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首次观测 · 记录 #1CVF · CVPR 2026:cvf:2424ab5a7ce7ebf5c8714110dd906e0aCVF · CVPR 2026

EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents

Wang, Wenjia, Pan, Liang, Pi, Huaijin, Lou, Yuke, Ren, Xuqian, Wu, Yifan, Liao, Zhouyingcheng, Yang, Lei 等 11 位作者

原文摘要

Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting.However, existing capture systems typically rely on costly studio setups and wearable devices, limiting the large-scale collection of scene-conditioned human motion data in the wild.To address this, we propose EmbodMocap, a portable and affordable data collection pipeline using two moving iPhones. Our key idea is to jointly calibrate dual RGB-D sequences to reconstruct both humans and scenes within a unified metric world coordinate frame.The proposed method allows metric-scale and scene-consistent capture in everyday environments without static cameras or markers, bridging human motion and scene geometry seamlessly.Based on the collected data, we empower three embodied AI tasks: monocular human-scene-reconstruction, where we fine-tune on feedforward models that output metric-scale, world-space aligned humans and scenes; physics-based character animation, where we prove our data could be used to scale human-object interaction skills and scene-aware motion tracking; and robot motion control, where we train a humanoid robot via sim-to-real RL to replicate human motions depicted in videos. Experimental results validate the effectiveness of our pipeline and its contributions towards advancing embodied AI research.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2427b5bd0f2f4e65cfae98939f2ab877CVF · CVPR 2026

LaRP: Efficient Multi-View Inpainting with Latent Reprojection Priors

Zhang, Gaoyang, Liu, Xinguo

原文摘要

The task of multi-view inpainting necessitates 3D consistency in the inpainted images. Most prior methods first employ single-view 2D inpainting and then enforce multi-view consistency in a post-hoc 3D optimization stage, which leads to undesirable artifacts and lengthy optimization times. The existing single-stage method, MVInpainter, uses video priors and is pose-free, making it less suitable for inputs beyond video sequences. In this paper, we propose a framework that trains an inpainting model to condition on the explicit and reliable multi-view correspondences from a 3D foundation model. Central to our framework is a cross-view conditioning architecture, LaRP, carefully designed to utilize both the generative prior of a pretrained diffusion inpainting model and the reprojected cross-view appearance latents. We additionally propose a scalable data pipeline for stable training of LaRP. Extensive experiments demonstrate that LaRP outperforms prior methods in 3D consistency and novel view synthesis quality competitive with the state-of-the-art, while being 50x faster.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:242c4daf50a262ee34ba2cf8f438ac78CVF · CVPR 2026

Residual Diffusion Bridge Model for Image Restoration

Wang, Hebaixu, Zhang, Jing, Chen, Haoyang, Guo, Haonan, Wang, Di, Ma, Jiayi, Du, Bo

原文摘要

Diffusion bridge models establish probabilistic paths between arbitrary paired distributions and exhibit great potential for universal image restoration. Most existing methods merely treat them as simple variants of stochastic interpolants, lacking a unified analytical perspective. Besides, they indiscriminately reconstruct images through global noise injection and removal, inevitably distorting undegraded regions due to imperfect reconstruction. To address these challenges, we propose the R esidual D iffusion B ridge M odel (RDBM). Specifically, we theoretically reformulate the stochastic differential equations of generalized diffusion bridge and derive the analytical formulas of its forward and reverse processes. Crucially, we leverage the residuals from given distributions to modulate the noise injection and removal, enabling adaptive restoration of degraded regions while preserving intact others. Additionally, we unravel the fundamental mathematical essence of existing bridge models, all of which are special cases of RDBM and empirically demonstrate the optimality of our proposed models. Extensive experiments are conducted to demonstrate the state-of-the-art performance of our method both qualitatively and quantitatively across diverse image restoration tasks. Code is publicly available at https://github.com/MiliLab/RDBM.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:242cb89652faacd79073b9313aef0f00CVF · CVPR 2026

Lite Any Stereo: Efficient Zero-Shot Stereo Matching

Jing, Junpeng, Luo, Weixun, Mao, Ye, Mikolajczyk, Krystian

原文摘要

Recent advances in stereo matching have focused on accuracy, often at the cost of significantly increased model size. Traditionally, the community has regarded efficient models as incapable of zero-shot ability due to their limited capacity. In this paper, we introduce Lite Any Stereo, a stereo depth estimation framework that achieves strong zero-shot generalization while remaining highly efficient. To this end, we design a compact yet expressive backbone to ensure scalability, along with a carefully crafted hybrid cost aggregation module. We further propose a three-stage training strategy on million-scale data to effectively bridge the sim-to-real gap. Together, these components demonstrate that an ultra-light model can deliver strong generalization, ranking 1st across four widely used real-world benchmarks. Remarkably, our model attains accuracy comparable to or exceeding state-of-the-art non-prior-based accurate methods while requiring less than 1% computational cost, setting a new standard for efficient stereo matching.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24455f4225fee471e152ca0d95e07ccbCVF · CVPR 2026

Differentiable Vector Quantization for Rate-Distortion Optimization of Generative Image Compression

Jiang, Shiyin, Long, Wei, Han, Minghao, Chen, Zhenghao, Zhu, Ce, Gu, Shuhang

原文摘要

The rapid growth of visual data under stringent storage and bandwidth constraints makes extremely low-bitrate image compression increasingly important. While Vector Quantization (VQ) offers strong structural fidelity, existing methods lack a principled mechanism for joint rate-distortion (RD) optimization due to the disconnect between representation learning and entropy modeling. We propose RDVQ, a unified framework that enables end-to-end RD optimization for VQ-based compression via a differentiable relaxation of the codebook distribution, allowing the entropy loss to directly shape the latent prior. We further develop an autoregressive entropy model that supports accurate entropy modeling and test-time rate control. Extensive experiments demonstrate that RDVQ achieves strong performance at extremely low bitrates with a lightweight architecture, attaining competitive or superior perceptual quality with significantly fewer parameters. Compared with RDEIC, RDVQ reduces bitrate by up to 75.71% on DISTS and 37.63% on LPIPS on DIV2K-val. Beyond empirical gains, RDVQ introduces an entropy-constrained formulation of VQ, highlighting the potential for a more unified view of image tokenization and compression. The code is available at https://github.com/CVL-UESTC/RDVQ.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:245fce70a9a28a97ed0b75f39d0fc55dCVF · CVPR 2026

Relational Visual Similarity

Nguyen, Thao, Mo, Sicheng, Singh, Krishna Kumar, Wang, Yilin, Shi, Jing, Kolkin, Nicholas, Shechtman, Eli, Lee, Yong Jae 等 9 位作者

原文摘要

Humans do not just see attribute similarity -- we also see relational similarity. An apple is like a peach because both are reddish fruit, but the Earth is also like a peach: its crust, mantle, and core correspond to the peach's skin, flesh, and pit. This ability to perceive and recognize relational similarity, is arguable by cognitive scientist to be what distinguishes humans from other species. Yet, all widely used visual similarity metrics today (e.g., LPIPS, CLIP, DINO) focus solely on perceptual attribute similarity and fail to capture the rich, often surprising relational similarities that humans perceive. How can we go beyond the visible content of an image to capture its relational properties? How can we bring images with the same relational logic closer together in representation space? To answer these questions, we first formulate relational image similarity as a measurable problem: two images are relationally similar when their internal relations or functions among visual elements correspond, even if their visual attributes differ. We then curate 114k image-caption dataset in which the captions are anonymized -- describing the underlying relational logic of the scene rather than its surface content. Using this dataset, we finetune a Vision-Language model to measure the relational similarity between images. This model serves as the first step toward connecting images by their underlying relational structure rather than their visible appearance. Our study shows that while relational similarity has a lot of real-world applications, existing image similarity models fail to capture it -- revealing a critical gap in visual computing.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24622908ff4e3db585246554b150263bCVF · CVPR 2026

See and Fix the Flaws: Enabling VLMs and Diffusion Models to Comprehend Visual Artifacts via Agentic Data Synthesis

Park, Jaehyun, Ahn, Minyoung, Kim, Minkyu, Lee, Jonghyun, Lee, Jae-Gil, Park, Dongmin

原文摘要

Despite recent advances in diffusion models, AI generated images still often contain visual artifacts that compromise realism. Although more thorough pre-training and bigger models might reduce artifacts, there is no assurance that they can be completely eliminated, which makes artifact mitigation a highly crucial area of study. Previous artifact-aware methodologies depend on human-labeled artifact datasets, which are costly and difficult to scale, underscoring the need for an automated approach to reliably acquire artifact-annotated datasets. In this paper, we propose **ArtiAgent**, which efficiently creates pairs of real and artifact-injected images. It comprises three agents: a perception agent that recognizes and grounds entities and subentities from real images, a synthesis agent that introduces artifacts via artifact injection tools through novel patch-wise embedding manipulation within a diffusion transformer, and a curation agent that filters the synthesized artifacts and generates both local and global explanations for each instance. Using our pipeline, we collect 100K pairwise instances and demonstrate both efficacy and versatility across diverse applications. Code is available at https://github.com/krafton-ai/ArtiAgent.

cs.CV · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2465178c8e4bcb9ec190f7ec322ea63eCVF · CVPR 2026

Momentum Memory for Knowledge Distillation in Computational Pathology

Guo, Yongxin, Lu, Hao, Koyun, Onur C., Zhu, Zhengjie, Demir, Muhammet F., Gurcan, Metin N.

原文摘要

Multimodal learning that integrates genomics and histopathology has shown strong potential in cancer diagnosis, yet its clinical translation is hindered by the limited availability of paired histology-genomics data. Knowledge distillation (KD) offers a practical solution by transferring genomic supervision into histopathology models, enabling accurate inference using histology alone. However, existing KD methods rely on batch-local alignment, which introduces instability due to limited within-batch comparisons and ultimately degrades performance.To address these limitations, we propose Momentum Memory Knowledge Distillation (MoMKD), a cross-modal distillation framework driven by a momentum-updated memory. This memory aggregates genomic and histopathology information across batches, effectively enlarging the supervisory context available to each mini-batch. Furthermore, we decouple the gradients of the genomics and histology branches, preventing genomic signals from dominating histology feature learning during training and eliminating the modality-gap issue at inference time.Extensive experiments on the TCGA-BRCA benchmark (HER2, PR, and ODX classification tasks) and an independent in-house testing dataset demonstrate that MoMKD consistently outperforms state-of-the-art MIL and multimodal KD baselines, delivering strong performance and generalization under histology-only inference. Overall, MoMKD establishes a robust and generalizable knowledge distillation paradigm for computational pathology.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2469cd9ff4e8729b51fd5f3f69115001CVF · CVPR 2026

Ultra-Low Bitrate Perceptual Image Compression with Shallow Encoder

Zhang, Tianyu, Liu, Dong, Chen, Chang Wen

原文摘要

Ultra-low bitrate image compression (below 0.05 bits per pixel) is increasingly critical for bandwidth-constrained and computation-limited encoding scenarios such as edge devices. Existing frameworks typically rely on large pretrained encoders (e.g., VAEs or tokenizer-based models) and perform transform coding within their generative latent space. While these approaches achieve impressive perceptual fidelity, their reliance on heavy encoder networks makes them unsuitable for deployment on weak sender devices. In this work, we explore the feasibility of applying shallow encoders for ultra-low bitrate compression and propose a novel Asymmetric Extreme Image Compression (AEIC) framework that pursues simultaneously encoding simplicity and decoding quality. Specifically, AEIC employs moderate or even shallow encoder networks, while leveraging an one-step diffusion decoder to maintain high-fidelity and high-realism reconstructions under extreme bitrates. To further enhance the efficiency of shallow encoders, we design a dual-side feature distillation scheme that transfers knowledge from AEIC with moderate encoders to its shallow encoder variants. Experiments show that AEIC not only outperforms existing methods on rate-distortion-perception performance at ultra-low bitrates, but also delivers exceptional encoding efficiency for 35.8 FPS on 1080P images, while maintaining competitive decoding speed compared to existing methods. Code is available at https://github.com/LuizScarlet/AEIC.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:249295f015d27c3544e15b3481494614CVF · CVPR 2026

2D-LFM: Lifting Foundation Model without 3D Supervision

Dabhi, Mosam, Gill, Irhas, Jeni, László A., Lucey, Simon

原文摘要

Recent vision foundation models give the impression that 3D reconstruction from RGB is largely solved. Yet these systems struggle with object-specific 3D structure: the fine-grained geometry implied by an object's landmarks or skeleton. In this paper, we show that when a model is given only 2D landmarks, it can recover more accurate 3D structure than state-of-the-art depth-from-RGB foundation models. Classical lifting approaches such as PAUL demonstrate this principle but do not scale beyond single categories, while methods like 3D-LFM scale but require extensive 3D supervision. We present the first lifting foundation model that learns object-specific 3D geometry using only 2D supervision. The key idea is to inject correspondence structure into the model via a positional encoding inspired by classical structure-from-motion. This simple inductive bias enables robust, object-agnostic 3D lifting that rivals or exceeds recent 3D-supervised approaches, revealing that landmark-based lifting remains a powerful and under-exploited paradigm for 3D understanding.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:249477069a52c504763c6d716a190118CVF · CVPR 2026

Uni-Hema: Unified Model for Digital Hematopathology

Rehman, Abdul, Rasool, Iqra, Imran, Ayisha, Ali, Mohsen, Sultani, Waqas

原文摘要

Digital hematopathology requires cell-level analysis across diverse disease categories, including malignant disorders (e.g., leukemia), infectious conditions (e.g., malaria), and non-malignant red blood cell disorders (e.g., sickle cell disease). Whether single-task, vision-language, WSI- optimized, or single-cell hematology models, these approaches share a key limitation: they cannot provide unified, multi-task, multi-modal reasoning across the complexities of digital hematopathology. To overcome these limitations, we propose Uni-Hema, a multi-task, unified model for digital hematopathology integrating detection, classification, segmentation, morphology prediction, and reasoning across multiple diseases. Uni-Hema leverages 46 publicly available datasets, encompassing over 700K images and 21K question-answer pairs, and is built upon Hema-Former, a multimodal module that bridges visual and linguistic representations at the hierarchy level for the different tasks (detection, classification, segmentation, morphology, mask language modeling, and visual question answering) at different granularities. Extensive experiments demonstrate that Uni-Hema achieves comparable or superior performance compared to training on a single task and single-dataset models, across diverse hematological tasks, while providing interpretable, morphologically relevant insights at the single-cell level. Our framework establishes a new standard for multi-task and multi-modal digital hematopathology. The code is available at https://github.com/intelligentMachines-ITU/Uni-Hema

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24a22a21c61a77c3c8e1c00afc5fe918CVF · CVPR 2026

TacSIm: A Dataset and Benchmark for Football Tactical Style Imitation

Wen, Peng, Wang, Yuting, Wang, Qiurui

原文摘要

Current football imitation research primarily aims to optimize reward-based objectives, such as goals scored or win rate proxies, paying less attention to accurately replicating real-world team tactical behaviors. We introduce TacSIm, a large-scale dataset and benchmark for Tactical Style Imitation in football. TacSIm imitates the acitons of all 11 players in one team in the given broadcast footage of Premier League matches under a single broadcast view. Under a offensive or defensive broadcast footage, TacSIm projects the beginning positions and actions of all 22 players from both sides onto a standard pitch coordinate system. TacSIm offers an explicit style imitation task and evaluation protocols. Tactics style imitation is measured by using spatial occupancy similarity and movement vector similarity in defined time, supporting the evaluation of spatial and temporal similarities for one team. We run multiple baseline methods in a unified virtual environment to generate full-team behaviors, enabling both quantitative and visual assessment of tactical coordination. By using unified data and metrics from broadcast to simulation, TacSIm establishes a rigorous benchmark for measuring and modeling style-aligned tactical imitation task in football. The dataset and benchmark are available at TacSIm.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24a7cfdb386ae5f7fa65e9cb063545d5CVF · CVPR 2026

RecEdit-Drive: 3D Reconstruction-Guided Spatiotemporal Video Editing for Autonomous Driving Scenes

Wu, Yipeng, Wang, Xin, Yang, Chenghan, Wang, Chong, Wu, Dongdong, Su, Wanchao, Zhao, Hengshuang, Feng, Wei 等 10 位作者

原文摘要

High-quality video editing and processing are crucial in domains such as filmmaking and autonomous driving, where accurate visual refinement and data preparation are essential. However, it is challenging to achieve precise control over dynamic objects while maintaining spatiotemporal consistency. Current approaches typically utilize text prompts or 2D structural priors for video editing to ensure consistency, yet they struggle to effectively constrain the spatial variations of dynamic 3D objects. In this paper, we introduce RecEdit-Drive, a framework that integrates Spatial Feature Warping and Spatiotemporal Collaborative Modeling to effectively control 3D object variations and enhance video consistency. The spatial feature warping enhances precise control over the edited foreground 3D objects, enhancing spatial consistency in the generated videos; and the spatiotemporal collaborative modeling seamlessly integrates edited foreground objects into the background, yielding realistic and consistent edited videos. Besides, we design an inference strategy to reconstruct an accurate background structure through noise manipulation, providing a reliable reference for foreground instance editing at early denoising stages. We perform extensive qualitative and quantitative comparisons regarding general video editing and downstream tasks on the public datasets, demonstrating the state-of-the-art performance of our proposed method.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24dff8cec1fcc7b1dfc034f3f0f47c61CVF · CVPR 2026

Coupled Diffusion Sampling for Training-Free Multi-View Image Editing

Alzayer, Hadi, Zhang, Yunzhi, Geng, Chen, Huang, Jia-Bin, Wu, Jiajun

原文摘要

Given a collection of multi-view images, we perform consistent multi-view editing with a training-free framework using pre-trained 2D editing models and a generative multi-view model. While 2D editing models can independently edit each image in a set of multi-view images of a 3D scene, they do not maintain consistency across views. Existing approaches typically rely on explicit 3D representations to average out inconsistencies, but they suffer from lengthy optimization, instability under sparse-view settings, and blurry results. We address the problem from a different lens, using the 2D editing model to guide a multi-view generative model during diffusion sampling. This is achieved through our novel coupled diffusion sampling process. We concurrently sample two trajectories from both a multi-view image distribution and a 2D edited image distribution, and connect the samples with a coupling term. Effectively, the two models guide each other during sampling, and the resulting sample from the multi-view model remains consistent while satisfying the desired edit. We validate the effectiveness and generality of this framework on three distinct multi-view image editing tasks, and demonstrate its applicability across various model architectures. We further illustrate the effects of coupling on SoTA image and video generation models, highlighting the potential of our method beyond multi-view editing.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24e25b764912019e8c5d45a6c71a29c3CVF · CVPR 2026

CARE-Edit: Condition-Aware Routing of Experts for Contextual Image Editing

Wang, Yucheng, Wang, Zedong, Wu, Yuetong, Ma, Yue, Xu, Dan

原文摘要

Unified diffusion editors often rely on a fixed, shared backbone for diverse tasks, suffering from task interference and poor adaptation to heterogeneous demands (e.g., local vs global, semantic vs photometric). In particular, prevalent ControlNet and OmniControl variants combine multiple conditioning signals (e.g., text, mask, reference) via static concatenation or additive adapters which cannot dynamically prioritize or suppress conflicting modalities, thus resulting in artifacts like color bleeding across mask boundaries, identity or style drift, and unpredictable behavior under multi-condition inputs. To address this, we propose Condition-Aware Routing of Experts (CARE-Edit) that aligns model computation with specific editing competencies. At its core, a lightweight latent-attention router assigns encoded diffusion tokens to four specialized experts--Text, Mask, Reference, and Base--based on multi-modal conditions and diffusion timesteps: (i) a Mask Repaint module first refines coarse user-defined masks for precise spatial guidance; (ii) the router applies sparse top-K selection to dynamically allocate computation to the most relevant experts; (iii) a Latent Mixture module subsequently fuses expert outputs, coherently integrating semantic, spatial, and stylistic information to the base images. Experiments validate CARE-Edit's strong performance on contextual editing tasks, including erasure, replacement, text-driven edits, and style transfer. Empirical analysis further reveals task-specific behavior of specialized experts, showcasing the importance of dynamic, condition-aware processing to mitigate multi-condition conflicts. The source code, models, and dataset will be publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24e7fb10f4a0763c6de38ad2cfa1d321CVF · CVPR 2026

FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision

Kirschstein, Tobias, Giebenhain, Simon, Nießner, Matthias

原文摘要

We introduce FlexAvatar, a method for creating high-quality and complete 3D head avatars from a single image. A core challenge lies in the limited availability of multi-view data and the tendency of monocular training to yield incomplete 3D head reconstructions. We identify the root cause of this issue as the entanglement between driving signal and target viewpoint when learning from monocular videos. To address this, we propose a transformer-based 3D portrait animation model with learnable data source tokens, so-called bias sinks, which enables unified training across monocular and multi-view datasets. This design leverages the strengths of both data sources during inference: strong generalization from monocular data and full 3D completeness from multi-view supervision. Furthermore, our training procedure yields a smooth latent avatar space that facilitates identity interpolation and flexible fitting to an arbitrary number of input observations. In extensive evaluations on single-view, few-shot, and monocular avatar creation tasks, we verify the efficacy of FlexAvatar. Many existing methods struggle with view extrapolation while FlexAvatar generates complete 3D head avatars with realistic facial animations.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:24f314828bc1d6e4a4f508c786318691CVF · CVPR 2026

Circular-DPO: Aligning Multi-Stage 3D Generative Models via Preference Feedback Loop

Li, Zejian, Ma, Jiarui, Xu, Han, Zheng, Weiting, Zhu, Yangrui, Meng, Chenye, Chen, Pei, Yang, Ling 等 13 位作者

原文摘要

Multi-stage generative models have shown great promise in 3D content creation due to focused generation of structure or texture in different stages, but their outputs often fail to align with human preferences. The key bottleneck to apply alignment methods is the presence of non-differentiable operations between generative stages.This disconnection stops preference signals applied to the final output from being backpropagated to the crucial, early stages of generation, while simple separated stage-wise alignment leads to texture-geometry inconsistency.To address this challenge, we introduce Circular-DPO, which builds a preference feedback loop to align multi-stage 3D generation models to human preference.Our method first applies Direct Preference Optimization (DPO) to refine the final 3D asset.We then construct new preference pairs by sampling and decoding the assets generated by the optimized model.These newly-formed pairs are used to train the preceding generative stage, effectively creating a feedback loop that bridges the non-differentiable gap. Furthermore, to enhance robustness against noisy data, we introduce a quality-aware weighting mechanism that prioritizes reliable preference pairs during training. Experiments demonstrate that our approach improves the alignment of generated 3D content with human preferences by enabling holistic, multi-stage optimization.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:25009a25de6698bd6d71edc144e51018CVF · CVPR 2026

Seeing Through the Shift: Causality-Inspired Robust Generalized Category Discovery

Feng, Wei, Jiang, Yiwen, Zhou, Sijin, Qi, Zhuang, Xu, Zhongxing, Wang, Zhonghua, Tang, Feilong, Ge, Zongyuan

原文摘要

Generalized Category Discovery (GCD) aims to transfer knowledge from known categories to automatically discover new, unseen ones while preserving recognition of the known classes. Despite recent progress, existing GCD approaches typically assume that all data are drawn from the same distribution, which is rarely valid in real-world scenarios. In practice, data often experience simultaneous domain shifts and novel category emergence, causing severe performance degradation of existing systems. To address this challenge, we propose CausalGCD, a causality-inspired framework designed to mitigate domain-shift bias in category discovery. Specifically, we first analyze the causal graph to uncover the relationships among key variables in cross-domain GCD. We then introduce the concept of causal dependency risk and propose a Causal Dependency Risk Estimator to capture causal semantics, further deriving a theoretically computable upper bound to optimize this risk under cross-domain GCD settings. Furthermore, we propose a Causal Geometric Manifold Constraint that enforces invariant manifold-level associations between known and unknown categories across domains, thereby facilitating robust discovery of novel classes. Extensive experiments on the SSB-C and DomainNet benchmarks demonstrate the effectiveness of CausalGCD and highlight the significance of causal reasoning in open-world category discovery.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2501dd915c9a001486063a711d886e4eCVF · CVPR 2026

SDDF: Specificity-Driven Dynamic Focusing for Open-Vocabulary Camouflaged Object Detection

Liang, Jiaming, Zhan, Yifeng, Liu, Chunlin, Zheng, Weihua, Peng, Bingye, Liang, Qiwei, Cai, Boyang, Mai, Xiaochun 等 9 位作者

原文摘要

Open-vocabulary object detection (OVOD) aims to detect known and unknown objects in the open world by leveraging text prompts. Benefiting from the emergence of large-scale vision--language pre-trained models, OVOD has demonstrated strong zero-shot generalization capabilities. However, when dealing with camouflaged objects, the detector often fails to distinguish and localize objects because the visual features of the objects and the background are highly similar. To bridge this gap, we construct a benchmark named OVCOD-D by augmenting carefully selected camouflaged object images with fine-grained textual descriptions. Due to the limited scale of available camouflaged object datasets, we adopt detectors pre-trained on large-scale object detection datasets as our baseline methods, as they possess stronger zero-shot generalization ability. In the specificity-aware sub-descriptions generated by multimodal large models, there still exist confusing and overly decorative modifiers. To mitigate such interference, we design a sub-description principal component contrastive fusion strategy that reduces noisy textual components. Furthermore, to address the challenge that the visual features of camouflaged objects are highly similar to those of their surrounding environment, we propose a specificity-guided regional weak alignment and dynamic focusing method, which aims to strengthen the detector's ability to discriminate camouflaged objects from background. Under the open-set evaluation setting, the proposed method achieves an AP of 56.4 on the OVCOD-D benchmark. Project code and benchmark will be released at https://github.com/Zh1fen/SDDF.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:250a758b70444196daf0cefb7af361c1CVF · CVPR 2026

Text-Printed Image: Bridging the Image-Text Modality Gap for Text-centric Training of Large Vision-Language Models

Yamabe, Shojiro, Waseda, Futa, Shiono, Daiki, Takahashi, Tsubasa

原文摘要

Recent large vision-language models (LVLMs) have been applied to diverse VQA tasks. However, achieving practical performance typically requires task-specific fine-tuning with large numbers of image-text pairs, which are costly to collect. In this work, we study text-centric training, a setting where only textual descriptions are available and no real images are provided, as a paradigm for low-cost data scaling. Unlike images, whose collection is often restricted by privacy constraints and scarcity in niche domains, text is widely available. Moreover, text is easily editable, enabling automatic diversification and expansion with LLMs at minimal human effort. While this offers clear advantages over image collection in terms of scalability and cost, training on raw text without images still yields limited gains on VQA tasks because of the image-text modality gap. To address this issue, we propose a Text-Printed Image (TPI), which generates synthetic images by directly rendering the given textual description on a plain white canvas. This simple rendering projects text into the image modality and can be integrated into many existing LVLM training pipelines at low cost. Moreover, TPI preserves the semantics of the text, whereas text-to-image models often fail to do. Across four models and seven benchmarks, our systematic experiments show that TPI enables more effective text-centric training than synthetic images generated by a diffusion model. We further explore TPI as a low-cost data-augmentation strategy and demonstrate its practical utility. Overall, our findings highlight the significant potential of text-centric training and, more broadly, chart a path toward fully automated data generation for LVLMs.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2510b0337465b45501546283a7c563e0CVF · CVPR 2026

Hierarchical Enhancement of Semantic Priors for Disentangled Text-Driven Motion Generation

Lv, Wenhan, Wang, Shaopan, Wu, Xiangyu, Hang, Tianchu, Jian, Zhongquan, Wu, Qingqiang

原文摘要

Text-to-motion generation aims to synthesize realistic and semantically aligned 3D human motions from natural language descriptions. Existing diffusion-based methods often rely on isotropic latent priors and shallow cross-modal supervision, which lead to semantic entanglement, limited controllability, and poor interpretability. We propose HESP, a unified diffusion framework that hierarchically enhances semantic priors for disentangled text-driven motion generation. At its core, HESP introduces an Adaptive Gaussian Variational Autoencoder (AG-VAE) that structures the latent motion manifold into multiple semantically coherent submanifolds, enabling interpretable and controllable motion representations. To further bridge linguistic and kinematic semantics, we design a Dynamic Cross-Modal Memory (DCMM) module for adaptive semantic fusion and a Hierarchical Cross-Modal Attention (HCA) mechanism to capture multi-level text-motion correspondences. Extensive experiments on HumanML3D and KIT-ML demonstrate that HESP consistently outperforms state-of-the-art baselines such as SALAD, MoMask, and MDM, achieving improvement while maintaining higher diversity and physical plausibility. Moreover, the structured latent space of HESP provides interpretable clusters that reveal clear semantic boundaries among different motion categories.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2515f272bcfb06ff1590334a34a7ebd8CVF · CVPR 2026

AVGGT: Rethinking Global Attention for Accelerating VGGT

Sun, Xianbing, Zhu, Zhikai, Lou, Zhengyu, Yang, Bo, Tang, Jinyang, Zhang, Liqing, Wang, He, Zhang, Jianfu

原文摘要

Models such as VGGT and \pi^3 have shown strong multi-view 3D performance, but their heavy reliance on global self-attention results in high computational cost. Existing sparse-attention variants offer partial speedups, yet lack a systematic analysis of how global attention contributes to multi-view reasoning. In this paper, we first conduct an in-depth investigation of the global attention modules in VGGT and \pi^3 to better understand their roles. Our analysis reveals a clear division of roles in the alternating global-frame architecture: early global layers do not form meaningful correspondences, middle layers perform cross-view alignment, and last layers provide only minor refinements. Guided by these findings, we propose a training-free two-step acceleration scheme: (1) converting early global layers into frame attention, and (2) subsampling global attention by subsampling K/V over patch tokens with diagonal preservation and a mean-fill component. We instantiate this strategy on VGGT and \pi^3 and evaluate across standard pose and point-map benchmarks. Our method achieves substantial inference acceleration across different context lengths, yielding about 2xspeedup at 100 frames, 4--5xat 300 frames, and 8--10xat 800 frames, while matching or slightly improving the accuracy of the original models and remaining robust in extremely dense multi-view settings where prior sparse-attention baselines fail.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2524c392c667f46457218c498daf80f2CVF · CVPR 2026

Unlocking 3D Affordance Segmentation with 2D Semantic Knowledge

Huang, Yu, Peng, Zelin, Wen, Changsong, Yang, Xiaokang, Shen, Wei

原文摘要

Affordance segmentation aims to decompose 3D objects into parts that serve distinct functional roles, enabling models to reason about object interactions rather than mere recognition. Existing methods, mostly following the paradigm of 3D semantic segmentation or prompt-based frameworks, struggle when geometric cues are weak or ambiguous, as sparse point clouds provide limited functional information. To overcome this limitation, we leverage the rich semantic knowledge embedded in large-scale 2D Vision Foundation Models (VFMs) to guide 3D representation learning through a cross-modal alignment mechanism. Specifically, we propose Cross-Modal Affinity Transfer (CMAT), a pretraining strategy that compels the 3D encoder to align with the semantic structures induced by lifted 2D features. CMAT is driven by a core affinity alignment objective, supported by two auxiliary losses, geometric reconstruction and feature diversity, which together encourage structured and discriminative feature learning. Built upon the CMAT-pretrained backbone, we employ a lightweight affordance segmentor that injects text or visual prompts into the learned 3D space through an efficient cross-attention interface, enabling dense and prompt-aware affordance prediction while preserving the semantic organization established during pretraining. Extensive experiments demonstrate consistent improvements over previous state-of-the-art methods in both accuracy and efficiency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:252e6fe036f806eb91f283bc8dd669b9CVF · CVPR 2026

ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body

Zhang, Juze, Chen, Changan, Chen, Xin, Yu, Heng, Xiang, Tiange, Khan, Ali Sartaz, Lakshmikanth, Shrinidhi K., Adeli, Ehsan

原文摘要

Human communication is inherently multimodal and social: words, prosody, and body language jointly carry intent. Yet most prior systems model human behavior as a translation task--co-speech gesture or text-to-motion that maps a fixed utterance to motion clips--without requiring agentic decision-making about when to move, what to do, or how to adapt across multi-turn dialogue. This leads to brittle timing, weak social grounding, and fragmented stacks where speech, text, and motion are trained or inferred in isolation. We introduce ViBES (Voice in Behavioral Expression and Synchrony), a conversational 3D agent that jointly plans language and movement and executes dialogue-conditioned body actions. Concretely, ViBES is a speech-language-behavior (SLB) model with a mixture-of-modality-experts (MoME) backbone: modality-partitioned transformer experts for speech, facial expression, and body motion. The model processes interleaved multimodal token streams with hard routing by modality (parameters are split per expert), while sharing information through cross-expert attention. By leveraging strong pretrained speech-language models, the agent supports mixed-initiative interaction: users can speak, type, or issue body-action directives mid-conversation, and the system exposes controllable behavior hooks for streaming responses. We further benchmark on multi-turn conversation with automatic metrics of dialogue-motion alignment and behavior quality, and observe consistent gains over strong co-speech and text-to-motion baselines. ViBES goes beyond "speech-conditioned motion generation" toward agentic virtual bodies where language, prosody, and movement are jointly generated, enabling controllable, socially competent 3D interaction.

cs.CV · cs.CL · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2549d2c6012fdf2dd8dc4a72e6633531CVF · CVPR 2026

Memory-Augmented Scene Understanding and Exploration for Open-World Aerial Object-Goal Navigation

Zhou, Jiacong, Miao, Jiaxu, Lin, Yourun, Wang, Xianyun, Xiao, Jun, Yu, Jun

原文摘要

Aerial object-goal navigation (Aerial ObjectNav) requires an Unmanned Aerial Vehicle (UAV) to navigate to target objects in large-scale outdoor environments using only visual observations and high-level object descriptions, without detailed step-by-step instructions. Existing approaches rely on local observations or short-term history, lacking comprehensive scene understanding and efficient spatial exploration strategies, which constrains their navigation capability in complex aerial scenarios. To address these challenges, we propose OctMem-Agent, an octree memory-augmented framework for aerial object-goal navigation. Specifically, we introduce an Adaptive Octree Memory that incrementally aggregates RGB-D observations into a hierarchical 3D representation, capturing both explored regions and unexplored frontiers across large-scale aerial environments. We further propose a Instruction-Guided Memory Query module that extracts task-relevant scene and exploration tokens through instruction-modulated queries. By integrating these tokens with visual observations and language instructions, OctoMem-Agent achieves comprehensive scene understanding and effective spatial exploration for target localization. Extensive experiments on the Aerial ObjectNav benchmark UAV-ON demonstrate that our method achieves a significant 7.5% improvement in success rate over existing methods, validating the effectiveness of our design.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2563f8ceddd51b7a4718c5d0fe5f2a39CVF · CVPR 2026

DualMirage: Hunting Stealthy Multimodal LLM Agents via CAPTCHAs with Contour and Adversarial Illusions

Chen, Bei, Li, Gaolei, Wu, Jun, Li, Jianhua

原文摘要

The rapid advancement of Multimodal Large Language Models (MLLMs) has given rise to sophisticated autonomous agents capable of performing complex, human-like tasks across the web. However, this also introduces significant security risks, particularly from stealthy MLLM agents that can evade conventional detection mechanisms by mimicking human behavior. In this paper, we propose DualMirage, a novel CAPTCHA framework that proactively counters and identifies stealthy agents by exploiting fundamental disparities between human and machine perception. DualMirage employs a dual-pronged strategy: (1) Contour Illusions, which utilize cognitive principles to generate illusory contours that humans perceive effortlessly yet pose interpretation challenges for MLLMs; and (2) Adversarial Illusions, which embed human-imperceptible perturbations optimized to mislead the visual encoders of target MLLMs and thereby elicit characteristic, identifiable model responses. Evaluations on five state-of-the-art MLLMs demonstrate that DualMirage achieves an average 95.8% human success rate while blocking MLLM agents (up to 100% agent blocking rate), outperforming existing CAPTCHAs. Furthermore, DualMirage induces models to expose identities actively, achieving 58.8% white-box and 21.9% black-box attack success rates, proving effective against stealthy multimodal agents.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:256609c2177772d073e8b6a5181898a5CVF · CVPR 2026

Learning Convex Decomposition via Feature Fields

Yang, Yuezhi, Huang, Qixing, Uy, Mikaela Angelina, Sharp, Nicholas

原文摘要

This work proposes a new formulation to the long-standing problem of convex decomposition through learning feature fields, enabling the first feed-forward model for open-world learning of convex decomposition. Our method produces high-quality decompositions of 3D shapes into a union of convex bodies, which are essential to accelerate collision detection in physical simulation, amongst many other applications.The key insight is to adopt a feature learning approach and learn a continuous feature field that can later be clustered to yield a good convex decomposition via our self-supervised, purely-geometric objective derived from the classical definition of convexity.Our formulation can be used for single shape optimization, but more importantly, feature prediction unlocks scalable, self-supervised learning on large datasets resulting in the first learned open-world for convex decomposition.Experiments show that our decompositions are higher-quality than alternatives and generalize across open-world objects as well as across representations to meshes, CAD models, and even Gaussian splats.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:258be8f2a7a76cbfae6670baf2d7720aCVF · CVPR 2026

Benchmarking PhD-Level Coding in 3D Geometric Computer Vision

Li, Wenyi, Luo, Renkai, Yu, Yue, Gao, Huan-ang, Gao, Mingju, Yuan, Li, Fu, Chaoyou, Zhao, Hao

原文摘要

AI-assisted coding has rapidly reshaped software practice and research workflows, yet today's models still struggle to produce correct code for complex 3D geometric vision. If models could reliably write such code, the research of our community would change substantially. To measure progress toward that goal, we introduce GeoCodeBench, a PhD-level benchmark that evaluates coding for 3D vision. Each problem is a fill-in-the-function implementation task curated from representative papers at recent venues: we first let a tool propose candidate functions from official repositories, then perform careful human screening to select core 3D geometric components. For every target, we generate diverse, edge-case unit tests, enabling fully automatic, reproducible scoring. We evaluate eight representative open- and closed-source models to reflect the current ecosystem. The best model, GPT-5, attains only 36.6% pass rate, revealing a large gap between current capabilities and dependable 3D scientific coding. GeoCodeBench organizes tasks into a two-level hierarchy: General 3D capability (geometric transformations and mechanics/optics formulation) and Research capability (novel algorithm implementation and geometric logic routing). Scores are positively correlated across these axes, but research-oriented tasks are markedly harder. Context ablations further show that "more paper text" is not always better: cutting off at the Method section statistically outperforms full-paper inputs, highlighting unresolved challenges in long-context scientific comprehension. Together, these findings position GeoCodeBench as a rigorous testbed for advancing from generic coding to trustworthy 3D geometric vision coding.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:259c370ba2217236461e1cb345537207CVF · CVPR 2026

Exploring Visual Pretraining for Learning Language Intelligence

Zhao, Zhonghan, Zhang, Yiming, Zhang, Wenwei, Zhao, Haiteng, Wei, Xingguang, Gao, Zhangwei, Liu, Kuikun, Gu, Yuzhe 等 17 位作者

原文摘要

While the most fundamental pretraining paradigm typically trains modality-specific models on their respective datasets, the Platonic Representation Hypothesis that representations eventually align across modalities as data and model scale suggests an intriguing possibility: large language models (LLMs) could be pretrained on visual corpora to reach parity with text-pretrained models, thereby expanding data sources to break the text-scaling bottlenecks, and leveraging richer visual cues for more comprehensive corpus understanding. This paper makes the first attempt to demonstrate the feasibility of this implication by introducing Masked Autoregressive Pretraining for Learning language intelligencE (MAPLE), a novel visual pretraining paradigm for LLMs that leverages raw document images to improve language intelligence. MAPLE is universal to integrate masked auto-regressive models with various LLM backbones, where the LLMs are incentivized to generate latent hypotheses for the masked regions based on the unmasked regions. We verify MAPLE in the domain of math reasoning with multiple LLM backbones and show that MAPLE consistently surpasses text-only pretraining relatively by at most 40.2% on average accuracy across four math reasoning benchmarks. Further analyses show that visually pretrained LLMs learn a shared latent space that aligns document visuals with text and exploits layout and structural cues, supporting visual pretraining as a feasible and scalable route to stronger language models.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:259d88b47a31b1168731d5f1964a0ecfCVF · CVPR 2026

Eliminate Distance Differences Induced by Backdoor Attacks: Layer-Selective Training and Clipping to Mask Backdoor Models

Li, Xuzeng, Zhang, Tao, Tang, Xiangyun, Wang, Jiacheng, Wang, Jian, Kang, Jiawen, Liu, Jiqiang, Han, Zhen 等 10 位作者

原文摘要

Federated learning (FL) enables a central server to collaboratively train a global model with multiple clients while preserving data privacy. However, the distributed nature of FL makes the paradigm vulnerable to backdoor attacks, as proved by numerous recent studies. Although existing studies improve the effectiveness of backdoor attacks through optimized triggers, they have two limitations: (1) they ignore the heterogeneous contribution of individual model layers to the success of a backdoor; (2) they induce conspicuous differences between backdoor and clean models in the early stages of poisoning. The limitations cause backdoor models to exhibit significant discrepancies from clean models, making them easily detectable. To fill these gaps, we propose LaySelFL, a novel layer-selective method to eliminate distance differences induced by the backdoor to conceal attacks in FL. Our central insight is that different layers contribute unequally to backdoor attacks, by localizing poisoning to layers that are most sensitive to backdoor objectives, an attacker can reduce the model differences substantially between the backdoor and clean models. Concretely, LaySelFL identifies sensitive layers via both dynamic and static evaluations of parameter differences between backdoor and benign models, and then applies a targeted training protocol and a regularized loss that constrains differences from the global model in each round. Finally, LaySelFL performs clipping on non-poisoning layers to further mask residual differences introduced by the attack. This strategy yields a more covert and resilient backdoor attack. Extensive experiments show that LaySelFL increases the effectiveness of attacks by 25% and reduces the effectiveness of defense methods to 4%.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表