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版本更新 · v3arXiv:2603.05296

Latent Policy Steering through One-Step Flow Policies

Hokyun Im, Andrey Kolobov, Jianlong Fu, Youngwoon Lee

原文摘要

Offline reinforcement learning (RL) allows robots to learn from offline datasets without risky exploration. Yet, offline RL's performance often hinges on a brittle trade-off between (1) return maximization, which can push policies outside the dataset support, and (2) behavioral constraints, which typically require sensitive hyperparameter tuning. Latent steering offers a structural way to stay within the dataset support during RL, but existing offline adaptations commonly approximate action values using latent-space critics learned via indirect distillation, which can lose information and hinder convergence. We propose Latent Policy Steering (LPS), which enables high-fidelity latent policy improvement by backpropagating original-action-space Q-gradients through a differentiable one-step MeanFlow policy to update a latent-action-space actor. By eliminating proxy latent critics, LPS allows an original-action-space critic to guide end-to-end latent-space optimization, while the one-step MeanFlow policy serves as a behavior-constrained generative prior. This decoupling yields a robust method that works out-of-the-box with minimal tuning. Across OGBench and real-world robotic tasks, LPS achieves state-of-the-art performance and consistently outperforms behavioral cloning and strong latent steering baselines.

cs.RO · cs.LG

新论文 · v1arXiv:2610.39423HF 社区推荐

FDSML: Formula-Driven Supervised Metric Learning with Parameter-Aware Triplet Loss

Hina Otake, Shinei Arakawa, Keitaro Tanaka, Yoshihiro Fukuhara, Hirokatsu Kataoka, Shigeo Morishima

原文摘要

Formula-Driven Supervised Learning (FDSL) enables vision pre-training without real images, but existing methods cast pre-training as classification on discretized labels, discarding continuity in the generative process. We propose Formula-Driven Supervised Metric Learning (FDSML), which derives relational supervision from image-generation parameters beyond discrete class labels. FDSML combines FineFractalDB, our refined fractal dataset with higher intra-class variation and more stable structures, with a Parameter-Aware Triplet (PA-Triplet) Loss that assigns positives and negatives according to distances in the underlying Iterated Function System parameter space. This objective trains embeddings to respect parameter-derived relative similarity orderings. Experiments show that FDSML improves transferability to image retrieval while remaining competitive on downstream classification and improving robustness under several corruption settings. On ResNet-50, Recall@1 improves from 65.6% to 74.0% on Stanford Online Products and from 56.2% to 78.4% on Stanford Cars over FDSL pre-training. These results suggest that parameter-derived relational supervision provides a stronger synthetic pre-training signal than label-based classification for transfer beyond recognition.

cs.CV · cs.AI · cs.LG · cs.NE

新论文 · v1arXiv:2610.39419

Diagnosing the Reference Gap: What Visual Scaffolds Can and Cannot Fix in Multimodal Reasoning

Guizhen Chen, Weiwen Xu, Wotao Yin, Anh Tuan Luu, Hou Pong Chan

原文摘要

Multimodal large language models can recognize visual content yet struggle to reason reliably over it across multiple steps. In counting, a model may see all objects but lose track of which ones it has counted. We argue that such failures, commonly attributed to perception, reveal a reference gap: the failure to bind language to the relevant visual entities, regions, or locations. Motivated by the theory of visual routines, we test whether external references such as numbering can narrow this gap. We introduce ReGap-Bench, a paired benchmark of five visual reasoning tasks in which the scene, question, and answer are fixed and only the reference varies. Results show that task-matched references improve accuracy by up to 25\%, while mismatched references provide little benefit or even hurt performance. These findings identify the reference gap as a bottleneck distinct from visual perception and show that constructing task-appropriate visual references can serve as a training-free visual skill for improving multimodal reasoning.

cs.CV · cs.CL

新论文 · v1arXiv:2610.39418

LinQuant: Functional Invariances for Low-Precision Linear Recurrences

Neehal Tumma, Philipp Nazari, Rohan Cherukuri, Daniela Rus, T. Konstantin Rusch

原文摘要

Linear recurrences are emerging as practical alternatives to softmax attention in large language models, appearing in both standalone and hybrid architectures. However, despite their rapid emergence, low-precision inference remains much less developed for these models than for softmax attention. During prefill, chunkwise-parallel algorithms cast much of the recurrence as dense matrix multiplications, suggesting a natural path to low-precision execution. Simply quantizing these operations in their native form, however, can be fragile. In this work, we identify functional invariances that preserve the full-precision computation while making the operands more amenable to quantization. Building on this observation, we introduce LinQuant, a framework for low-precision recurrent prefill based on seven such invariances, including rotations, diagonal rescalings, and alternative placements of recurrent decay and write factors. We derive when these transformations remain valid across common recurrence families spanning linear, gated, and delta-rule updates, and show that they provide complementary degrees of freedom for improving low-precision accuracy. Finally, we translate this framework to production by augmenting SSDi8, an existing low-precision prefill pipeline for Mamba-2, with the applicable invariances. LinQuant improves perplexity at matched latency on Mamba-2 1.3B, 2.7B, and 8B and Nemotron-H 8B, demonstrating the practical utility of invariance-based quantization for recurrent models.

cs.LG

新论文 · v1arXiv:2610.39417

Well-Specified and Well-Tested? Assessing SWE-bench-Style Datasets with a Self-Evolving Agent

Zhonghao Jiang, Xuyang Zheng, Yanfu Yan, Zhongxin Liu, Lingfeng Bao, Shuiguang Deng

原文摘要

Large language models (LLMs) have shown strong performance on software engineering (SE) tasks, driving the need for high-quality datasets for reliable training and evaluation. SWE-bench-style datasets (SWE datasets) are widely used to evaluate LLM-based coding agents on real-world software issues, where task clarity and test coverage directly affect whether instances are solvable and verifiable. However, quality issues persist in existing SWE datasets, and manual annotation is costly and labor-intensive, motivating LLM-based annotation. Existing approaches typically rely on static, overly general rubrics, limiting their ability to handle diverse and nuanced scenarios and often yielding high false positive rates. In contrast, human annotators draw on accumulated experience to make context-aware judgments. Inspired by this, we propose ExLabel, an LLM-based, self-evolving, experience-guided assistant for task clarity and test coverage assessment in SWE datasets. ExLabel maintains an evolving experience bank that distills cross-instance knowledge into stable yet adaptive judgment criteria and reuses relevant experience to guide the assessment of new instances. For systematic evaluation, we construct SWE-TQ, a new benchmark spanning eight programming languages, by cleaning human annotations from SWE-bench and Multi-SWE-bench. Experiments with three backbone LLMs show that ExLabel achieves the best F1 across all settings, with relative improvements of 44.2%/49.9% and 24.0%/18.4% over the best baseline for task clarity and test coverage assessment on the Python/Multilingual subsets, respectively. Moreover, a coding model fine-tuned on SWE-rebench data filtered by ExLabel resolves 66.2% of issues on SWE-bench Verified, outperforming the model trained on data filtered by the best baseline by 14.5%.

cs.SE · cs.AI · cs.CL

版本更新 · v3arXiv:2608.16213

Process-Constituted Intelligence: A Shared Criterion for Humans and Machines

Michael J. Richardson, Manuel Varlet, Ayeh Alhasan, Cassandra Crone, M. Paula Diaz Monfort, Patrick Nalepka, Mark Dras, Rachel W. Kallen 等 9 位作者

原文摘要

Intelligence is constituted by \textit{process} (iterative activity through which output emerges), not in the output itself. Generative AI (GenAI) is trained on \textit{traces} (textual and visual residues of human cognitive processes), reproducing samples from a distribution of those traces. Its outputs resemble reasoning, problem-solving, and creativity, yet the activity that produces such outputs in humans remains largely absent. Current GenAI is, therefore, weakly equivalent to the cognition it imitates, matching outputs while process stays absent or opaque. The cognitive sciences have long distinguished between weak and strong equivalence. Here, we define \textit{strong} equivalence across seven process features, assessable against human and machine cognition. Our process-based account addresses a symmetric risk: GenAI tools that outsource a person's generative processes may leave critical capacities unbuilt. We specify design principles for GenAI that instantiate more process and preserve rather than erode human judgment and creativity, and outline process audits that make strong equivalence testable.

cs.AI · cs.ET

新论文 · v1arXiv:2610.39415

Accuracy is not compatibility: two Evo 2 checkpoints hinge on one FP8 matrix multiplication

Xun Ding, Ziyuan Qin

原文摘要

FP8 formats specify how values are stored, not how products are summed; this gap can break checkpoints. Evo 2, a DNA language model, documents a Hopper FP8 requirement for its 1B and 40B checkpoints. On two Blackwell (sm_120) GPUs both fail the developers' forward test (the 7B passes); on an RTX 5070 Ti the 40B's next-base accuracy is 25.7%, near guessing. Greater accuracy breaks them, as BioNeMo saw for the 40B on Hopper: natively, 99.996% of one projection's outputs are correctly rounded (H100: about 30%), and fp32 accumulation of the same operands fails. Our H100 FP8 GEMM emulator, mmaemu (bit-exact on captured 1B projections), localises the dependence to the 1B's first projection (of 21), where exact sums fail but pass when shrunk by the H100's 1.4% (measured in-sample), not 2.1%. The 40B fails with only its first projection native. Emulating only that projection, weights unchanged, raises 40B BRCA1 variant-classification AUROC from 0.434 to 0.869 (H100: 0.868) on the RTX 5070 Ti, despite a narrow forward-test miss, and 0.481 to 0.867 on an RTX PRO 6000. We tested one model family but not training origin; releases should specify reference arithmetic.

cs.LG

新论文 · v1arXiv:2610.39414

Anatomical Prior-Guided Routing for 3D Lung Tumor Segmentation

Uihyeon Maeng, Jonghun Kim, Hyunjin Park

原文摘要

Accurate lung tumor segmentation in computed tomography (CT) is essential for treatment planning, response assessment, and quantitative imaging analysis. However, 3D lung tumor segmentation remains challenging because tumors occupy only a small portion of the whole volume and exhibit heterogeneous appearances across anatomical locations. In patch-based training and sliding-window inference for 3D medical image segmentation, location-dependent heterogeneity is further amplified because cropped image patches provide limited global anatomical context, making it difficult for a model to adapt its feature processing according to the anatomical region from which each patch is extracted. To address this limitation, we propose an Anatomical Prior-guided Routing Module (APRM) for lung tumor segmentation. For each image patch, we obtain anatomical prior information of regional occupancy and deterministically select an anatomical routing gate. The selected gate then performs sparse feature routing over a shared expert adapter pool, enabling anatomy-specific feature adaptation while sharing expert capacity across regions. We evaluate APRM on two datasets with various backbone networks and demonstrate consistent improvements over baseline models. Furthermore, feature visualizations show that APRM produces different feature responses depending on patch location, indicating that the proposed routing mechanism effectively adapts feature processing according to anatomical context.

cs.CV

新论文 · v1arXiv:2610.39413

How Specific Do I Need to Be? Effects of User Query Underspecification on Deep Research Agents

Yi Wen, Xiangjue Dong, Bingxuan Li, Hangxiao Zhu, Leo Zhicheng Liu, Yu Zhang, James Caverlee

原文摘要

Deep research agents (DRAs) conduct long-horizon reasoning, search, and literature synthesis to provide long-form answers to complex, domain-specific questions. These agents are typically trained and evaluated on fully specified user queries. However, real-world user queries can often be underspecified. We introduce UNDERSPEC-DR, a framework for systematically evaluating how underspecified queries affect agents' final answer quality and intermediate search behavior. Across three DRAs we evaluated, underspecification substantially reduces how well DRA's answers fulfill users' information needs, even though they remain grounded in cited evidence. Our analysis of intermediate search behavior suggests a possible explanation: DRAs conduct broader searches that draw less on the original user query but rely more on their learned prior during training, which can be misaligned with users' intent. Our findings reveal the vulnerability of current DRAs to underspecified user queries and inform future efforts to build DRAs that proactively recognize when additional user input is needed to reliably complete deep research tasks.

cs.CL

版本更新 · v3arXiv:2603.15220

InterPol: De-anonymizing LM Arena via Interpolated Preference Learning

Minsung Cho, Jaehyung Kim

原文摘要

Strict anonymity of model responses is a key for the reliability of voting-based leaderboards, such as LM Arena. While prior studies have attempted to compromise this assumption using simple statistical features like TF-IDF or bag-ofwords, these methods often lack the discriminative power to distinguish between stylistically similar or within-family models. To overcome these limitations and expose the severity of vulnerability, we introduce INTERPOL, a model-driven identification framework that learns to distinguish target models from others using interpolated preference data. Specifically, INTERPOL captures deep stylistic patterns that superficial statistical features miss by synthesizing hard negative samples through model interpolation and employing an adaptive curriculum learning strategy. Extensive experiments demonstrate that INTERPOL significantly outperforms existing baselines in identification accuracy. Furthermore, we quantify the real-world threat of our findings through ranking manipulation simulations on Arena battle data.

cs.AI

新论文 · v1arXiv:2610.39412

Dobb: Shard-Local Preconditioning in Block-Diagonal Eigenbases

Shi-Yuk Fong, Shuhua Yu, Jiawei Zhang

原文摘要

Training language models whose parameters and optimizer state exceed a single node's memory requires sharding these tensors across devices. Under tensor parallelism (TP) or fully sharded data parallelism (FSDP), matrix-aware optimizers such as Muon introduce communication to perform global matrix operations across shards. We propose Dobb (Distributed Optimizer with Block-diagonal Eigenbases), a matrix-aware optimizer designed to compute updates locally within parameter shards. Dobb approximates the input-activation second moment with diagonal blocks and tracks a complete basis within each block. It projects momentum into these bases, applies sign normalization to the coefficients, and reconstructs the update. When each block lies within one shard under TP or FSDP, Dobb applies its matrix update locally, requiring no communication beyond data-parallel synchronization of the activation second moments. We benchmark Dobb against Dion, a distributed matrix-aware optimizer designed to retain the benefits of orthonormalized updates while reducing communication. On GPT-2 XL (1.56B parameters), Dobb with 16 blocks reaches a validation loss of 2.476, compared with 2.511 for Dion at rank fraction 1/16. Under FSDP on 32 H100 GPUs, Dobb reduces the amortized optimizer-call time from 124.1 ms for Dion to 9.2 ms.

cs.LG · cs.DC · math.OC

版本更新 · v2arXiv:2605.29797

Metric-Dependent Annotation Saturation for Learning from Label Distributions

Guneet Kohli

原文摘要

When annotators disagree on a label, the disagreement itself carries signal - and the number of annotators needed to capture it depends on the evaluation metric. We fine-tune NLI models on label distributions subsampled from ChaosNLI, a dataset providing 100 independent annotator judgments per item, and identify metric-dependent saturation. In our 3-class NLI setting, entropy correlation - whether the model identifies which items elicit disagreement - requires N ~ 20-50 annotators to converge, while distributional match (KL divergence) saturates by N ~ 10 (87-95% of improvement across five model seeds); the specific thresholds are estimates for this setting, and it is the phenomenon, not the constants, that we expect to generalize. This finding rests on a prior observation: soft labels carry item-specific signal that label smoothing cannot replicate. Across five smoothing intensities, entropy correlation clusters at r ~ 0.45-0.49, while soft labels reach r = 0.643 (p < 0.001); per-item analysis traces this gap to smoothing's inability to distinguish ambiguous items from clear ones. The soft label advantage replicates across two architectures (DeBERTa, RoBERTa) and a non-NLI-pretrained baseline; differential saturation additionally appears in an exploratory cross-domain evaluation on content safety. These results suggest that annotation budgets should be informed by the target evaluation metric rather than set uniformly.

cs.CL

版本更新 · v2arXiv:2605.07351

Disambiguating 2D-3D Correspondences in Gaussian Splatting-based Feature Fields for Visual Localization

Miso Lee, Sangeek Hyun, Yerim Jeon, Jae-Pil Heo

原文摘要

While Gaussian Splatting-based Feature Fields (GSFFs) have shown promise for visual localization, this paper highlights that photometrically optimized GSFFs are inherently not suitable for 2D-3D matching. The volumetric extent of each Gaussian induces many-to-one pixel-to-point mappings that destabilize PnP-based pose estimation, while photometric optimization gives rise to superfluous Gaussians devoid of multi-view consistency. To address these issues, we propose SplitGS-Loc, a GSFFs construction framework for localization, which disambiguates 2D-3D correspondences by exploiting Gaussian attributes. Our key design, Mixture-of-Gaussians-based splitting, decomposes each Gaussian into smaller Gaussians, replacing ambiguous many-to-one with precise one-to-one correspondences. In parallel, we exploit composition weights from GS rasterization to select Gaussians that significantly and consistently contribute across multiple views and aggregate discriminative features through strong pixel-Gaussian associations. The resulting compact yet discriminative feature fields enable stable PnP convergence, achieving competitive performance on localization benchmarks. Extensive experiments validate that SplitGS-Loc extends the utility of photometric GSFFs to accurate and efficient localization by exploiting Gaussian attributes, without per-scene training for feature fields or iterative pose refinement. The code is available at: https://github.com/misoleekr/SplitGS-Loc.

cs.CV

版本更新 · v2arXiv:2604.21926

IMU4D: 4D Human-Object Understanding from Wearable IMUs

Hao-Yu Hsu, Tianhang Cheng, Jing Wen, Alexander G. Schwing, Shenlong Wang

原文摘要

Understanding human activities and the objects they interact with typically relies on visual perception, yet cameras pose persistent challenges in privacy, safety, energy efficiency, and scalability. We explore an alternative: 4D perception without vision. Its goal is to recover human motion and the objects the person interacts with purely from everyday wearable sensors. For this we introduce IMU4D, a framework that repurposes large language models for non-visual spatiotemporal understanding of human-object dynamics. IMU4D uses data from a few inertial sensors from earbuds, watches, or smartphones and predicts detailed 4D human motion together with surrounding objects the person interacts with. Experiments across diverse human motion datasets and human-object datasets show that IMU4D yields more coherent and temporally stable results than SoTA cascaded pipelines, suggesting wearable motion sensors alone can support 4D understanding of human-object interactions.

cs.CV

新论文 · v1arXiv:2610.39410

Retaining Repair Hypotheses for Cost-Aware Execution

Jae Hun Hwang, Hong-In Won

原文摘要

Several corrections of an executable model can fit the same observations while predicting different execution outcomes. We study a repair-to-execution interface that retains compatible finite guard repairs, conditions their weights on diagnostic and ordinary-execution observations, and uses their predictions to choose routes, priced tests, or a backup. On 24 synthetic two-stage devices, an equal mixture of a language-model-generated repair and a uniform belief over compatible repairs (the AI-weighted belief) lowers no-test cost by 2.14 percent relative to committing to the generated repair. Access charges can erase the benefit of diagnosis on isolated tasks, while repeated work can recover it under the AI-weighted belief. With normal-execution learning in every repeated-work arm, workload-valued testing costs 3.33 percent less than same-budget random selection under the AI-weighted belief. Weighting changes the comparison: uniform normal learning costs 540.75 less than AI-weighted normal learning on this cohort, with a device-paired interval excluding zero. Testing recovers part of that gap, but uniform normal learning still has a lower aggregate cost than AI-weighted workload-valued selection. Under uniform beliefs, information-gain selection has the lowest total among the compared selectors, while workload-valued testing costs more than normal learning. These results support retaining alternatives to a generated repair and evaluating diagnostic selection together with repair weighting and learning from execution.

cs.AI

新论文 · v1arXiv:2610.39409

Safe Multi-Objective Reinforcement Learning: Zero Constraint Violation and Primal-Averaging Convergence

Chenxi Li, Yao Shu, Siyang Gao, Shuang Qiu, Guangxin Jiang

原文摘要

Many applications of multi-objective reinforcement learning (MORL) require policies that balance conflicting objectives while satisfying safety constraints. We study safe MORL with zero constraint violation throughout learning, covering both cumulative and stepwise constraints. A key challenge is to explore sufficiently under unknown dynamics and constraint costs without violating the constraints. For a given preference over objectives, we develop an algorithm to learn a safe Pareto optimal policy by combining optimistic reward estimates with pessimistic cost bounds. With high probability, every policy executed over $T$ episodes incurs zero constraint violation. The algorithm returns a safe Markov policy induced by the averaged occupancy measure and achieves an $\widetilde{O}(1/\sqrt{T})$ suboptimality gap under smooth Tchebycheff scalarization. We further develop a preference-free algorithm that first explores safely without a prespecified preference and then computes a safe policy for any given preference without further interaction. Over $T$ exploration episodes and $K$ planning iterations, it retains the same safety guarantee and achieves an $\widetilde{O}(1/\sqrt{T}+1/\sqrt{K})$ suboptimality gap. Both algorithms require knowledge of a policy that strictly satisfies the constraints and its costs. We then relax these requirements, incurring at most constant cumulative violation. To our knowledge, we provide the first sample-efficient MORL algorithms that guarantee safety for every executed policy.

cs.LG · cs.AI · math.OC · stat.ML

版本更新 · v2arXiv:2610.26676

Which Model for Which Role? Cost-Efficient Pareto Recommendation for LLM Agentic Workflows

Qian Xie, Wenyue Hua, Yueli He, Sripad Karne, Armaan Agrawal, Nikos Pagonas, Eugene Wu, Kostis Kaffes 等 10 位作者

原文摘要

LLM agentic workflows increasingly employ different models for specialized roles. Users may prefer different trade-offs between task quality and deployment cost, sometimes also considering latency. Finding good assignments incurs a separate search cost from evaluating multiple candidates. We introduce Cost-Coupled Gittins (CC-Gittins), a multi-objective extension of single-objective cost-aware Gittins search for Pareto recommendation. It exploits the coupling between evaluation and deployment costs: assignments that cost more to deploy also cost more to evaluate. The search alternates between seeking higher quality and lower deployment cost, reusing each evaluation to inform both searches. After each batch, CC-Gittins recommends assignments that are nondominated under uncertainty-adjusted estimates of quality and deployment cost. We evaluate CC-Gittins on eight quality--cost matrices from workflows with two to five roles and up to 1,681 candidate assignments. We also evaluate the method with latency as a third objective. Across the eight benchmarks, CC-Gittins recovers a substantial fraction of the true Pareto frontier at roughly 10% of the exhaustive-evaluation cost, and recovers most of the frontier with few false positives by 30%.

cs.LG · cs.CL · stat.ML

新论文 · v1arXiv:2610.39408

YOLOF-MLD: A Multi-Level Distillation Framework for Efficient Object Detection

Xiaolong Wu, Liming Zheng, Zitong Liu, Yue Zheng

原文摘要

Efficient object detection on resource-constrained edge devices is essential for safety-critical applications such as fire-smoke monitoring. However, current lightweight frameworks, such as YOLO26, still rely on the parameter-dense multi-branch Feature Pyramid Network (FPN), preventing full exploitation of their lightweight advantage. Replacing FPN with YOLOF's single-input-single-output (SiSo) neck is a promising solution but causes substantial accuracy loss. To alleviate this, we propose YOLOF-MLD, a CPU-efficient multi-level distillation (MLD) framework that combines a YOLO26n backbone, a SiSo neck, and MLD. It aligns features at the backbone via sliced-semantics matching, neck with receptive-field matching, and response levels. On D-Fire and Annotated Fire-Smoke (AFS) datasets, YOLOF-MLD reduces the parameter count of YOLO26n by 35.7\% and achieves a 62.3\% speedup on Raspberry Pi 5, attaining 71.6% and 59.9% mAP@50, respectively, compared with 75.5% and 60.0% for YOLO26n. These results demonstrate a competitive accuracy--latency trade-off for edge deployment. Our code is available at https://github.com/XiaolongWU111/YOLOF---MLD/blob/main/README.md.

cs.CV

新论文 · v1arXiv:2610.39403

SymKL: A Unified Representation-Space Measure of Signal Degradation

Dhananjaya Jayasundara, Sudarshan Rajagopalan, Vishal M. Patel

原文摘要

Quantifying degradation between a pristine signal and its degraded observation is fundamental to signal processing, yet existing full-reference measures are inherently modality-specific. We introduce SymKL, a unified full-reference degradation measure based on implicit neural representations (INRs). An INR is fitted once to the pristine reference and characterized by its diagonal Fisher information, which captures the local information geometry of the learned representation. Evaluating the Fisher information with the pristine reference and a degraded observation yields two parameter-sensitivity profiles whose symmetric KL divergence defines the degradation score. The proposed formulation requires only the reference and degraded observation, without knowledge of the corruption process or degradation severity, making it applicable across images, audio, and 3D data. We further derive an exact closed-form expression for the diagonal Fisher of SIREN, enabling efficient computation. Experiments on image, speech, and volumetric 3D benchmarks demonstrate that SymKL accurately tracks degradation severity, remains monotonic where conventional metrics saturate or fail, and provides a unified modality-agnostic measure of signal degradation. Code will be made publicly available after the review process.

cs.CV · cs.AI

版本更新 · v2arXiv:2609.13406

Generalized Agent Iteration: One Formal Framework for Iterative Policy Improvement and Recursive Self-Improvement

Hongyao Tang, Yi Ma, Pengyi Li, Yifu Yuan

原文摘要

When we speak of recursive self-improvement (RSI), are we speaking of a phenomenon, a mechanism, or a prospect? Towards autonomous and evolving intelligence, RSI is being claimed at many scales, while no single framework that formally describes these emerging instances exists. Its counterpart in the classical realm, iterative policy improvement, is characterized by generalized policy iteration (GPI), a framework of broad applicability with well-understood theoretical properties, but only where the update principle and the evaluation base lie outside the agent. In this paper, we propose Generalized Agent Iteration (GAI), a formal framework that describes iterative policy improvement and RSI as two cases of a single learning paradigm. GAI defines the agent as a configuration of modifiable components within a system and models the learning process as a cycle of agent evaluation and agent improvement. Two pivotal dials then distinguish the instances, in particular the systems that self-identify as RSI in recent work: whether the improving mechanism is part of the agent and whether the standard it is measured against is grounded outside it. The former dial delineates the boundary between GPI and RSI, and the latter determines a system's polarity as anchored, goal drift, or fully self-referential. Moreover, we use these coordinates to place existing systems on the same two axes and make the defects of recursive self-improvement statable one condition at a time. We see this paper as a first step toward exploring a formal characterization of RSI that rests on the classical account, makes existing systems comparable, and provides a principled basis for analyzing and designing new ones.

cs.AI · cs.LG

新论文 · v1arXiv:2610.39399

ACD-GS: Asymmetric Curvature-aware Densification for 3D Gaussian Splatting

Houqiang Zhong, Tianchi Zhu, Qiang Hu, Xiaoyun Zhang, Li Song, Wenjun Zhang

原文摘要

3D Gaussian Splatting (3DGS) has emerged as a powerful paradigm for real-time photorealistic novel view synthesis. However, its training-time densification remains largely heuristic, often resulting in redundant Gaussian proliferation and inaccurate geometric reconstruction. Existing methods predominantly rely on first-order screen-space gradients to trigger cloning and splitting, which fail to distinguish true geometric discontinuities from high-frequency textures or noisy residuals. To address this limitation, we propose ACD-GS, an Asymmetric Curvature-aware Densification framework for compact and geometry-aware 3D Gaussian optimization. Our key insight is that second-order depth responses provide a more reliable structural prior for density control, enabling asymmetric regulation of cloning and splitting to better capture geometric discontinuities. Building on this, we introduce a multi-view photometric consistency constraint to suppress transient single-view errors, together with a capacity-aware adaptive regulation strategy that balances densification and pruning during training. Unlike post-hoc compression or quantization-based approaches, ACD-GS directly prevents redundant Gaussian generation during training, yielding inherently compact representations. Extensive experiments demonstrate that our method reduces nearly 60% of Gaussian count and storage while maintaining competitive rendering fidelity, consistently outperforming existing methods across multiple datasets. Our code is available in https://waveviewer.github.io/ACD-GS/.

cs.CV

新论文 · v1arXiv:2610.39398

Robustness of Chatbot LLM Judgments of Presidential Actions and Hypothetical Reforms

Oleg Vasilyev

原文摘要

Chatbots are increasingly consulted about public affairs, and their judgments of policies are useful only if they are robust. We measure this robustness in the setting of an ordinary user, through consumer chat interfaces. For 30 days, five chatbot configurations (Mistral, Gemini Flash, Claude Sonnet, and Claude Opus at two effort settings) were asked twice a day to score the long-term effect on the United States of 40 actions of the last four presidential administrations and of 15 hypothetical reforms, each with a confidence and a short comment. The judgments are robust: all configurations agree on the sign and the ranking of the administrations' mean scores, and two different configurations asked on the same day give opposite signs to the same action in about 4% of cases. Responses from different days differ more than same-day responses, but the difference grows slowly over the month, except where the service itself changed. We identify three such changes, which shifted the judgments while leaving little or no trace in the interface. Treating the comments as a retrieval task, we find them specific to each item and consistent across runs and chatbots, with lexical and embedding similarities agreeing. We release the dataset of 16,500 judgments.

cs.CL · cs.CY

版本更新 · v2arXiv:2602.17940

Tighter Regret Lower Bound for Gaussian Process Bandits with Squared Exponential Kernel in Hypersphere

Shogo Iwazaki

原文摘要

We study an algorithm-independent, worst-case lower bound for the Gaussian process (GP) bandit problem in the frequentist setting, where the reward function is fixed and has a bounded norm in the known reproducing kernel Hilbert space (RKHS). Specifically, we focus on the squared exponential (SE) kernel, one of the most widely used kernel functions in GP bandits. One of the remaining open questions for this problem is the gap in the \emph{dimension-dependent} logarithmic factors between upper and lower bounds. This paper partially resolves this open question under a hyperspherical input domain. We show that any algorithm suffers $Ω(\sqrt{T (\ln T)^{d} (\ln \ln T)^{-d}})$ cumulative regret, where $T$ and $d$ represent the total number of steps and the dimension of the hyperspherical domain, respectively. Regarding the simple regret, we show that any algorithm requires $Ω(ε^{-2}(\ln \frac{1}ε)^d (\ln \ln \frac{1}ε)^{-d})$ time steps to find an $ε$-optimal point. We also provide the improved $O((\ln T)^{d+1}(\ln \ln T)^{-d})$ upper bound on the maximum information gain for the SE kernel. Our results guarantee the optimality of the existing best algorithm up to \emph{dimension-independent} logarithmic factors under a hyperspherical input domain.

cs.LG

新论文 · v1arXiv:2610.39396

CASE: Concept-Aware Segmentation from Positive and Negative Visual Exemplars

Yi-Jen Tsai, Yen-Yu Lin, Chien-Yao Wang

原文摘要

Few-shot semantic segmentation typically identifies target objects based on positive support examples of a single semantic class. In practice, however, positive cues alone are often underspecified: for instance, "red cars" may be confused with cars of all colors, "vehicles" may include cars that should be excluded, and "material-defined objects" may span multiple categories. Fulfilling precise requests requires positive exemplars to provide inclusion evidence and negative exemplars to act as intent-defining constraints for exclusion and disambiguation. We formulate this setting as Specified Visual Prompt Segmentation (SVPS), where the target concept is specified by both positive and negative visual prompts. In this work, visual exemplars refer to support-image regions specified by bounding-box prompts. To study SVPS, we introduce CASE (Concept-Aware Segmentation from Positive and Negative Visual Exemplars), a benchmark built on COCO and PACO. CASE encompasses six category- and attribute-level task families: exclusion, isolation, union, attribute exclusion, attribute isolation, and attribute union. We evaluate SAM 3 under this setting and find that, despite its powerful positive-only few-shot segmentation capability, frozen SAM 3 does not consistently treat negative visual prompts as exclusion evidence. To address this, we present Concept Prompt Adaptation (CPA), a conservative LoRA-based adaptation baseline that improves positive-negative prompt interpretation on CASE while remaining competitive under positive-only few-shot segmentation. Code is available at https://github.com/WongKinYiu/FSS-CASE.

cs.CV

新论文 · v1arXiv:2610.39395

OPERA: OPamp Design by an Expert-Taught Reasoning Agent, from Specifications to Layout

Vishal Saxena, Soumyajit Mandal

原文摘要

Analog flows from specifications to a signed-off layout rarely run without manual iteration. Recent large language model (LLM) agents size circuits with optimizer loops over the device dimensions and stop at the schematic. We present OPERA (OPamp design by an Expert-taught Reasoning Agent), in which a general-purpose LLM agent designs CMOS opamps from specifications to post-layout sign-off with open-source tools. First, the designer teaches the agent the gm/ID method: map the specifications to transconductances and minimum currents, choose gm/ID per device role from characterized lookup tables, and size from equations, leaving a few knobs to search and an explainable design. Second, the agent learns the gLayout framework and taught layout practice, and writes a reusable layout generator that closes the layout and extraction loop at designer-approved gates. In SKY130, the agent designed a shared constant-gm bias and six opamps (5T, folded-cascode and telescopic OTAs; Miller, folded-cascode and telescopic two-stage) for fun >= 50 MHz, PM >= 60 degrees, SR 25 V/μs into 1 pF and a minimum dc gain of 30 to 60 dB. All six layouts are DRC-clean and LVS-matched, and their extracted netlists meet every target at all 15 PVT corners ( fun >= 53.7 MHz, PM >= 62.1 degrees, SR >= 27.9 V/μs). The benchmark netlists are released at https://github.com/AMPICLab/AMPICBench.

cs.AR · cs.AI

版本更新 · v2arXiv:2610.36168

PrinGS: Privacy Preservation in Gaussian Splatting

Gaurav Behera, Abhinav Raundhal, Archisha Panda, Saumya Balina, Gargi Shroff, Ponnurangam Kumaraguru

原文摘要

3D Gaussian Splatting (3DGS) has rapidly become the preferred representation for high-fidelity novel view synthesis and 3D scene reconstruction. However, the learned representation encodes sensitive visual information including human faces, license plates, documents, and computer screens, raising significant privacy concerns when trained splats are shared or deployed. In this work, we address the underexplored problem of privacy preservation in Gaussian Splatting by proposing a representation-level anonymization framework that directly anonymizes a trained splat. Given a trained splat and a user-provided reference view identifying sensitive content, our method localizes the corresponding regions in the underlying 3D representation and directly anonymizes them, ensuring that the sensitive information is absent from all subsequently rendered novel views while preserving the overall scene geometry and visual fidelity. We achieve this post-training anonymization in less than 1 second. Furthermore, we extend our framework with a privacy-by-design training strategy that prevents sensitive content from being embedded into the representation during optimization, enabling the generation of privacy-preserving splats directly from training images. Our method achieves a remarkably low Face Similarity Measure (FSM) of 9.79% at a retained Face Detection Rate (FDR) of 39.47% and makes sensitive text completely unreadable with an OCR Character Error Rate of 1.00. Our work aims to serve as the primary stepping stone towards privacy-aware 3D representations and motivates further research along these directions.

cs.CV

新论文 · v1arXiv:2610.39385

UMI-Live for In-The-Wild Bimanual Robotics Data Collection

Govind Velamoor, Adrian Lin, Sam Jung, Spencer Mateega, Brandon Y. Yang, Amish Sethi

原文摘要

Universal Manipulation Interface (UMI) devices allow human experts to demonstrate tasks for robot learning without teleoperating physical robots. Using these demonstrations as training data still requires a consistent hardware setup, calibration, and data processing. We present UMI-Live, a full-stack open-source bimanual UMI system for in-the-wild data collection. We design our custom UMI-Live hardware to integrate camera and LiDAR--inertial sensing, onboard compute, and power, without external tracking equipment or calibration within the collection environment. We implement a simple user interface for recording data while an asynchronous pipeline performs parallel SLAM reconstruction and publishes training-ready datasets. We also release software that supports dual-YAM teleoperation and VLA policy training and inference. We validate UMI-Live data quality by fine-tuning $π_{0.5}$ and MolmoAct2, achieving success rates of 10/10 and 8/10, respectively on a bimanual pick-and-place task. Furthermore, we release 40 hours of UMI-Live data across three tasks, and complete hardware designs, software, and reproduction guides at our $\href{https://umi-live.github.io/}{\text{project website}}$.

cs.RO · cs.AI

版本更新 · v2arXiv:2606.24153

Differential Unfolding: Efficient Reconstruction for Video Snapshot Compressive Imaging

Yin-Ping Zhao, Muyuan Zhang, Jiaxi Li, Jiancheng Zhang, Haijin Zeng, Xuelong Li

原文摘要

Although Deep Unfolding Networks (DUNs) are predominant in Video Snapshot Compressive Imaging (SCI), they are still limited by a uniform design philosophy. The existing approaches stack high-complexity priors with the same structure repeatedly, neglecting the fact that the optimization paths gradually converge to a nearly static state. As a consequence, representation stagnation occurs, and much computational cost is wasted on small feature updates. To solve this inefficiency, we propose Differential Unfolding (DU), a heterogeneous framework that substitutes repeated work with a periodic schedule of heavy and lightweight stages. The core of DU is the Differential Evolutionary Framework (DEF), which divides the unfolding procedure into two complementary roles: structural anchoring and differential evolution. In this method, high-parameter general stages are used sparsely to form high-fidelity feature foundations. On the other hand, lightweight differential stages use a Differential Representation Prior (DRP) to pass on and refine these foundational features by a differential mechanism. By integrating Differential Representation Attention (DRA) for evolving attention maps and a Differential Modulated FFN (DM-FFN) for feature rectification, DRP effectively models cross-stage variations with minimal overhead. By concentrating high-capacity computation on the sparsely-scheduled general stages and delegating incremental refinement to the lightweight differential stages, DU achieves a superior trade-off between accuracy and efficiency. Extensive experiments show that DU-9stg achieves state-of-the-art reconstruction quality, while DU-5stg surpasses all compared methods with the fewest parameters and FLOPs; compared with the unfolding method DADUN, DU-9stg needs about half the parameters and a quarter of the FLOPs. Code: https://github.com/Muyuan-Zhang/DU

cs.CV

新论文 · v1arXiv:2610.39380

Learning to Formulate: Agentic Hardware-Software Co-Design of AI Infrastructure through Progressive Optimization and Verification

Yi Ding, Li Shang

原文摘要

AI infrastructure, the chips and software that train and serve AI models, is designed in layers. Layers make the system manageable, but they also fix which choices an optimizer can consider. Gains that need the chip and its software to change together are excluded before optimization begins: the formulation leaves them out. Language-model agents make it possible to revisit these boundaries, but an agent's proposal cannot show by itself that a design is correct or optimal. We present Formulaic, a flow that divides the work. The agent writes the formulation, a mathematical solver optimizes within it, and verification and measurement check its assumptions and results. The agent refines the problem step by step, from the computation graph toward the chip. Each step is a template: a family of programs with the conditions under which they are correct. Wall relaxation searches the chip by pricing the hardware limits that bind the software. This paper takes a first step, through separate studies rather than one end-to-end run. On NVIDIA GB10, templates the agent wrote run complete Qwen3-8B layers $1.075\times$ faster than SGLang. In a simulated Ventus GPU study, joint design cuts the worst-scenario cycles of Qwen2.5-0.5B to 0.428 of the reference, against 0.934 for software alone. On a five-step GEMM refinement chain, reusing proofs makes checking $2.51\times$ faster.

cs.AR · cs.AI · cs.DC

版本更新 · v2arXiv:2609.02959

The Direction of Ignorance: LLMs Encode and Temper a Unigram Prior

Toni J. B. Liu, Jiajun Bao, Gurbir Arora, Mitchell Ostrow, Yizhou Liu, Raphaël Sarfati, Nicolas Boullé, Christopher J. Earls

原文摘要

What does a language model predict when it has few clues?The answer lies in its unembedding geometry: a single direction of the unembedding matrix encodes the unigram distribution of the training corpus, which serves as the Bayesian prior the model falls back on when uncertain. This structure, termed the direction of ignorance, appears across all model families examined (Llama, Qwen, Gemma, and Pythia), ranging from 0.4B to 405B parameters. Projecting the final prediction state onto this direction yields a per-token prior loading factor $λ$, which declines steadily as the context becomes more informative. Formally, the same projection decomposes the prediction state into two orthogonal vectors interpretable as the two components of a tempered Bayesian update: a unigram prior raised to the exponent $λ$ and a context-driven likelihood. This geometric probabilistic connection makes $λ$ meaningfully comparable across model sizes and families. Larger models generally exhibit lower prior reliance, and reasoning models exhibit lower reliance than their base counterparts. Finally, we show that $λ$ serves as a causal, inference-time control: reducing it can promote context-driven continuations and improve Llama-3.2-3B-Instruct on GSM8K, whereas amplifying it or applying matched perturbations along random directions degrades performance.

cs.LG · cs.AI · cs.CL · stat.ML