policy improvement, yet limited policy capabilities make such experiences difficult to discover. Sparse outcome rewards compound this challenge, leaving sampled trajectories with little relative feedback for learning. In this paper, we propose TriGRPO, a tree-based reinforcement learning framework that turns scarce successes into exploration and learning signals through hindsight credit assignment within and across rollout trees. TriGRPO constructs rollout trees through hindsight-guided branching: when an ongoing trajectory reaches a matched decision state, a successful action discovered during rollout initiates a sibling branch that continues autonomously, enabling further exploration and parent-sibling comparisons. Three complementary groups organize policy optimization over these trees: root groups capture within-prompt relative returns, node groups assign credit from parent-sibling outcome differences, and cross groups supplement sparse feedback with historical performance on related tasks. Experimental results demonstrate consistent gains in task performance and rollout efficiency across model scales, highlighting structured hindsight credit assignment as an effective approach to long-horizon agent learning.
Junlong Xiao, Yaoqiang Pan, Xuan Zhang, Michael Yu Wang, Chao Chen
Soft robots offer compliance and adaptability for interacting with complex environments, but their low structural stiffness can compromise stability under dynamic disturbances. Here, we present a continuously stable structure through plastic deformation (CSSPD), a hybrid metal-elastomer architecture that enables passive shape retention without continuous energy input. By deliberately exploiting plastic deformation in a kirigami-patterned metal layer, CSSPD establishes new equilibrium configurations while increasing structural stiffness and resistance to dynamic disturbances. A theoretical model is developed to characterize the deformation and stability of the hybrid structure and guide the geometric design of the metal layer. We further introduce a bioinspired paw pad that provides top-side support for enhanced grasp stability and serves as an integrated sensing interface for rapid object acquisition. A telescopic soft pressing mechanism (TSPM) mechanically couples paw-pad motion with tendon actuation. Experiments demonstrate passive holding forces of up to 16 N without continuous energy input, comparable to pneumatic actuation at 0.3 MPa, and stable grasping under pulsed accelerations of up to 400 m/s^2 when combined with pneumatic actuation. Energy-free perching on tree branches further demonstrates the potential of the proposed composite architecture for stable and energy-efficient manipulation.
Whole-body humanoid loco-manipulation requires coordinating the robot's entire kinematic chain. However, most existing systems typically decouple the upper and lower bodies into separate controllers, limiting such coordination and yielding behaviors similar to those of a wheeled dual-arm platform. In this paper, we ask what it takes to build a whole-body native vision-language-action (VLA) model that maps language and pixels directly to all of the humanoid's degrees of freedom. We conduct a systematic empirical study organized as a roadmap of one-variable-at-a-time experiments across three phases: whole-body teleoperation, VLA model design, and heterogeneous co-training. Our study yields several intriguing findings: a joint-based whole-body teleoperation interface outperforms alternatives that only partially expose the humanoid's degrees of freedom; a VLA pretrained on static and wheeled dual-arm platforms transfers surprisingly well to a humanoid's full action space; and co-training with HuMI, the humanoid analog of UMI, extends the policy to new objects and instructions without additional whole-body teleoperation on those targets. Following this roadmap yields OpenHLM, an open-source recipe for whole-body humanoid loco-manipulation. In a challenging long-horizon task that spans a wide vertical range of the humanoid, OpenHLM outperforms two state-of-the-art humanoid VLA baselines (GR00T N1.6 and $Ψ_0$) using less than half the total demonstration time. Our code, training data, and model checkpoints are available at [https://openhlm-project.github.io/].
Mohammad Reza Rezaei, Dingxian Wang, Nikhil Verma, Sajjad Pakdamansavoji, Andrew Rabinovich, Zhao Chen
Large language models show large and seemingly arbitrary performance drops when a task is rewritten in ways that leave its requirements untouched. We recast task difficulty as a causal quantity: the treatment effect of meaning-preserving perturbations on a model. A meaning-preserving rewrite can only be observed to hurt a task the model can already solve, so we place the estimand on the principal stratum where the degradation occurs: the conditional causal difficulty (CCD), the probability that a randomly drawn twin breaks a solvable task. Because harder tasks tend to be more phrasing-sensitive, complexity enters as an effect modifier rather than a confounder, and we residualize it out to obtain complexity-residualized difficulty (CRD); zero for a task exactly as fragile as its complexity predicts, positive for anomalously fragile ones. Current benchmarks do not supply the data CCD requires, so we introduce GlassGSM and GlassMATH, augmenting GSM8K and MATH with twins built from perturbation families, raising fragility on GlassGSM by $\approx 12\times$ over GSM-IC-style distractors on the same problems ($3.7\%\to44.9\%$) while keeping the answer key unchanged. Our predictor Frail learns the per-perturbation break probability and reaches $0.613{\pm}0.023$ of the suite reliability ceiling on GlassGSM and $0.557{\pm}0.023$ on GlassMATH, against $0.171$/$0.401$ for a surface-feature baseline and $0.444$/$0.463$ for supervised baselines such as VAP3, and, at a $5\%$ curation budget on GlassGSM, doubles random recall of fragile items, matching an oracle ranking. Additionally, cross-fitted residualization leaves CRD uncorrelated with the declared proxy in practice. Code is available at https://github.com/upwork/Conditional_Causal_Difficulty_for_LLMs
Frequent handovers and finite satellite capacity make multi-user mobility management challenging in low Earth orbit (LEO) satellite networks. This paper develops a capacity-aware multi-user handover framework based on a double deep Q-network (DDQN) with a dueling architecture. Both training and evaluation employ sequential user equipment (UE) processing with shared satellite occupancy, while action masking excludes invisible or capacity-infeasible satellites. The state incorporates satellite visibility, achievable link quality, remaining capacity, previous association, short-term visibility, and time information. A fixed multi-criteria reward balances throughput, blocking, handover cost, connection persistence, and short-term visibility, while expert trajectories are used only for replay-buffer initialization. Simulations under different UE densities and satellite capacities show that the proposed framework maintains high average throughput per UE and low blocking rates with moderate handover frequency. Ablation results show that removing the remaining-capacity vector has only a limited effect on performance when sequential occupancy tracking and feasible-action masking are retained.
In an era defined by the explosive growth of data and rapid technological advancements, Multimodal Large Language Models (MLLMs) stand at the forefront of artificial intelligence (AI) systems. Designed to seamlessly integrate diverse data types-including text, images, videos, audio, and physiological sequences-MLLMs address the complexities of real-world applications far beyond the capabilities of single-modality systems. In this paper, we systematically sort out the applications of MLLM in multimodal tasks such as natural language, vision, and audio. We also provide a comparative analysis of the focus of different MLLMs in the tasks, and provide insights into the shortcomings of current MLLMs, and suggest potential directions for future research. Through these discussions, this paper hopes to provide valuable insights for the further development and application of MLLM.
Shahriar Kabir Nahin, Xiao Ye, Muhao Chen, Ben Zhou, Anshuman Chhabra
Speculative decoding significantly accelerates autoregressive text generation in Large Language Models (LLMs), but its efficacy depends largely on two key factors: the distributional alignment between the draft and the target model, and the draft model's latency during inference. However, existing approaches typically utilize independently pretrained small draft models or seek to prune the target model to a manually chosen architecture, thereby failing to explicitly balance the trade-off between draft model alignment and token generation efficiency. To address this gap, we formulate draft model design as an optimization problem and propose T2D, a framework that constructs draft models directly from the target model using latency-aware structured pruning and knowledge distillation. In this manner, T2D obtains draft models that are jointly optimized for both measured inference latency and cross-entropy loss on the target model's responses, resulting in superlative speculative decoding performance. Through extensive experiments on multi-domain speculative decoding benchmarks and across several target model families of differing scale, we demonstrate how T2D prunes up to 92\% of the target model to obtain highly performant draft models compared to competitive baselines. Moreover, draft models obtained via T2D can also be utilized by other speculative decoding token-alignment and knowledge distillation methods in a plug-and-play fashion, leading to further gains. Our findings underscore the importance of jointly navigating the draft model architecture-alignment frontier to unlock the full potential of speculative decoding for LLMs.
HairDeck: Animation-Ready Stylized Hair Cards from a Single Image
Yuze He, Yixiang Wei, Wang Zhao, Chuhao Chen, Yanning Zhou, Yong-Jin Liu
AI 速览:HairDeck 将风格化发型视为无序的发片集合,用集合扩散 Transformer 从单张图像一次性生成发片及其弹簧骨骼链,得到可直接导出的可动画资产。
The hair of stylized characters in games and avatars is built from hair cards: artist-placed ribbons whose geometry is the visible hair, animated by spring bones. Existing image-based methods produce realistic hair or a single fused mesh, while CHARM, the only generator of stylized hair cards, decodes a hairstyle autoregressively as a long sequence of control points. Observing that a card hairstyle is an unordered set of artist-defined primitives, we propose HairDeck, which generates it as one: each card is a single token, and a set diffusion transformer denoises all cards together. From a single image, HairDeck generates the cards and the spring-bone chains that drive them, yielding an animatable asset that exports to ready-to-use downstream formats. On CHARM's own test set, it lowers Chamfer distance by 44% and card-orientation error by more than half while running 33 times faster, and from single images it outperforms CHARM, image-to-3D pipelines and strand-based methods. Project page: https://hyzcluster.github.io/HairDeck
On the Fundamental Limits of Prefill-Based Decoding Length Prediction
Haowen Shi, Xuzhe Yan, Fahao Chen, Peng Li
AI 速览:作者指出基于预填充阶段隐状态预测LLM解码长度的精度受自回归解码固有随机性限制,并给出理论界与基准评测建议。
Predicting how many tokens a large language model (LLM) will decode, using only prefill-phase hidden states, is a key primitive for inference scheduling. We show that current benchmarks conflate predictor quality with task hardness: when the target model, dataset, or sampling configuration changes, reported accuracy collapses even though the predictor is unchanged. We trace this instability to an overlooked error source---the inherent stochasticity of autoregressive decoding---and derive bounds that every prefill-side method must obey. Our analysis treats decoding as a stopped stochastic process. The per-step stopping probability of a response is not constant but ramps up over hundreds of steps, so the decode length inherits a central limit theorem from the many local decisions that determine where a response ends; this yields per-prompt normality with an explicit error term, together with an affine variance law $σ=αμ+b$ whose slope is the coefficient of variation of the number of response segments. Empirically, the normal law reproduces the per-prompt MAE and the central mass of the decode-length distribution to within a few percent, and the residual departures from normality (mild right skew, slight excess kurtosis) are the ones predicted by the sampling-noise correction. Under fixed model, data, and sampling conditions, a broad design space of predictors (MLP, EGTP, FiLM, soft-label, and Mixture-of-Experts variants) converges to similar performance close to the bound, confirming that \emph{system error dominates model error}. We argue for a benchmarking protocol that fixes the model, data, and sampling parameters and that reports relative-error metrics alongside absolute ones. Code and analysis tools are available at https://github.com/ShwStone/DecodingPredict.
AI 速览:RFW-A 将智能体程序合成与程序化生成结合,先由智能体构建并验证类别级可复用生成器,再以程序化执行低成本批量产出铰接资产,并构建了 RFW-A-400K 数据集。
High-quality articulated assets are essential for embodied perception, simulation, and manipulation, yet constructing them at scale remains difficult. Manual annotation and procedural modeling require substantial human effort. Recent agentic systems automate asset construction through program synthesis, but repeat costly reasoning and refinement for every new asset. Our key observation is that assets within a category can share construction logic despite variations in structure and appearance. Agentic synthesis and procedural generation are therefore complementary: agents can construct reusable programs, while procedural execution reuses the resulting logic across many samples. We therefore present RFW-A, which combines the two in a new articulated-asset generation paradigm. Starting from existing articulated programs, RFW-A organizes reusable components and their dependencies into category-level generators. Agents test and refine these generators across sampled configurations and motion states. Once constructed and validated, the generators produce diverse assets through procedural execution with no further model calls or token charges. The estimated API cost of generator authoring averages $10.62, amortizing to $0.05 per asset over 200 assets, versus $1.24 for the sampled per-asset agentic synthesis baseline. Using RFW-A, we built RFW-A-400K, containing over 400K sim-ready articulated assets across more than 500 categories. Experiments show high structural and kinematic validity and stable execution across physics simulators. Beyond asset validity, training with RFW-A-400K improves part-level articulation estimation on seen and unseen categories, while policies trained in simulation with retrieved and program-edited assets transfer zero-shot to real articulated objects.
Building general game agents requires both high-level task reasoning and low-latency action control in rapidly changing visual environments. These capabilities favor models with substantially different computational profiles, making them difficult to realize within a single model. In this work, we present TaskFrame, a hierarchical planner-controller framework that connects task-level planning with frame-level keyboard-and-mouse control. A vision-language task planner decomposes a high-level goal into an ordered sequence of atomic instructions and is optimized through supervised learning and dependency-aware GRPO. The hidden states of special goal tokens that terminate each atomic instruction provide continuous goal embeddings that are cached and reused across control steps. A causal Transformer controller combines the embedding of the active goal with recent observations to predict discrete keyboard and mouse-button actions and continuous camera motion at every game step. We train the system in three stages: planner training, controller pretraining, and joint alignment. Experiments in Minecraft show that TaskFrame is competitive with general-purpose vision-language models on instruction decomposition, and that in closed-loop evaluation the agent achieves a higher combat success rate than the evaluated baselines.
Ruijie Du, Hao Chen, Xin Zhang, Dongjing Wang, Ze Zhang, Xudong Shen, Runze Wu, Dongjin Yu
In multi-behavior recommendation, auxiliary behaviors such as clicks, add-to-cart, and purchases can provide richer supervisory information for predicting target behaviors. Although existing graph and hypergraph methods are capable of modeling high-order relationships among users, items, and behaviors, they still have limitations in heterogeneous semantics, user-specific weighting, and sequence dependency modeling. While standard Transformers excel at sequence modeling, their shared feedforward mapping struggles to accommodate the differentiated requirements of heterogeneous latent patterns in multi-behavior scenarios. To address this, this paper proposes the Personalized Hypergraph-enhanced Kolmogorov-Arnold Network Transformer (PHKT). Specifically, we design a personalized dynamic hypergraph module that performs behavior-aware weighting of item similarities based on users' historical behavior sequences to capture user-specific heterogeneous high-order relationships. Meanwhile, a Transformer is used as the temporal backbone to model the evolution of short- and long-term preferences, and KAN is introduced to replace the traditional MLP in the feedforward network to enhance fine-grained modeling capability for nonlinear responses to different latent patterns. Experiments on three real datasets, Tmall, RetailRocket, and IJCAI, show that PHKT consistently outperforms nine strong baseline models across multiple evaluation metrics, demonstrating its effectiveness in multi-behavior preference modeling and target behavior prediction.
Over-refusal is a critical side effect of safety alignment in large language models (LLMs), causing harmless but superficially risky queries to be mistakenly rejected. Despite the effectiveness of existing mitigation methods, why safety-aligned LLMs may still reject harmless queries under correct safety supervision remains insufficiently understood. To address this gap, we analyze over-refusal through the lens of representation and optimization. We make two observations: 1) the representations of harmful and over-refusal samples are visually distinguishable at certain intermediate layers but increasingly overlap in deeper layers; and 2) harmful-sample gradients exhibit high intra-class similarity and concentrate in a low-rank subspace. Moreover, they are more strongly aligned with refusal-target gradients than with correct helpful-target gradients on over-refusal prompts. This imbalanced gradient coupling can bias over-refusal samples toward refusal, while the reduced apparent representational separation in deeper layers may make it more difficult for the model to maintain a clear boundary between harmful and over-refusal samples. To this end, we propose GOAL (Gradient Orthogonalization with contrAstive Learning), a safety-alignment framework for mitigating over-refusal. Specifically, GOAL consists of two components: 1) to prevent imbalanced gradient coupling from biasing the optimization of over-refusal samples toward refusal, we orthogonalize over-refusal gradients against the low-rank refusal subspace extracted from harmful gradients; and 2) to explicitly enhance the separation between harmful and over-refusal representations, we introduce a contrastive learning objective. Extensive experiments across multiple models and benchmarks demonstrate that GOAL effectively mitigates over-refusal while preserving safety performance and general capabilities.
Library fuzzing synthesizes harnesses that expose new API interactions, but deploying it end to end still requires extensive project-specific integration. Existing LLM-based systems automate individual steps, yet they treat execution outcomes as coarse signals: a stalled campaign does not reveal which state blocks progress, and a crash trace does not reveal whether the library or the harness is at fault. We present FuzzAgent, a multi-agent system that builds and evolves a complete fuzzing campaign from a source tree alone. Specialized agents acquire project knowledge and repair campaign artifacts automatically. Hierarchical coverage diagnosis localizes blockers from modules down to branches, and dependency-aware generation converts them into harnesses with the required API lifecycle. Crash validation recovers runtime object states to distinguish harness misuse from library bugs. We evaluate FuzzAgent on 20 real-world C/C++ libraries against five state-of-the-art baselines (OSS-Fuzz, OSS-Fuzz-Gen, PromptFuzz, PromeFuzz, and ProteusFuzz). FuzzAgent completes the full fuzzing lifecycle for all 20 libraries without human intervention at $3.17 per library. On the 20 libraries, it reaches 179619 branches, exceeding OSS-Fuzz, PromptFuzz, ProteusFuzz, PromeFuzz, and OSS-Fuzz-Gen by 45.1%, 73.2%, 87.7%, 92.1%, and 191.2%, respectively. FuzzAgent also identifies 102 new library bugs, 90 of which have already been acknowledged or fixed by upstream maintainers.
Zhen Yu, Yang Liu, Jianfeng Feng, Xiahai Zhuang, Qingchao Chen
Foundation models hold promise for generalizable analysis of structural brain magnetic resonance imaging (MRI) scans across diverse populations and imaging conditions. However, existing models typically rely on centralized pretraining using data pooled across cohorts, which is constrained by privacy and data-governance requirements. Moreover, larger cohorts can dominate optimization, underutilizing anatomical information from smaller cohorts and limiting generalization. Here we present BrainFedFM, a structural brain MRI foundation model federatively pretrained on 164,707 three-dimensional scans drawn from diverse real-world data distributions and organized across 42 federated sites. BrainFedFM uses dual-priority federated pretraining, in which spatial-priority masking emphasizes informative anatomical regions during local training, while site-priority aggregation adaptively weights contributions during global aggregation. Across 20 downstream datasets spanning 17 classification, regression and segmentation tasks, BrainFedFM achieved the state-of-the-art performance across seven foundation models, including four centralized models, while showing consistent advantages in classification and regression tasks and strong robustness under underrepresented populations and challenging imaging conditions. These findings demonstrate the generalizability of BrainFedFM and highlight federated pretraining as a practical strategy for developing neuroimaging foundation models from distributed data without pooling raw images.
Proactive agents must decide whether, when, and how far to assist without an explicit request. Existing evaluations often rely on automated scores or binary verdicts, offering limited human diagnosis of evidence use and intervention quality. To address these gaps, we introduce HALO, Human-Grounded GrAnular EvaLuation of PrOactive Agents. HALO-Arena covers 4 proactive need types, Dependency, Blockage, Risk, and Opportunity, across 10 everyday domains and 50 personal environments. Scenarios require agents to retrieve evidence from structured databases or unstructured documents before judging whether assistance is warranted and choosing its scope. On HALO-Arena, we construct HALO-8K, a dataset of 8,000 responses from 10 models across 400 scenarios, annotated by 20 experts for action level, acceptability verdicts, and human diagnosis. For rejected responses, human diagnosis covers timing, intensity, and other issues. Recorded reasoning tokens and retrieval rounds measure the effort behind these responses. The best proprietary and open-source models achieve 72.88% and 56.63% acceptability, respectively. Our central finding is that over-proactivity is the dominant observed failure mode, with Premature timing or Excessive intensity accounting for 61.20% of rejected responses. Further analyses yield complementary findings on the balance between intervention and restraint, evidence acquisition, and the calibration of timing and intensity.
Xinrui Wang, Zhihao Chen, Jia Tang, Alexandra Gomez-Villa, Bartlomiej Twardowski, Joost van de Weijer, Songcan Chen
Unified multimodal models (UMMs), which can process and generate diverse modalities within a single framework, have recently emerged as a powerful paradigm. However, when these models undergo continual learning on multiple tasks across different modalities, their learning and forgetting dynamics remain poorly understood. In this paper, we systematically investigate how architectural design and adaptation method shape intra-modal learning and cross-modal interference between the generation and understanding sides. Specifically, we report three findings. First, the severity of cross-modal interference decreases with the degree of modality-specific parameter isolation. Second, a within-model asymmetry: the generation side of a UMM is markedly more fragile than its understanding side. Third, what post-training adds is the first to be forgotten: purely post-training capabilities such as personalized generation collapse by 84\% to 90\%, while pretraining capabilities remain stable. Together, these results clarify how parameter isolation and post-training fragility shape UMMs' learning and forgetting dynamics, offering a starting point for developing continually evolving UMMs.