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新论文 · v1arXiv:2611.02688

Accelerating LLM Pretraining with Zeroth-Order Curvature on Idle Serving Compute

Mingchuan Ma, Dongqi Cai, Daqian Yang, Zhenyan Lu, Chen Chen, Teresa Lv, Yan Gao, Shangguang Wang 等 11 位作者

原文摘要

LLM pretraining is increasingly compute-intensive, while substantial inference serving compute remains idle during off-peak periods. However, such serving hardware is difficult to use for conventional first-order training due to its memory, networking and other system requirements. Zeroth-order (ZO) optimization offers a natural interface to this forward-only compute resource, but its gradient estimates break down in pretraining. Unlike fine-tuning, which can confine updates to a small parameter subspace, pretraining must update every parameter, and the alignment of a ZO gradient estimate with the true gradient shrinks as the number of updated parameters grows. We make a different observation: noisy ZO estimates can still provide useful curvature information, even when they are too inaccurate to serve as gradients. Based on this insight, we propose ZO-Curv, which leverages idle forward-only devices to estimate curvature and uses it to adapt and refine the update used during first-order training, thereby accelerating the process. We provide convergence guarantees that characterize the effect of finite-query curvature estimation. Experiments on LLMs from 125M to 1.5B parameters show that ZO-Curv consistently accelerates pretraining. At 770M parameters, ZO-Curv reaches AdamW's 20K-step validation loss in 3.9 hours instead of 7.5 hours, while achieving a lower final loss of 2.70 versus 2.84 under the same step budget. These results show that idle model serving compute can accelerate LLM pretraining when zeroth-order queries are used to estimate curvature rather than gradients directly.

cs.LG · cs.AI

新论文 · v1arXiv:2611.02685

Geometry-Constrained Dynamic Hypergraph Convolutional Network with Contrastive Score Refinement for Skeleton-Based Action Recognition

Minh Ta Tran Nhat, Yuning Ye, Yuseok Ban

原文摘要

Skeleton-based action recognition is a pivotal task in computer vision; however, conventional Graph Convolutional Networks (GCNs) are often constrained by pairwise joint modeling, which fails to capture the intricate high-order interactions inherent in human movement. While recent hypergraph-based methods attempt to address this limitation, they typically rely on static structures derived from anatomical priors, lacking the flexibility to capture dynamic, action-specific joint correlations. To this end, we propose DyGCN, a Geometry-Constrained Dynamic Hypergraph Convolutional Network for skeleton-based action recognition. At the core of DyGCN is the Dynamic Hypergraph Construction Network with Contrastive Score Refinement (DyGCT) block, which comprises two novel components: the Geometry-Constrained Dynamic Hypergraph Construction (GeoHC) module and the Contrastive Score Refinement (CSR) module. Specifically, GeoHC dynamically constructs action-specific hyperedges by leveraging geometry-constrained second-order compatibility, transcending the limitations of static hyperedge structures. Furthermore, CSR explicitly refines the pairwise compatibility scores during hypergraph construction through prototype-based contrastive learning, fostering more discriminative action-specific hyperedges, with zero inference-time overhead as CSR operates only during training. Extensive experiments on NTU RGB+D, NTU RGB+D 120, and Northwestern-UCLA validate the effectiveness of DyGCN, achieving state-of-the-art performance on widely used benchmarks. The source code is available at https://github.com/marvineta0405/DyGCN.

cs.CV

版本更新 · v2arXiv:2606.20631

Harnessing Agent Skills: Architectural Patterns and a Reference Architecture for Skill-Mediated LLM Agents

Boming Xia, Liming Zhu, Zhenchang Xing, Qinghua Lu, Dino Sejdinovic, Xiwei Xu

原文摘要

CONTEXT: Agent skills package reusable behavioural guidance and resources that large language model agents load or apply during a run. Within the agent harness, agent skill harnessing comprises connected architectural responsibilities that govern which skills enter a run, which actions they can cause, and how their use is recorded and informs revision. OBJECTIVES: We identify architectural patterns for agent skill harnessing and organise their responsibilities into a reference architecture that makes these connections explicit. METHODS: A multivocal literature review covered 36 practitioner systems and 51 academic papers; we consolidated practices into patterns and derived the reference architecture from patterns, source evidence, and architectural reasoning. We evaluated the reference architecture by mapping eight systems and applying it in Deep Agents and Hermes Agent. RESULTS: Ten patterns cover skill supply and activation, skill declarations and execution authority, verification and recording of skill use, and run evidence feeding repair and governed revision. The reference architecture organises their responsibilities into four layers (Supply Chain, Mediation, Execution Control, Evidence & Feedback) and two cross-cutting substrates, separating permission determination from enforcement and routing persistent revisions through acceptance. Mapping eight systems showed the first three layers broadly realised and 14 of 15 partial or unestablished ratings in Evidence \& Feedback. Applying the architecture in Deep Agents and Hermes Agent turned requirements into checks that exposed a shell route outside the file-tool rules and a preview--apply mismatch. CONCLUSION: The patterns and reference architecture support comparing implementations and turning requirements into responsibility allocations and checks.

cs.AI · cs.LG

新论文 · v1arXiv:2611.02681

HistoTx: Early fusion of H&E images and spatial transcriptomics at varying spatial transcriptomics resolution with self-supervised learning

Alice Driessen, Emil Malmsten, Steffen Wolf, Bernd Illing, Isinsu Katircioglu, Adriano Martinelli, Rolf Stahel, Solange Peters 等 14 位作者

原文摘要

Spatial transcriptomics maps gene expression across tissue sections and, when integrated with whole slide images, jointly captures both morphological architecture and molecular activity to provide a rich, multimodal view of tissue biology. ML approaches combining spatial transcriptomics and WSIs typically learn a mapping from morphological features to molecular profiles via contrastive alignment or supervised fine-tuning of pathology foundation models. In both cases, transcriptomics serves as a training signal rather than a true input modality, leaving inference fundamentally image-driven. We propose an early-fusion vision transformer architecture in which transcript tokens are constructed at arbitrary spatial resolution, merged with image patch tokens, and jointly processed through a shared transformer stack for deep cross-modal interaction. Starting from a pretrained vision-only pathology foundation model, we train HistoTx by continuing self-supervised pretraining on paired image and spatial transcriptomics data and demonstrate that: 1) at inference with image only, performance remains on par with the baseline on most tasks while improving on tasks that inherently benefit from molecular knowledge, such as gene expression prediction; 2) when both modalities are available at inference, jointly providing image and transcript inputs outperforms either modality alone.

cs.LG · cs.AI · q-bio.GN · q-bio.QM

新论文 · v1arXiv:2611.02680

VioTech: Frame-Level Violin Playing Technique Detection with Multi-Scale Mixture-of-Experts

Ting-Kang Wang, Vincent K. M. Cheung, Nan-Tien Lai, Li Su

原文摘要

Playing technique is crucial for expressive violin performance, yet few violin technique detection models exist. Current systems mainly rely on note-level pipelines that first estimate note boundaries and then classify techniques. This is especially problematic for bowed string instruments such as the violin, where soft onsets and continuous bow-string interaction render note segmentation unreliable. Here, we propose VioTech, a frame-level violin technique detection framework that predicts techniques directly at 10 ms resolution without explicit note segmentation. To handle the large temporal-scale variation among techniques, VioTech combines a frozen MERT encoder with a multi-scale Mixture-of-Experts (MoE) architecture and task-specific routing for tonal, articulation, and legato-related predictions. We also introduce VioTech120, the first manually annotated dataset of violin playing techniques constructed from real solo performance recordings, as well as an accompanying note-labeling user interface. Results demonstrate that VioTech achieved consistent improvements over prior methods and significantly enhanced cross-dataset generalization, establishing a new state-of-the-art in violin technique-aware transcription.

cs.SD · cs.AI · cs.LG · cs.MM · eess.AS

版本更新 · v2arXiv:2606.09935

GitInject: Real-World Prompt Injection Attacks in AI-Powered CI/CD Pipelines

Jafar Isbarov, Umid Suleymanov, Ilia Shumailov, Murat Kantarcioglu

原文摘要

AI agents are increasingly embedded in continuous integration and continuous delivery (CI/CD) workflows to autonomously review pull requests, triage issues, and maintain codebases. We study fully automated configurations in which external contributions invoke agents without prior human approval. Because these agents ingest untrusted content while operating with repository credentials and tools, prompt injection can have software supply chain consequences. We present GitInject, an open-source framework for evaluating prompt injection in live GitHub Actions workflows. Unlike benchmarks that simulate tool calls, GitInject provisions ephemeral repositories and executes actual workflows, exposing platform semantics such as sandbox constraints, credential handling, and permission boundaries. We use GitInject to evaluate eleven named attack scenarios across five workflows from four AI providers, covering configuration-file injection, credential exfiltration, judgment manipulation, and availability. Every provider is susceptible to at least one high-severity attack in the tested configurations. The most consequential vulnerabilities are structural: attacker-controlled configuration files from an unmerged contribution are loaded as operator-level instructions, allowing the agent--infrastructure interaction to expose credentials or corrupt review judgments. Two configuration-file attacks replicate on GitLab and Hugging Face as well as GitHub. We evaluate workflow-level countermeasures and show their coverage and utility tradeoffs. We release GitInject and all attack scenarios.

cs.CR · cs.AI

新论文 · v1arXiv:2611.02678

Reap: Uncovering Monte Carlo proof search with a lightweight model

Yutong Wang, Xuanzhi Ren, Tianyi Xu, Ruitong Liu, Jingda Xu, Peihao Wu, Bryan Dai, Bin Dong

原文摘要

We present Reap, an open framework for learning and analyzing formal proof search in Lean4. Reap implements policy-value-guided Monte Carlo Tree Search directly in Lean, sharing proof-state transitions, AND-OR search, and replay verification between inference and training rollouts. Structured action logs expose how neural predictions and tactic execution interact during search. Using this framework, we train Reaper-1, a 1.7B-parameter policy-value model, through continued pre-training, supervised tactic learning, and iterative search-based reinforcement learning. Using a separate premise selector, the final system solves 79.9% of miniF2F-test at pass@32, establishing state-of-the-art performance among open provers of comparable size while remaining competitive with substantially larger models. Beyond improved solve rates, our results suggest that RL strengthens the prover's ability to organize proofs around useful intermediate results, favoring substantial advances over repeated local adjustments. This more directed proof construction is accompanied by increasingly elaborate tactic programs: fewer explicit search decisions are needed, while more work is performed within each decision. The resulting trade-off between search effort and tactic execution cost provides insight into how learning changes the prover's problem-solving strategy.

cs.AI

新论文 · v1arXiv:2611.02677

Visuo-tactile Diffusion Policy for Robotic Manipulation with Auxiliary Tactile Dynamics Prediction

Kaihong Ouyang, Zihao Su, Chengxuan Zheng, Weiyi Lai, Dong Zhou

原文摘要

Long-horizon robotic assembly requires reliable perception and action across grasping, alignment, and insertion. Vision captures global object pose and scene context, where as fingertip touch provides local contact cues that are especially useful as contact states change. We present a visuotactile diffusion policy that combines four-step histories from two camera views and two fingertip tactile images to condition action-sequence generation. A recurrent temporal representation integrates recent observations from both modalities. To encourage it to capture how contact evolves under action, an auxiliary objective predicts fingertip-image changes two steps ahead from the temporal representation and demonstrated actions. This objective is used only during training and adds no inference-time computation. Across three independent training seeds in MuJoCo assembly experiments, the full model achieves an average success rate of $59.0\% \pm 2.6\%$, improving on the visual-only baseline ($42.7\% \pm 1.5\%$) by 16.3 percentage points.

cs.RO

新论文 · v1arXiv:2611.02673

Auditing Representation-Space Fraud Detection: A Bayesian IRL Framework for Calibrated Uncertainty and Its Limits

Shivam Swarup, Divya Prakash Shrivastava, Rakesh Thakur

原文摘要

Shilling detectors for recommender systems are almost always evaluated by one number, detection AUROC, with no account of when it can be trusted. We audit representation-space detection with VEIL (Variational Evaluation via Inverse-reinforcement Learning), a pairwise (Bradley-Terry) Bayesian reward-inference framework over frozen encoder embeddings, following the Bayesian auditing paradigm for LLM alignment [1]: (A) a base posterior; (B) a hierarchical ARD extension with learned confidence; and (C) a label-routed organic/attacker mixture used as an evidence-accumulation check.We prove (Proposition 1) that no detector built on a representation invariant to a transformation of user profiles can outperform chance against an attack that is indistinguishable from organic profiles under that invariance.Detection is near-perfect against synthetic-structure attacks (AUROC 0.936-1.000) but collapses under donor-mimicry, which clones a real user's item set and splices in 1-3 target items. Performance falls to chance on MovieLens-1M (0.48-0.51), partially degrades on Amazon Musical Instruments, and degrades least on CiaoDVD.Donor-mimicry is not undetectable: a non-learned baseline, based on each profile's maximum raw item-set Jaccard similarity to any other profile, reaches AUROC 0.92-0.97 (average precision 0.50-0.57) on all four donor-mimicry configurations, including ML-1M, where every embedding-based score is at chance.The signal is present in the raw profiles, but LightGCN's representation discards it, placing injected profiles closer to their true donor than its zero-propagation MF reduction does (distance 1.98 vs. 3.09). Severity varies by dataset, encoder, and detection method, with no single axis predicting the others. The limit lies in the representation, not the attack, and raw-similarity checks are a necessary complement to any learned detector.

cs.AI

新论文 · v1arXiv:2611.02672

Chain of Faith: Policy-Internal Rewards for Reasoning Reliance

Fanyu meng, Zhaodan Kong, Xin Liu

原文摘要

Chain-of-thought (CoT) explanations can sound plausible while having little influence on a model's final answer. We study four rewards that use the policy's own signals to encourage reliance on generated reasoning: gradient sensitivity, confidence gaps, progressive confidence gains, and reasoning--prompt swaps. We add each reward to group relative policy optimization (GRPO) and evaluate two small instruction-tuned models on GSM8K and StrategyQA using reasoning edits, paraphrases, and prompt hints. Several configurations increase answer reliance to reasoning edits, while effects on accuracy and paraphrase robustness vary. We also observe answer copying at a high reward weight and high reliance in decomposition settings with poor task accuracy. The study compares practical objectives for reasoning reliance, confirms the trade-off between reliance and performance, and proposes four lightweight rewards that can improve reasoning reliance.

cs.AI · cs.LG

版本更新 · v2arXiv:2609.29143

AI-Moderated Interviews for Market Research and Digital Twins Calibration

Yuting Deng, Jingxuan Liu, Olivier Toubia, Naman Jain

原文摘要

AI-moderated interviews are emerging as a scalable market-research method for generating consumer insights and building consumer "digital twins." Yet it remains unclear whether they match human-moderated interviews and whether they improve on simpler, static data collection methods. In a pre-registered study with three industry partners, the authors randomly assign participants to AI-moderated interviews (N = 139), static interviews (N = 154), or interviews conducted by professional human moderators (N = 24). AI moderation matches human moderation in depth, covers more themes, and, at equal budget, recovers more customer needs than either alternative, although participants sound more emotionally engaged with a human interviewer. The authors then build a digital twin of each participant and evaluate it against the participant's own held-out responses to six real-world marketing stimuli. Twins built from AI-moderated interviews predict consumer responses better than demographics-only personas, but no better than twins built from static interviews: the richer conversation does not necessarily yield more accurate predictions. Comparing the open-ended explanations provided by participants and their twins shows that prediction errors arise when twins reason differently than the people they represent and when questions fall far outside what the interview covered. AI moderation thus pays off most for discovering customer needs, and less for predicting customer responses.

cs.CY · cs.AI · cs.HC · cs.MA

新论文 · v1arXiv:2611.02667

UPSHIFT: User Preference Steering from Human-AI Interaction Feedback Traces

Jingping Wang, Zhanhao Li, Shao Zhang, Shuyue Hu

原文摘要

Personalizing large language model assistants requires adapting their responses to individual users, including the selection of content, reasoning approach, level of detail, and form of presentation. Such preferences are often latent, becoming visible only when users respond to an initial answer and request revisions. We investigate whether these feedback trajectories can be converted into a reusable personalization signal without explicit preference profiles or labels, prompt-time access to interaction histories, or model parameter updates. We introduce UPSHIFT (User Preference Steering from Human-AI Interaction Feedback Traces), a training-free method that compares the hidden representations of initial and feedback-conditioned responses within each session, averages the resulting trajectory displacements across a user's sessions, and injects the aggregated preference direction when answering a new query. The method is motivated by the implicit-preference hypothesis: although an individual conversational transition may reflect topic progression or task-specific correction, changes that recur across sessions retain a component that captures how the user wants responses to be adjusted. We validate the preference-representation capability of UPSHIFT on PrefEval. In evaluations with 40 simulated users, every tested configuration improves preference alignment over the unsteered baseline on held-out topics for both Qwen3-8B and Qwen3-32B; the best configuration increases macro-averaged Elo from 1364.0 to 1605.2 and from 1341.9 to 1591.8, respectively. Matched-user and positive-versus-negative controls further demonstrate that these gains arise from the user-specific preference direction and its learned orientation. These results show that interaction histories can provide compact, reusable supervision for lightweight personalization.

cs.AI

新论文 · v1arXiv:2611.02666

Train the Sampler You Run: Few-Step Masked Diffusion Language Models via Mixture-Likelihood Fine-Tuning

Amin Najafgholizadeh

原文摘要

When a masked diffusion language model is sampled in a few parallel steps in a random order, the model actually run is a mixture over reveal plans, while cross-entropy training fits token conditionals rather than this mixture. We introduce mixture-likelihood fine-tuning (Mix-FT), which fine-tunes a pretrained model on an importance-weighted bound of its own sampler's likelihood, with no teacher and no change to the architecture or the sampler. On LLaDA-8B, a LoRA fine-tune for 0.002% of the pretraining compute writes better OpenWebText continuations than continued cross-entropy and Alpha diffusion given the same compute, at every tested step count. With half the model evaluations, 16 rather than 32 steps per block, its continuations score better than the original model's in every seed under three judges, with confidence-based decoding as well as random order, and under confidence-based decoding two blinded LLM raters from different model families prefer them in 69 and 71% of pairs. On a public 110M-parameter block diffusion model, Mix-FT takes under four T4-hours and beats continued cross-entropy, Alpha diffusion and SDTT distillation at 4, 8 and 16 steps per block, under two judges in every seed. Exact likelihoods on text8, with a control that weights every plan equally, attribute about three quarters of the likelihood gain over continued cross-entropy to weighting each plan by how well it explains the sequence.

cs.LG · cs.CL

版本更新 · v3arXiv:2605.20290

PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction

Xin Zhang, Yabo Chen, Yijie Fang, Wanying Qu, Haibin Huang, Chi Zhang, Feng Xu, Xuelong Li

原文摘要

Recent generative video models achieve impressive visual quality but remain constrained by limited physical consistency and controllability. Existing video generation methods provide minimal physical control, and single-image-to-3D conversion approaches often suffer from object interpenetration. Furthermore, physics-based scene-level 3D generation methods exhibit spatial misalignment, stylized artifacts, and inconsistencies with the input data, restricting their use in realistic interactive video synthesis. We propose PhysOmni, a training-free framework that converts a single image into a physically consistent and controllable video through holistic scene-level 3D reconstruction. By rep?resenting the full scene geometry in a unified spatial coordinate system, PhysOmni resolves object penetration and alignment ambiguity. Unlike prior methods, this formulation enables accurate scene?level multi-object interactions and introduces richer, complex control types for advanced mechanics?based manipulation. By decoupling simulation from rendering, PhysOmni bypasses latency-heavy priors, achieving real-time physical interaction previews paired while preserving photorealistic visual fidelity. Experimental results demonstrate that PhysOmni substantially outperforms prior methods in physical fidelity, spatial coherence, and controllability. Project Page: https://zephipage.github.io/PhysOmni/

cs.GR · cs.CV

新论文 · v1arXiv:2611.02661

PriCBMs: Multi-granular Concept Bottleneck Vision-Language Models for Visual Privacy Recognition

Shenglei Pei, Haotian Sun, Pengfei Li, Bingxu Lu, Wenlong Yu

原文摘要

Widespread image sharing on social media has increased the need for visual privacy recognition to identify inadvertently exposed privacy information. However, multi-label visual privacy recognition presents two challenges. First, privacy categories represent high-level semantic attributes and do not have a one-to-one correspondence with visual objects. Different visual objects may involve the same privacy category, while the same type of object may contain different types of privacy-sensitive information. In this setting, direct prediction methods generally lack explicit guidance for identifying category-relevant privacy cues, leaving this process implicit in the learned image-to-label mapping and potentially limiting classification performance. Second, privacy cues are often distributed across image regions and may not be adequately represented by whole-image features. To address these challenges, we propose Privacy Concept Bottleneck Models (PriCBMs). By introducing privacy-related concepts as intermediate semantic representations, PriCBMs first identify category-relevant privacy cues through visual-concept matching and then predict privacy categories based on concept responses. This process makes privacy predictions more interpretable. To improve the quality of these concepts, we design a concept selection strategy based on target-category relevance, cross-category discriminability, and semantic diversity. Meanwhile, we introduce a global-region modeling module to capture localized privacy evidence while retaining global context. Experiments on VISPR and FineViP show that PriCBMs outperform evaluated competitors across all four multi-label metrics. Ablation studies and concept-quality analyses support the effectiveness of the proposed design. Code is available at https://github.com/sun2293674491-dotcom/PriCBMs.

cs.CV

版本更新 · v2arXiv:2604.05484

CoEnv: Code-Driven Exploration in Real-to-Sim Digital Twins for Multi-Arm Manipulation

Li Kang, Yutao Fan, Rui Li, Heng Zhou, Yiran Qin, Zhemeng Zhang, Songtao Huang, Xiufeng Song 等 14 位作者

原文摘要

General-purpose coding agents can now write, debug, and refine entire robot programs, but only if they have somewhere to practice. Physical hardware is a poor practice ground: exploratory rollouts are slow to reset and, when several arms share a workspace, unsafe. Generic simulation benchmarks are safe but do not match the geometry, assets, or viewpoints of the workspace where the robot must actually work. We present CoEx (Code-driven Exploration), which lets the agent practice in an executable digital twin of its own deployment workspace. The twin is built by CoEnv, our real-to-sim framework, which reconstructs the physical scene from multi-view RGBD into a physics simulation. Inside it, a centralized code agent explores at the program level, writing a complete multi-arm program, running it in the twin, and refining it against grounded verification (privileged state checks, checkpoint predicates on risky steps, and adaptive viewpoints against inter-arm occlusion). Verified programs transfer to hardware through collision-checked deployment. On five real-world multi-arm tasks with up to three heterogeneous robots, CoEx reaches 70% average success, against 50% for the same system without the code agent (where a VLM must choose every primitive step by step), outperforms two prior VLM-planning frameworks, and produces verified episodes at 3.8-11.7x the ablated rate. Because every verified rollout is also a demonstration, exploration leaves reusable experience behind: a $π_{0.5}$ policy fine-tuned purely on 200 agent-generated rollouts reaches 100% and 70% real-robot success on two tasks, with no human demonstrations.

cs.RO · cs.CV

新论文 · v1arXiv:2611.02660

HeLM: Hierarchical Explicit Language Memory for Non-Markovian Manipulation

Gyeonghun Kim, Donghoon Kim, Minsoo Choi, Suyun Lee

原文摘要

Recent advances in Vision-Language-Action (VLA) models have enabled fine manipulation capabilities, yet performing tasks that require working memory remains a key challenge. Most existing VLA architectures operate under a Markovian assumption, mapping only the current observation to an action, which leads to failure in non-Markovian environments. Inspired by the human 'inner monologue', we propose Hierarchical Explicit Language Memory (HeLM), a hierarchical VLA framework that maintains task-relevant history in explicit language through factorized event detection and event-triggered memory updates. We evaluate HeLM across 10 non-Markovian real-world tasks with 56 variants, including five newly formulated inter-episode tasks that require persistent context across task boundaries. HeLM improves intra-episode success by 12.8 percentage points over the strongest baseline and achieves 78% subtask success on compositional generalization tasks, while using up to 4.5x less memory and running 2.5x faster than the keyframe baseline at long horizons.

cs.RO

新论文 · v1arXiv:2611.02659

Parametric CAD Bench v3: Evaluating Agentic Parametric CAD Authoring from Text and Engineering Drawings

Mei Chen, Yu Xia, Haipeng Mao

原文摘要

Producing an executable CAD script is not sufficient to establish that an agent has satisfied an engineering design request. Evaluation must also consider the resulting geometry, specified dimensions, and native CAD modeling history. We present Parametric CAD Bench v3, a 100-task benchmark comprising 30 text-to-CAD creation tasks, 30 text-to-CAD create-and-edit tasks, and 40 tasks that reconstruct mechanical parts from engineering drawings. Agents operate in a pinned FreeCAD environment and submit native CAD artifacts to a separate programmatic verifier. The primary metric is mean continuous task reward, combining geometry similarity and specification consistency rather than binary task success. A September 24, 2026 snapshot covers 13 model-agent systems; Claude Code with Claude Opus 5.5 achieves the highest overall point estimate, 61.03%, and an image-to-CAD mean reward of 84.66%. These measurements describe complete systems, not isolated model capabilities. We release versioned tasks, evaluation configurations, and inspectable result artifacts.

cs.AI · cs.CV · cs.GR · cs.LG

版本更新 · v5arXiv:2606.09570

UXBench: Benchmarking User Experience in AI Assistants

Mengze Hong, Xia Zeng, Zeyang Lei, Sheng Wang, Chen Jason Zhang, Di Jiang, Taiming Fu, Jinfeng Huang 等 16 位作者

原文摘要

As AI assistants serve millions of users daily, evaluating user experience (UX) beyond general model capability has become increasingly important. We present \textbf{UXBench}, the first user-centric benchmark grounded in real user feedback signals for evaluating preference alignment and dialogue generation. The benchmark consists of three interconnected tasks, UX Judge, UX Eval, and UX Recovery, with 7,400 test instances extracted from over 70K interaction logs of a mainstream Chinese AI assistant. The dataset closely reflects real user distributions, covering 8 scenarios, 83 domains, and diverse failure patterns that pose severe challenges. Extensive experiments on 26 frontier language models provide novel insights into how well models perceive user experience and how improvements in model capability contribute to better dialogue engagement. Through analyses of model behavior and performance gaps, we document six important findings, demonstrating that user feedback prediction is a learnable capability and revealing different aspects that influence user experience. UXBench establishes a new evaluation landscape and calls for greater attention to tailored UX optimization, contributing toward a user-centric scaling law for the development of successful AI assistants. The full project is released at https://github.com/mengze-hong/UXBench.

cs.CL · cs.HC

版本更新 · v2arXiv:2510.04257

AgentTypo: Adaptive Typographic Prompt Injection Attacks against Black-box Multimodal Agents

Yanjie Li, Yiming Cao, Dong Wang, Bin Xiao

原文摘要

Multimodal agents built on large vision-language models are increasingly deployed in open-world settings but remain highly vulnerable to prompt injection. Typographic text-in-image attacks such as FigStep have been evaluated mainly on standalone vision-language models. For agents, user goals, webpage context, and action history make the effect of embedded instructions uncertain, and robustness to behavior-guided, adaptive visual injections remains insufficiently studied. We introduce AgentTypo, a black-box red-teaming framework that launches adaptive typographic prompt injection by embedding optimized text into webpage images. We formulate an attention-guided automatic typographic prompt-injection objective that favors the attacker's expected answer over the clean-page answer, together with task-conditioned visual attention from small question-answering models. A novel black-box optimization method searches text position, contrast, and color. To further strengthen the attack, we develop a multi-LLM system that iteratively refines injection prompts using evaluation feedback and retrieves successful past examples for strategy learning. Experiments on the VWA-Adv and Mind2Web benchmarks show that AgentTypo significantly outperforms state-of-the-art image-based prompt injection attacks. Across seven closed- and open-source model backends, AgentTypo-pro achieves 45%-83% ASR, outperforming the CLIP-based AgentAttack by 29-47% and previous typographic attacks by 25%-37% on VWA-Adv.

cs.CR · cs.AI

新论文 · v1arXiv:2611.02658

OctreeSplat: Hierarchical Octree-Guided Feed-Forward Gaussian Splatting

Yibin Zhao, Yihan Pan, Wenli Yang, Jun Nan, Jianjun Yi

原文摘要

3D Gaussian Splatting (3DGS) has shown considerable potential for novel view synthesis (NVS) and 3D reconstruction. Feed-forward methods avoid costly per-scene optimization, but fixed image or spatial resolutions limit their ability to allocate primitives according to local complexity. We present OctreeSplat, a hierarchical octree-guided feed-forward Gaussian splatting. OctreeSplat extracts multi-view features and geometric priors from a frozen visual foundation model (VFM), constructs a hierarchical octree, and predicts densification scores. The resulting representation allocates Gaussian primitives at spatially varying densities according to local complexity. Stochastic solids volume rendering improves depth rendering, strengthens geometric supervision, and supports surface reconstruction. When camera parameters are available, an optional test-time optimization (TTO) module improves agreement between predicted and ground-truth parameters. Training updates only 76 million additional parameters and requires 35 GPU-hours. Experiments on Replica, TUM, Tanks and Temples, and DTU demonstrate competitive RGB view synthesis, depth synthesis, and surface reconstruction. OctreeSplat reduces the number of Gaussian primitives while maintaining high reconstruction quality.

cs.CV

版本更新 · v2arXiv:2604.19144

ReflectMT: Internalizing Reflection for Efficient and High-Quality Machine Translation

Kunquan Li, Yingxue Zhang, Zhibin Lan, Fandong Meng, Jinsong Su

原文摘要

Recent years have witnessed growing interest in applying Large Reasoning Models (LRMs) to Machine Translation (MT). While most approaches adopt a 'pre-thinking' paradigm and benefit from explicit reasoning trajectories, they suffer from substantial inference cost and latency. To address these limitations, we propose ReflectMT, a two-stage reflection internalization framework for machine translation that employs a 'post-thinking' paradigm. Our approach develops the model's 'translate-reflect-refine' capability through reinforcement learning. In the first stage, we cultivate the model's capacity for high-quality reflection and refinement, thereby enhancing its semantic comprehension and task-specific knowledge. In the second stage, we train the model to internalize the knowledge acquired during reflection. On WMT24, ReflectMT achieves a GPT-4o-based GRF score of 86.16, outperforming DeepSeek-R1 (84.03) by 2.13 points, while using approximately 92% fewer output tokens. Independent automatic evaluation, a blinded human evaluation, and preliminary experiments on three additional translation directions provide further evidence for the framework's effectiveness.

cs.CL

新论文 · v1arXiv:2611.02657

Constructing an Artworld Influencers Network by Mining Social Media

Amalia Foka

原文摘要

The author shows a methodology for constructing a network map of the artworld. The tweets posted by a manually comprised set of exemplar artworld actors and Natural Language Processing (NLP) methods are used to identify significant artworld actors, including those that do not own a Twitter account. Identified artworld actors form communities detected with the Louvain method, and their authority is evaluated with the HITS centrality method. The resulting artworld network exhibits the ability, starting with a small set of exemplar actors, to identify new artworld actors and provides a wealth of data that would be very hard to collect otherwise.

cs.SI · cs.CL · cs.CY

新论文 · v1arXiv:2611.02654

VerdictAD: Few-Shot Anomaly Detection via Decision-Guided Refinement

Shangquan Sun, Wenjun Luo, Yuanzhi Wang, Ruiqi Li, Ruoyu Chen, Jiachen Liu, Shijian Lu

原文摘要

Detecting defects in real-world industrial inspection often requires learning from only a few normal images per category. Recent few-shot anomaly detection methods have achieved strong performance by measuring feature differences between query images and normal references. However, visual differences do not always indicate genuine defects, as normal appearance variations can also produce high anomaly scores. Conversely, structural or logical anomalies may not produce strong local feature differences, making them difficult to detect. To address this limitation, we introduce VerdictAD, a training-free framework that refines existing anomaly detectors through visual decisions. Rather than replacing existing detectors, VerdictAD adopts a typed decision model to assess the query image and its local regions against a few normal references. By directly producing structured decision probabilities without text generation, the model provides complementary evidence for refining anomaly responses at different spatial scales. Building on this capability, we introduce two modules: Global Verdict Refinement (GVR) uses image-level decisions to refine the overall anomaly score, while Local Verdict Refinement (LVR) aggregates regional decisions to refine the anomaly map. Combined with a simple DINOv2-based detector, VerdictAD achieves competitive performance in one-shot and few-shot anomaly detection. More importantly, as a plug-and-play framework, it consistently improves existing anomaly detectors across MVTec AD, VisA, and MVTec LOCO AD, achieving strong results across one-shot and few-shot settings. Our code and experimental logs are publicly available at https://github.com/sgstq0811/VerdictAD-Jev-AD.

cs.CV

新论文 · v1arXiv:2611.02651

Probe-Guided Gradient Balancing for Multimodal Learning

Vu Vo, Haytham M. Fayek, Thuy Nguyen

原文摘要

Jointly trained multimodal networks frequently underutilize weaker modalities, as faster-learning modalities dominate the shared fusion objective and suppress gradients reaching slower ones. Most existing approaches throttle dominant modalities, whereas directly boosting weaker modalities often fails because monitoring signals derived from the joint loss remain dominated by stronger modalities. We propose Probe-Guided Gradient Boosting (PGGB), a gradient modulation approach that boosts weaker modalities while preserving the strength of dominant ones. PGGB attaches lightweight linear classifiers to stop-gradient features from each modality to estimate representation quality independently. The gap between these scores, termed the utilization gap, provides an imbalance signal used to adaptively scale weaker-modality gradients through bounded and smoothed modulation. PGGB is composable with throttling methods, as it leaves the loss function and fusion architecture unchanged. Experiments across eight benchmarks spanning four domains and 2-4 modalities demonstrate that PGGB outperforms state-of-the-art methods on highly imbalanced multimodal datasets while remaining competitive under low or negligible imbalance. We further establish bounded scaling, self-attenuation, and a descent bound for standard SGD under smoothness and bounded-variance assumptions. Code is available at https://github.com/VuVoCodes/PGGB.

cs.CV · cs.AI

版本更新 · v2arXiv:2610.30365

Data-Void Exploits in Web-Searching LLMs

Michele Guerra, Wuyeh Jobe, Sanjana Nambiar, Christina Pöpper, Azza Abouzied

原文摘要

Web-searching Large Language Models (LLMs) have changed how users seek online information: instead of sifting through ranked lists of links, users read synthesized answers. This shift creates a new LLM vulnerability: a data-void exploit. Disinformers publish their narratives in search spaces where relevant and reliable content is scarce, i.e. data voids, then rely on the LLM's web-search to retrieve and then use, cite, or list those pages in its responses to data-void seeking prompts. Unlike classical search, where users see ranking cues and competing results, LLMs can obscure when an answer relies on sparse, unverified, or adversarial sources. We study this threat by varying the user's prompt tone - skeptical, excited, or neutral - and LLM choice - ChatGPT, Gemini, or Sonar Pro - as well as three attacker controls. The attacker can use one of five known strategies to construct and fill a data void with their narrative, host their content at varying levels of visibility from well-established, indexed domains to less established ones, and include generative-optimization engine features thought to boost citing by web-searching LLMs. We find that data-void exploits can succeed with only a single attacker controlled page. Across all conditions, attacker-content appears in LLM responses 31% of the time. User controls offer limited protection: while skeptical prompts slightly reduce success and slightly increase flagging or warnings in LLM responses, we find no evidence of large effects of prompt tone or model choice on success rates, although smaller effects cannot be ruled out. Overall, our results establish data voids as a practical inference-time attack surface for manipulating web-searching LLMs through strategically placed web content and highlight the urgent need for defenses against such exploits.

cs.CR · cs.HC · cs.IR

新论文 · v1arXiv:2611.02649

Computer Vision Applications for Art History: Reflections and paradigms for future research

Amalia Foka

原文摘要

One of the contributing factors to the continuing debate among art historians over the use of computational methods in art history research is that they do not consider the core of today's art history research questions. The lack of close collaboration between the two involved research communities makes the definition of contemporary art-historical methods as well-defined computer vision problems extremely difficult. For that purpose, it is devised as a methodology to study articles in art history journals from a computer science perspective. The objective is to identify which image features art historians utilise within their research and describe them in immediate and meaningful terms to the computer vision research community. Finally, some paradigms that could serve as a new starting point for exploring how computer vision applications for art history can address the core of today's art history research are given.

cs.CV · cs.CY · cs.DL

新论文 · v1arXiv:2611.02648

ReinSeg: Retrieval-Guided Bounded Multimodal Refinement for 3-D Road Anomaly Segmentation

Haifa Zhang, Yijing Wang, Zhiqiang Zuo

原文摘要

3-D road anomaly segmentation is essential for risk-aware perception in autonomous driving. Its central challenge is to rank sparsely observed hazards ahead of abundant normal road structures while preserving point-wise metric localization. LiDAR provides accurate 3-D point support, whereas surround-view imagery offers complementary semantic context for separating unexpected hazards from challenging normal structures. We propose ReinSeg, a retrieval-guided bounded multimodal refinement framework for point-wise road anomaly segmentation. Occupied LiDAR bird's-eye-view cells retrieve scene-specific context from a shared memory of eight surround-view images without supplying calibration variables to the retrieval module. A relative-norm-bounded residual returns this context to the LiDAR point features, so the frozen LIDO anomaly-scoring interface is preserved, and the refinement is optimized with in-distribution semantic labels only. On the Spotting the Unexpected (STU) benchmark, ReinSeg improves validation average precision from 27.54\% to 35.67\% and reduces the false-positive rate at 95\% anomaly recall from 34.85\% to 10.61\%, shrinking the high-recall screening set from 67.54 to 20.55 million points. Relative to REL, AP is 24.99 percentage points higher and FPR95 is 0.99 points lower. Matched interfaces and component isolation show that retrieved scene imagery and the relative-norm bound are both essential, and ReinSeg stays above LiDAR-only performance under missing, corrupted, or misaligned camera inputs while running at 21.8 frames per second. These results establish bounded retrieval of scene-specific visual evidence as an effective route to reliable 3-D road-hazard perception.

cs.CV

版本更新 · v2arXiv:2610.05197

From Scientific Observations to Mechanisms: Benchmarking Hypothesis Generation by AI Scientists

Xiaxun Xie, Qingqing Long, Meng Xiao, Wei Ju, Yuanchun Zhou, Hengshu Zhu, Xuezhi Wang

原文摘要

Data-driven mechanistic hypotheses are essential to scientific discovery because they explain how underlying processes produce observed phenomena. AI agents and AI scientists increasingly support scientific data analysis. However, their ability to turn empirical findings into mechanistic hypotheses remains insufficiently examined. To address this gap, we introduce MechHypoBench, the first benchmark for evaluating whether AI agents and AI scientists can generate such hypotheses from empirical data. It combines paper-derived mechanisms from 14 scientific fields with real-world datasets containing 17.98 million records. The construction retains the observational complexity of empirical data while providing a specified underlying mechanism. Agents analyze the observations and propose open-form hypotheses. We develop an evaluation framework that assesses open-form mechanistic hypotheses through their consequences under withheld conditions. Experiments with general agents and AI scientists reveal a substantial gap between generated hypotheses and the underlying mechanisms.

cs.AI

版本更新 · v3arXiv:2605.24202

When Does Multi-Agent RL Improve LLM Workflows? Workflow, Scale, and Policy-Sharing Tradeoffs

Yifan Zeng, Yiran Wu, Yaolun Zhang, Wentian Zhao, Kun Wan, Qingyun Wu, Huazheng Wang

原文摘要

Outcome-reward RL can train every role of a multi-agent LLM workflow. Its benefit is hard to predict because the reward assigns no credit to individual roles and a shared policy trades pooled data against specialization. We ask when this training improves a workflow over its base model and single-agent RL, and what each role learns. We train three workflows (Eval-Opt, Voting, Orch-Workers) with GRPO on math and code at three Qwen3 scales, with one policy for all roles (Shared-Policy, SP) or one per role type (Isolated-Policy, IP). Every workflow gains by adapting to its structure; this does not make a role better than training it alone. Single-agent RL in the same structure matches or beats trained Voting and Orch-Workers, and within the grid only Eval-Opt under IP exceeds it. Eval-Opt's evaluator learns when to retry and its generator learns to complete the retried attempts, a joint strategy that a single policy trained alone does not acquire. Under SP, per-output token averaging sets each role's gradient share, a hidden hyperparameter absent from single-agent RL, and the solving roles learn slowly; reweighting it gives SP the speed and peak of IP, and its decline. Under IP, a parallel role, whose instances share one adapter, takes one optimizer step per instance per training step and can drift after the peak as its entropy rises and accuracy declines. Merging those steps delays the decline. Our code is at: https://github.com/XHMY/marl-llm-workflows

cs.AI · cs.LG