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版本更新 · v3arXiv:2609.38810

CRAFT: Causal Responsibility and Failure Tracing in Medical Vision Language Models

Chunzheng Zhu, Jiaqi Zeng, Hongbo Zhao, Yihang Chen, Yijun Wang, Jianxin Lin

As vision language models are increasingly deployed in clinical diagnosis, understanding how they internally resolve competing visual and textual signals becomes a safety imperative. Existing mechanistic analyses remain confined to unimodal text and offer no explanation for why a single misleading sentence can override a correct image based diagnosis, or why a model commits to a confident answer despite insufficient visual evidence. We find that these two safety risks, arbitration failure where textual context overrides visual grounding and brake failure where the model commits without adequate evidence, are mediated by spatially disjoint attention head populations: arbitration heads form a mid-to-deep wideband reflecting cross-layer evidence competition, while brake heads concentrate in a narrow middle-to-late layer band that regulates evidence sufficiency and abstention behavior. To ground these observations in causal circuitry, we introduce CRAFT, which localizes each failure mode to a minimal causal head set via dual criteria and verifies necessity and sufficiency through temporal probes and Tuned Lens trajectory analysis. Excising arbitration heads sharply reduces conflict following with negligible degradation on clean inputs, while excising brake heads restores appropriate abstention under degraded visual evidence. The two interventions target spatially disjoint head sets and produce distinct corrective effects, underscoring the mechanistic separability of the failure modes. Experiments across multiple medical VQA benchmarks and VLM architectures validate both the localization and interventions, demonstrating that the identified heads causally drive each failure mode and that targeted modulation generalises without retraining. The code is available at https://github.com/zhcz328/CRAFT.

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39417

Well-Specified and Well-Tested? Assessing SWE-bench-Style Datasets with a Self-Evolving Agent

Zhonghao Jiang, Xuyang Zheng, Yanfu Yan, Zhongxin Liu, Lingfeng Bao, Shuiguang Deng

Large language models (LLMs) have shown strong performance on software engineering (SE) tasks, driving the need for high-quality datasets for reliable training and evaluation. SWE-bench-style datasets (SWE datasets) are widely used to evaluate LLM-based coding agents on real-world software issues, where task clarity and test coverage directly affect whether instances are solvable and verifiable. However, quality issues persist in existing SWE datasets, and manual annotation is costly and labor-intensive, motivating LLM-based annotation. Existing approaches typically rely on static, overly general rubrics, limiting their ability to handle diverse and nuanced scenarios and often yielding high false positive rates. In contrast, human annotators draw on accumulated experience to make context-aware judgments. Inspired by this, we propose ExLabel, an LLM-based, self-evolving, experience-guided assistant for task clarity and test coverage assessment in SWE datasets. ExLabel maintains an evolving experience bank that distills cross-instance knowledge into stable yet adaptive judgment criteria and reuses relevant experience to guide the assessment of new instances. For systematic evaluation, we construct SWE-TQ, a new benchmark spanning eight programming languages, by cleaning human annotations from SWE-bench and Multi-SWE-bench. Experiments with three backbone LLMs show that ExLabel achieves the best F1 across all settings, with relative improvements of 44.2%/49.9% and 24.0%/18.4% over the best baseline for task clarity and test coverage assessment on the Python/Multilingual subsets, respectively. Moreover, a coding model fine-tuned on SWE-rebench data filtered by ExLabel resolves 66.2% of issues on SWE-bench Verified, outperforming the model trained on data filtered by the best baseline by 14.5%.

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cs.SE · cs.AI · cs.CL
arXiv ↗PDF ↗
版本更新 · v2arXiv:2607.01804

VLA-Corrector: Lightweight Detect-and-Correct Inference for Adaptive Action Horizon

Yi Pan, Miao Pan, Qi Lu, Jiaming Huang, Man Zhang, Siteng Huang, Xin Li, Jie Zhang 等 11 位作者

Vision-Language-Action (VLA) foundation models have recently achieved strong progress in embodied intelligence. To reduce policy-call frequency while preserving temporal coherence, most generative policies adopt an action chunk mechanism, executing multiple future actions in an open-loop manner under a fixed action horizon. However, this "predict-then-blindly-execute" paradigm sacrifices closed-loop reactivity: in contact-rich physical interactions, even small local perturbations can rapidly amplify within the open-loop blind spot, leading to compounding errors and ultimately task failure. To address this limitation, we propose VLA-Corrector, a lightweight corrective inference framework for action-chunked VLA policies. Without modifying the backbone policy weights, VLA-Corrector introduces a lightweight Latent-space Vision Monitor (LVM) that continuously compares predicted and actual visual feature evolution, enabling online detection of visual dynamics deviations. Once persistent deviation is detected, the system triggers a truncation event, discards the remaining stale actions, and invokes corrective replanning via Online Gradient Guidance (OGG). The detect-and-correct mechanism of VLA-Corrector naturally induces an event-triggered adaptive action horizon: it preserves long-horizon execution when the current chunk remains reliable, and invokes short-horizon corrective replanning when execution begins to drift. In doing so, VLA-Corrector mitigates the trade-off imposed by static horizons between execution robustness and policy-call frequency. It can be integrated into different VLA models without further retraining the VLA backbone, interrupting compounding errors while preserving much of the efficiency benefit of action chunking and substantially improving robustness in long-horizon, contact-rich robotic manipulation tasks.

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cs.RO
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39301HF 社区推荐

Youtu-Parsing-Omni: One Encoder, One Schema, All Modalities

Yunhang Shen, Zhangquan Chen, Xiaotian Li, Zhongpeng Cai, Qing Zhou, Zekai Zhang, Kun Zhang, Zezhong Wu 等 30 位作者

We present Youtu-Parsing-Omni, an omni-modal parser that converts documents, images, audio, and video into structured records grounded in space and time, providing a perception layer for agents that read, locate, and cite evidence across modalities. Its design rests on one encoder for every modality and one schema for every task. Youtu-Omni-Encoder, initialized from a pre-trained language model to strengthen text reading, encodes all modalities with shared weights in a unified space-time coordinate system, and a few fusion layers let video frames attend to concurrent audio, bringing cross-modal fusion and temporal alignment into perception itself. OmniSchema unifies the outputs of all ten parsing tasks, allowing a single self-evolving post-training procedure, OmniSchema-Aware On-Policy Distillation (OSAD), to provide a shared token-role-based objective across tasks. In each round, the model is trained on its own rollouts against token-level targets from a reference-conditioned copy of itself, which is then refreshed with the trained weights, so that the parser and its supervision co-evolve. With a single 5 B-parameter checkpoint, Youtu-Parsing-Omni achieves state-of-the-art performance on OmniDocBench v1.6 (96.96 Overall) and leads all open-weight models on OmniParsingBench (75.08 Avg.), with its advantage concentrated on audio and video. It also achieves the best overall chart-parsing score (95.02) and the highest exact chemical-fingerprint agreement among compared systems, and matches a dedicated optical-music model in character-level transcription of typeset sheet music while staying far ahead of general-purpose systems. Code and model weights are publicly available.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v5arXiv:2607.06540

Hierarchical Acoustic-Semantic Modeling: Modality Separation and Semantic Coherence for Full-Duplex SLMs

Zhenyu Liu, Xuanyu Zhang, Yunxin Li, Qixun Teng, Shenyuan Jiang, Haolan Chen, Minjun Zhao, Fanbo Meng 等 13 位作者

Developing seamless, high-performance, native intelligent full-duplex Spoken Language Models (SLMs) remains a critical challenge and long-standing goal for the speech and NLP community. Despite notable progress, recent endeavors are fundamentally constrained by severe modality interference, which causes substantial knowledge degradation and compromises semantic integrity -- ultimately making full-duplex SLMs feel unnatural and unintelligent. In this paper, through an exhaustive fine-grained analysis of model optimization dynamics, we uncover the root cause of such performance degradation, revealing that modality interference arises from inherent gradient conflicts between acoustic and semantic modeling when the two modalities are forced to share a deep parameter space. Guided by this key insight, we introduce Lychee-FD, a native end-to-end full-duplex framework designed to mitigate modality interference. Importantly, we propose a hierarchical parameter separation strategy that decouples conflicting modalities in deep layers while preserving cross-modality coherence via a dedicated semantic alignment channel. Extensive experiments on multiple full-duplex benchmarks demonstrate that our method significantly advances the state of the art, yielding substantial improvements in both speech intelligence (+7.4% on Spoken QA) and full-duplex interaction fluidity (+28.5% on FullDuplexBench 1.5) without compromising inference efficiency. To the best of our knowledge, this work is the first to achieve two key advances: 1) uncovering and elucidating the root cause of modality interference in full-duplex SLMs, and 2) designing an elegant hierarchical model together with a practical solution for seamless, high-performance, native intelligent full-duplex SLMs.

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cs.CL
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.02217

RINS: Residual-Image Neural Subspace Solvers for Large Sparse Linear Systems

Zhongyan Ouyang, Weixin Liao, Mingquan Feng, Yehui Tang, Junchi Yan

Neural subspace solvers offer a promising way to accelerate the large sparse linear systems arising from PDE discretizations, but their value depends on generating effective correction directions at low computational overheads. We study this problem from a residual-image viewpoint: a correction subspace is useful when its image under the system operator captures the current residual. Guided by this view, we propose Gate-RINS, which generates multiple correction directions from shared polynomial residual probes and modulates them with a lightweight residual- and coordinate-dependent pointwise gate. We also introduce a hybrid schedule that uses GRANS-style graph controllers for the first correction block and Gate-RINS thereafter, combining an expressive graph based initial step with a lower-cost corrector as the solve progress. Theoretical analysis establishes a unified residual-image and dynamic approximate-inverse perspective for Gate-RINS and G-RANS, showing that a single neural-generated direction can emulate the residual quality of fixed-step GMRES. Numerical experiments on six PDE benchmarks demonstrate that Gate-RINS reaches a relative residual of $10^{-5}$ with 1.6-2.3$\times$ and 2.2-3.0$\times$ less wall-clock time than G-RANS and GMRES respectively. For Helmholtz systems with meshsize up to $10^5$, Gate-RINS also achieves the lowest residual and outperforms a GPU-accelerated parallel GMRES, while GRANS fails to reach relative residual of $10^{-4}$ in the same time budget.

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cs.CE · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38356

Encode Once, Answer Many: Internalizing Context via Parametric Flow

Xinhao Zhong, Mengxuan Wu, Chonghua Liao, Linxi Xie, Ruicheng Feng, Yanpei Guo, Hao Tan, Jiaxin Hong 等 25 位作者

Large language models are typically adapted to a task either by placing knowledge in the input context, which keeps it external and re-encodes it on every call, or by fine-tuning, which internalizes it but demands a costly round of optimization per task. We aim to internalize the knowledge carried by a context directly into model parameters, without per-task optimization and without keeping the context in the input at inference time. To this end, we propose CLIK, a context-conditioned parameter generator that maps a given context to LoRA parameters for internalizing knowledge in a single forward pass through a Transformer encoder with cross-attention, requiring no test-time gradient updates. Once the generated LoRA is inserted into a frozen base model, the model answers downstream queries from the query alone, having internalized the context into its weights rather than re-reading it. Because the adapter depends only on the context, it is generated once and reused for every query on the same document, so the cost of reading that document is amortized across queries. On document question answering, CLIK substantially improves over the no-context base model and outperforms existing hypernetwork-based generators, while remaining behind a base model that reads the context directly, and it carries over to multi-turn dialogue without any multi-turn-specific training. Analysis further shows that the context-dependent part of the generated adapter concentrates in a compact and specific substructure.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38335

Learning a Prior-Data Fitted Network for Graph Foundation Models via Structural Causal Model Priors

Ziwei Zhang, Tianyin Liao, Chunyu Hu, Ge Lan, Nuo Xu, Yi Huang, Qingyun Sun, Xingxuan Zhang 等 10 位作者

Graph Foundation Models (GFMs) have recently emerged as a promising paradigm for learning transferable representations across different graphs and domains. However, existing GFMs face notable limitations, including limited pre-training scale or reliance on aligning with textual information in Large Language Models (LLMs). To overcome these limitations, recent studies have drawn inspiration from prior-data fitted networks (PFNs), which learn from large synthetic datasets and support multi-domain prediction backed by causal learning. However, existing graph PFNs encounter severe difficulties in modeling causal relationships within and across node and edge sets, generating diverse graph structures, and designing suitable architectures that can learn from complex synthetic datasets. To address these challenges, we propose **GSCM-PFN** (Graph SCM-based Prior-Data Fitted Network), a graph PFN pre-trained on synthetic data generated from an SCM-based prior that jointly models nodes and graph topology. Specifically, we (1) design a joint feature-edge-label structural causal model (SCM) to guide synthetic graph generation and capture causal relationships within and across node and edge sets; (2) introduce prior-guided node-edge dependency modeling to instantiate diverse graph generation strategies, and prove that our SCM-based generation prior is more expressive than existing priors; and (3) propose a feature-permutation-invariant dual-path graph network with theoretical guarantees for learning from diverse synthetic graphs. Experiments on 23 real-world benchmarks show that GSCM-PFN outperforms both conventional GFMs and PFN-based GFMs, without utilizing real-world graph data for pre-training. Code: https://anonymous.4open.science/r/GSCM-PFN-A3A3/

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cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38158

REEL: Same Frames, Different Answers and Different Costs

Xin Liang, Jiangpeng He

Video understanding keeps moving toward longer recordings, and the longer a recording is, the more questions can be asked about it. But processing it again for every question does not scale, so many systems watch the video once, build a memory, and answer later questions from it. Yet what to remember is decided before anyone knows what will be asked, and whatever is left out cannot be recovered later. Moreover, whether the savings pay off is judged by token counts, which fall when the input gets shorter but not when the model reuses what it has already computed. We present REEL, an evaluation framework that compares three saved representations built from exactly the same observed frames, so that a change in answers can come only from what the system remembered. Text writes a short record of what happened, Visual keeps the encoder outputs, and Prefix State also keeps the language-model prefix. Each is compared with full reprocessing (Frames) by paired correctness changes, cumulative GPU time, and storage size. Across six vision-language models and two benchmarks, Text and Frames differ in correctness on 20\% to 29\% of questions, even when their mean accuracy is almost the same. By contrast, Visual and Prefix State stay much closer to Frames. With unlimited storage, Prefix State is the cheapest in total GPU time among memories that keep almost all of the answers Frames gets right, for every model on both benchmarks. The trade-off is storage: Prefix State keeps up to about 21 GiB per video, whereas Text needs only kilobytes. Reusing computation and discarding information both look like efficiency, but only the second removes evidence that later questions may need, and neither mean accuracy nor token count tells them apart. REEL makes that difference measurable for any system that answers many questions from one saved memory.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.35864HF 社区推荐

VibeVideoBench: Evaluating Multimodal Agents on Code-Driven Video Generation

Muxi Diao, Wenbin Xu, Lele Yang, Xuyang Ma, Yuzhe Chen, Jiankang Chen, Kaiyu Jiang, Changyi Liu 等 24 位作者

Diffusion video models produce striking clips, but they cannot reliably render an exact formula, a correct chart, a rule-consistent game or narration synchronized to on-screen events. A different route is emerging: multimodal agents that write code to render every frame and synthesize every sound. We introduce VibeVideoBench, a benchmark for evaluating agents on code-driven video generation. Its 239 self-contained tasks in English and Chinese span 12 categories, from data stories and music-driven pieces to classroom lessons and paper explainers; each asks an agent, running in its native harness inside a sandbox with no image or video generation model, to deliver a finished MP4 with sound within one hour. Evaluation is hierarchical and evidence-based: program checks of the delivery spec, about 13k task-specific rubric checks traced to the requirements they enforce, and five quality dimensions anchored per task, scored by three VLM judge panels. Across nine frontier agent systems and 2,151 scored rollouts, GPT-6 Astra and Claude Opus 5.5 rank first and second with both the judges and human annotators, and the strongest system satisfies every core requirement on 76.3% of tasks. Delivery is a second axis: counting missing videos as zero changes the ranking, and three quarters of the lost videos are final renders that started too late, ran too slowly or never started, a failure of how agents plan their hour. Agents build their own rendering pipelines and inspect their own frames, yet how much they look does not predict quality. The judges' ranking of the systems closely matches blind human preferences.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36791HF 社区推荐

RynnWorld-Latent: A Cross-Embodiment World Model Conditioned on Universal Latent Actions

Haoyu Zhao, Yinzhou Tang, Zixuan Wang, Minghao Zhu, Dongchi Huang, Xingyue Zhao, Qin Zhao, Kehan Li 等 14 位作者

Learning controllable world dynamics from heterogeneous interaction videos is challenging because robot embodiments use incompatible action spaces, while human videos lack native control labels. We present RynnWorld-Latent, a cross-embodiment video world model that uses the 3D-grounded latent actions introduced by RynnLAM as a shared conditioning interface. This representation enables joint pretraining on human interaction videos, robot demonstrations, and simulation rollouts without requiring a common native action space. Built on a pretrained video transformer, RynnWorld-Latent combines global action tokens with an identity-initialized local pathway that aligns actions with future video latents. We pretrain on 23 datasets comprising approximately 553.5M frames and adapt the model to target robots through post-training. The framework supports two data-generation routes: digital teleoperation uses target robot commands to generate action-video demonstrations, while latent-action synthesis transfers source motion to an edited initial frame and pairs the resulting rollout with retargeted pseudo robot actions. Experiments show improved video prediction metrics on public benchmarks and two real-robot platforms, alongside qualitative action following when different action sequences share the same initial observation. Synthetic mid-training improves policy success rates on LIBERO and LIBERO-Plus, and both generation routes improve real-world policy success rates over real-demonstration-only training in the evaluated settings. These results support universal latent actions as a scalable interface for learning controllable visual dynamics across heterogeneous embodiments.

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cs.RO
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.33702

Seeing the Options: Typed Decisions over Visual Candidates with Reusable Option Memory

Fengxin Li

Agents end many steps in a typed decision over a set of candidates: which screen element to click, which product to pick. System One models answer in one forward pass, and Jeva showed that four properties the setting demands - a "none of the above" probability, invariance to candidate order, scalability in the number of candidates, and reuse of candidate computation - follow from encoding the request and each candidate separately and letting a request state read a candidate memory. Jeva is text-only, and existing multimodal System One models (OneJev, Jev-Omni) put images in the request while candidates stay text in letter slots. This paper asks what happens to the four properties, and to accuracy, when the candidates themselves are images. Iris admits image, text, or mixed candidates and leaves Jeva's decision module untouched. On a visual-candidate benchmark built from Multimodal-Mind2Web (every candidate is the element's screenshot crop, K=16, three splits), independent encoding reaches 78.4/72.1/74.8% with a flip rate of exactly zero, while joint encoding (OneJev-4B fine-tuned on the same data) reaches 90.6/89.5/91.6% but changes its answer on 8-10% of records when the crops are reordered. Most of the gap is the candidate not seeing the request: a third design that encodes each candidate after the state - but never after another candidate - keeps order invariance exactly, shares the state pass through a forked cache, and reaches 92.1/87.0/90.2% at a third of OneJev's latency with a calibrated null probability (AUROC 0.93-0.97). Letting pooled candidates see each other (set attention, token-level reads, multi-vector memory) buys nothing, because the encoder maps visually distinct elements to vectors within cosine 0.999 of each other. Reusing image candidates across requests cuts latency 37x at K=256 and 191x at K=2048. Code: https://github.com/lllfx/Iris

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cs.AI · cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36499

ProCerDCL: Query-Efficient Black-Box Probabilistic Verification of Deep Learning Compiler Optimization

Zexin Li, Weibo Zhang, Linyi Li, Arvind Easwaran, Simin Chen

We present \tool, a query-efficient framework for black-box probabilistic verification. Given a fixed, sampleable input distribution and a binary property oracle, \tool assesses the property's violation probability $p$ against a threshold $θ$. Under independent sampling and stateless oracle behavior, acceptance asserts $p\leθ$, rejection asserts $p>θ+η$ for a user-specified separation margin, and an inconclusive verdict indicates insufficient evidence for either conclusion. The probability of each type of erroneous verdict is bounded by its specified error budget. To support this three-valued contract efficiently, \tool uses a single sequential test, eliminating the interval family required by the baseline. The test accounts for repeated sampling checks through either corrected exact binomial confidence intervals or an anytime-valid confidence sequence. We apply \tool to probabilistic local model semantic consistency, where the property oracle detects decision-level inconsistencies between reference and compiled executions under a specified perturbation distribution. Our evaluation covers 24 tasks across TorchInductor and TensorRT and examines sampling efficiency, conclusiveness, and diagnostic behavior. For sampling efficiency, we use paired one-model clean-label radius searches: the baseline requires 3.6-4.2 times as many unique samples under matched numerical parameters while providing a weaker decision contract. For model semantic consistency, checks at $θ=10^{-3}$ yield 817 acceptances, 19 inconclusive verdicts, and 4 rejections across 840 input--backend instances from 21 tasks. Case studies of two documented compiler faults further demonstrate what these local verdicts can diagnose.

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cs.SE · cs.AI · cs.PL
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36068HF 社区推荐

Rollback: Experience Backtracking in World Models for Policy Improvement

Jiayi Luo, Yang Zhang, Liliang Chen, Nan Wang, Chen Gao, Boxiang Qiu, Zhuoxuan Li, Baorui Peng 等 16 位作者

Action-conditioned world models offer a scalable alternative to costly real-world interaction for improving robot policies. However, existing world-model-based methods largely treat world models as forward-only surrogates of the physical environment, leaving untapped a capability no physical environment affords: rewinding to past decision points to explore counterfactual futures. We introduce Rollback, a policy improvement paradigm that turns world models from passive simulators into counterfactual engines: it rolls back to critical decision points, branches into alternative actions, and contrasts their outcomes to attribute success to individual decisions. This concentrates imagination where it matters most and distills counterfactual outcomes into fine-grained, action-level supervision without a separately learned value model. We build a scalable training system that unifies distributed world-model search with asynchronous real-robot execution, forming a self-reinforcing cycle: real-world experience continually sharpens the world model, and a sharper world model in turn drives further policy improvement. We term the world-model side of this cycle test-time physics grounding, a capability that hand-built physics simulators lack: while the world model serves as the training environment, real transitions from the policy it trains correct its dynamics through a lightweight LoRA pipeline. Experiments on three challenging real-world tasks show that Rollback improves success rates over the strongest baseline by an absolute 10.67%, 11.11%, and 11.85% on block extraction, ball tossing, and tabletop curling, respectively, while achieving more stable improvement throughout training. Although initialized from teleoperated demonstrations far below human level, Rollback surpasses the average success rate of human players on both ball tossing and tabletop curling within 8 hours of training.

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cs.RO · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36013

OmniBrain-0: A Unified Agentic Model for Embodied Intelligence

Xiaomi Embodied Intelligence Team, Yuechen Luo, Chong He, Fang Li, Shaoqing Xu, Jingkai Wang, Menglun Su, Jiaxin Liu 等 32 位作者

General-purpose embodied intelligence requires robots to coordinate diverse skills over long horizons, track task progress, and recover from failures. Specialist policies alone do not ensure task-level reliability, while powerful multimodal agents rely on costly reasoning and external experience that compact models struggle to reproduce. We introduce OmniBrain-0, a lightweight unified embodied agent that coordinates manipulation and navigation through a shared high-level decision model, integrating task understanding, planning, progress tracking, and feedback-driven recovery. Our progressive training framework combines embodied pretraining, domain-specialized agent distillation, and multi-teacher on-policy distillation (MOPD). It distills powerful teachers' interaction experience into manipulation and navigation experts, then consolidates their decision capabilities into OmniBrain-0. Unification therefore occurs within the learned decision model rather than only at the tool interface. We further introduce Rubric-Guided Recursive Self-Improvement (RSI), a data flywheel in which a Meta-Agent turns execution evidence into refined rubrics, step-level reminders, and verified trajectories for domain-expert updates before their reconsolidation into OmniBrain-0 through MOPD. We evaluate OmniBrain-0 on LIBERO-Pro, LIBERO-Plus, RoboCasa365, RoboTwin 2.0, and R2R-CE Val-Unseen, as well as multiple real-world manipulation tasks. OmniBrain-0 combines strong cross-domain task performance with substantially lower inference and execution overhead than its closed-source teacher, demonstrating efficient transfer and consolidation of embodied capabilities into a compact unified agent.

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cs.CL · cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36011

E0.5: From Reconstructive to Future-Predictive 3D Foundations for Robotic World-Action Modeling

X-Era AI Lab Team, :, Jianhao Lai, Zhihao Zhan, Zhiquan Liao, Qichang Li, Shubin Chen, Zhiyuan Liu 等 28 位作者

World-action models (WAMs) offer a promising framework for embodied intelligence, yet mainstream approaches remain centered on video foundation models or vision-language models. Even when geometric features extracted by 3D models such as VGGT are incorporated, they are typically passed into a video model or VLM that serves as the primary backbone, leaving 3D geometry as an auxiliary input or prediction target rather than the native foundation for world modeling. We present E0.5, a geometry-native world-action model built directly on 3D foundation models. E0.5 introduces two key innovations. First, it adopts a 3D foundation model as the primary backbone, making 3D geometry the native representation for both world modeling and action prediction. Second, it explicitly predicts future 3D states together with actions, enabling the model to capture geometric world dynamics beyond action-only modeling or future video prediction. Experiments on RoboTwin 2.0 first demonstrate the effectiveness of E0.5 without embodied-data pretraining, achieving success rates of 89.90\% and 50.09\% under clean and randomized settings, respectively. Building on these results, we further pretrain E0.5 on more than 160k robot trajectories from AgiBotWorld-Beta, jointly learning robot actions and future geometry within the pretrained 3D foundation. This embodied pretraining improves mean real-world manipulation success rates by approximately 15 and 7 percentage points on AgileX Piper and Zerith H1, respectively. Together, these results demonstrate the potential of geometry-native foundations to acquire robot interaction knowledge and transfer it to physical manipulation. E0.5 embodies this geometry-native approach as a member of the VWA family of world-action models.

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cs.RO
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35489

TP-JSCC: Efficient Token Pruning and Joint Source-Channel Coding for LVLMs-based 3D-VQA in Cloud-Edge Collaboration

Zhengxin Li, Chongzhen Tian, Hui Yuan, Hao Liu, Sam Kwong

Deploying large vision-language models (LVLMs) on resource-constrained embodied agents for 3D visual question answering necessitates cloud-edge collaboration. However, offloading massive visual data to the cloud over bandwidth-limited and noisy channels introduces severe latency and transmission distortion. To address this, we propose TP-JSCC, an efficient token pruning and joint source-channel coding method for LVLMs-based 3D-VQA in Cloud-Edge Collaboration. First, we develop a Local and Global Semantics-based Hybrid Token Pruning (LGS-HTP) module to significantly reduce the visual token count. By decoupling foreground-background tokens and jointly selecting local and global semantics, LGS-HTP effectively reduces redundancy while preserving reasoning-critical tokens. Second, we introduce a lightweight Token Joint Source-Channel Coding (T-JSCC) module to further compress the pruned tokens and ensure their robust transmission over error-prone channels. By employing lightweight cascaded linear layers and Signal-to-Noise Ratio (SNR)-adaptive mechanism, this module adapts to fluctuating channel conditions while maintaining minimal computational overhead. Extensive experiments on ScanQA and SQA3D datasets indicate the exceptional efficiency and robustness of our approach. Specifically, on ScanQA validation set, the LGS-HTP module could achieve 90% pruning ratio while incurring less than a 1% CIDEr loss. Building on this, the T-JSCC further compresses the tokens by 18 times, resulting in an overall 180 times data volume reduction for robust transmission, while saving 90% in computational complexity for LVLM deployment. Our code is available at https://github.com/yuanhui0325/TP-JSCC.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35475

MANTIS: Multi-Axis News Transformations for Instance-Wise Stress Testing and Worst-Case Training in Fake News Detection

Dexin Liu, Fan Yang, Zimu Wang, Xunfei Zhu, Bolin Ren, Bingyan Zhang, Wei Wang, Qi Chen

Automated fake news detection is vital on social media, where fake news is easily rewritten to fool detectors. However, existing approaches typically rely on superficial writing cues or single-style text rewrites, resulting in poor robustness under diverse cosmetic modifications. We construct MANTIS-Bench, a multi-axis presentation-attack benchmark that pairs original news with rewritten views across writing style, emotional expression, and dissemination framing. We further propose MANTIS, an instance-adaptive adversarial framework enabling dynamic worst-case training tailored to each news article with zero inference-time overhead. This reframes fake news defense from heuristic format smoothing into targeted, fact-invariant credibility assessment. Experiments on MANTIS-Bench show that MANTIS reduces the Union Attack Success Rate (UASR) by 3.55 percentage points relative to SheepDog on GossipCop and consistently outperforms prior single-axis defenses on Macro-F1 while maintaining competitive clean accuracy, demonstrating the effectiveness of multi-axis and instance-adaptive worst-case training.

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cs.CL
arXiv ↗PDF ↗
版本更新 · v3arXiv:2605.16879

Towards Generalized Image Manipulation Localization via Score-based Model

Yunfei Wang, Bo Du, Zhe Yang, Xin Liu, Zhiyu Lin, Tianxin Xu, Ji-Zhe Zhou

With the rapid evolution of synthetic media, Image Manipulation Localization (IML) has emerged as a critical component in multimedia forensics for ensuring the integrity of digital content. However, generalization remains a core challenge, as existing discriminative methods typically learn a fixed decision boundary that tends to overfit to specific training artifacts and fails to adapt to unseen manipulation types. To address this, we propose DiffIML, a novel framework that introduces score-based generative modeling to IML. Diverging from the direct estimation of hard boundaries, DiffIML approximates the score function, the gradient of the log-likelihood, to capture the intrinsic geometric topology of mask distributions. This paradigm leverages structural priors to iteratively recover coherent masks from noise, thereby circumventing the brittleness associated with discriminative models. Under this formulation, diffusion models serve as an effective numerical solver for the learned score function.To ensure practicality, we respectively resolve the efficiency and stability bottlenecks of standard diffusion by: (1) utilizing a Lightweight Mask-Specific VAE for fast latent-space process and a decoupled architecture with a lightweight denoising UNet, (2) edge supervision and error prior to mitigate error accumulation during sampling. Extensive experiments of two distinct protocols on eight non-generative and three generative benchmarks demonstrate that DiffIML consistently outperforms state-of-the-art methods, yielding remarkable generalization improvements on diverse unseen datasets. The code is publicly available at https://github.com/scu-zjz/DiffIML.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v4arXiv:2610.10270

Video Prediction Policy 2: Predict Better, Act Better

Yanjiang Guo, Haodong Yan, Zhide Zhong, Zhongru Zhang, Qingyuan Yang, Qingzhou Lu, Xiaoyu Chen, Yen-Jen Wang 等 18 位作者

World action models (WAMs) have emerged as an important class of generalist robot policies, aiming to transfer video prediction priors to action learning. However, we find that existing WAMs frequently produce incorrect motion predictions in open-ended environment, leading to erroneous actions. We attribute this limitation to two factors: (1) base video models are not optimized for manipulation, and (2) naively incorporating action components into video models can substantially degrade their generalization capabilities. We introduce Video Prediction Policy 2 (VPP2), a WAM that enables strong zero-shot generalization in both video prediction and action generation. First, we curate a large-scale, diverse dataset of manipulation videos to continue pretraining the base video foundation model. We annotate video clips with detailed captions and perform \textit{event-level} video pretraining to promote generalization across open-ended manipulation tasks. Second, we post-train and distill the video model into a single-step visual planner with fixed prediction horizon. Finally, we introduce action module via a mixture-of-transformers (MoT) architecture to learn implicit inverse dynamics model. Experiments demonstrate three key results: (1) VPP2-14B outperforms Cosmos3-64B by 11.0\% points in video prediction instruction-following success rate on open-ended tasks; (2) VPP2 surpasses the strongest baseline by 18.5\% points in success rate on real-world zero-shot ALOHA manipulation tasks; and (3) following benchmark-specific post-training, VPP2 achieves the highest success rates among evaluated methods on the challenging LIBERO-Pro, LIBERO-OOD, and RoboDojo benchmarks.

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cs.CV · cs.RO
arXiv ↗PDF ↗
版本更新 · v2arXiv:2609.39490

OmniReasoning: Pushing the Limits of Audio-Visual Joint Reasoning

Junming Lin, Yuxuan Wang, Zhenxin Lei, Yuxin Liu, Ruixun Liu, Yinsong Yan, Ling Wang, Minghao Han 等 14 位作者

Recent advances have enabled unified omni-modal models in understanding audio, vision, and language. However, existing benchmarks, training data, and learning methods largely treat the modalities independently, leaving the capability of audio-visual joint reasoning poorly evaluated and insufficiently elicited. We address this gap with a benchmark, data engine, and learning method. First, we introduce OmniReasoningBench, a benchmark where both audio and visual evidence are indispensable. It comprises 1,150 multiple-choice and open-ended questions across two tasks, reasoning over video and reasoning beyond video. Second, we develop a data engine OmniQA. It automatically constructs evidence-grounded QA pairs that explicitly necessitate audio-visual joint reasoning, together with time-stamped clue chains that guide the annotation of thinking process. Besides our benchmark, this engine produces training data OmniReasoning-SFT-112K and OmniReasoning-RL-19K. Finally, we propose an on-policy self-distillation method Modality-Factored Self-Distillation (MFSD). It evaluates each sampled response under modality-specific clue contexts, disentangling the contributions of individual clues and their cross-modal interactions for token-level credit assignment. With our training data and learning method, our model OmniReasoning-30B-A3B achieves 50.0% on OmniVideoBench and 42.5% on OmniReasoningBench, improving the base model Qwen3-Omni-30B-A3B-Thinking by 12.8 and 9.3 percentage points, respectively. Moreover, it delivers substantial gains on general and long-video benchmarks, including Video-MME-v2. We hope our work offers a solid step for facilitating future research in omni-modal joint reasoning.

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cs.CV · cs.AI
arXiv ↗PDF ↗
版本更新 · v4arXiv:2609.11052

UniRec: Cross-stage Multi-Task Fusion with Preference Optimization for Cascaded Recommender Systems

Lingyuan Kong, Jiaqi Cui, Fanjiao Zeng, Congqi Wang, Yu Li, Yuan Cheng, Jingxin Liu, Xiaoshuang Chen 等 9 位作者

Industrial recommender systems use cascaded stages with different candidate spaces, data distributions, and latency constraints. Each stage include multi-objective prediction and multi-task fusion (MTF) modules. Existing MTF methods typically design and optimize the fusion module independently for each stage, which can lead to inconsistent preferences across stages. Although cross-stage coordination methods have been proposed, they mainly transfer supervision to upstream scoring models rather than jointly optimizing the fusion modules. We propose UniRec, a Unified Cross-stage Recommendation Fusion framework that jointly optimizes pre-ranking and ranking fusion agents. UniRec employs a coupled dual-agent architecture with partially shared embeddings and stage-specific fusion functions. It further introduces Dual-Axis Preference Optimization to combine stage-local preferences with downstream-to-upstream preference transfer. To enable stable and efficient cross-stage training, we address two practical challenges: reward-induced distribution drift and the computational cost of pairwise preference learning. Extensive offline and online experiments on a production short-video system demonstrate consistent gains over single-stage fusion and cross-stage coordination baselines. In a nine-week online A/B test, UniRec improves total watch time by $0.675\%$ and app usage time by $0.616\%$, and active users by $0.189\%$, and has been fully deployed in production.

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cs.IR
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.34728

SKALOS: Learning to Distinguish Similar Skills with Capability Graphs

Wenhan Xiao, Ziwei Zhang, Xingcheng Fu, Chuanyue Yu, Haonan Yuan, Qingyun Sun, Runhua Xu, Jianxin Li

Skills provide LLM agents with reusable procedural knowledge, making appropriate skill selection essential for reliable agent behavior. As skill libraries expand, distinguishing semantically similar candidates becomes increasingly difficult. Existing methods encode or rewrite skill descriptions for relevance-based ranking, yet heterogeneous descriptions can obscure capability differences. To address this challenge, we propose SKALOS, a graph-native reranker that compares skills via explicit capability evidence. Its multi-hierarchy graph aligns equivalent expressions across skills while preserving skill-specific capability evidence. Since individually relevant capability elements may not jointly support a query, semiring-based capability witness learning scores each branch by its weakest evidence, checks joint support for the extracted requirements within one implementation, and selects the strongest alternative. To reduce the influence of extraction errors, we develop ranking-feedback graph calibration that adjusts unreliable evidence for candidate comparison. Experiments on SkillRet show that SKALOS improves NDCG@10 by 2.68 percentage points over a matched text-only reranker. Witness-guided skill selection also increases ALFWorld task success rate from 22% to 29%.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.34653

Heard Enough to Act: Early Tool Calling in Spoken Dialogue Systems

Yizhou Peng, Chen Chen, Donghang Wu, Hexin Liu, Eng Siong Chng

Latency-sensitive spoken agents must know not only which tool to call, but also when they have heard enough to act. Waiting for the turn to complete delays execution even when the request is already actionable. However, neither existing spoken agents nor spoken dialogue corpora define the earliest point at which a request becomes actionable. We introduce a synthetic spoken-dialogue pipeline that provides earliest-actionable-point supervision, marking when the observed speech grounds a tool and its required arguments. Through controlled task generation, speech synthesis and alignment, and gated annotation, we construct 26,694 dialogues totaling 786 hours across 48 domains, with disjoint training and test argument values. We additionally create an audio rendering of $τ^2$-bench for external evaluation. We train an omni-modal language model on this corpus, enabling causal, chunk-level decisions and partial-transcript generation for downstream call completion. The model achieves tool-state macro-F1 scores of 0.48 and 0.47 on held-out dialogues and the external benchmark, respectively. For correct calls, the estimated mean lead over a turn-end cascade, using the same formatter, is 1.8-2.0 seconds in-domain and 1.1 seconds on $τ^2$-bench. These results demonstrate a data-driven path toward spoken agents that act while listening. We will open-source the pipeline and the training scripts.

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cs.CL · eess.AS
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.22684HF 社区推荐

AlphaBet: Reinforcement Learning for LLM Event Forecasting Agents

Liqin Ye, Rongzhi Zhang, Xin Liu, Zheng Li, Yuan He, Qingyu Yin, Priyanka Nigam, Chao Zhang

Forecasting an unresolved event requires finding relevant evidence and deciding how strongly it supports each outcome. Yet outcome-based training of Large Language Model (LLM) forecasters often begins with preassembled evidence at a single prediction date, leaving evidence acquisition outside the learning loop. We introduce AlphaBet, an agentic reinforcement learning (RL) framework that trains a single LLM policy to search, reason, and report probabilities across multiple pre-resolution dates. Each dated forecast is scored by a proper scoring rule against the eventual outcome, allowing one resolved event to supervise decisions under different information states. We decompose forecasting regret into an evidence-acquisition gap and a probability-reporting gap, and show that Group Relative Policy Optimization (GRPO)'s standard-deviation normalization can distort the reporting target under multi-class proper scores. On GLM-4.5-Air, AlphaBet reduces the Brier score from 0.731 to 0.626 on Forecast-Dojo and from 0.612 to 0.528 on FutureX. Controlled ablations attribute these gains to multi-date training and show that they come from improvements in both information acquisition and probability reporting. Our empirical results validate that GRPO's std normalization degrades proper-scoring-rule performance while leaving top-outcome accuracy largely unchanged.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.22507HF 社区推荐

RealCLI: Toward a Unified Evaluation of Human-Agent Collaboration for CLI Agents

Yunqi Liu, Peiyu Wang, Bingli Wang, Leo Luo, Xuanwu Song, Xudong Ma, Hongxin Li, Yaxin Du 等 24 位作者

Command-line interface (CLI) agents increasingly execute longer-horizon tasks, yet existing benchmarks either assume that user instructions remain fixed throughout execution or evaluate task outcomes without capturing runtime collaboration quality. In this paper, we present REALCLI, a paired benchmark that unifies the evaluation of task execution and human-agent collaboration quality on realistic CLI tasks. To comprehensively measure collaboration, REALCLI builds a five-dimensional framework, operationalized into 22 sub-dimensions and 51 interaction scenario templates. REALCLI provides two modes for paired comparison: REALCLI-EXEC supplies complete specifications upfront, whereas REALCLI-COLLAB introduces a scripted user that delivers progressive information, corrections, constraint revisions, and authorization decisions. Evaluations reveal profound capability gaps in frontier agents: the best configuration attains an average score of only 49.2%, and when evaluated by the joint collaboration score ($J_{\mathrm{collab}}$), the peak performance reaches merely 37.6%. These results show that task effectiveness diverges sharply from collaboration quality, with models consistently struggling in steerability, trust calibration, and safety boundary management. REALCLI provides a rigorous, reproducible foundation for measuring and advancing collaborative CLI agents.

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cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.21143HF 社区推荐

CoSTA: Compressed Speech Token Adaptation for Efficient Spoken Dialogue Models

Yingzhuo Deng, Chong Li, Bingxin Liu, Yi Shu, Tianyu Peng, Can Xie, Siyao Song, Shuo Ren 等 9 位作者

Spoken Dialogue Models (SDMs) typically share a speech-token space for generation and synthesis, leading to long autoregressive sequences and costly inference. Lower-rate speech tokenizers shorten sequences but may introduce compression-quality trade-offs and costly replacement without breaking this coupling. To address this limitation, we propose CoSTA, a compatibility-preserving post-hoc framework that decouples generation and synthesis token spaces while retaining the original speech tokenizer and decoder. CoSTA extends the generation token space with compressed representations via mean-initialized vocabulary extension, pronunciation adaptation, and dialogue adaptation, followed by deterministic expansion back to the original speech-token space before synthesis. On bilingual speech-dialogue benchmarks, CoSTA achieves approximately $1.7\times$ expanded speech-token generation speed, lower full-response latency, and higher throughput while preserving response quality. Analyses show more sustained interaction under limited budgets and a practical trade-off among compression, decoding efficiency, and quality. Further experiments demonstrate cross-architecture transfer and complementarity to low-rate tokenization.

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cs.CL · cs.AI · cs.SD
arXiv ↗PDF ↗
版本更新 · v3arXiv:2605.22759Google Research

Towards a General Intelligence and Interface for Wearable Health Data

Girish Narayanswamy, Maxwell A. Xu, A. Ali Heydari, Samy Abdel-Ghaffar, Marius Guerard, Kara Vaillancourt, Zhihan Zhang, Jake Garrison 等 40 位作者

While ubiquitous wearable sensors capture a wealth of behavioral and physiological information, effectively transforming these signals into personalized health insights is challenging. Specifically, converting low-level sensor data into representations capable of characterizing higher-level states is difficult due to high phenotypic diversity and variation in individual baseline health, physiology, and lifestyle factors. Moreover, collecting wearable data paired with health outcome annotations is laborious and expensive, and retrospective annotation remains practically unfeasible, contributing to a scarcity of data with high-quality labels. To overcome these limitations, we propose a foundation model for wearable health that is pretrained on more than one trillion minutes of unlabeled sensor signals drawn from a large cohort of five million participants. We demonstrate that the joint scaling of model capacity and pretraining data volume leads to systematic improvements in performance, as evaluated on a diverse set of 35 health prediction tasks, spanning cardiovascular, metabolic, sleep, and mental health, as well as lifestyle choices and demographic factors. We find that this population scale representation unlocks label-efficient few-shot learning and generative capabilities for robust daily metric estimation. To further leverage this learned representation, we deploy a classroom of LLM agents to autonomously search the space of downstream predictive heads built on the model embeddings, showing broad performance improvements that increase with LLM model capacity. Finally, we show how integrating these downstream predictors into a Personal Health Agent can support model responses that are more relevant, contextually aware, and safe, and we validate this via 1,860 ratings from a cohort of clinicians.

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cs.AI
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-demo.35ACL Anthology · ACL 2026

MASFactory: A Graph-centric Framework for Orchestrating LLM-Based Multi-Agent Systems with Vibe Graphing

Yang Liu, Jinxuan Cai, Yishen Li, Qi Meng Beijing University of Posts and Telecommunications, Zedi Liu, Xin Li Free Org., Chen Qian Shanghai Jiaotong University, Chuan Shi Beijing University of Post and Telecommunication 等 9 位作者

Large language model-based (LLM-based) multi-agent systems (MAS) are increasingly used to extend agentic problem solving via role specialization and collaboration. MAS workflows can be naturally modeled as directed computation graphs, where nodes execute agents or sub-workflows and edges encode dependencies and message passing. However, implementing complex graph workflows in current frameworks still requires substantial manual effort, offers limited reuse, and makes it difficult to integrate heterogeneous external context sources. To overcome these limitations, we present MASFactory, a graph-centric framework for orchestrating LLM-based MAS. It introduces Vibe Graphing, a human-in-the-loop approach that compiles natural-language intent into an editable workflow specification and then into an executable graph. In addition, the framework provides reusable components, skill support, multimodal message handling, and pluggable context integration, as well as a visualizer for topology preview, runtime tracing, and human-in-the-loop interaction. We evaluate MASFactory on seven public benchmarks, validating both reproduction consistency for representative MAS methods and the effectiveness of Vibe Graphing. Our code (https://github.com/BUPT-GAMMA/MASFactory, licensed under Apache-2.0) and video demonstration (https://youtu.be/ANynzVfY32k) are publicly available.

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cs.CL · cs.AI · cs.MA · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 3: System Demonstrations) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-demo.56ACL Anthology · ACL 2026

UltraEval-Audio: A Unified Framework for Comprehensive Evaluation of Audio Foundation Models

Qundong Shi ModelBest, Jie Zhou, Biyuan Lin, Junbo Cui ModelBest, Guoyang Zeng ModelBest, Yixuan Zhou Tsinghua University, Ziyang Wang, Xin Liu 等 11 位作者

The development of audio foundation models has accelerated rapidly since the emergence of GPT-4o. However, the lack of comprehensive evaluation has become a critical bottleneck for further progress in the field, particularly in audio generation. Current audio evaluation faces three major challenges: (1) audio evaluation lacks a unified framework, with datasets and code scattered across various sources;(2) audio codec, as a key component of audio foundation models, lacks a widely accepted and holistic evaluation methodology; (3) existing speech benchmarks are heavily reliant on English, making it challenging to objectively assess models’ performance on Chinese.We introduce UltraEval-Audio, a unified framework addressing these challenges through a modular architecture supporting 10 languages, 14 task categories, 24 models, and 36 benchmarks with one-command evaluation and real-time leaderboards. For audio codec, we propose a three-dimensional evaluation scheme covering semantic accuracy, timbre fidelity, and acoustic quality. For Chinese evaluation, we introduce two new benchmarks: SpeechCMMLU and SpeechHSK. Our code, benchmarks, and leaderboards are available at https://github.com/OpenBMB/UltraEval-Audio.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 3: System Demonstrations) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗