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首次观测 · 记录 #1CVF · CVPR 2026:cvf:3a519b3627b2e7f613ec271cb33e99a0CVF · CVPR 2026

Accelerating Diffusion Model Training under Minimal Budgets: A Condensation-Based Perspective

Huang, Rui, Shao, Shitong, zhou, zikai, Zhao, Pukun, Guo, Hangyu, Ye, Tian, Bai, Lichen, Yang, Shuo 等 9 位作者

原文摘要

Diffusion models have achieved remarkable performance on a wide range of generative tasks, yet training them from scratch is notoriously resource-intensive, typically requiring millions of training images and many GPU days. Motivated by a data-centric view of this bottleneck, we adopt a condensation-based perspective: given a large training set, the goal is to construct a much smaller condensed dataset that still supports training strong diffusion models under minimal data and compute budgets. To operationalize this perspective, we introduce Diffusion Dataset Condensation (D2C), a two-phase framework comprising Select and Attach. In the Select phase, a diffusion difficulty score combined with interval sampling is used to identify a compact, informative training subset from the original data. Building on this subset, the Attach phase further strengthens the conditional signals by augmenting each selected image with rich semantic and visual representations. To our knowledge, D2C is the first framework that systematically investigates dataset condensation for diffusion models, whereas prior condensation methods have mainly targeted discriminative architectures. Extensive experiments across data budgets from 0.8% to 8% of ImageNet, model architectures, and image resolutions demonstrate that D2C dramatically accelerates diffusion model training while preserving high generative quality. On ImageNet 256x256 with SiT-XL/2, D2C attains a FID of 4.3 in just 40k steps using only 0.8% of the training images, corresponding to about 233x and 100x faster training than vanilla SiT-XL/2 and SiT-XL/2 + REPA, respectively. Code: https://github.com/xie-lab-ml/Diffusion-Dataset-Condensation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3a814791da746c312632371c0e8b788cCVF · CVPR 2026

CountGD++: Generalized Prompting for Open-World Counting

Amini-Naieni, Niki, Zisserman, Andrew

原文摘要

The flexibility and accuracy of methods for automatically counting objects in images and videos are limited by the way the object can be specified. While existing methods allow users to describe the target object with text and visual examples, the visual examples must be manually annotated inside the image, and there is no way to specify what not to count. To address these gaps, we introduce novel capabilities that expand how the target object can be specified. Specifically, we extend the prompt to enable what not to count to be described with text and/or visual examples, introduce the concept of `pseudo-exemplars' that automate the annotation of visual examples at inference, and extend counting models to accept visual examples from both natural and synthetic external images. We also use our new counting model, CountGD++, as a vision expert agent for an LLM. Together, these contributions expand the prompt flexibility of multi-modal open-world counting and lead to significant improvements in accuracy, efficiency, and generalization across multiple datasets. Code is available at https://www.robots.ox.ac.uk/ vgg/research/countgd/.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3a8945078ac687c26ed337839a9869edCVF · CVPR 2026

PQDT: Pseudo-Query Dual Transformer for Robust Point Cloud Restoration

Wu, Haoqing, Nawotki, Alexa, Garcke, Jochen

原文摘要

Point clouds are a fundamental 3D representation in computer vision, enabling a wide range of perception tasks. However, real-world point clouds often suffer from degradations such as incompleteness, noise, outliers, and irregular density, caused by sensor limitations or occlusions. Recovering clean and detailed shapes from such degraded data is crucial for downstream applications. While existing learning-based methods achieve progress on individual tasks like completion or denoising, they typically rely on global bottleneck features, which lose fine-grained geometry and remain sensitive to varying input quality. We propose a unified 3D restoration network that directly takes point clouds as input and adaptively reconstructs high-quality geometry under diverse degradation scenarios. At the core of our approach is a Pseudo-Query module, implemented within a Transformer backbone, which reformulates geometric translation into two cooperative stages to enhance structural clarity, robustness, and local detail preservation. Extensive experiments on curated benchmarks demonstrate that our approach surpasses state-of-the-art performance in general 3D restoration. It effectively handles complex combinations of completion, deformation, and denoising degradations. With this work, we provide a novel unified, point-only backbone for robust 3D restoration, enabling more versatile 3D perception.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3a966984b11650c2d04772c047d14654CVF · CVPR 2026

Rethinking Two-Stage Referring-by-Tracking in Referring Multi-Object Tracking: Make it Strong Again

Li, Weize, Du, Yunhao, Yin, Qixiang, Zhao, Zhicheng, Su, Fei

原文摘要

Referring Multi-Object Tracking (RMOT) aims to track multiple objects specified by natural language expressions in videos. With the recent significant progress of one-stage methods, the two-stage Referring-by-Tracking (RBT) paradigm has gradually lost its popularity. However, its lower training cost and flexible incremental deployment remain irreplaceable. Rethinking existing two-stage RBT frameworks, we identify two fundamental limitations: the overly heuristic feature construction and fragile correspondence modeling. To address these issues, we propose FlexHook, a novel two-stage RBT framework. In FlexHook, the proposed Conditioning Hook (C-Hook) redefines the feature construction by a sampling-based strategy and language-conditioned cue injection. Then, we introduce a Pairwise Correspondence Decoder (PCD) that replaces CLIP-based similarity matching with active correspondence modeling, yielding a more flexible and robust strategy. Extensive experiments on multiple benchmarks (Refer-KITTI/v2, Refer-Dance, and LaMOT) demonstrate that FlexHook becomes the first two-stage RBT approach to outperform current state-of-the-art methods both performance and efficiency. Code is available at https://github.com/buptLwz/FlexHook.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3a97a84477f5d57b8cd74ce77e01c23eCVF · CVPR 2026

Bootstrapping Multi-view Learning for Test-time Noisy Correspondence

He, Changhao, Xue, Di, Li, Shuxian, Hao, Yanji, Peng, Xi, Hu, Peng

原文摘要

Multi-view learning fuses complementary views to improve perception, but real-world deployments often suffer from Test-time Noisy Correspondence (TNC) -- cross-view misalignment caused by asynchronous sampling, transient network congestion, or other disturbances. Such misalignment introduces semantic inconsistency and significantly degrades performance. Existing remedies typically estimate view-specific reliability from clean, well-aligned training data and then extrapolate to noisy fusion at inference, resulting in a train-test task gap and reduced robustness against TNC. To bridge this gap, we propose \underline \textcolor red B ootstrapping \underline \textcolor red M ulti-view \underline \textcolor red L earning (BML) -- a plug-and-play framework that explicitly learns to fuse under TNC. Specifically, BML performs in-place TNC bootstrapping to construct a controllable noise-augmented training set that simulates realistic correspondence distortion, thereby eliminating the task gap without external data. Unlike prior uncertainty-based approaches that model reliability in an unsupervised manner, BML presents a reveal-supervised paradigm, wherein a lightweight estimator jointly models intra-view predictive uncertainty (view quality) and inter-view prediction discrepancy (correspondence consistency) to produce calibrated reliability weights guided by both task objectives and bootstrapped supervision. Once deployed, these reliability weights directly modulate fusion, suppressing corrupted views while preserving informative ones. Across 11 benchmarks spanning diverse noise ratios, BML consistently outperforms state-of-the-art baselines and maintains robustness against TNC.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3aa7a16e9c0afbbb2217f5aebf4f1824CVF · CVPR 2026

Merge3D: Efficient 3D Multimodal LLMs via Joint 2D-3D Token Merging

Pan, Tianbo, Yang, Xingyi, Wang, Xinchao

原文摘要

Multimodal Large Language Models (MLLMs) incorporating 3D geometry demonstrate significant power in 3D scene understanding. Their primary bottleneck, however, is the substantial computational burden associated with processing multi-view, lengthy visual token sequences. To surmount this challenge, we propose Merge3D, a geometry-aware token merging framework that integrates both 3D geometry and 2D semantic information. Conventional 2D compression methods, which rely solely on semantic signals, prove inadequate for 3D tasks, as they tend to discard spatially critical tokens and damage grounding performance. Merge3D bridges the modalities with a Semantic-Geometric Token Merger (SemGeo Merger): 2D attention is used to select semantically salient dominant tokens, while a hybrid 2D+3D similarity assigns and aggregates contextual tokens from spatially coherent 3D neighborhoods. This preserves 3D structural priors and inter-frame correspondences under aggressive compression. Merge3D achieves up to 70% visual token reduction and up to ~3xinference speedup, while retaining strong performance on 3D grounding, captioning, and spatial reasoning benchmarks such as Scan2Cap, CV-Bench, and BLINK.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3ac6221e5a4335a10dad1e1f0198981eCVF · CVPR 2026

Multimodal Semantic Bias Mitigation for Diverse Text-To-3D Generation

Min, Yukuan, Yang, Muli, Zhang, Jinhao, Wang, Yuxuan, Zhu, Yihang, Yan, Jiexi, Deng, Cheng

原文摘要

The latest progress in text-to-3D generative models makes it possible to generate high-quality 3D content. Recent text-to-3D large model have achieved remarkable breakthroughs in multi-view consistency. However, their effectiveness is often affected by inherent biases, resulting in sensitivity to design settings such as prompt format, leading to difficulty understanding complex prompts. To help text-to3D generative models understand more diverse prompts, we propose a framework to localize and mitigate the bias in the current text-to-3D large model. Specifically, we first use the existing model to generate 3D content and use the quality evaluation model to identify the cross-modality bias. Then, we use the predicted quality score to quantify the contribution of the prompt text to the bias. Finally, in order to reduce these biases, we construct diverse pairwise examples to help the current text-to-3D large model construct unbiased visual-text connections. The experiment shows that our method has achieved competitive results and can provide higher quality, more diverse 3D content compared to existing methods.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3ac980a453a9ae34b2bd07d690fe7f40CVF · CVPR 2026

Grounded Latents for Entity-Centric 4D Scene Generation

Park, Jinhyung, Sanghvi, Navyata, Weng, Erica, Hunt, Shawn, Tanaka, Shinya, Fujiyoshi, Hironobu, Kitani, Kris

原文摘要

Although recent work has explored generative modeling of 3D or 4D driving scenes, most approaches operate on dense voxel-based representations, which are computationally expensive and struggle to maintain temporal or structural consistency. These methods often produce blurred or merged entities (i.e., cars, trucks, pedestrians) and lack fine-grained control over individual scene elements. We propose LatentWorld, a framework for generative modeling in a compact, entity-centric latent space, where each grounded 3D latent represents a semantically meaningful local region of the scene. This formulation enables precise, consistent control of both foreground and background elements while preserving geometric detail. We further extend this representation to 4D by learning a motion diffusion model for both ego and dynamic actors, conditioned on the generated 3D scene, and by propagating the grounded latents through time. Our framework produces physically consistent and temporally coherent 4D scenes, supporting controllable and realistic generation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3ace07a60db96f2e02b56bec26b54907CVF · CVPR 2026

WorldGen: From Text to Traversable and Interactive 3D Worlds

Wang, Dilin, Jung, Hyunyoung, Monnier, Tom, Sohn, Kihyuk, Zou, Chuhang, Xiang, Xiaoyu, Yeh, Yu-Ying, Liu, Di 等 23 位作者

原文摘要

We introduce WorldGen, a method for generating large, fully formed, navigable 3D worlds from a single text prompt. Existing approaches to 3D scene generation often trade off scene diversity, completeness, and correctness in different ways. We push this envelope by producing large scenes explicitly decomposed into individual, high-quality 3D meshes, making them compatible with standard game engines. Our approach first uses a language-driven procedural generator to lay out the scene's basic volumes and navigable regions. An image generator then establishes the scene's theme, style, and details. Next, we obtain a high-quality, compositional 3D reconstruction of the planned scene. This step first uses an image-to-3D model to perform a holistic reconstruction that implicitly determines the shape and location of all scene objects, accounting for context and navigability. The reconstruction is then decomposed into individual entities, which are regenerated at higher resolution, synthesizing additional details with guidance from the image generator. We ablate key design choices and compare qualitatively against existing scene generators, showing that our design addresses their gaps.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3add5e9fd2e680e8caaa7524d63272cfCVF · CVPR 2026

DyaDiT: A Multi-Modal Diffusion Transformer for Socially Favorable Dyadic Gesture Generation

Peng, Yichen, Song, Jyun-Ting, Jung, Siyeol, blank, Ulsan National Institute of Science & Technology, Liu, Ruofan, Liu, Haiyang, Chu, Xuangeng, Liu, Ruicong 等 11 位作者

原文摘要

Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without considering social context or modeling the mutual dynamics between two people engaging in conversation. We present DyaDiT, a multi-modal diffusion transformer that generates contextually appropriate human motion from dyadic audio signals. Trained on Seamless Interaction Dataset, DyaDiT takes dyadic audio with optional social-context tokens to produce context-appropriate motion. It fuses information from both speakers to capture interaction dynamics, uses a motion dictionary to encode motion priors, and can optionally utilize the conversational partner's gestures to produce more responsive motion. We evaluate DyaDiT on standard motion generation metrics and conduct quantitative user studies, demonstrating that it not only surpasses existing methods on objective metrics but is also strongly preferred by users, highlighting its robustness and socially favorable motion generation. Code and models will be released upon acceptance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3ae6bd2735bf1481684310848331399fCVF · CVPR 2026

Editprint: General Digital Image Forensics via Editing Fingerprint with Self-Augmentation Training

Wu, Haiwei, Li, Kemou, Li, Yuanman, Zhou, Jiantao

原文摘要

Digital image forensics can ensure information credibility in tasks like camera source identification (CSI), synthetic image detection (SID), and social network provenance (SNP). These tasks typically rely on image processing history clues left by in-camera operations, post-capture editing, or synthetic generation. However, most existing forensic methods have obvious limitations: 1) they often only focus on camera-specific traces (e.g., the well-known PRNU), and 2) they demand a substantial amount of annotated training data. To address these constraints, we propose Editprint, a novel general forensic feature that captures highly diverse in- and out-camera processing history clues with minimal unlabeled training data. Ideally, we expect that any images undergoing the same imaging, editing, and transmission processes would yield identical Editprints, and vice versa. To model the in- and out-camera operations, we devise an online editing pool based on self-augmentation strategies. Requiring only minimal (e.g., 10) training data, the editing pool can simulate massive (e.g., 10^\text 7 ) editing chains and traces arising from the in-camera processing and the subsequent out-camera operations. To ensure that Editprint exhibits high discriminative capabilities across various editing chains, we propose using textual descriptions of these chains as labels and supervising their Editprints through language-guided contrastive learning. Extensive experiments show Editprint outperforms existing self-supervised forensics, particularly in non-camera applications such as SNP and SID. We hope that Editprint would inspire the forensic community and serve as a novel benchmark for self-supervised forensics.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3aeaacfa76d784133cc43855aa457c77CVF · CVPR 2026

Region-Adaptive Sampling for Diffusion Transformers

Liu, Ziming, Yang, Yifan, Zhang, Chengruidong, Zhang, Yiqi, Qiu, Lili, You, Yang, Yang, Yuqing

原文摘要

Diffusion models (DMs) have become the state-of-the-art for generative tasks across domains, but their reliance on sequential forward passes limits real-time performance. Prior acceleration methods mainly reduce sampling steps or reuse intermediate results. Leveraging the flexibility of Diffusion Transformers (DiTs) to handle variable token counts, we propose RAS, a training-free sampling strategy that dynamically assigns different update ratios to image regions based on model focus. Our key observation is that at each step, DiTs concentrate on semantically meaningful areas, and these regions exhibit strong continuity across consecutive steps. Exploiting this, RAS updates only focused regions while reusing cached noise for others, with focus determined from the previous step's output. Evaluated on Stable Diffusion 3 and Lumina-Next-T2I, RAS achieves up to 2.36x and 2.51x speedups, respectively, with minimal quality loss. This demonstrates a practical step toward more efficient diffusion transformers for real-time generation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3afc2554c2858b630edd75d1fd08a082CVF · CVPR 2026

ChimeraLoRA: Multi-Head LoRA-Guided Synthetic Datasets

Kim, Hoyoung, Jang, Minwoo, Koo, Jabin, Yun, Sangdoo, Ok, Jungseul

原文摘要

Beyond general recognition tasks, specialized domains and fine-grained settings often encounter data scarcity, especially for tail classes. To obtain less biased and more reliable models under such scarcity, practitioners leverage diffusion models to supplement underrepresented regions of real data. Specifically, recent studies fine-tune pretrained diffusion models with LoRA on few-shot real sets to synthesize additional images. While an image-wise LoRA trained on a single image captures fine-grained details yet offers limited diversity, a class-wise LoRA trained over all shots produces diverse images as it encodes class priors yet tends to overlook fine details. To combine both benefits, we separate the adapter into a class-shared LoRA A for class priors and per-image LoRAs \mathcal B for image-specific characteristics. To expose coherent class semantics in the shared LoRA A, we propose a semantic boosting by preserving class bounding boxes during training. For generation, we compose A with a mixture of \mathcal B using coefficients drawn from a Dirichlet distribution. Across diverse datasets, our synthesized images are both diverse and detail-rich while closely aligning with the few-shot real distribution, yielding robust gains in downstream classification accuracy.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3afcad01e4e49cdc6f512870891304b9CVF · CVPR 2026

DreamShot: Personalized Storyboard Synthesis with Video Diffusion Prior

Huang, Junjia, Yang, Binbin, Yan, Pengxiang, Liu, Jiyang, Xia, Bin, Wang, Zhao, Wang, Yitong, Lin, Liang 等 9 位作者

原文摘要

Storyboard synthesis plays a crucial role in visual storytelling, aiming to generate coherent shot sequences that visually narrate cinematic events with consistent characters, scenes, and transitions. However, existing approaches are mostly adapted from text-to-image diffusion models, which struggle to maintain long-range temporal coherence, consistent character identities, and narrative flow across multiple shots. In this paper, we introduce DreamShot, a video generative model based storyboard framework that fully exploits powerful video diffusion priors for controllable multi-shot synthesis. DreamShot supports both Text-to-Shot and Reference-to-Shot generation, as well as story continuation conditioned on previous frames, enabling flexible and context-aware storyboard generation. By leveraging the spatial-temporal consistency inherent in video generative models, DreamShot produces visually and semantically coherent sequences with improved narrative fidelity and character continuity. Furthermore, DreamShot incorporates a multi-reference role conditioning module that accepts multiple character reference images and enforces identity alignment via a Role-Attention Consistency Loss, explicitly constraining attention between reference and generated roles. Extensive experiments demonstrate that DreamShot achieves superior scene coherence, role consistency, and generation efficiency compared to state-of-the-art text-to-image storyboard models, establishing a new direction toward controllable video model-driven visual storytelling.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b0816bccfd72b076d97ceea0f27dd29CVF · CVPR 2026

Med-CMR: A Fine-Grained Benchmark Integrating Visual Evidence and Clinical Logic for Medical Complex Multimodal Reasoning

Gong, Haozhen, Ji, Xiaozhong, Liu, Yuansen, Wu, Wenbin, Yan, Xiaoxiao, Liu, Jingjing, Wu, Kai, Pan, Jiazhen 等 12 位作者

原文摘要

MLLMs are beginning to appear in clinical workflows, but their ability to perform complex medical reasoning remains unclear. We present Med-CMR, a fine-grained Medical Complex Multimodal Reasoning benchmark. Med-CMR distinguishes from existing counterparts by three core features: 1) Systematic capability decomposition, splitting medical multimodal reasoning into fine-grained visual understanding and multi-step reasoning to enable targeted evaluation; 2) Challenging task design, with visual understanding across three key dimensions (small-object detection, fine-detail discrimination, spatial understanding) and reasoning covering four clinically relevant scenarios (temporal prediction, causal reasoning, long-tail generalization, multi-source integration); 3) Broad, high-quality data coverage, comprising 20,653 Visual Question Answering (VQA) pairs spanning 11 organ systems and 12 imaging modalities, validated via a rigorous two-stage (human expert + model-assisted) review to ensure clinical authenticity. We evaluate 18 state-of-the-art MLLMs with Med-CMR, revealing GPT-5 as the top-performing commercial model: 57.81 accuracy on multiple-choice questions (MCQs) and a 48.70 open-ended score, outperforming Gemini 2.5 Pro (49.87 MCQ accuracy, 45.98 open-ended score) and leading open-source model Qwen3-VL-235B-A22B (49.34 MCQ accuracy, 42.62 open-ended score). However, specialized medical MLLMs do not reliably outperform strong general models, and long-tail generalization emerges as the dominant failure mode. Med-CMR thus provides a stress test for visual-reasoning integration and rare-case robustness in medical MLLMs, and a rigorous yardstick for future clinical systems.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b22200a8df8de42d8cb52aa25060e31CVF · CVPR 2026

Immunizing Models Against Harmful Long-Horizon Fine-Tuning via Contractive Optimization Dynamics

Sarker, Najibul Haque, Ibn Abdul Hakim, Zaber, Asgarov, Ali, Tang, Chia-Wei, Ishmam, Alvi Md, Thomas, Chris

原文摘要

Fine-tuning has become the default way to adapt powerful foundation models, but this also enables low-cost repurposing for harmful objectives. Existing immunization methods try to optimize local geometry or simulate short attacker horizons, and penalize observed loss drops. However, in practice, downstream tuners run thousands of updates and overcome these short-horizon defenses.In this paper, we propose CLAMP (Contractive Long-horizon Attacker Mitigation via Progress-bounding), an immunization method that traps harmful fine-tuning by shaping the attacker's optimization dynamics rather than only the initial landscape. Our key idea is to make harmful training locally contractive, making each update smaller than the last. This yields a closed-form bound on the attacker's training beyond the attacker's simulated training steps. We also introduce a Hessian-free directional curvature penalty, to create adversarial landscapes along harmful descent directions. Our bi-level objective minimizes the attacker's predicted improvement from train step zero to infinity. Experiments show our method withstands long-horizon fine-tuning across classification, generative, and autoregressive settings, substantially reduces harmful task adaptation, while preserving benign utility and fine-tuneability.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b248b6dc9af870cab7c3c551e861effCVF · CVPR 2026

Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation

Sun, Su, Zhao, Cheng, Mittal, Himangi, Mittal, Gaurav, Kukkala, Rohith, Chen, Yingjie Victor, Chen, Mei

原文摘要

Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view discrepancy arises from supervision limited to pixel- or latent-space video-diffusion losses, which lack explicitly temporally aware, feature-level tracking guidance.We present Track4DGen, a two-stage framework that couples a multi-view video diffusion model with a foundation point tracker and a hybrid 4D Gaussian Splatting (4D-GS) reconstructor. The central idea is to explicitly inject tracker-derived motion priors into intermediate feature representations for both multi-view video generation and 4D-GS. In Stage One, we enforce dense, feature-level point correspondences inside the diffusion generator, producing temporally consistent features that curb appearance drift and enhance cross-view coherence. In Stage Two, we reconstruct a dynamic 4D-GS using a hybrid motion encoding that concatenates co-located diffusion features (carrying Stage-One tracking priors) with Hex-plane features, and augment them with 4D Spherical Harmonics for higher-fidelity dynamics modeling.Track4DGen surpasses baselines on both multi-view video generation and 4D generation benchmarks, yielding temporally stable, text-editable 4D assets. Lastly, we curate Sketchfab28, a high-quality dataset for benchmarking object-centric 4D generation and fostering future research.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b2711f1cfa706c536b05209e4755c8fCVF · CVPR 2026

Mantis: A Versatile Vision-Language-Action Model with Disentangled Visual Foresight

Yang, Yi, Li, Xueqi, Chen, Yiyang, Song, Jin, Wang, Yihan, Xiao, Zipeng, Su, Jiadi, Qiaoben, You 等 10 位作者

原文摘要

Recent advances in Vision-Language-Action (VLA) models demonstrate that visual signals can effectively complement sparse action supervisions. However, letting VLA directly predict high-dimensional visual states can distribute model capacity and incur prohibitive training cost, while compressing visual states into more compact supervisory signals inevitably incurs information bottlenecks. Moreover, existing methods often suffer from poor comprehension and reasoning capabilities due to the neglect of language supervision. This paper introduces Mantis, a novel framework featuring a Disentangled Visual Foresight (DVF) to tackle these issues. Specifically, Mantis decouples visual foresight prediction from the backbone with the combination of meta queries and a diffusion Transformer (DiT) head. With the current visual state provided to the DiT via a residual connection, a simple next-state prediction objective enables the meta queries to automatically capture the latent actions that delineate the visual trajectory, and hence boost the learning of explicit actions. The disentanglement reduces the burden of the VLA backbone, enabling it to maintain comprehension and reasoning capabilities through language supervision. Empirically, pretrained on human manipulation videos, robot demonstrations, and image-text pairs, Mantis achieves a 96.5% success rate on LIBERO benchmark after fine-tuning, surpassing powerful baselines while exhibiting high convergence speed. Real-world evaluations show that Mantis outperforms \pi_ 0.5 , a leading open-source VLA model, particularly in instruction-following capability, generalization to unseen instructions, and reasoning ability. We also introduce the adaptive temporal ensemble (ATE) strategy to balance computational efficiency and motion stability during inference, yielding the Mantis-ATE variant, which reduces inference counts by 45% while maintaining performance. We have released the code and model weights to the open-source community, which are available at https://github.com/SJTU-DENG-Lab/Mantis.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b412952cd3b6376b97168f50aba6468CVF · CVPR 2026

SPEAR-1: Scaling Beyond Robot Demonstrations via 3D Understanding

Nikolov, Nikolay, Albanese, Giuliano, Dey, Sombit, Yanev, Aleksandar, Van Gool, Luc, Zaech, Jan-Nico, Paudel, Danda Pani

原文摘要

Robotic Foundation Models (RFMs) hold great promise as generalist, end-to-end systems for robot control.Yet their ability to generalize across new environments, tasks, and embodiments remains limited.We argue that a major bottleneck lies in their foundations: most RFMs are built by fine-tuning internet-pretrained Vision-Language Models (VLMs).However, these VLMs are trained on 2D image-language tasks and lack the 3D spatial reasoning inherently required for embodied control in the 3D world.Bridging this gap directly with large-scale robotic data is costly and difficult to scale.Instead, we propose to enrich easy-to-collect non-robotic image data with 3D annotations and enhance a pretrained VLM with 3D understanding capabilities.Following this strategy, we train SPEAR-VLM, a 3D-aware VLM that infers object coordinates in 3D space from a single 2D image.Building on SPEAR-VLM, we introduce our main contribution, SPEAR-1: a robotic foundation model that integrates grounded 3D perception with language-instructed embodied control.Trained on ~45M frames from 24 Open X-Embodiment datasets, SPEAR-1 outperforms or matches state-of-the-art models such as \pi_0-FAST and \pi_ 0.5 , while it uses 20xfewer robot demonstrations.This carefully-engineered training strategy unlocks new VLM capabilities and as a consequence boosts the reliability of embodied control beyond what is achievable with only robotic data.We make our model weights and 3D-annotated datasets publicly available.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b4e196ba654d3b170a34cac614c4135CVF · CVPR 2026

Seeing is Improving: Visual Feedback for Iterative Text Layout Refinement

Guo, Junrong, Fang, Shancheng, Qu, Yadong, Xie, Hongtao

原文摘要

Recent advances in Multimodal Large Language Models (MLLMs) have enabled automated generation of structured layouts from natural language descriptions. Existing methods typically follow a code-only paradigm that generates code to represent layouts, which are then rendered by graphic engines to produce final images. However, they are blind to the rendered visual outcome, making it difficult to guarantee readability and aesthetics. In this paper, we identify visual feedback as a critical factor in layout generation and propose Visual Feedback Layout Model (VFLM), a self-improving framework that leverages visual feedback iterative refinement. VFLM is capable of performing adaptive reflective generation, which leverages visual information to reflect on previous issues and iteratively generates outputs until satisfactory quality is achieved. It is achieved through reinforcement learning with a visually grounded reward model that incorporates OCR accuracy. By rewarding only the final generated outcome, we can effectively stimulate the model's iterative and reflective generative capabilities. Experiments across multiple benchmarks show that VFLM consistently outperforms advanced MLLMs, existing layout models, and code-only baselines, establishing visual feedback as critical for design-oriented MLLMs. Our code and data are available at https://github.com/FolSpark/VFLM.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b6f3694817517adbb30b0861aaa9c60CVF · CVPR 2026

Convolutional Neural Networks Driven by Content Similarity

Zou, Ligeng, Zhao, Guihu

原文摘要

Although convolutional neural networks (CNNs) have continued to evolve in recent years, Transformers have become increasingly popular in the field of computer vision. In this work, we introduce a mechanism for CNNs to aggregate information based on content similarity--an ability analogous to the self-attention mechanism. We achieve this by proposing a sorting operation that transforms the feature similarity between tokens into relative positional information: specifically, rearranging tokens such that tokens with higher feature similarity are placed closer together. This approach allows convolution operations to be indirectly transformed into an aggregation mode driven by content similarity. Experiments show that our proposed model, named Ego, achieves promising results across various tasks, underscoring the untapped potential of CNNs. Code and models are publicly available at https://github.com/essenceoftheworld/ego.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b738bf117eb27299824f09e7de66819CVF · CVPR 2026

It Takes Two: A Duet of Periodicity and Directionality for Burst Flicker Removal

Qu, Lishen, Zhou, Shihao, Liang, Jie, Zeng, Hui, Zhang, Lei, Yang, Jufeng

原文摘要

Flicker artifacts, arising from unstable illumination and row-wise exposure inconsistencies, pose a significant challenge in short-exposure photography, severely degrading image quality. Unlike typical artifacts, e.g., noise and low-light, flicker is a structured degradation with specific spatial-temporal patterns, which are not accounted for in current generic restoration frameworks, leading to suboptimal flicker suppression and ghosting artifacts. In this work, we reveal that flicker artifacts exhibit two intrinsic characteristics, periodicity and directionality, and propose Flickerformer, a transformer-based architecture that effectively removes flicker without introducing ghosting. Specifically, Flickerformer comprises three key components: a phase-based fusion module (PFM), an autocorrelation feed-forward network (AFFN), and a wavelet-based directional attention module (WDAM). Based on the periodicity, PFM performs inter-frame phase correlation to adaptively aggregate burst features, while AFFN exploits intra-frame structural regularities through autocorrelation, jointly enhancing the network's ability to perceive spatially recurring patterns. Moreover, motivated by the directionality of flicker artifacts, WDAM leverages high-frequency variations in the wavelet domain to guide the restoration of low-frequency dark regions, yielding precise localization of flicker artifacts. Extensive experiments demonstrate that Flickerformer outperforms state-of-the-art approaches in both quantitative metrics and visual quality. The source code is available at https://github.com/qulishen/Flickerformer.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b8f6f2e1eafe85ac1d4e322af904492CVF · CVPR 2026

PointGS: Semantic-Consistent Unsupervised 3D Point Cloud Segmentation with 3D Gaussian Splatting

Song, Yixiao, Li, Qingyong, Wang, Wen, Yan, Zhicheng

原文摘要

Unsupervised point cloud segmentation is critical for embodied artificial intelligence and autonomous driving, as it mitigates the prohibitive cost of dense point-level annotations required by fully supervised methods. While integrating 2D pre-trained models such as the Segment Anything Model (SAM) to supplement semantic information is a natural choice, yet this approach faces a fundamental mismatch between discrete 3D points and continuous 2D images. This mismatch leads to inevitable projection overlap and complex modality alignment, resulting in compromised semantic consistency across 2D-3D transfer. To address these limitations, this paper proposes PointGS, a simple yet effective pipeline for unsupervised 3D point cloud segmentation. PointGS leverages 3D Gaussian Splatting as a unified intermediate representation to bridge the discrete-continuous domain gap. Input sparse point clouds are first reconstructed into dense 3D Gaussian spaces via multi-view observations, filling spatial gaps and encoding occlusion relationships to eliminate projection-induced semantic conflation. Multi-view dense images are rendered from the Gaussian space, with 2D semantic masks extracted via SAM, and semantics are distilled to 3D Gaussian primitives through contrastive learning to ensure consistent semantic assignments across different views. The Gaussian space is aligned with the original point cloud via two-step registration, and point semantics are assigned through nearest-neighbor search on labeled Gaussians. Experiments demonstrate that PointGS outperforms state-of-the-art unsupervised methods, achieving +0.9% mIoU on ScanNet-V2 and +2.8% mIoU on S3DIS.

cs.CV · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b911a14dc46525e34d23e62e30c05beCVF · CVPR 2026

PDCR: Perception-Decomposed Confidence Reward for Vision-Language Reasoning

Yoon, Hee Suk, Yoon, Eunseop, Hong, Ji Woo, Eom, SooHwan, Koo, Gwanhyeong, Hasegawa-Johnson, Mark, Dai, Qi, Luo, Chong 等 9 位作者

原文摘要

Reinforcement Learning with Verifiable Rewards (RLVR) traditionally relies on a sparse, outcome-based signal. Recent work shows that providing a fine-grained, model-intrinsic signal--rewarding the confidence growth in the ground-truth answer--effectively improves language reasoning training by providing step-level guidance without costly external models. While effective for unimodal text, we find that naively applying this global reward to vision-language (V-L) reasoning is a suboptimal strategy, as the task is a heterogeneous mix of sparse visual perception and dense textual reasoning. This global normalization creates mixture-induced signal degradation, where the training signal for visual steps is statistically distorted by the predominant textual steps. We propose Perception-Decomposed Confidence Reward (PDCR), a framework that solves this by aligning the reward structure with the task's heterogeneous nature. PDCR first performs an unsupervised skill decomposition, introducing a model-internal Visual Dependence Score to quantify visual reliance and applying a clustering algorithm to separate perception and reasoning steps. Based on this, PDCR computes a decomposed advantage by normalizing confidence gains within each skill cluster. This intra-cluster normalization provides a stable, correctly-scaled signal for both perception and reasoning. We demonstrate that PDCR outperforms the naive, global-reward formulation and sparse-reward baselines on key V-L reasoning benchmarks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b922867fb005bc3c96256c6f5334273CVF · CVPR 2026

SG-LoRA: Semantic-guided LoRA Parameters Generation

Li, Miaoge, Chen, Yang, Rao, Zhijie, Jiang, Can, Wei, Kang, Guo, Jingcai

原文摘要

Generating new Low-Rank Adaptation (LoRA) weights from pre-trained LoRAs has demonstrated strong generalization capabilities across various tasks, enabling the efficient transfer of AI models, particularly on resource-constrained edges. However, previous studies either merge base LoRAs via weighting coefficients or train a generative model under the closed-world assumption, limiting their efficiency and flexibility in complex edge user cases. This challenge may further increase when there are significant domain shifts between training and deployment. To this end, we propose Semantic-Guided LoRA Parameter Generation (SG-LoRA), a tuning-free generative framework to efficiently produce task-specific parameters for unseen tasks in a semantic-to-LoRA pipeline. Concretely, SG-LoRA uses task descriptions as the semantic bridge, measuring their proximity to a set of known expert tasks in a shared embedding space. Based on this semantic guidance, it models the target task's LoRA parameter distribution to generate high-performing parameters for novel tasks. SG-LoRA enables the real-time construction of LoRA models aligned with individual intents by distilling knowledge from prominent LoRA experts, while also offering a privacy-preserving solution for personalized model adaptation in a novel zero-shot open-world setting proposed in this work. Extensive experiments on multiple challenging tasks confirm the superior performance and remarkable adaptability of SG-LoRA. The code is attached in the supplementary material.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3bb4a99f76c03dfba3d4b04630597d22CVF · CVPR 2026

Test-Time Training for LiDAR Semantic Segmentation under Corruption via Geometric Inlier Discrimination

Kim, Hyeonseong, Jang, Hyun-Kurl, Yoon, Kuk-Jin

原文摘要

LiDAR semantic segmentation must remain robust under various sensor and environmental corruptions to be reliable in safety-critical applications. Existing test-time adaptation methods, including approaches based on pseudo-labels and normalization statistics, have shown promising results but can still struggle under severe distribution shifts. To complement these approaches, we propose a geometry-aware test-time training framework that leverages an auxiliary self-supervised objective. Our method is based on geometric inlier discrimination (GeoID), which injects synthetic off-manifold points into the input and trains the model to distinguish geometry-consistent inliers from synthetically displaced outliers, enabling adaptation on unlabeled test data. To further stabilize this process under real corruptions, we introduce bidirectional unreliable point filtering (BiUPF), which uses inlier scores from the source-trained model to filter out unreliable regions on both original and synthetic points, focusing updates on high-confidence samples. Experiments on two large-scale corruption benchmarks, SemanticKITTI-C and nuScenes-C, show that our method consistently outperforms strong test-time adaptation baselines and improves robustness across diverse LiDAR corruptions. Our code is available at https://github.com/hskim617/GeoID.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3bd116ec566ccd8e7039eb59c4c58d0dCVF · CVPR 2026

StreamReady: Learning What to Answer and When in Long Streaming Videos

Azad, Shehreen, Vineet, Vibhav, Rawat, Yogesh S

原文摘要

Streaming video understanding often involves time-sensitive scenarios where models need to answer exactly when the supporting visual evidence appears: answering before the evidence reflects speculation, answering after it has passed reduces real-time utility. To capture this behavior, we introduce a readiness-aware formulation of streaming video understanding with the **Answer Readiness Score (ARS)**, a timing-aware objective with asymmetric early and late penalties. When combined with correctness, ARS defines an effective accuracy that measures not just whether a model is right, but whether it answers at the appropriate moment. Building on this formulation, we introduce **StreamReady**, a framework to unify temporal reasoning with on-time answering through a lightweight readiness mechanism that decides if sufficient evidence has been observed before responding. To evaluate this capability, we further introduce **ProReady-QA**, a benchmark with annotated answer evidence windows and proactive multi-turn questions across local and global contexts. StreamReady achieves superior performance on ProReady-QA, and consistently outperforms prior methods across eight additional streaming and offline long-video benchmarks, demonstrating robust and broadly generalizable video understanding capability.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3bd939742191423d34a0947720bdd61dCVF · CVPR 2026

EMAD: Evidence-Centric Grounded Multimodal Diagnosis for Alzheimer's Disease

Chen, Qiuhui, Yao, Xuancheng, Zhou, Zhenglei, Hu, Xinyue, Hong, Yi

原文摘要

Deep learning models for medical image analysis often act as "black boxes," seldom aligning with clinical guidelines or explicitly linking decisions to supporting evidence. This is especially critical in Alzheimer's disease (AD), where predictions should be grounded in both anatomical and clinical findings. We present EMAD, a vision-language framework that generates structured AD diagnostic reports with each claim explicitly grounded in multimodal evidence. EMAD uses a hierarchical Sentence-Evidence-Anatomy (SEA) Grounding mechanism: (i) sentence-to-evidence grounding links generated sentences to clinical evidence phrases, and (ii) evidence-to-anatomy grounding localizes corresponding structures on 3D brain MRI. To reduce dense annotation requirements, we propose GTX-Distill, which transfers grounding behavior from a teacher trained with limited supervision to a student operating on model-generated reports. We further introduce Executable-Rule GRPO, a reinforcement fine-tuning scheme with verifiable rewards that enforces clinical consistency, protocol adherence, and reasoning-diagnosis coherence. On the AD-MultiSense dataset, EMAD achieves state-of-the-art diagnostic accuracy and produces more transparent, anatomically faithful reports than existing methods; we will release code and grounding annotations to support future research in trustworthy medical vision-language models.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3bea375103eaad5028b695aa826d7407CVF · CVPR 2026

Breaking the Continuum: Discrete Distribution Learning for Structural MRI Reconstruction

Lyu, Tianle, Mo, Mengjingcheng, Wen, Ting, Song, Zhen, Xiong, Zinan, Zhu, Yanjie

原文摘要

Anatomical structures in MRI exhibit strong spatial priors, including well-defined boundaries, low inter-subject variability, and consistent topology. These properties naturally induce clustered patterns in the latent space, which are difficult to capture using conventional continuous generative priors that assume smooth manifold distributions. To address this limitation, we propose DiCoS (Discrete-Continuous Synthesis), a generative reconstruction framework that integrates discrete structural reasoning with continuous refinement. DiCoS models an anatomy-aware discrete distribution and generates diverse reconstructions in one coarse-to-fine pass through a Discrete Prior Network (DPN). A Dual-domain Balanced Scoring (DBS) mechanism adaptively evaluates candidates using both image-domain fidelity and k-space consistency. To further enhance realism, Micro Diffusion Cycles (MDC) perform efficient score-guided refinement to enhance texture realism without disturbing global topology. Experiments on the fastMRI knee and brain datasets demonstrate that DiCoS achieves state-of-the-art reconstruction quality with sharper boundaries and improved anatomical consistency. Beyond pixel metrics, segmentation-based evaluations further confirm superior structural overlap and semantic alignment, highlighting DiCoS's advantages in anatomy-aware reconstruction. The project page is available at https://kincin.github.io/DiCoS/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3bff922ec6dbd0a211cb92d0fc13c6f7CVF · CVPR 2026

AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion

Li, Hongjie, Yu, Heng, Li, Jiaman, Yu, Hong-Xing, Adeli, Ehsan, Liu, C. Karen, Wu, Jiajun

原文摘要

Reconstructing 3D human motion and human-object interactions (HOI) from Internet videos is a fundamental step toward building large-scale datasets of human behavior. Existing methods struggle to recover globally consistent 3D motion under dynamic cameras, especially for motion types underrepresented in current motion-capture datasets, and face additional difficulty recovering coherent human-object interactions in 3D. We introduce a two-stage framework leveraging 2D diffusion that reconstructs 3D human motion and HOI from Internet videos. In the first stage, we synthesize multi-view 2D motion data for each domain, leveraging 2D keypoints extracted from Internet videos to incorporate human motions that rarely appear in existing MoCap datasets. In the second stage, a camera-conditioned multi-view 2D motion diffusion model is trained on the domain-specific synthetic data to recover 3D human motion and 3D HOI in the world space. We demonstrate the effectiveness of our method on Internet videos featuring challenging motions such as gymnastics, as well as in-the-wild HOI videos, and show that it outperforms prior work in producing realistic human motion and human-object interaction.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表