Outdoor robot teams need a shared dense map despite limited overlap, independent reference frames, and uncertain monocular scale. Collaborative dense SLAM systems typically resolve this with depth sensors, which add payload, power, and calibration cost. We present CoMo3R-SLAM, a collaborative monocular dense SLAM system that places learned feed-forward 3D reconstruction priors at the center of the multi-agent problem: their dense pointmaps anchor scale across agents and supply correspondences strong enough to verify inter-agent links geometrically. Each agent tracks and fuses its own keyframes from a single RGB stream, while a coordinator retrieves cross-agent keyframes over the prior's encoder features, verifies them by bidirectional dense pointmap matching, synchronizes the independent similarity gauges in closed form, and refines every keyframe in one unified multi-agent sim(3) graph. Finally, a pose-depth alternation over geometry-aware segments lets inter-agent observations constrain dense structure as well as trajectories. Requiring neither measured depth nor supplied intrinsics, CoMo3R-SLAM attains the lowest trajectory error on three of four Tanks and Temples scenes, and competitive accuracy on Waymo driving sequences, while running at approximately 6-8 FPS on RTX 3080 Ti. A long-horizon traversal, independently captured day and night streams, and teams of up to four agents further map its operating range.
Evan Zhang, Zhenghang Zhi, Zewei Wang, Zeheng Wang
Characterizing nitrogen-vacancy (NV) ensembles requires connecting their collective spectra to individual centers that experience different local environments. We develop a symbolic-regression pipeline that carries single-center spin structure into a calibrated ensemble model by generating individual spectral responses and combining them with explicit weights. A constrained search selects Hermitian operator terms from single-center optically detected magnetic resonance spectra, fits their coefficients, and retains the selected expressions as source models for the ensemble. Ensemble calibration then accounts for resonance shifts, local disorder, orientation, and optical response while keeping the individual spectral contributions accessible. On public single-center and ensemble data, the zero-field ensemble held-frequency root-mean-square error decreases from 0.008835 to 0.003872 in normalized photoluminescence, a 56.2% improvement over matched uncorrected composition. In controlled QuTiP ensembles of 128 sites spanning four NV orientations, models calibrated at 0 and 3 mT predict an independently held-out 5.17 mT spectrum with errors of 0.000207-0.000228 across three random seeds, comparable to the 0.000200 noise standard deviation. Resolving the simulated response into its individual-center contributions shows how local spectral diversity combines into the ensemble line shape. By retaining the source Hamiltonians while calibrating sample-dependent spectral differences, the pipeline connects local spin physics to collective optical readout and makes the contributions to an ensemble line shape available for physical interpretation.
Long-video generators increasingly retrieve past visual observations to prevent identity drift. The intuition is compelling: more access to history should make future video more consistent. But an image can be faithful to the past and wrong for the present. Does visual memory always improve the generated story? We investigate this question through VMem-Bench, a two-track diagnostic study. Track-A measures which references are selected from 92 real films (16,548 segments), before generation and without generator confounds. Track-B compares four retrieval policies with no-memory and gold-informed last-seen controls on 30 causally generated stories (2,824 segments) using a shared generator. Retrieval increases entity recall from 0.559 to 0.628-0.693 and improves similarity to past appearances, but decreases precision from 0.977 to 0.915-0.938 and forbidden-entity avoidance from 0.968 to 0.845-0.898. It can also reinforce obsolete appearances after the story changes them. Conversely, high long-gap recall can arise without memory when the prompt itself supplies the appearance; an appearance-stripping analysis exposes this confound. These results distinguish historical fidelity from current-story correctness and show why retrieval relevance or final-video consistency alone does not establish memory utility.
Kuan Zhang, Dongchen Liu, Qiyue Zhao, Tianyu Xin, Yue Su, Haisheng Wang, Han Yin, Hongbo Ma 等 15 位作者
The real world unfolds along a single set of physics laws, yet human intelligence demonstrates a remarkable capacity to generalize experiences from this singular physical existence into a multiverse of games, each governed by entirely different rules, aesthetics, physics, and objectives. This omni-reality adaptability is a hallmark of general intelligence. As Artificial Intelligence progresses towards Artificial General Intelligence, the multiverse of games has evolved from mere entertainment into the ultimate ground for training and evaluating AGI. The pursuit of this generality has unfolded across four eras: from environment-specific symbolic and reinforcement learning agents, to current large foundation models acting as generalist players, and toward a future creator stage where agent both creates new game worlds and continually evolves within them. We trace the full lifecycle of a generalist game player along four interdependent pillars: Dataset, Model, Harness, and Benchmark. Every advance across these pillars can be read as an attempt to break one of five fundamental trade-offs that currently bound the whole system. Building on this end-to-end view, we chart a five-step roadmap, progressing from single-game mastery to the ultimate creator stage in which the agent simultaneously creates and evolves within theoretical game multiverse. Taken together, our work offers a unified lens onto a rapidly shifting field, and a principled path toward the omnipotent generalist agent capable of seamlessly mastering any challenge within the multiverse of games, thereby paving the way for AGI.
Jinyu Zhang, Lijun Han, Feng Jian, Lingxi Zhang, Hesheng Wang
In mobile robot shared control, effectively understanding human motion intention is critical for seamless human-robot collaboration. This paper presents a novel shared control framework featuring planning-level intention prediction. A path replanning algorithm is designed to adjust the robot's desired trajectory according to inferred human intentions. To represent future motion intentions, we introduce the concept of an intention domain, which serves as a constraint for path replanning. The intention-domain prediction and path replanning problems are jointly formulated as a Markov Decision Process and solved through deep reinforcement learning. In addition, a Voronoi-based human trajectory generation algorithm is developed, allowing the model to be trained entirely in simulation without human participation or demonstration data. Extensive simulations and real-world user studies demonstrate that the proposed method significantly reduces operator workload and enhances safety, without compromising task efficiency compared with existing assistive teleoperation approaches.
Yingheng Wang, Yair Schiff, Aaron Gokaslan, Weishen Pan, Fei Wang, Christopher De Sa, Volodymyr Kuleshov
While diffusion models excel at generating high-quality samples, their latent variables typically lack semantic meaning and are not suitable for representation learning. Here, we propose InfoDiffusion, an algorithm that augments diffusion models with low-dimensional latent variables that capture high-level factors of variation in the data. InfoDiffusion relies on a learning objective regularized with the mutual information between observed and hidden variables, which is designed to improve latent space quality and to prevent the latents from being ignored by expressive diffusion-based decoders. Empirically, we find that InfoDiffusion learns disentangled and human-interpretable latent representations that are competitive with state-of-the-art generative and contrastive methods, while retaining the high sample quality of diffusion models. Our method enables manipulating the attributes of generated images and has the potential to assist tasks that require exploring a learned latent space to generate quality samples, e.g., generative design.
Linzheng Wang, Jason Chen, Nicolas Tricard, Zituo Chen, Xingsen Guo, Sili Deng
Understanding physical systems often requires recovering their full spatial state from measurements available only at sparse locations. This reconstruction becomes challenging when physical boundaries are unknown, high-resolution training fields are unavailable, or important quantities cannot be measured directly. Sparse observations may also be consistent with multiple plausible states, leading to significant reconstruction uncertainty. Here we introduce Direct Measurement-to-Field Generation (\DMF{}), a functional rectified flow framework that learns how sparse measurements drive physical-field generation end to end. Instead of relying on grid-based rasterization or runtime guidance, \DMF{} jointly learns a sensor--global--sensor representation with the generative transport, dynamically fusing local grounding with global context to evaluate physical fields at arbitrary query coordinates. Across benchmarks involving unobserved boundaries, missing high-resolution training fields, and unmeasured physical quantities, \DMF{} outperforms alternative baselines by significantly reducing reconstruction errors and preserving the fidelity of physical properties. Furthermore, its stochastic ensemble generation reliably quantifies uncertainty while improving continuous ranked probability scores. These results extend sparse reconstruction from fixed-setting point estimation toward measurement-conditioned generation of physical fields under incomplete and changing information.
Jincheng Wang, Li Li, Weixin Zhu, Yannan Wang, Tao Yu, Juan Liu, Ming Li
This paper presents S2SND-v2, a unified online and offline speaker diarization framework built on S2SND that improves acoustic feature extraction and the use of the resulting representations. For acoustic feature extraction, we introduce a speaker-adapted w2v-BERT 2.0 front end and compare full and pruned construction routes. To better use these features, overlap-aware activity-query masking improves speaker embedding extraction under overlap, while late-speaker training aligns unknown-speaker training with online inference conditions. Combining these improvements, the pruned system achieves competitive average diarization error rates of 14.52% online and 12.03% offline across eight test sets.
Xiucheng Wang, Nan Cheng, Zhisheng Yin, Conghao Zhou, Ruijin Sun
Dense low-Earth-orbit (LEO) networks increasingly reuse spectrum across moving satellites and overlapping beams, making a spatial radio map essential for interference diagnosis and coordination. Constructing such a map from sparse ground power measurements is difficult because the active satellite subset and its cardinality are unknown, candidate footprints can be highly coherent, and beam pointing, width, effective power, Doppler, and background must be inferred jointly. Known ephemerides do more than enumerate visible candidates. Propagated positions determine candidate-specific ranges, viewing geometry, and spatial footprints, while radial velocities induce distinct time-frequency signatures. Their joint spatial--Doppler structure rejects candidates whose geometry or time--frequency signature conflicts with the observations before continuous beam inference. SateBeam therefore screens all candidates through Doppler-resolved nonnegative fitting. GPU-accelerated grid correlations initialize continuous off-grid refinement; a Gamma-likelihood Bayesian information criterion (BIC) selects model cardinality, and backward deletion and exchange repair greedy support errors. Across paired real-ephemeris scenarios, SateBeam recovers the exact support in every case and reduces independent-query RMSE from $0.655$ to $0.050$ dB relative to orthogonal matching pursuit, with consistent advantages under model mismatch and larger candidate sets. The code is available at https://github.com/UNIC-Lab/SateBeam.
Zheng Wang, Davis Wertheimer, Yu Chin Fabian Lim, Mudhakar Srivatsa, Raghu K. Ganti, Minjia Zhang, Naigang Wang
Block-diffusion drafters like dFlash generate an entire block of draft tokens in a single forward pass, drastically reducing the overhead of multiple-token drafting in speculative decoding. The crucial final step of the single-pass discrete denoising process involves using the logit distribution at each position to sample conditionally independent tokens. The resulting draft is thus a set of per-position marginals, rather than a joint distribution: no draft token is guaranteed to depend on its predecessors. Such independently sampled marginals tend to produce sequences with tokens that are individually likely, but jointly improbable under the target model's distribution, which verifies each token conditionally. This can cause early rejection and limits acceptance length. To address this, we propose xPress as a means to restore the missing causality in diffusion drafters. xPress is a lightweight causal refiner that reconciles the whole diffusion block at once through parallel refinement, restoring and propagating causal dependencies across the draft without a token-by-token loop. On Qwen3-8B, across seven math, code, and chat benchmarks, xPress raises acceptance length by about 30% on average (up to +56%) and its end-to-end decoding throughput by about 1.3 on average (up to 1.7) compared to the original dFlash diffusion drafter.
AI 速览:将多模态智能体的开放式推理改为从预设自然语言候选集中选择,以提升推理效率并保持任务表现。
Multimodal agents commonly generate free-form reasoning before each action. For small models, limited model capacity can result in lengthy reasoning that provides little useful guidance for action generation while incurring substantial inference cost. To address this challenge, we introduce Selection-based Structured Reasoning (SSR), a framework that reformulates reasoning as selection instead of open-ended generation. SSR represents recurring high-level reasoning as pre-specified, reusable natural-language candidates. At each turn, the model selects from these reasoning candidates based on their likelihoods given the current context, without requiring an auxiliary task head. Using pre-specified reasoning traces enables parallel scoring, where teacher-forced prefilling computes token likelihoods concurrently within and across candidates using a shared context KV cache. We evaluate SSR on seven multimodal search benchmarks using 2B and 4B models. Across multiple reinforcement learning objectives and supervised fine-tuning, SSR delivers significant efficiency gains without sacrificing task performance. SSR achieves an average success rate competitive with leading search agents of the same scale, while reducing per-turn reasoning latency by over 90% and total per-question model inference latency by 28-54%. Project page: https://zfy0314.github.io/ssr-webpage/.
Yuheng Wang, Runde Yang, Lin Wu, Jie Zhang, Jingru Fan, Tianle Zhou, Ruoyu Fu, Huatao Li 等 12 位作者
The scalability of high-quality online education is hindered by the high costs and slow cycles of manual content creation.Despite advancements in video generation, current approaches often fail to ensure pedagogical structure and precise control due to their pixel-level, black-box nature.In this paper, we propose Generative Teaching, a novel paradigm shifting educators from manual creators to high-level directors who focus on pedagogical intents while agents handle the execution. To realize this vision, we introduce TeachMaster, a multi-agent framework that leverages code as an intermediate semantic medium. Unlike traditional video generation methods, TeachMaster orchestrates a collaborative team of agents, spanning planning, design, and rendering, to automate the production of interpretable, editable, and curriculum-ready educational videos. Experiments validate that TeachMaster significantly boosts production efficiency without compromising structural coherence or visual fidelity, slashing production costs to only 0.3% of traditional online course videos and providing a robust solution for scalable education.
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cs.CL · cs.MA
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表
Jiahuan Zhang, Shunwen Bai Zhejiang University, Tianheng Wang Hangzhou Institute of Medicine Chinese Academy of Science, KaiWen Guo Westlake University, Zijia Song National University of Defense Technology, Hanqing WU, Guozheng Rao Tianjin University, Kai Han The University of Hong Kong 等 9 位作者
Humans naturally possess the spatial reasoning ability to form and manipulate images and structures of objects in space. There is an increasing effort to endow Vision-Language Models (VLMs) with similar spatial reasoning capabilities. However, it remains unclear whether these models truly understand and manipulate spatial objects or not. To address this question, we propose a new evaluation framework aimed at assessing the performance of VLMs in spatial deformation reasoning tasks. Specifically, we construct a benchmark for spatial deformation reasoning from 2D to 3D. We explore whether the model can effectively perform spatial deformation reasoning from two directions: forward reasoning (given the operations, find the final state) and reverse reasoning (given the final state, determine the operations). We adopt a ladder competition format, using the number of deformation steps as the level classification criterion, with the goal of exploring the boundaries of the model’s deformation reasoning capabilities. Interestingly, the benchmarking results reveal that almost no model demonstrates plausible spatial deformation reasoning abilities. Furthermore, even after applying targeted training and mainstream reasoning enhancement methods, the models are still unable to perform well on 3D spatial deformation reasoning.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Tianle Chen Xi'an Jiaotong University, Pengyu Cheng Xi'an Jiaotong University, Qiyuan Zhu, Jiacheng Wang Xi'an Jiaotong University, Bei Liu The Hong Kong University of Science and Technology, Hao Gu The Hong Kong University of Science and Technology, Ruijie Shen Toulouse School of Economics, Xiaofeng Hou Shanghai Jiaotong University 等 10 位作者
Large Language Models (LLMs) have achieved exceptional performance in complex reasoning via Chain-of-Thought (CoT), yet the associated computational costs remain prohibitive. CoT reasoning contains significant untapped efficiency potential across two dimensions: temporal redundancy, where reasoning steps may be unnecessary, and spatial redundancy, where computations can be performed at reduced precision. While current optimization techniques often necessitate resource-intensive fine-tuning or data curation, we introduce ASTRO (Adaptive Spatial and Temporal Redundancy Optimization), a training-free framework that simultaneously addresses both dimensions. ASTRO leverages Dewey’s reflective thinking model to segment reasoning phases, applying a progressive precision reduction strategy coupled with an entropy-based confidence mechanism for adaptive termination. Empirical results across diverse reasoning benchmarks demonstrate that ASTRO achieves up to an 11.3 \times efficiency gain without compromising accuracy, highlighting the advantages of holistic multi-dimensional redundancy management over isolated optimization methods.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yucheng Wang Tsinghua University, Shen Yang Tsinghua University, Jifan Yu, Haoxuan Li Tsinghua University, Joy Jia Yin Lim, Daniel Zhang-Li, Huiqin Liu Tsinghua University, Tsinghua University, Lei Hou Tsinghua University 等 10 位作者
Knowing and teaching differ fundamentally: effective instruction requires transforming knowledge into forms learners can grasp. Large language models, when asked to generate lessons (a concrete form of teaching), produce content lacking pedagogical depth. We trace this failure to three decisions that expert teachers make: selecting content by recognizing each source’s instructional role, sequencing topics so foundations precede applications, and synthesizing components into a unified whole. To scaffold these decisions, we introduce TeachCraft, a framework with three agents: Explorer classifies sources by pedagogical intent to guide selection; Planner orders objectives from foundational to advanced; Generator produces lesson materials through a schema that ensures consistency across components. To evaluate this approach, we construct LessonBench, 40 expert-designed lessons paired with two to five heterogeneous source documents, on which TeachCraft achieves 67.8% win rate in human evaluation and 79.6% in LLM-based evaluation against eight baselines, with ablations confirming that each decision contributes independently to overall lesson quality.[Source code is available at https://anonymous.4open.science/r/TeachCraft-1672]
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Wenxi Chen, Ruiqi Yan Shanghai Jiaotong University, Yushen Chen Shanghai Jiao Tong University, Zhikang Niu, Ziyang Ma, Xiquan Li, Yuzhe Liang Shanghai Jiaotong University, Wenhanlin Huazhong University of Science and Technology 等 12 位作者
Speech codecs that convert continuous speech signals into discrete tokens have become essential for speech language models. However, existing codecs struggle to balance high-quality reconstruction with semantically rich representations, limiting their effectiveness in both generative and understanding tasks. In this work, we propose \textbf{SAC}, a neural speech codec with semantic-acoustic dual-stream quantization. By disentangling semantic and acoustic modeling into two dedicated streams, SAC enables each to be optimized for its respective role. Comprehensive evaluations show that SAC achieves strong reconstruction performance across diverse bitrates under both clean and noisy conditions, with particularly high scores on UTMOS and WER, indicating superior naturalness and intelligibility. Moreover, SAC substantially surpasses prior codecs in semantic representation, approaching the level of continuous self-supervised embeddings. When used as a tokenizer for LLM-based text-to-speech, SAC enables a single-stage autoregressive (AR) TTS model that clearly outperforms state-of-the-art AR systems. Our disentanglement analysis further validates the effectiveness of the dual-stream design, offering new potential for controllable speech generation.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Boyang Xue, Bin Wu, Shuofei Qiao Zhejiang University, Sheng Wang, Rui Wang, Yiming Du, Hongru Wang, Jeff Z. Pan University of Edinburgh, University of Edinburgh 等 11 位作者
Recent research empowers Large Language Models (LLMs) as multi-turn search agents to iteratively retrieve and generate outputs until complex tasks are solved. However, the contexts of multi-turn search agents are lengthy and complex. For example, the retrieved set of documents in each turn would inevitably introduce irrelevant information that distracts LLMs, referring to context interference, potentially hindering the reliability and efficiency of search agents. Therefore, we conduct a systematic study on context interference in multi-turn search agents, focusing on investigating i) which parts of the context of search agents will contribute to the context interference, ii) how to refine the contexts of search agents to mitigate the interference, and iii) can incorporating context refinement into search agent training yield further improvements. We reveal that interference primarily arises from the latest retrieved documents. Based on the explored findings, we then introduce a distill-based context refiner to dynamically mitigate context interference for multi-turn search agents. Finally, we validate that incorporating context refinement into RL training pipelines of search agents can significantly enhance both reliability and efficiency. This study highlights the importance of mitigating context interference of search agents, inspiring a novel paradigm of “refine context and then generate” for AI agents.
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cs.CL · cs.AI
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Kai Qin, Liangxin Liu Baidu, Yu Liang, Longzheng Wang Baidu, Wangyan Research, Baidu, Zhang Yueyang Baidu, Long Xia Baidu Inc., Zhiyuan Sun Baidu 等 10 位作者
Reward Models (RMs) are critical components in the Reinforcement Learning from Human Feedback (RLHF) pipeline, directly determining the alignment quality of Large Language Models (LLMs). Recently, Generative Reward Models (GRMs) have emerged as a superior paradigm, offering higher interpretability and stronger generalization than traditional scalar RMs. However, existing methods for GRMs focus primarily on outcome-level supervision, neglecting analytical process quality, which constrains their potential. To address this, we propose ReflectRM, a novel GRM that leverages self-reflection to assess analytical quality and enhance preference modeling. ReflectRM is trained under a unified generative framework for joint modeling of response preference and analysis preference. During inference, we use its self-reflection capability to identify the most reliable analysis, from which the final preference prediction is derived. Experiments across four benchmarks show that ReflectRM consistently improves performance, achieving an average accuracy gain of +3.7 on Qwen3-4B. Further experiments confirm that response preference and analysis preference are mutually reinforcing. Notably, ReflectRM substantially mitigates positional bias, yielding +10.2 improvement compared with leading GRMs and establishing itself as a more stable evaluator. Our code is available at https://github.com/yuliangCarmelo/ReflectRM.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yuhao Li Beijing University of Posts and Telecommunications, Haifeng Sun, Xuesong Zhang, Shu Yao, Haoyu Zheng, Yvchuan Wang Beijing University of Posts and Telecommunications, Huazheng Wang, Zirui Zhuang Beijing University of Posts and Telecommunications 等 11 位作者
Recent advances in large language models (LLMs) have significantly improved code-generation capabilities, particularly through retrieval-augmented generation (RAG) for private libraries. While RAG leverages API documentation to address the scarcity of private code corpora, its performance critically depends on the quality of retrieved examples. Existing approaches often overlook the intrinsic characteristics of these examples, particularly how factors such as complexity, readability, and correctness impact their effectiveness. In this study, we systematically investigate these three critical aspects—complexity, readability, and correctness—and find that optimal examples should exhibit moderate complexity, semantic correctness, and step-by-step execution patterns. Based on these findings, we propose ComboPrompt, a novel example enhancement method that strategically combines existing API examples to improve complexity, refines code structure for readability, and incorporates automated validation ensuring correctness. Extensive evaluations across five private library benchmarks and different LLMs demonstrate that ComboPrompt achieves up to 22% accuracy improvement over baseline approaches. Code is available at Github.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yu Liang, Liangxin Liu Baidu, Longzheng Wang Baidu, Wangyan Research, Baidu, Zhang Yueyang Baidu, Long Xia Baidu Inc., Zhiyuan Sun Baidu, Daiting Shi Baidu
Generative reward models (GRMs) have emerged as a promising approach for aligning Large Language Models (LLMs) with human preferences by offering greater representational capacity and flexibility than traditional scalar reward models. However, GRMs face two major challenges: reliance on costly human-annotated data restricts scalability, and self-training approaches often suffer from instability and vulnerability to reward hacking. To address these issues, we propose ConsistRM, a self-training framework that enables effective and stable GRM training without human annotations. ConsistRM incorporates the Consistency-Aware Answer Reward, which produces reliable pseudo-labels with temporal consistency, thereby providing more stable model optimization. Moreover, the Consistency-Aware Critique Reward is introduced to assess semantic consistency across multiple critiques and allocates fine-grained and differentiated rewards. Experiments on five benchmark datasets across four base models demonstrate that ConsistRM outperforms vanilla Reinforcement Fine-Tuning (RFT) by an average of 1.5%. Further analysis shows that ConsistRM enhances output consistency and mitigates position bias caused by input order, highlighting the effectiveness of consistency-aware rewards in improving GRMs.Our implementation is available at https://github.com/yuliangCarmelo/ConsistRM.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Ke Ma, Jiaqi Tang, Bin Guo Northwestern Polytechnical University, Xueting Han, Ruonan Xu, Qingfeng He, Ziheng Wang, Xu Wang 等 11 位作者
Proactive streaming video understanding requires Video-LLMs to decide when to respond as a video unfolds, a task where existing methods often fall short due to their implicit, query-agnostic modeling of visual evidence. We introduce Response-G1, a novel framework that establishes explicit, structured alignment between the accumulated video evidence and the query’s expected response conditions via scene graphs. The framework operates in three fine-tuning-free stages: (1) online query-guided scene graph generation from streaming clips; (2) memory-based retrieval of the most semantically relevant historical scene graphs; and (3) retrieval-augmented trigger prompting for per-frame “silence/response” decisions. By grounding both evidence and conditions in a shared graph representation, Response-G1 achieves more interpretable and accurate response timing decisions. Experimental results on established benchmarks demonstrate the superiority of our method in both proactive and reactive tasks, validating the advantage of explicit scene graph modeling and retrieval in streaming video understanding.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Minzheng Wang, Run Luo, Yanbo Wang Institute of automation, Chinese academy of sciences, Zichen Liu Google, Yuqiao Tan, Tao Tan, Nan Xu, Lu Wang China Three Gorges Corporation 等 9 位作者
While Reinforcement Learning with Verifiable Rewards (RLVR) has proven effective for closed-ended tasks, extending it to open-ended social language games via self-play reveals a critical issue: evolution impasse. Due to the vast strategy space, language agents frequently converge to homogenized behaviors, leading to deterministic match outcomes that eliminate the gradient signals necessary for policy evolution. To tackle this issue, we propose Dual-scale Evolutionary Policy Training (DEPT) for social language games. DEPT introduces a time-scaled evolutionary perception mechanism that detects impasse by quantifying dual-scale value baseline divergence alongside match entropy. Upon perceiving the collapse, it then activates asymmetric advantage reshaping to dynamically modulate the optimization landscape for intervention. Thus, our method effectively restores gradient signals and enforces sustained strategic exploration. Extensive experiments on multiple social language games demonstrate that DEPT outperforms strong baselines, avoiding policy degeneration and driving the continuous evolution of social language agents.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Chi-Hsiang Hsiao National Taiwan University, Yi-Cheng Wang National Taiwan University, Tzung-Sheng Lin National Taiwan University, Yi-Ren Yeh, Chu-song Chen National Taiwan University
Retrieval-augmented generation (RAG) enables large language models (LLMs) to dynamically access external information, which is powerful for answering questions over previously unseen documents. Nonetheless, they struggle with high-level conceptual understanding and holistic comprehension due to limited context windows, which constrain their ability to perform deep reasoning over long-form, domain-specific content such as full-length books. To solve this problem, knowledge graphs (KGs) have been leveraged to provide entity-centric structure and hierarchical summaries, offering more structured support for reasoning. However, existing KG-based RAG solutions remain restricted to text-only inputs and fail to leverage the complementary insights provided by other modalities such as vision. On the other hand, reasoning from visual documents requires textual, visual, and spatial cues into structured, hierarchical concepts. To address this issue, we introduce a multimodal knowledge graph-based RAG that enables cross-modal reasoning for better content understanding. Our method incorporates visual cues into the construction of knowledge graphs, the retrieval phase, and the answer generation process. Experimental results across both global and fine-grained question answering tasks show that our approach consistently outperforms existing approaches on both textual and multimodal benchmarks.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Xi Wang, Songlei Jian National University of Defense Technology, Shasha Li National University of Defense Technology, Xiaopeng Li National University of Defense Technology, Zhaoye Li, Bin Ji National University of Defense Technology, Baosheng Wang, Jie Yu
Despite extensive safety alignment, Large Language Models (LLMs) often fail against jailbreak attacks. While machine unlearning has emerged as a promising defense by erasing specific harmful parameters, current methods remain vulnerable to diverse jailbreaks. We first conduct an empirical study and discover that this failure mechanism is caused by jailbreaks primarily activating non-erased parameters in the intermediate layers. Further, by probing the underlying mechanism through which these circumvented parameters reassemble into the prohibited output, we verify the persistent existence of dynamic jailbreak paths and show that the inability to rectify them constitutes the fundamental gap in existing unlearning defenses. To bridge this gap, we propose Jailbreak Path Unlearning (JPU), which is the first to rectify dynamic jailbreak paths towards safety anchors by dynamically mining on-policy adversarial samples to expose vulnerabilities and identify jailbreak paths. Extensive experiments demonstrate that JPU significantly enhances jailbreak resistance against dynamic attacks while preserving the model’s utility.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Zhensheng Wang Beijing Normal University, ZhanTeng Lin, Wenmian Yang Beijing Normal University, Kun Zhou, Yiquan Zhang Elmleaf Ltd., Weijia Jia Beijing Normal University and Beijing Normal-Hong Kong Baptist University
The advancement of large language models (LLMs) has enhanced tabular question answering (Tabular QA), yet they struggle with open-domain queries exhibiting underspecified or uncertain expressions. To address this, we introduce the ODUTQA-MDC task and the first comprehensive benchmark to tackle it. This benchmark includes: (1) a large-scale ODUTQA dataset with 209 tables and 25,105 QA pairs; (2) a fine-grained labeling scheme for detailed evaluation; and (3) a dynamic clarification interface that simulates user feedback for interactive assessment. We also propose MAIC-TQA, a multi-agent framework that excels at detecting ambiguities, clarifying them through dialogue, and refining answers. Experiments validate our benchmark and framework, establishing them as a key resource for advancing conversational, underspecification-aware Tabular QA research.
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cs.CL · cs.MA
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Ziheng Wang Renmin University of China, Zihao Yue Renmin University of China, Wenxuan Wang Renmin University of China, Qin Jin Renmin University of China
This paper explores attention attractors—tokens that draw significantly high attention—in large language models. We analyze them from three perspectives: (1) Functionality: We demonstrate their role in aggregating information from preceding contexts to facilitate future predictions. (2) Distribution: Through layer-wise and token-wise analysis, we reveal that attention attractors are widely distributed across layers but predominantly originate from low-semantic words like “_the”. (3) Mechanism: We demonstrate the correlation between attention weights allocated to tokens with their specific activation dimension values. We hope these findings provide new insights into the attention mechanisms of large language models and inspire further exploration. Code will be released at https://github.com/luyouqi233/AttentionAttractor.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Jianshu Zhang, Chengxuan Qian University of California, Santa Barbara, Haosen Sun, Haoran Lu Northwestern University, Dingcheng Wang Northwestern University, Letian Xue Northwestern University, Northwestern University, Han Liu Northwestern University
Estimating task progress requires long-horizon and dynamic reasoning, going beyond static visual perception. Although Vision-Language Models (VLMs) excel at describing what is visible in a single observation, it remains unclear whether they can infer how far a task has progressed from partial information. To study this question, we introduce Progress-Bench, a benchmark with over 3K instances for evaluating progress reasoning from a single observation. We further examine a human-inspired two-stage paradigm that combines episodic retrieval with mental simulation. We instantiate this paradigm through both training-free prompting and a training-based approach using the automatically curated ProgressLM-45K dataset. Experiments on 14 VLMs show that most models struggle with reliable progress estimation, and that training-free reasoning provides only limited and model-dependent benefits. In contrast, the training-based ProgressLM-3B achieves consistent improvements in accuracy, robustness to viewpoint variation, and handling of unanswerable cases, despite its small scale. Additional analyses reveal common failure patterns in existing VLMs and clarify when and why progress reasoning succeeds or fails.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Xiaoao Zhu, Jie Ren, Zhiqiang Li Shaanxi Normal University, Jie Zheng Northwest University Xi'an, Zhanyong Tang Northwest University Xi'an, Zheng Wang University of Leeds
Lifting stripped and highly optimized binaries to the canonical compiler intermediate representation (IR) enables program analysis when source code is unavailable. However, compiler optimizations severely distort control-flow and data-flow structure, making existing rule-based and LLM-based decompilation approaches brittle. We present BRIDGE, a system that reliably lifts optimized binaries to analysis-friendly compiler IR. BRIDGE combines control-flow-aware retrieval-augmented generation with feedback-driven verification. It uses pseudo-probe instrumentation to align optimized binary fragments with normalized IR semantics, and then employs an iterative refinement loop guided by static analysis and runtime feedback to improve executability and semantic consistency. We evaluate BRIDGE on HumanEval-Decompile and MBPP, lifting x86-64 and ARM64 binaries to LLVM IR. BRIDGE outperforms seven baselines, achieving an average of over 30% higher re-executability than the strongest general-purpose LLM baseline.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Jiaquan Zhang, Chaoning Zhang University of Electronic Science and Technology of China, Shuxu Chen, Zhenzhen Huang, Pengcheng Zheng, Zhicheng Wang, Ping Guo Hong Kong Yuwin Technology Co., Ltd., Fan Mo University of Electronic Science and Technology of China 等 12 位作者
Although LLM agents can leverage tools for complex tasks, they still need memory to maintain cross-turn consistency and accumulate reusable information in long-horizon interactions. However, retrieval-based external memory systems incur low online overhead but suffer from unstable accuracy due to limited query construction and candidate filtering. In contrast, many systems use repeated large-model calls for online memory operations, improving accuracy but accumulating latency over long interactions. We propose LightMem, a lightweight memory system for better agent memory driven by Small Language Models (SLMs). LightMem modularizes memory retrieval, writing, and long-term consolidation, and separates online processing from offline consolidation to enable efficient memory invocation under bounded compute. We organize memory into short-term memory (STM) for immediate conversational context, mid-term memory (MTM) for reusable interaction summaries, and long-term memory (LTM) for consolidated knowledge, and uses user identifiers to support independent retrieval and incremental maintenance in multi-user settings. Online, LightMem operates under a fixed retrieval budget and selects memories via a two-stage procedure: vector-based coarse retrieval followed by semantic consistency re-ranking. Offline, it abstracts reusable interaction evidence and incrementally integrates it into LTM. Experiments show consistent gains across model scales, with an average F1 improvement of about 2.5 over A-MEM on LoCoMo, while achieving higher efficiency and low median latency (83 ms for retrieval and 581 ms end-to-end).
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yuhao Wang Nanyang Technological University, Ruiyang Ren, Yucheng Wang, Xin Zhao Renmin University of China, Jing Liu Baidu, Hua Wu, Haifeng Wang Baidu
Long-form question answering (LFQA) requires open-ended long-form responses that synthesize coherent, factually grounded content from multi-source evidence. This makes reinforcement learning (RL) reward design critical. The reward must be verifiable for faithful grounding and stable optimization. However, many standard rewards assume a unique target with an exact-match notion of correctness, which fits short-form QA and math but breaks in LFQA. As a result, current RAG systems still lack verifiable reward mechanisms, yielding unstable feedback signals and suboptimal optimization outcomes. We propose RioRAG, a framework for reinforced verifiable informativeness optimization. First, it defines informativeness as a measurable and externally verifiable objective for RL. Second, RioRAG uses nugget-centric verification with cross-source checks to enable self-evolution of smaller LLMs and to provide denser, action-discriminative rewards that mitigate reward sparsity and stabilize optimization. This formulation avoids handcrafted supervision for the policy model and strong teacher-model distillation, relying instead on externally verifiable feedback. Experiments on LongFact and RAGChecker show that RioRAG achieves higher factual recall and faithfulness, establishing verifiable reward modeling as a foundation for trustworthy long-form RAG. Our codes are available at https://github.com/RUCAIBox/RioRAG.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表