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新论文 · v1arXiv:2611.07912

GuidedWAM: Training-Free Energy Guidance for World Action Models in Autonomous Driving

Xiyan Su, Finn Rasmus Schäfer, Hojun Lim, Frank Diermeyer, Johannes Betz, Markus Lienkamp

原文摘要

World action models (WAMs) for autonomous driving couple the driving policy and the visual world model in a single generative network whose objectives are fixed post-training. Conditioning on a new driving objective requires retraining. We study energy guidance as a general mechanism and present GuidedWAM, a model-agnostic framework for injecting driving objectives into frozen WAMs at sampling time. Our framework constructs each objective as differentiable energies on the sampler's intermediate clean-action estimate, which needs only forward access to the frozen model, and is stabilized by sampling-time guidance scheduling, per-energy normalization, and velocity-bounded correction. On the NAVSIM v2 hard-split, guidance improves all three frozen, publicly released WAMs by 1.8 to 3.6 EPDMS, averaged over three sampler seeds, and adds less than 10% to the sampling time per step. These results position energy guidance as a practical post-training control channel for WAMs.

cs.AI · cs.RO

版本更新 · v2arXiv:2601.19912

Analysis of LLM Vulnerability to GPU Soft Errors: An Instruction-Level Fault Injection Study

Duo Chai, Zizhen Liu, Shuhuai Wang, Songwei Pei, Cheng Liu, Huawei Li, Shangguang Wang

原文摘要

Large language models (LLMs) are highly compute- and memory-intensive, posing significant demands on high-performance GPUs. At the same time, advances in GPU technology driven by shrinking transistor sizes and lower operating voltages have made these devices increasingly susceptible to soft errors, particularly in radiation-prone environments such as satellite computing scenarios. While prior work has examined GPU soft errors, most studies have focused on general-purpose applications or conventional neural networks primarily used for vision tasks such as classification and detection. However, vulnerability analysis of modern LLMs remains limited, despite their rapid adoption in diverse application scenarios. Given the unique characteristics of LLMs, their resilience to soft errors may differ substantially from earlier models. To bridge this gap, we conduct the first instruction-level fault injection study of LLM inference to analyze the factors affecting LLM vulnerability. Our approach reveals reliability characteristics from multiple perspectives, highlighting the effects of model architecture, parameter scale, and task complexity. These findings provide new insights into LLM reliability and inform the design of more effective fault tolerance mechanisms.

cs.AR · cs.AI · cs.CR

新论文 · v1arXiv:2611.07909

EDGAR: Efficient Diffusion-Driven Gaussian Avatar Refinement via Synthetic Failure

Kwan Yun, Minhyeok Bang, Colette Suhjung Koo, Junyong Noh

原文摘要

Recent advances in Gaussian splatting have enabled efficient and photorealistic head avatar reconstruction, yet monocular video-based or image-based methods still suffer from under-constrained geometry and texture, leading to artifacts such as blurring, stretching, and temporal instability. We present EDGAR (Efficient Diffusion-Driven Gaussian Avatar Refinement), a conditional diffusion framework designed to enhance the quality of Gaussian avatars by correcting artifacts while preserving identity fidelity. To train EDGAR, we construct EDGAR-SET, a hybrid triplet dataset composed of real-captured and synthetic-rendered samples, which simulates realistic Gaussian avatar failure cases by pairing degraded renderings with ground-truth and reference images. EDGAR refines degraded frames through a fusion block that injects identity features extracted by the self-supervised Sapiens model into a one-step diffusion backbone, enabling effective artifact removal without sacrificing efficiency. Our EDGAR model incorporates a Mixture-of-Experts (MoE) architecture to address diverse degradation types and severity levels. The refined multi-view renderings are subsequently used as pseudo-targets to optimize a single underlying Gaussian avatar, so that the final avatar can be rendered without applying EDGAR to every output frame. Experiments on three different Gaussian avatar reconstruction methods, each evaluated under three different settings, show improvements in both perceptual and reconstruction measures over the raw outputs and an SDEdit-style refinement baseline. In addition, cross-view evaluation demonstrates improved calibrated consistency, while tests under large yaw and open-mouth expressions verify robustness under extreme settings. These results collectively indicate a useful operating regime for recoverable appearance artifacts. The code is available at https://kwanyun.github.io/edgar/

cs.GR · cs.CV · cs.LG · cs.MM

版本更新 · v2arXiv:2611.06194

Cross-Asset Knowledge Transfer for Early Fault Detection of Data-Scarce Assets Without Target Fault Data

Zekai Wang, Yuxuan Li, Zhangyue Shi

原文摘要

Reliability management of industrial fleets depends on early fault warnings, yet lifecycle data across similar assets are highly imbalanced. A few assets accumulate run-to-failure histories, while newly installed or rarely failing assets provide only normal-condition data. This paper asks how diagnostic knowledge can be transferred from a data-rich source asset to a data-scarce target asset when no fault data have been observed on the target. We formulate cross-asset early fault detection as a zero-shot domain adaptation problem, in which zero-shot refers to the absence of target fault samples, and propose a framework that requires only normal data from the target. The framework comprises (1) a statistical process control step that labels the source asset run-to-failure data with an exponentially weighted moving average chart, reducing manual annotation to verifying flagged segments, (2) an Adapted Domain-Adversarial Neural Network (ADANN) that combines domain-adversarial training and a Maximum Mean Discrepancy penalty with an Adapted Classification-Domain (ACD) loss, which anchors the classifier normal region to the target own normal data, and (3) an ahead-of-time labeling scheme with a prediction horizon that targets incipient faults. Under an exact-classification assumption, a theoretical analysis characterizes the domain-adversarial term for a normal-only target and the alignment state in which source fault features remain separated from target normal features. On a public run-to-failure bearing dataset, ADANN attains the highest mean F1-score among four transfer baselines, with a nominally significant precision gain over the strongest baseline, and its robustness is examined under synthetic noise.

cs.LG

版本更新 · v2arXiv:2109.04867

Studying word order through iterative shuffling

Esmeralda S. Whitammer, Sameera Lanka, Pranav Goel, Nebojsa Jojic

原文摘要

As neural language models approach human performance on NLP benchmark tasks, their advances are widely seen as evidence of an increasingly complex understanding of syntax. This view rests upon a hypothesis that has not yet been empirically tested: that word order encodes meaning essential to performing these tasks. We refute this hypothesis in many cases: in the GLUE suite and in various genres of English text, the words in a sentence or phrase can rarely be permuted to form a phrase carrying substantially different information. Our surprising result relies on inference by iterative shuffling (IBIS), a novel, efficient procedure that finds the ordering of a bag of words having the highest likelihood under a fixed language model. IBIS can use any black-box model without additional training and is superior to existing word ordering algorithms. Coalescing our findings, we discuss how shuffling inference procedures such as IBIS can benefit language modeling and constrained generation.

cs.CL

版本更新 · v2arXiv:2611.06543

Using Experience Twice: Dynamic Process Rubrics for Privileged Token-Level Credit Assignment

Shumao Wu, Kongcheng Zhang, Jianqiang Huang, Baisheng Lai

原文摘要

Agent trajectories often contain both successful decisions and failed attempts, yet optimization with sparse trajectory-level rewards struggles to identify which critical decisions should be reinforced or suppressed. We observe that meaningful distinctions among on-policy trajectories can be distilled into natural-language process rubrics and used as process supervision signals. Based on this insight, we propose Online Rubric Self-Distillation (ORSD), which leverages self-derived process rubrics for dense token-level supervision, thereby augmenting outcome-centric reinforcement learning. Specifically, the current policy independently generates multiple rubric bundles at each step according to the same group of trajectories, extracting candidate process rubrics from cross-trajectory behavioral differences. A frozen verifier then evaluates all rubric items against each trajectory in the group, and selects one candidate bundle based on bundle-level alignment between rubric satisfaction and task success. ORSD treats the selected rubric bundle as privileged information during training, then compares the log-likelihoods of the original tokens with and without the rubric. The resulting likelihood gap provides token-specific process credit, which is added to the original trajectory-level GRPO advantage through additive advantage shaping. ORSD thus bridges trajectory-level outcome supervision and fine-grained process supervision, enabling token-level credit assignment using process signals. Extensive experiments on ALFWorld and WebShop show that ORSD accelerates policy improvement and boosts final task performance for both Qwen3-1.7B and Qwen3-4B under the same environment-interaction budget. Our code is available at https://github.com/AnnaXChun/ORSD.

cs.AI

新论文 · v1arXiv:2611.07902

XM4D: 4D Reconstruction through Certifiable Geometric Optimization

Haoyu Han, Jack Benarroch Jedlicki, Jiahui Lei, Heng Yang

原文摘要

Accurate 4D reconstruction remains challenging: jointly estimating camera motion, scene geometry, and non-rigid deformation entails highly nonconvex optimization, making global optimality difficult to guarantee. We present XM4D, a framework for accurate and efficient 4D reconstruction built upon certifiably globally optimal geometric optimization. By separating the estimation of camera motion from non-rigid deformation, we formulate both stages as structured quadratically constrained quadratic programs (QCQP) that admit semidefinite programming (SDP) relaxations and verifiable global optimality certificates. For camera motion estimation, we lift static point tracks into 3D using foundational depth prediction models and formulate a scaled bundle adjustment problem that jointly estimates camera poses, depth scales, and static landmarks. By analytically eliminating translations and landmarks, we reduce the problem to a QCQP over scaled rotations. For non-rigid reconstruction, we represent dynamic motion using an embedded deformation graph (EDG) and show that its tracking, rigidity, and temporal regularization objectives similarly reduce to a rotation-only QCQP. Both problems admit SDP relaxations that we solve efficiently with a GPU-accelerated Burer-Monteiro solver based on Riemannian optimization. The recovered geometry further initializes dynamic Gaussian splatting for photometric refinement. Extensive experiments across seven benchmarks demonstrate accurate camera motion estimation on both static and dynamic scenes, efficient optimization that scales to thousands of frames, and state-of-the-art novel-view rendering quality.

cs.CV · cs.RO · math.OC

版本更新 · v2arXiv:2607.10430

Emergent Generalization by Representation Learning in Artificial Neural Networks

Hardik Rajpal, Dan Goodman

原文摘要

Dimensionality reduction has proven powerful for identifying neural manifolds, which are low-dimensional structures underlying high-dimensional neural activity. These low-dimensional representations have improved the interpretability of population-level coding. Yet whether such low-dimensional representations are biologically relevant and confer functional advantages in learning systems, or merely reflect neuron-level activity, remains contested in neuroscience. We show that an explicit information bottleneck forcing a recurrent neural network to learn a low-dimensional representation is necessary for rotational and out-of-distribution generalisation in a time-series prediction task. Using information-theoretic measures of causal emergence, we characterise the dynamics of this representation across the memorisation-to-generalisation transition, finding a non-monotonic trajectory which shows an initial decrease, a minimum, and a subsequent rise to a maximum, even as prediction loss falls monotonically. This trajectory scales with task complexity, and the magnitude of emergent structure reliably predicts generalisation performance. Analysis of hippocampal CA1 and medial prefrontal activity in rats learning an alternating maze task reveals analogous non-monotonic emergence dynamics that track behavioural performance. Together, these findings indicate that the ability of neural networks to learn compact, distributed and emergent representations confers a functional advantage for generalisation, supporting a causal role for learned representations in cognition.

q-bio.NC · cs.IT · cs.LG · cs.NE · nlin.CD

新论文 · v1arXiv:2611.07900

Structure from Collision via Hypothesis-Space Reasoning

Takuhiro Kaneko

原文摘要

Knowledge of the hidden interior structure of an object, including the presence and location of cavities, is essential for predictive simulation, robotic manipulation, and nondestructive inspection. However, such cavities leave no direct signature on the static visible surface, making collision-induced deformation one of the few cues used to infer their presence. Structure from Collision (SfC) addresses this problem by recovering the hidden interior structure of an object from multiview observations of a collision event. SfC is challenging for two reasons: hidden cavities are only indirectly observable through surface motion, and voids correspond to the absence of material, making direct optimization using standard density representations difficult. The density-based SfC baseline inherits both difficulties. Surface-matching gradients do not directly indicate the cavity location, while density gradients can be weak or uninformative inside or near void regions. Therefore, we reformulate SfC as hypothesis-space reasoning, representing hidden cavities as explicit structural hypotheses whose variables encode available structural assumptions rather than relying on implicit density updates. A global stage performs gradient-free optimization over this hypothesis space using forward-only material point method (MPM) simulation. A local stage then refines the selected hypothesis as a Lagrangian particle system through gradient-based optimization using differentiable MPM simulation. On the SfC benchmark, our method improves hidden-structure reconstruction and future prediction over the density-based SfC baseline. Interior-topology stress tests and robustness analyses characterize its scope and limitations. The project page is available at https://www.kecl.ntt.co.jp/people/kaneko.takuhiro/projects/sfc-hypothesis/.

cs.CV · cs.AI · cs.GR · cs.LG · cs.RO

新论文 · v1arXiv:2611.07899

Persistent Retrieval for Conversational Agents: A Study of Retrieval Efficiency

Karthik Ravula, Sathwik Kowtha, Rishabh Verma, Kala Mehak Jain, Gunjit Mittal

原文摘要

Conversational agents can retrieve information directly or delegate retrieval to a subagent. This design choice affects how retrieval history is maintained, what context each model call receives, and what information must be re-retrieved in follow-up questions. We compare three designs: skill-based retrieval in the main agent, a non-persistent retrieval subagent that generates a findings response, and our persistent retrieval subagent, which maintains retrieval history across turns and returns retrieved evidence directly to the main agent. Our approach also allows the main agent to request corrections from the same subagent. We evaluate the three designs on enterprise questions posed independently, within shared conversations, and as dependent follow-ups. Across five multi-turn settings, our approach uses 43.3% fewer recorded agent-model tokens and incurs 45.0% lower estimated API cost than skill-based retrieval, while reducing average response time by 9.1%. Compared with non-persistent retrieval, it reduces response time by 15.6 seconds per question, while using 65.1% more tokens and incurring 29.1% higher estimated API cost. Our approach shifts the retrieval subagent from producing synthesized responses to maintaining retrieval state and supplying evidence that the main agent can directly evaluate and use for answer generation.

cs.AI · cs.CL · cs.IR

版本更新 · v2arXiv:2606.28733

Agentic Abstention: Do Agents Know When to Stop Instead of Act?

Han Luo, Bingbing Wen, Lucy Lu Wang

原文摘要

LLM agents are expected to act over multiple turns, using search, browsing interfaces, and tools to complete user goals. Yet not every goal is well specified or achievable in an available environment. In such cases, a reliable agent should recognize that further interaction is unlikely to help and abstain from additional tool calls. We define Agentic Abstention, the problem of deciding when an agent should stop acting under uncertainty. Unlike standard LLM abstention, which is usually evaluated as a single-turn answer-or-abstain decision, agentic abstention is a sequential decision problem: an agent can answer, abstain, or gather more information at each turn, and the need to abstain may only become clear after interacting with the environment. We study this problem across web shopping, terminal environments, and question answering, evaluating 13 LLM-as-agent systems and 2 agent scaffolds on more than 28,000 task instructions. Our results show that the main challenge is not only whether agents can abstain, but also when they abstain. Some agents never abstain when they should, while others do so only after many unnecessary interactions. This gap is especially large on tasks where the instruction appears feasible until the environment reveals otherwise (e.g., no valid result matches the instruction). We further find that model scale, reasoning, and agent scaffolding affect abstention in different ways, where larger or more capable models sometimes perform worse at timely abstention. Finally, we introduce CONVOLVE, a context engineering method for improving agentic abstention that distills interaction trajectories into reusable stopping rules. On held-out WebShop tasks, CONVOLVE substantially improves timely abstention without updating model parameters, raising Llama-3.3-70B's timely recall rate from 26.7 to 57.4. Our dataset and code are available at https://agentic-abstention.github.io.

cs.AI

新论文 · v1arXiv:2611.07896

AffordJEV: Affordance Grounding by Confirming Candidate Regions

Jincheng Li, Yutian Zhang, Jianyu Zhang, Xinshun Wang, Mengyuan Liu

原文摘要

Affordance grounding asks which visible part of an object performs a requested operation, a basic capability for embodied manipulation and human--robot interaction. Most existing methods follow a System Two paradigm: a multimodal language model first writes a chain of thought and then turns its conclusion into a box or points for a segmenter. This incurs considerable inference cost, gives the semantic decision little direct control over the extent of the final region, and makes mistakes hard to correct. Yet locating an affordance is essentially a perceptual judgment that need not be argued out in words. We therefore propose, in which frozen segmenters propose candidate regions and a System One model decides directly which of them perform the operation, generating no text and reading each decision from a single forward pass. Our contributions are twofold. (1) An inference framework that confirms candidate regions level by level, from object to part to sub-part, with evidence passed between the levels in both directions so that the levels correct one another. (2) A System One model trained for this framework: existing System One models are built for general-purpose decisions, judge one candidate per request and are ill-suited to the framework's region questions, so ours learns directly from the requests the framework itself produces and judges all candidates of a level at once. Trained only on InstructPart and evaluated with definition-aligned operation words, outperforms chain-of-thought methods in domain and in zero-shot transfer to UMD and IIT-AFF, is better overall than existing System One models run in the same framework, and needs fewer judge requests. To our knowledge, is the first approach to bring System One models to affordance grounding.

cs.RO

版本更新 · v2arXiv:2605.22372

ASAP: Attention Sink Anchored Pruning

Jaehyuk Lee, Hanyoung Kim, Yanggee Kim, Donghun Lee

原文摘要

Vision Transformers (ViTs) face severe computational bottlenecks due to the quadratic complexity of self-attention at high resolutions. Existing token reduction methods rely on local metrics -- such as single-layer attention scores -- that are inherently vulnerable to the attention sink phenomenon, where uninformative tokens are paradoxically preserved over salient foreground objects. We propose ASAP (Attention Sink Anchored Pruning), a training-free framework that recasts this sink as a feature. Modeling ViT information flow as a Lazy Random Walk, ASAP identifies the sink as a dominant accumulator of probability mass. By computing the diffusion distance to the sink within the cumulative transition matrix, ASAP partitions tokens via Radial Diffusion Clustering and compresses background redundancy through Transition Weight Pooling in a single shot. Extensive experiments across image, video, and vision-language tasks demonstrate ASAP outperforms state-of-the-art methods, accelerating throughput by up to 48% while maintaining or even exceeding baseline accuracy.

cs.LG

版本更新 · v2arXiv:2609.13042

DynSHAP: Towards Explainable Dynamic Survival Analysis

Nastasya Anokhina, Jonas Jürß, Pietro Liò

原文摘要

Deep learning models for dynamic survival analysis (DSA) achieve strong predictive performance by incorporating longitudinal patient data, but their black box nature limits clinical trust and adoption. Existing explainability methods cannot handle longitudinal, irregular inputs and functional survival outputs simultaneously, which limits their usability in DSA. We propose DynSHAP, a SHAP framework suited specifically for dynamic survival analysis. It extends common marginal SHAP estimators to this setting by treating time--feature pairs as players in the Shapley game. We further introduce Temporal DynSHAP, which learns linear dependencies in features over time and uses conditional sampling to address them in explanations. When applied to synthetic data with known ground-truth attributions, Temporal DynSHAP recovers temporally dependent features more accurately than marginal estimators for a given state-of-the-art model. Applied to two real-world clinical datasets and two DSA architectures, DynSHAP produces attributions faithful to model learning, allowing medical experts to see which patient information drove the prediction and when.

cs.LG · cs.AI

新论文 · v1arXiv:2611.07892

DISCERN: Distributional Synthetic Replay for Retain-Free Incremental Machine Unlearning

Nicolás Segura-Kunsagi, Juan Luis Suárez-Díaz, Iván Sevillano-García, Francisco Herrera

原文摘要

Machine unlearning aims to remove the influence of specific training data from a trained model without retraining from scratch. In real deployments, however, deletion requests arrive over time, calling for incremental class unlearning (ICU): classes are removed sequentially, previously forgotten knowledge must remain forgotten, and the remaining classes must be preserved. We present DIstributional SynthetiC rEplay for Retain-free iNcremental unlearning (DISCERN), an intervention-based class unlearning method that replaces access to the retain set with synthetic embeddings sampled from per-class parametric distributions. Unlike prototype-based replay, which assumes an isotropic Gaussian around each class centroid, DISCERN fits Euclidean (Gaussian, Laplace, Student's $t$) and directional (von Mises--Fisher, Fisher--Bingham) families to each class and selects among them through statistical tests and, when none of them accepts, cross-validated log-likelihood. This design is motivated by the architecture-dependent latent geometry: transformer embeddings lie approximately on a hypersphere and concentrate around class directions, unlike those of convolutional networks. We evaluate DISCERN against seven retain-free baselines on MNIST, CIFAR-10, and CIFAR-100 with two convolutional and two transformer backbones, under single-class, multi-class, and incremental unlearning. DISCERN is competitive when classes are removed at once and is the most stable method in ICU on transformers: on ViT-B/16, after 20 sequential deletions it retains a harmonic mean of $0.797$, whereas the strongest method in the simultaneous setting drops from $0.918$ to $0.048$. A paired ablation shows that per-class distribution selection substantially reduces the resurfacing of previously forgotten classes, acting as a stabilizer of accumulated forgetting rather than a uniform improvement.

cs.LG · cs.AI

新论文 · v1arXiv:2611.07891

When Bigger Becomes Brittle: Why Compression Hurts More as Language Models Scale

Gautam Gupta, Dikshant Kukreja, Unique Kumar, Avni Mittal, Deepanshu Dabas, Kshitij Sah, Erik Cambria, Rajiv Ratn Shah 等 10 位作者

原文摘要

Quantization and pruning reduce the cost of deploying language models, but their effects are usually reported as benchmark scores. Such scores record only the loss that remains at the output. Inside the model, compression damages some components more than others, and the rest of the network can partly compensate. The observed loss therefore reflects both the damage and this compensation, which benchmark scores cannot separate. How the two combine, and whether their balance changes with model size, remains unclear. We study this compensation for in-context retrieval, a capability carried by a small, identifiable set of attention heads. To separate the two, the expected loss from ablating these heads is decomposed exactly into the part restored by the rest of the network, attributed to the components responsible, and the part that reaches the output. This decomposition is then compared across model sizes. For damage of comparable size, smaller models restore most of the loss, whereas larger models retain most of it, because the compensating responses offset less of it as models grow. Compressing the heads produces the same pattern. Compression that is nearly harmless in small models can therefore be costly in large ones.

cs.AI

版本更新 · v3arXiv:2604.09258

Nexus: Same Pretraining Loss, Better Downstream Generalization via Common Minima

Huanran Chen, Huaqing Zhang, Xiao Li, Yinpeng Dong, Ke Shen, Jun Zhu

原文摘要

The foundational capabilities of large language models are acquired during pretraining on internet-scale, highly heterogeneous data mixtures. In this work, we investigate an interesting geometric question regarding the converged state of pretraining: Does the model converge to a common minimizer across all data sources (e.g., Fig. 2b), or merely a minimizer of the summed loss (e.g., Fig. 2a)? We hypothesize that the geometric "closeness" of task-specific minima is intrinsically linked to downstream generalization. We reveal that standard optimizers (e.g., AdamW) often converge to points where task-specific minima are distant from each other. To address this, we propose the Nexus optimizer, which encourages the closeness of these minima by maximizing gradient similarity during optimization. Experiments across models ranging from 130M to 3B parameters, various data mixtures and hyperparameter schedules, show that Nexus significantly boosts downstream performance, despite achieving the same pretraining loss (see Fig. 1). Notably, on the 3B model, Nexus reduces the out-of-distribution loss by 0.012 and yields up to a 15.0% accuracy improvement on complex reasoning tasks (e.g., GSM8k). This finding challenges the reliance on pretraining loss as the sole proxy for model evaluation and demonstrates the importance of implicit biases in unlocking downstream generalization.

cs.LG

版本更新 · v2arXiv:2608.07525

Unified Hallucination Fuzzing for Multimodal Large Language Models

Pengfei Zhou, Jiajun Song, Zhiwei Tang, Yixing Ma, Donghui Si, Yuhang Xu, Huiqi Song, Yiyuan Miao 等 14 位作者

原文摘要

Hallucination remains a persistent challenge for Multimodal Large Language Models (MLLMs), severely limiting their reliability in high-stakes applications. Existing evaluations, predominantly based on static benchmarks, suffer from narrow taxonomical coverage and rapid performance saturation, failing to reflect model robustness in evolving real-world scenarios. To bridge this gap, we present a systematic evaluation framework integrating a comprehensive benchmark with self-evolving stress testing. First, we introduce UniHall, a fine-grained dataset grounded in a unified taxonomy spanning Object, Instruction, and Knowledge dimensions. Second, to address benchmark saturation, we propose Self-Adaptive Multimodal Fuzzing (SAMF), a self-adaptive framework that employs evolutionary mutation strategies to explore the boundaries of model hallucinations. Crucially, to ensure reliable assessment of dynamic inputs, SAMF incorporates a structured metric suite driven by an ensemble of multi-modal oracles. Our extensive experiments reveal that state-of-the-art MLLMs exhibit significant performance degradation under fuzzing compared to conventional settings, exposing a dissociation between reasoning capabilities and factual grounding. Furthermore, we identify a helpfulness-hallucination trade-off, where reinforcement learning alignment inadvertently exacerbates sycophancy in instruction-following tasks. The framework, code and benchmark are available at https://github.com/LanceZPF/EvalHall.

cs.CL · cs.AI

新论文 · v1arXiv:2611.07886

When, Where, How: Active In-Context Learning for Tabular Foundation Models

Christian M. M. Frey

原文摘要

Tabular Foundation Models (TFMs) adapt to a new task only through the labeled rows in their context. However, labels are expensive to acquire in real-world scenarios due to the need for highly specific domain knowledge to ensure high-quality data. Active in-context learning transfers classical acquisition rules to this setting, in which the model that guides acquisition changes with every label added. We ask how the value of diversity, predictive uncertainty and target-aware information gain changes as a frozen TFM acquires more context. For that, we study Target-Aware Nearest Neighbor (TANN) acquisition and the Expected Predictive Information Gain in Context (EPIC) and evaluate them against classical rules. Our study across twenty benchmarks with two well-established TFMs and classical GBDTs highlights three findings: (i) When: diversity-based acquisition is best during the first acquisition iterations; (ii) Where: labeling pool rows that serve the target inputs via a simple target-aware nearest-neighbor rule matters substantially; (iii) How: EPIC yields the best models at the label budget, retains on average 80--87% of the chance-corrected full-data performance with only 5-10% of the pool labeled on the eight benchmarks with the largest pools, and selects labels that also improve the predictive performance of gradient-boosted decision trees.

cs.LG · cs.AI

新论文 · v1arXiv:2611.07883

InnerLogic-Surg: An Open Surgical Foundation Model via Continual Pretraining

Kun Yuan, Hao Ding, Yiqing Shen, Gasper Podobnik, Benjamin Killeen, Tito Porras, Axel Krieger, Mathias Unberath

原文摘要

Vision foundation models are the backbone of modern surgical image analysis, yet most surgical systems still rely on encoders pretrained on natural images or on specialist models trained from scratch on comparatively small datasets. Pretraining encoders on large amounts of surgery-specific data has the potential to generally enhance the performance of surgical image analysis methods simply by providing stronger backbones. Here we present InnerLogic-Surg, an open family of surgical vision encoders (21M--300M parameters) obtained by continually pretraining a transformer-based image encoder on millions of surgical images curated from 11,965 internet-sourced surgical videos spanning ~2,900 hours and more than fifteen procedure types. Our training recipe inherits DINOv3's pretraining stage to preserve representation ability after surgical adaptation, and additionally applies a learned feature-upsampling module for high-resolution dense prediction at low token cost. Across a benchmark covering workflow, instrument and anatomy recognition, segmentation, detection, and monocular depth, under the same architecture, the largest InnerLogic-Surg model achieves the best linear-probe performance in all 20 surgical tasks. We demonstrate that surgical continual pretraining yields transferable representations that generalize across procedures, anatomical regions, and task types, showing our surgical image encoders as a promising and scalable alternative to the procedure-specific representation learning approaches that have traditionally dominated surgical computer vision.

cs.CV · cs.AI

新论文 · v1arXiv:2611.07881

TactileLab: Sim-to-Real Dexterous Robot Manipulation with Efficient Shear-Sensitive Tactile Simulation

Yijiong Lin, Wenhao He, Toby Jack, Max Yang, Haoran Li, Nathan F. Lepora

原文摘要

Robotic simulators that represent shear within tactile sensing are becoming increasingly important for contact-rich manipulation. However, simulating contact shear with high-fidelity deformable or soft-body simulation is computationally demanding, limiting scalability to large-scale reinforcement learning. Here we introduce \textit{TactileLab}, a scalable multimodal tactile simulation framework built on IsaacLab, with a particular focus on a new optical-flow-based tactile representation termed \textit{simulated tactile flow}. Instead of relying on soft-body physics to model shear deformation, TactileLab uses rigid-body simulation to efficiently estimate dense tangential motion at the contact interface, producing tactile flow fields that encode shear-relevant contact dynamics. This flow field complements geometric features from a contact depth field. We further introduce a novel policy architecture for jointly processing long-horizon proprioceptive signals and rich tactile observations. Across multiple contact-rich tasks, policies trained using simulated tactile flow learn efficiently at scale and exhibit emergent contact-aware behaviours. To facilitate sim-to-real policy deployment, we then propose a novel real-to-sim tactile translation method that maps real tactile image streams to simulated tactile flow and depth fields, together with a new tactile data collection method, and validate it across diverse tactile sensor designs. Using this pipeline, we demonstrate real-world deployment on tasks encompassing dual-arm and dexterous in-hand manipulation. Overall, TactileLab provides an end-to-end sim-to-real framework for scalable tactile policy learning, enabling diverse shear-sensitive manipulation across heterogeneous tactile robotic systems.

cs.RO

新论文 · v1arXiv:2611.07879

Network Effect Decomposition for Causal Effect Estimation under Network Interference

Zhirong Huang, Wenzhen Zhang, Guangquan Lu, Boyan Chen, Debo Cheng, Shichao Zhang

原文摘要

Estimating causal effects from observational network data requires accounting for both individual treatment and neighborhood exposure. Existing outcome models commonly incorporate these intervention variables into a joint predictor and estimate causal effects through prediction contrasts, leaving the corresponding response components implicit. We propose the $\underline{N}$etwork $\underline{E}$ffect $\underline{D}$ecomposition $\underline{Net}$work (NEDNet), which parameterizes the conditional outcome response as a query-invariant pre-treatment baseline plus separate treatment- and exposure-response pathways. Path-specific neighborhood contextualization supplies local pre-treatment information to the two pathways. We characterize the fitted response through a unique reference-normalized decomposition, which is equivalent to a zero mixed treatment--exposure contrast. Experiments on semi-synthetic benchmarks derived from BlogCatalog and Flickr show that NEDNet achieves the lowest PEHE among the compared methods for individual, peer, and total effects across homogeneous and covariate-heterogeneous response settings.

stat.ML · cs.AI

新论文 · v1arXiv:2611.07876

Which Signals of Code Correctness Survive Distribution Shift? Hidden-State and Causal Predictors of Program and Verdict Correctness

Viola Campos, Thomas Klassert, Adrian Ulges

原文摘要

Large language models increasingly judge code, yet without external feedback such judgments are unreliable, and verifying them by executing tests or by extended reasoning is costly. Instead, execution-free correctness predictors use signals from the model's output probabilities, sampled solutions, or hidden states to identify judgments that warrant further verification. However, these predictors may degrade under distribution shifts when generalizing across projects and languages. We compare six execution-free predictors from four families on Qwen3-Coder-30B and gpt-oss-20b under benchmark shift between LiveCodeBench and BigCodeBench and language shift across Python, C++ and Java. We evaluate two targets: whether the model's own verdict on a program can be trusted, and whether the program itself is correct. Besides established approaches, we adapt two novel causal localization methods to code, which have been shown to be more robust out-of-distribution on natural language tasks. For verdict correctness, causal localization improves robustness to language shift. For Qwen3-Coder a probe on the causally localized subspace stays 0.09 AUROC ahead of output confidence under language shift (0.11 in distribution), significantly outperforming the best non-causal predictor by 0.04 AUROC on average. This advantage, however, does not generalize consistently to gpt-oss or to benchmark shift. For program correctness, predictors transfer more successfully between benchmarks, largely by identifying problems on which the model tends to fail. However, their ability to rank candidates within the same problem is limited.

cs.SE · cs.LG

新论文 · v1arXiv:2611.07874

Responsible GenAI Use During Active Armed Conflict: Evidence from Sudan's Emergency Response Rooms

Dalia Ali, Yearin Lee, Cheng Yu, Ro Encarnación, Alsanosi Adam, Danaé Metaxa, Ingmar Weber, Orestis Papakyriakopoulos

原文摘要

Armed conflict can increase the value of Generative AI (GenAI) while undermining the conditions required for its responsible use. Yet the perspectives of community-based humanitarian responders working under these conditions remain underrepresented in responsible AI research. We examine GenAI use in Sudan's Emergency Response Rooms (ERRs), a community-led humanitarian network, through an exploratory survey of 89 respondents and 15 semi-structured interviews with GenAI users and non-users. War reconfigures GenAI's role, making it most useful where its outputs are hardest to verify. ERR responders turned to GenAI when conflict made human expertise difficult or dangerous to reach. However, participants cautioned that GenAI could not independently establish rapidly changing local conditions, and that relying on its outputs could lead to harmful decisions when human verification was difficult. Risks arose before GenAI was used. For some volunteers, carrying a phone or accessing the internet could expose them to danger. Others were concerned that sharing sensitive beneficiary or operational information with GenAI could put people at risk. Participants feared that AI-assisted reports could undermine their credibility with donors, whose funding sustains the food and medical aid ERRs provide. Access to GenAI was uneven, and volunteers using it sometimes relied on colleagues with relevant expertise or local knowledge to verify its results. Our findings show that responsible use of GenAI during conflict depends not only on model performance or individual adoption, but also on whether responders can safely access these tools, verify their outputs against local conditions, and recognize when limiting or avoiding GenAI is the more responsible choice.

cs.AI · cs.HC

版本更新 · v3arXiv:2602.13977

WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL

Zhennan Jiang, Shangqing Zhou, Yutong Jiang, Zefang Huang, Mingjie Wei, Yuhui Chen, Tianxing Zhou, Zhen Guo 等 14 位作者

原文摘要

Reinforcement learning (RL) promises to unlock capabilities beyond imitation learning for Vision--Language--Action (VLA) models, but its requirement for massive real-world interaction prevents direct deployment on physical robots. Recent work attempts to use learned world models as simulators for policy optimization, yet closed-loop imagined rollouts inevitably suffer from hallucination and long-horizon error accumulation. Such errors not only degrade visual fidelity, but also mislead policy optimization by providing unreliable learning signals. We propose WoVR, a reliable world-model-based RL framework for post-training VLA policies. Instead of assuming a faithful world model, WoVR explicitly regulates how RL interacts with imperfect imagined dynamics. It improves rollout stability through a controllable action-conditioned video world model, reshapes imagined interaction to reduce effective error depth via Keyframe-Initialized Rollouts, and maintains policy--simulator alignment through World Model-Policy co-evolution. Extensive experiments demonstrate that WoVR enables stable long-horizon imagined rollouts and effective policy optimization, achieving superior LIBERO performance and consistent real-world gains across multiple robotic platforms. These results show that world models can serve as practical simulators for RL when hallucination is explicitly controlled. Additional visualization results are available at https://wovr-rlinf.github.io.

cs.RO · cs.AI

新论文 · v1arXiv:2611.07873

PVDepth: Panoramic Video Depth Estimation via Geometry-Aware Spatiotemporal Adaptation

Chuanxin Song, Peixi Peng

原文摘要

Panoramic video depth estimation is pivotal for applications such as Virtual Reality and World Models. However, advancements in this field are impeded by two primary obstacles: the scarcity of large-scale training data and the unique spatiotemporal challenges of Equirectangular Projection (ERP), which hinder the direct transfer of perspective models. In this paper, we first present PanoCARLA, a large-scale synthetic RGB-D panoramic video dataset, featuring natural motion trajectories and drone-like roaming perspectives. Building on this foundation, we propose PVDepth, an end-to-end framework adapted from perspective video depth models. To tackle ERP-specific geometric distortions and consequent non-linear temporal dynamics, we introduce two core mechanisms: (1) A Progressive Sphere-aware Noise Initialization strategy that anneals the noise distribution from planar to spherical, guiding the model to adapt to non-uniform information density; and (2) A Cube-rectified Temporal Modeling module that incorporates an auxiliary cubemap temporal branch to rectify non-linear temporal dynamics in the ERP domain. Extensive experiments demonstrate that PVDepth achieves superior performance, generating geometrically accurate and temporally consistent depth sequences. Code and data will be released at https:// github.com/ChuanxinSong/PVDepth.

cs.CV

新论文 · v1arXiv:2611.07870

FARR: Forecast-Aware Residual Refinement with Matched Endpoint Evidence for Long-Horizon Time-Series Forecasting

Yiyang Zhang, Yuli Zheng, Bin Li, Meimei Zhang, Qiang Sun

原文摘要

Large language models use auxiliary conditioning to incorporate additional information into time-series forecasts. However, auxiliary conditioning does not consistently improve accuracy and can increase forecasting error when its influence is poorly matched to the observed temporal context. We propose Forecast-Aware Residual Refinement (FARR), which learns to correct forecasts using endpoint evidence. FARR obtains a valid forecast under the standard condition and a null forecast under a predefined null condition. Their difference reveals how conditioning changes the prediction. A shared residual refiner combines this endpoint evidence with historical features to estimate the remaining error of the valid forecast. Horizon-wise gating then controls the contribution of the predicted residual to the final output. Experiments on four long-horizon forecasting benchmarks show that FARR achieves the best dataset-average MSE and MAE among the compared methods. Code will be released at https://github.com/blossomrichzyy-star/farr-forecast-aware-residual-refinement.

cs.AI

新论文 · v1arXiv:2611.07867

PlayGen2: Learning Real-Time Playable Worlds with Explicit 3D State

Jihai Zhang, Yuhan Zhou, Junyou Li, Deheng Ye, Qi Dou, Yu Cheng

原文摘要

Building a playable world requires more than generating plausible video: it demands responsive control, persistent spatial structure, and coherent interactions with dynamic entities. Using generated frames as the sole recurrent world representation ties these requirements to view-dependent appearance synthesis, making it difficult to maintain long-term spatial and temporal consistency in generation and interaction. We present PlayGen2, a real-time interactive world model that separates learned 3D state evolution from neural rendering. PlayGen2 maintains a persistent world memory comprising static geometry represented by a volumetric occupancy grid and identity-indexed 3D states for the player and other entities. Within a fixed-size local region, its world-state model jointly learns action-conditioned entity dynamics, geometry completion, and entity discovery, committing updates to a persistent world memory. A separate neural renderer synthesizes first-person observations from depth and semantic projections of the world state, without feeding generated images back into state prediction. Using Doom as a testbed, we demonstrate that the model successfully learns world dynamics including geometry-aware player motion and player--NPC interactions. The framework is computationally efficient, enabling the complete simulation and rendering pipeline to achieve approximately 160ms backend latency on a MacBook Pro with an M4 Pro chip. Beyond single-player interaction, we demonstrate zero-shot deployment on unseen Doom maps, multiplayer interaction through the composition of single-player models, and programmable gameplay through rule-based state interventions. These capabilities demonstrate the transferability and extensibility of the learned game-world model. Code and pretrained model weights are publicly available.

cs.CV · cs.LG

新论文 · v1arXiv:2611.07866

Do Recommenders Need to Think in Words? Latent Reasoning for Efficient LLM-Based Recommendation

Hongyang Su, Beibei Kong, Lei Cheng, Chengxiang Zhuo, Zang Li

原文摘要

LLM-based recommender systems increasingly generate chain-of-thought (CoT) text before each item prediction to activate the LLM's reasoning capacity, costing tens to hundreds of extra tokens per recommendation at inference. We ask whether inference-time reasoning artifacts (textual or latent) can be replaced by training-time supervision alone, without loss of accuracy. We propose LatentRec, a framework for LLM-based generative recommendation that replaces inference-time reasoning artifacts with training-time per-step head supervision. LatentRec has three components. A 2.5M-parameter Continuous Thought Module iterates K latent reasoning steps over the LLM's hidden state during training. Soft Token Selection bridges the ~14x norm gap between hidden states and input embeddings. A Per-step Reasoning Loss (PRL) supervises every intermediate state through the LLM's prediction head against the first token of the target Semantic ID. The trained LLM retains this accuracy without the module at inference, so the module can be discarded at deployment. On three Amazon benchmarks, LatentRec improves HR@10 by 4.0-5.0% (relative) over a CoT-distilled baseline at 18.3x lower latency (batch=1). Per-step training supervision consistently improves accuracy across three datasets, paid once at training rather than at every recommendation.

cs.CL

新论文 · v1arXiv:2611.07865

OcTreeMamba: Topology-Aware Mamba for 3D Medical Segmentation via Octree Sparsification

Kaixiang Mai, Jiaqi Yu, Yuzhu Ji, Yiqun Zhang, Zhijie Wang, Haijun Zhang, Yiu-ming Cheung

原文摘要

Accurate segmentation of 3D anatomical structures is crucial to medical image analysis. Recently, Mamba-based approaches have achieved promising segmentation performance in capturing long-range dependencies with linear-time computational complexity. However, heuristic selective scanning strategies inherently disrupt the intrinsic spatial hierarchy and increase computational redundancy, ignoring the inherent sparsity of 3D anatomical structures. To this end, we propose OcTreeMamba, a hierarchical framework that incorporates Octree structures into SSM, achieving 3D topology-aware long-range context feature propagation and integration. Specifically, a Structure Learner performs anatomy-adaptive structured sparsification through hierarchical gating and Gumbel-Softmax sampling, enabling differentiable selection of anatomical regions. The selected regions are subsequently organized by a Dynamic Octree Builder into a multi-level topology that preserves their hierarchical connectivity. Based on the constructed Octree, a bidirectional Tree-SSM propagates and integrates contextual features along connectivity-aware leaf--parent--root and root--parent--leaf trajectories. Extensive experiments on four benchmark datasets show that our proposed OcTreeMamba achieves competitive performance \wrt topological continuity and computational efficiency, particularly for recovering the complex structure on vascular datasets. The code is available at https://github.com/MikeMak123/OcTreeMamba.

cs.CV