Data Streams are characterised as a potentially infinite source of data subject to non-stationarity. This non-stationarity, also called Concept Drift, often results in deployed predictive models having to be perpetually retrained as the underlying data generating process of the stream changes over time. Drift Detectors are a class of methods used to identify these changes, triggering these retraining procedures. Historically, Stream Learning has operated under the assumption that instances are only seen once, and cannot be stored for later use. Contemporary work relaxes this assumption, yet drift detection and simple resetting procedures are still ubiquitous. Building on related work which has shown that traditional Batch Learning algorithms often outperform Stream Learning algorithms when instances can be stored, we introduce Time Neutralising Trees (TNT), a Decision Tree architecture that enables robust stream classification in settings with Concept Drift. During training, TNT will filter out ("neutralise") old training samples that are no longer relevant given the current context of the stream. If those instances become relevant again, TNT will then re-include them. We evaluate TNT, and related algorithms on 24 real and semi-real classification data streams from the USP DS repository. Results show strong evidence that TNT achieves best-in-class performance on a wide-range of data streams with varying concept drift types.
Current generative AI alignment relies on a myopic paradigm that prioritizes immediate conversational satisfaction. By relying on short-horizon feedback, this approach ignores the profound, longitudinal externalities of persistent human-AI interaction, which can lead to adverse outcomes such as cognitive atrophy, social erosion, and diminished human agency. To address this, we propose a paradigm shift toward long-horizon alignment that accounts for how AI reshapes human experience over time. To this end, we map the tensions between near-term utility and long-term costs of AI use across four facets of human well-being to reveal outcomes that current reward models fail to capture. Ultimately, we advocate for moving beyond simple preference optimization toward alignment strategies that actively foster long-term human well-being by navigating these complex temporal scales.
We present a toolchain for development of ML models on AWS EC2 F2 cloud FPGA infrastructure from high-level language, implementing a complete Vitis HLS to HDK bridge to AFI workflow that has been absent from the academic literature despite eight years of AWS FPGA availability. We introduce a four-level methodology (FP32 PyTorch, bit-accurate quantized Python, HLS C-simulation, physical FPGA) to aid in localizing errors, including FPGA-specific circuit errors. Together these tools allow coding agents to effectively implement FPGA designs from user directions, testing and debugging as needed. We document the deployment workflow, timing closure strategies, and practical HLS engineering decisions that proved crucial. We validate using TinyBERT fine-tuned for address Named Entity Recognition, implementing the embedding layer and the first of four encoder layers on the FPGA hardware. Our implementation streams weights from host DRAM, yielding poor performance compared to CPU/GPU implementations; we discuss forward paths.
Gated-delta linear attention layers such as Gated DeltaNet (GDN), Kimi Delta Attention (KDA), and GDN-2 are tuned for GPUs, where small tensor-core tiles and fast vector registers make per-channel decay rescaling and sequential in-block solves cheap. On Google TPUs, which concentrate compute in wide $256 \times 256$ systolic matrix units backed by a slower vector unit, porting these layers directly leaves half of each matrix tile empty and bottlenecks on vector operations. We present \textbf{Systolic Linear Attention (SLA)}, which reshapes gated delta attention around the matrix unit by widening keys to $256$ with grouped value heads, grouping decay gates into four $64$-channel tiles, and computing the chunk solve entirely with block matrix products in a single fused kernel. On TPU v7x, a full \texttt{SLA-R4} layer runs $1.6\times$--$2.5\times$ faster than the open-source Tokamax KDA kernel ($1.4\times$--$2.4\times$ with exact chunk inversion), driven primarily by head sharing and kernel fusion. Across a $2{,}048$-chip TPU v7x pre-training study of sparse Mixture-of-Experts (MoE) models from $6.5\text{B}$ to $63.1\text{B}$ parameters, SLA trains $11\%$--$24\%$ faster than KDA at similar perplexity, and reaches slightly lower perplexity than KDA in smaller matched-seed runs.
Whether navigating a building, operating a robot, or playing a game, an agent that acts effectively in an environment must first learn an internal model of how that environment works. Partially-observable Markov decision processes (POMDPs) provide a flexible modeling class for such internal world models, but learning them from observation-action trajectories alone is challenging and typically requires extensive environment interaction. We ask whether language-model priors can reduce costly interaction by leveraging prior knowledge, and introduce Pinductor (POMDP-inductor): an LLM proposes candidate POMDP models from a few observation-action trajectories and iteratively refines them to optimize a belief-based likelihood score. Despite relying on strictly less information, Pinductor achieves comparable performance and sample efficiency to LLM-based POMDP learning methods with privileged access to hidden states. Moreover, it is up to 330 times more sample-efficient than standard POMDP baselines such as DreamerV3, at comparable computational cost. Further results show that performance scales with LLM capability and degrades gracefully as semantic information about the environment is withheld. Together, these results position language-model priors as a practical tool for sample-efficient world-model learning under partial observability, and a step toward generalist agents in real-world environments. Code: https://github.com/atomresearch/pinductor.
Naive on-policy RL is often bottlenecked by the capabilities of the base model --- insufficient coverage can result in an inability to learn from certain rewards. At the same time, rewards in modern post-training systems often come from rich textual sources, e.g. judge models with a rubric of criteria. Can we utilize such structures to provide a rich directional signal that enables improving on otherwise difficult to optimize rewards? In this work, we examine a framework we refer to as targeted guidance that learns from per-turn textual feedback via an on-policy self-distillation objective. Our focus is not only on directly improving hard-to-optimize behaviors, but on how to do so throughout the training process without degrading baseline RL performance. Over a range of settings across an agentic multi-turn software engineering environment, we find success by combining targeted self-distillation with a per-criteria RL reward, and by limiting feedback to turns where the policy specifically fails. We further examine the design choices that lead to stable entropy and reduce oscillatory behavior throughout training.
We study which training and calibration data help three open models solve ARC-AGI-2 tasks when the solver runs offline on four L4 GPUs for at most 12 hours. We compare data offline on public tasks and report 189 runs on the 120 hidden semi-private tasks. For the NVARC Qwen3-4B grid model, we built a corpus of 12,000 executable rules in a typed language and 95,993 tasks; a rule is admitted only if its behaviour on a fixed probe set differs from that of every admitted rule, and a task only if its pairs refute a shortlist of nearest competing rules and defeat 12 shortcut solvers. Continued fine-tuning on 1,920 real task records with revised four-GPU scheduling raised the semi-private score from 28.96 (mean of the released model) to 33.06 (mean of five runs, best 34.86); no checkpoint trained with synthetic tasks, even all 95,993 of them, improved on the real-task model. For the Qwen3.8-27B reasoning model, we fine-tuned on 1,036 of its own reasoning traces with correct final answers and compared sets that add traces of other models and synthetic tasks. With an inference procedure built around the model (a thinking cap enforced in the serving engine, a Python program checked on the demonstrations after each answer, a long first attempt per input), the score rose from 26.81 to 44.03, the level the ARC Prize Foundation measured for the base model without a time limit (42.36); most of the gain came from the inference procedure. For the Qwen3.8-Flash-Next mixture-of-experts model (125B parameters, 6B active), GPU memory limited concurrency. Pruning from 512 to 384 experts per layer by router-weighted activation saliency grew the key-value cache from 0.55M to 1.39M tokens; a 296-expert list adapted with ARC routing statistics, keeping experts for program tokens, plus an FP8 indexer cache, reached 1.96M. With a tool that checks programs, the model scored 56.67, our best result.
We present CivBench, an open-source benchmark for evaluating language model agents in long-horizon, tool-mediated environments through the Model Context Protocol (MCP). A single episode can span over 300 turns and produces thousands of tool calls over a large action space, requiring sustained planning, state monitoring, and execution under partial observability. The environment exposes 76 MCP tools and a deterministic narration layer that retrieves and formats game state as structured text. We use CivBench to characterise agent behaviour across four model families in 23 admissible runs. The sample is a pilot, not a model ranking: aggregate outcomes do not reliably discriminate models at this scale. Instead, we introduce two interface-level metrics that the environment makes measurable: Proactive Monitoring Rate (PMR), capturing whether agents actively query latent strategic state, and RAG@10, capturing whether commitments stated in structured planning reflections are executed within ten subsequent turns. Across runs we observe two consistent patterns under a shared playbook protocol. Agents under-monitor strategically relevant state that is available but requires explicit querying: despite playbook guidance to query victory progress every 20 turns, agents do so only every 30-75 turns, and in 8 of 20 detectable defeats they failed to query within the 20-turn warning window before game end. Agents also frequently fail to execute near-term commitments stated in their own planning reflections (RAG@10 between 48.2% and 65.8% across models). Both patterns arise despite tool access and explicit guidance, and we interpret them as deviations under instruction rather than absences of capability. We release the environment, scenarios, logs, metrics, and analysis pipeline at https://github.com/lmwilki/civ6-mcp.
Guiding pretrained flow-based generative models for conditional generation or to produce samples with desired target properties enables solving diverse tasks without retraining on paired data. We present ESS-Flow, a gradient-free method that leverages the Gaussian prior of the source distribution in flow-based models to perform Bayesian inference directly in the source space using elliptical slice sampling. ESS-Flow only requires forward passes through the generative model and observation process, making it applicable even when gradients are unavailable, such as with non-differentiable simulation-based observations or quantization in the generation process. We demonstrate its effectiveness on scientific applications including generating materials with target properties, protein backbone structures with improved designability, and synthesizable, drug-like molecules.
Data arising in scientific applications often exhibits complex nonlinear structure. Identifying and parameterizing said nonlinearities can enable better modeling, enhance predictive analysis, data interpolation, denoising, and anomaly detection. In this paper, we develop theoretical and computational methods to detect and parametrize Euclidean point cloud data lying near a wedge sum of tori. Specifically, we use persistent cohomology and cup products to identify the distinct toroidal components, and on each component, we optimize over low-energy multivariate trigonometric polynomials for best data fit. The ensuing optimization problem reduces to generalized ridge regression, which can be solved efficiently via standard techniques. We demonstrate the utility of the proposed framework in both synthetic and real datasets, including interpolation of low frame-rate recurrent videos, attractor recovery in quasiperiodic dynamical systems, and the parametrization of gene-space cycle data for parasites and humans.
Choosing a quantum error-correcting code for a real device means scoring candidates with circuit-level simulations so slow that only a few hundred can be run. So every evaluation counts, and a search is judged by how many good codes it finds per paid evaluation. Quantum LDPC codes built from a few group elements protect many logical qubits, but good ones are rare in a huge space. We introduce GFlowQEC, to our knowledge the first generative flow network (GFlowNet) for quantum code design. It builds a code one group element at a time and learns to propose codes in proportion to a power of their score. We train it once on scores from earlier searches, freeze it, and let it propose lifted-product codes with 180 physical qubits, scored by their distances. Ranking ten of its draws per paid call, it finds more than twice as many new top-scoring codes (inequivalent to any it was trained on) as tuned parallel tempering, even when tempering starts from GFlowQEC's training codes. It finds more than three and a half times as many as a supervised screen ranking ten random candidates per call. When both rank a hundred, the screen beats GFlowQEC, and does best ranking GFlowQEC's draws. Soft Q-learning, which shares the GFlowNet's optimal policy, does as well at one noise bias and better at the other, so the gain does not depend on the GFlowNet's training loss. Trained proposers can make a budget of expensive evaluations go further when good codes are rare.
Designing RNA sequences that satisfy target tertiary-structure objectives is an important problem in RNA engineering, with broad applications in synthetic biology and therapeutics. Existing 3D RNA design methods have made substantial progress, but they largely treat the target fold as a geometry-only objective. This is incomplete for RNA, whose functional folds are specified not only by tertiary geometry but also by secondary base-pairing topology. We therefore formulate RNA inverse design as a topology-and-geometry co-design problem and propose TANGO, a multi-objective multi-agent reinforcement learning framework for this task. TANGO adopts a staged curriculum: it first learns a topology-aware policy from secondary-structure targets, then transfers this policy to tertiary-structure targets to train a general co-design model, and finally applies frontier-guided fine-tuning to refine target-specific trade-offs among secondary-structure fidelity, tertiary-structure fidelity, and sequence diversity. Experiments show that TANGO generates diverse and novel designs, improving tertiary- and secondary-structure performance by 18.3% and 52.7%, respectively, over the strongest baseline.
Diffusion and rectified flow (RF) models generate high-fidelity images and videos, but their iterative velocity-field evaluations are computationally expensive. Existing caching methods accelerate sampling by skipping timesteps, yet their coarse approximations introduce accumulated errors over long skip intervals and degrade quality under aggressive acceleration. We propose TACache (Trajectory-Aware Cache), a training-free acceleration framework following a skip-then-compensate paradigm. TACache performs an orthogonal decomposition of discrete velocity acceleration along the RF trajectory into a parallel component and an orthogonal residual, isolating the magnitude and directional sources of per-step approximation error. The framework operates in two stages: offline, cumulative variation thresholds on the magnitude and direction indicators yield the skip schedule and bound how far each skip interval may extend; online, at each skipped step the offline statistics are combined with the sample's historical orthogonal direction to reconstruct the skipped velocity without additional model evaluations. Main comparisons on BAGEL, FLUX.1-dev, and Wan2.1-1.3B show that TACache achieves up to $4.11\times$ speedup on text-to-image generation and $2.11\times$ speedup on text-to-video generation, with consistent improvements over prior cache-based methods on most quality metrics. Our code is available at https://github.com/XiaoLiu1237/TACache.
With the growing need for evaluating Large Language Models (LLMs) and their applications to speech, challenges persist in summarizing and evaluating conversations that lack a clear end goal. We introduce SAUCE -- a reference-free, fact-based evaluation pipeline for cross-lingual conversational speech summarization. It measures the accuracy and the fact coverage of a summary through the entailment between conversation and text. We compare SAUCE against several popular summarization metrics and demonstrate the effectiveness of capturing information loss due to transcription and translation error and identifying broken summaries. Crucially, unlike black-box LLM evaluators or dense embedding metrics, SAUCE is inherently explainable: it maps summary scores to discrete, verifiable facts, allowing users to pinpoint exact hallucinations or omissions. We illustrate how this interpretability helps developers systematically profile LLM behaviors and gives end-users an actionable tool to verify summary accuracy in noisy, real-world conditions. Preliminary investigations show SAUCE strongly align with human judgment.
Structure property prediction is a classical task in machine learning, ranging from molecular activity and materials properties to local functional responses measured in microscopy. For image-based regression, two choices define the information available to the predictor: the size of the image neighborhood and the spatial resolution retained within it. A small neighborhood can omit relevant surrounding structure, whereas a large, finely sampled neighborhood can introduce redundant or irrelevant information. Here, we develop a framework for constructing spatial descriptors for prediction of local spectra and hysteresis loops. We benchmark regression models, use SHAP maps to examine their spatial attribution, and explore the effect of the patch size and compression to establish the relationship between predictive accuracy and descriptor dimensionality. We then use a genetic algorithm to optimize spatial partitions and the assignment of mean, minimum, and maximum pooling operations. Each retained region contributes an explicit measurement of the image, allowing the search to balance prediction error against the number of descriptor values. Cartesian and polar constructions provide complementary ways to organize this information. The resulting descriptors make it possible to examine where spatial detail is needed, where regional summaries are sufficient, and how these choices depend on the predictor and the measured response. The same approach can be used for molecules and solids once the genetic algorithm rules for these are established.
Financial backtests of large language models (LLMs) are meaningful only if the model did not already know the outcomes it is asked to predict. Practitioners guard against this by trusting a vendor's stated knowledge cutoff, by asking the model what it knows, or by instructing it to answer as of a past date. To verify whether any of these safeguards can be trusted, we introduce FinDendro, a benchmark of 2,226 dated U.S. facts from 1999 to 2026, covering monthly macroeconomic series, month-end stock prices and Federal Reserve decisions. Each fact yields four prompts: a value question, Recall and Predict questions that pair each candidate value with a claim of knowing or guessing without a declared date, and a Predict question with a historical declared date. Controls for persistence and dominant outcomes keep chance accuracy near 0.27. Results show that for most frontier models, self-reports understate knowledge. GPT-5 answers 76% of controlled facts correctly but claims to know 38%, and answers 61% of the facts it says it does not know. Knowledge claims can persist beyond the measured knowledge boundary, by up to seven quarters, and a declared date removes most of the claims of prior knowledge while leaving accuracy unchanged. Backtests inside a model's training window therefore cannot be certified leak-free by self-report, instruction or stated cutoff. These findings motivate behavioral measurement of temporal knowledge boundaries, and FinDendro provides a benchmark and procedure for selecting backtest periods based on demonstrated factual knowledge.
Yicui Shi, Yuhan Chen, Xiangfei Huang, Zhenguo Wang, Wenxuan Yu, Ying Fang, Jie Li, Guofa Li
原文摘要
Low-light image enhancement (LLIE) supports optical sensing and scene observation when limited photon capture and sensor noise degrade image quality. However, existing methods can introduce colour deviations or blur local details in the enhanced images. To address this challenge, we propose CueDR-Net, a dual-path network that combines brightness adjustment with local content reconstruction through bidirectional cue interaction and adaptive multi-scale refinement. Specifically, a fixed extractor derives luminance variation, colour, and texture cue maps from the input image. These maps are encoded in a cue stream that exchanges features with the image stream through bidirectional attention. The exchanged features support two paths for brightness adjustment and local content reconstruction. The brightness adjustment path predicts pixel wise adjustment maps that control iterative intensity changes in the input image. In parallel, the residual path uses the exchanged features to predict an additive correction for local content reconstruction. To capture weak structures across scales, Adaptive Multi-Scale Response Refinement Convolution (AMRRConv) refines the features used for both predictions. It fuses learnable local transition responses with multi-scale features from factorized three-plane filtering using pixel wise weights. The adjusted image is added to the correction before being mapped to the enhanced image. Evaluations on LOLv1, LSRW-HUAWEI, and LSRW-NIKON demonstrate competitive enhancement performance, supported by ablation studies. AMRRConv also achieves competitive low-light detection performance with a small neck parameter count when integrated into YOLOv11.
Psychological harms from interactions with large language models cannot be monitored directly because they may emerge over repeated interactions and depend strongly on subjective individual user context. We propose measuring risk, not harm: detecting observable AI behaviors that constitute risk factors for psychological harm at the AI response level and aggregating these signals to support longitudinal monitoring. We operationalize eight such behaviors and construct a synthetic multi-label corpus of 47,062 AI responses and 373,873 response-factor labels, with targeted human annotations for validation and evaluation. We then compare trained embedding-based classifiers, direct LLM judging, and a classifier--judge cascade. All detectors are model-agnostic and operate only on LLM outputs, requiring no access to internal model states. We apply these detectors to several out-of-distribution human-AI conversation data sets from prior research. On held-out human-labeled data, the best cascade achieves macro precision of 0.86, recall of 0.76, and F1 of 0.79. On WildChat, it reduces LLM-judge calls by 97.1\% relative to direct judging. On DelusionEval, risk-factor detections cluster within conversations. Together, our results show that response-level behavioral risk-factor detection can provide a scalable measurement layer for longitudinal psychological-safety monitoring without conflating observable AI behavior with latent user harm.
World models learn to predict the temporal evolution of visual observations given a control signal, potentially enabling agents to reason about environments through forward simulation. Because of the focus on forward simulation, current world models generate predictions based on factual observations. For many emerging applications, such as comprehensive evaluations of physical AI behavior under varying conditions, the ability of world models to answer counterfactual queries -- such as "what would happen if this object was removed?" -- is of increasing importance. We formalize counterfactual world models that additionally take interventions as explicit inputs, predicting temporal sequences under hypothetical modifications to observed scene properties. Traditional world models operate directly on entangled pixel-space representations where object properties and relationships cannot be selectively modified. This modeling choice prevents targeted interventions on specific scene properties. We introduce CWMDT, a framework to overcome those limitations, turning standard video diffusion models into effective counterfactual world models. First, CWMDT constructs digital twins of observed scenes to explicitly encode objects and their relationships, represented as structured text. Second, CWMDT applies large language models to reason over these representations and predict how a counterfactual intervention propagates through time to alter the observed scene. Third, CWMDT conditions a video diffusion model with the modified representation to generate counterfactual visual sequences. Evaluations on two benchmarks show that the CWMDT approach achieves state-of-the-art performance, suggesting that alternative representations of videos, such as the digital twins considered here, offer powerful control signals for video forward simulation-based world models.
Efficient benchmarking estimates a system's full benchmark performance from a small number of task executions. Standard approaches rely solely on the binary correctness of executions from a collection of already-evaluated reference systems. An agentic system, however, produces a rich trace for each execution that can reveal substantially more about its capabilities. Leveraging this information requires useful trace representations. We propose representing a trace by extracting a structured summary of it with an LLM and embedding the summary with a standard text encoder. These representations preserve correctness- and task-related signal while minimizing the presence of system identity-, model family- and harness-related signals that dominate raw trace embeddings. Given this representation for each task execution from all reference systems, we construct low-dimensional representations of the systems and predict a new system's score from its position among the reference systems. On SWE-bench Verified and Terminal-Bench 2.0, augmenting an item-response model with this geometry-based prediction reduces mean absolute error from 0.13 to 0.08 (Wilcoxon $p < 10^{-4}$) and from 0.14 to 0.12 (Wilcoxon $p < 10^{-3}$), respectively, when provided a single random executed task. Further, given access to the full set of reference systems, our approach dominates baselines for any given number of executed tasks on both benchmarks.
Hamilton-Jacobi (HJ) Reachability identifies the unsafe states of a dynamical system from which it can be forced into failure under worst-case disturbance. However, classical grid-based solvers scale exponentially with state dimension. DeepReach improves scalability by replacing the grid with a neural value function trained on the HJ-Isaacs (HJI) variational inequality (VI), but penalizes both sides of the residual equally. This allows the learned value to lie above the true one and unsafe states to be misclassified as safe. We propose Conservative DeepReach (ConDR) which aims to learn a subsolution of the HJI VI such that the learned unsafe set contains the true one. ConDR enforces the obstacle branch and terminal condition by construction, pushes the HJI residual to a safety margin $ε$ below zero with a one-sided loss, and prevents the degenerate solution of classifying everything as unsafe. We prove that the exact solution of the margin-shifted VI that ConDR trains toward is a subsolution of the original VI so its unsafe set contains the true one and its value lies within $ετ$ of the true value function. We compare against DeepReach and MADR in the established systems of Air3D, Air6D, a 9D multi-vehicle system, and a 13D quadrotor. ConDR reports the lowest rate of unsafe state misclassified and the lowest closed-loop collision rates with at most a small increase in intervention. On Air3D and Air6D, ConDR tolerates model mismatch that scales with $ε$. At matched false-negative rates, ConDR's unsafe sets are smaller than the baselines showing the safety is not obtained by trivial over-approximation.
Message-passing graph neural networks (GNNs) are limited in expressive power by the one-dimensional Weisfeiler-Leman test. Persistent homology (PH) provides topological descriptors that can complement GNN representations, but existing approaches typically compute persistence separately from the representation learning process. In this paper, we introduce Message-Passing Graph Persistence (MGP), a family of topological descriptors that incorporates message passing into graph filtrations. At each filtration step, node embeddings are updated using the current subgraph and associated with persistence events. These embeddings also determine the representatives of connected components during persistence computation. We prove that MGP is invariant under graph isomorphism and that it is strictly more expressive than the PH-based descriptors it extends. We evaluate MGP on an expressivity benchmark and on several graph classification and regression datasets. Experiments show that MGP outperforms other PH-based descriptors on most of these datasets.
Black-box variational inference (BBVI) is a methodology for posterior approximation that relies on stochastic optimization. In practice, the stochastic optimizers underpinning BBVI generally require extensive problem-specific tuning, which undermines its promise as a truly "black box" inference algorithm. However, over the past decade, many new adaptive stochastic optimization algorithms have been developed that reduce or remove entirely the need for tuning. In this work, we investigate this new collection of adaptive methods in the context of BBVI, with the goal of establishing the current state of the art in tuning-free optimization-based inference. In particular, we present a large-scale empirical evaluation of 56 stochastic gradient-based optimization algorithms applied to 1092 Bayesian inference optimization problems, involving over 550,000 individual optimization runs and 15 core-years of compute. The optimization algorithms we evaluate are chosen to represent a wide spectrum of recent approaches and the benchmark problems are chosen to span a range of difficulty, with posterior target dimension 1-10^4, condition number 1-10^8, and a range of variational families. Our results show that no single method dominates, but running a selection of 5 algorithms suffices to reliably get close to the best-possible observed performance. We thus provide a strong baseline for applications where expert tuning is not possible and for comparison when developing new stochastic optimization algorithms.
Ensuring neural networks adhere to domain-specific constraints is crucial for addressing safety and trustworthiness while also enhancing inference accuracy. Despite the nonlinear nature of most real-world tasks, the majority of existing methods are limited to affine (equality) or convex (inequality) constraints. We introduce ENFORCE, a neural network architecture that uses an adaptive projection module (AdaNP) to enforce nonlinear equality and inequality constraints in the predictions up to a specified tolerance $\varepsilon$, and exactly in the affine-in-$y$ case. For affine constraint sets, we prove that the associated projection mapping is non-expansive (1-Lipschitz), ensuring stable gradient propagation. For nonlinear constraints, we establish local convergence analysis under standard regularity conditions. We evaluate ENFORCE on multiple tasks, including function fitting, real-world engineering case studies, and learning optimization problems. For the latter, we introduce a class of scalable optimization problems as a benchmark for nonlinear constrained learning. In the benchmarks, the predictions of our architecture satisfy nonlinear equality and inequality constraints up to a prescribed tolerance $\varepsilon$, while maintaining scalability with tractable computational complexity at training and inference time.
Few-step distillation offers efficient generation with diffusion and flow models, but preserving quality with only a few sampling steps remains challenging. Distribution-matching methods via score distillation provide a strong foundation, yet they rely on accurately tracking the student's changing distribution. At intermediate generation steps in few-step sampling, student-score estimation can be difficult, and commonly used estimators may describe a different distribution from the one used to update the student. Flow matching allows a more flexible approach to supervision through velocity fields constructed from the student's sampling process. Building on this perspective, we introduce Velocity Adversarial Distillation (VAD), which uses a learned critic to compare student and teacher fields and turn their disagreement into feedback for learning. VAD unifies score distillation, Fisher-based matching, and moment matching, also explaining existing heuristic MMD updates and delivering new training objectives. We further develop VA-TDM, which follows trajectory distribution matching: providing supervision for partial denoising along the student trajectory. Beyond this, VA-TDM combines transition-aware online velocity learning and dual-form VAD supervision across intermediate student transitions. Extensive results show that VA-TDM is powerful for learning few-step generators, achieving state-of-the-art four-step performance in both text-to-image and text-to-video generation across various backbones and scaling effectively to 33B MiniMax-H3. In particular, our VA-TDM-H3 notably outperforms the few-step Fast-H3 and is closer to the original many-step H3 according to human preference.
What should data teach a language model at a particular point in training? A circuit view reveals three distinct bottlenecks: forming a computation, making its required content available, and selecting among available routes. A shared diagnosis-to-data principle connects them: localize the missing operation, preserve its causal relation, vary shortcut-bearing context, and re-audit the residual. Formation-sensitive selection and prerequisite ordering accelerate a binding-matching-transport path; a brief early prefix from the same training multiset retains a validation advantage through 100B tokens. Availability counterfactuals then distinguish writing content from invoking available memory, while paired supervision and context-opportunity ranking improve matched route decisions and long-context answer likelihood. A continuous 350M-model experiment connects the three interventions on the same facts: early circuit training improves subsequent learning, and the complete sequence outperforms stage-replacement controls on facts withheld from Use teaching. Independent query surfaces and opposed-source decisions expose conditional arbitration as the remaining frontier. Together, these results show why a change in the limiting operation calls for a change in supervision, not merely a new ranking of difficult examples.
We comment on the optimally-transported generalized method of moments (OTGMM) of Schennach and Starck (2026) and give counterexamples to Theorems 2-6. In the small-error analysis, the assumptions do not ensure consistency or asymptotic normality (Theorems 2-3). In the large-error analysis, Theorem 4 states the equivalence between the OTGMM estimator and the GMM estimator with modified moments, and Theorems 5-6 assert consistency and asymptotic normality. Through counterexamples, we show that the equivalence in Theorem 4 fails and a component of the Lagrange multiplier has different limits under the two estimators (Theorems 5-6). We also point out that, under misspecification, the population value selected by OTGMM depends on the metric. We give sufficient conditions and establish results following the original motivation for OTGMM. Our corrections to Theorems 4-6 change their assumptions or interpretation more substantially than those to Theorems 2 and 3. Furthermore, we correct Assumption 16 and the test's null distribution.
Sample-efficient fluid intelligence requires agents that rapidly form working models of unfamiliar interactive environments. ARC-AGI-3 tests this across uninstructed visual games scored by Relative Human Action Efficiency, which penalizes exploratory waste quadratically. When frontier models read raw integer grids, serialization destroys spatial topology, and they spend hundreds of actions rediscovering basic boundaries and symmetries. We introduce SARBLOH, an open-weight agent built on the premise that spatial perception, not planning capacity, governs interactive reasoning on ARC-AGI-3. A zero-parameter O(HW) perception engine turns each frame, in 35 ms, into an object inventory with bipartite temporal tracking, a geometric briefing that separates proven invariants from affordance hypotheses, and an annotated canvas. Paired with a code-as-action runtime, the agent writes algorithmic hypotheses instead of low-level moves. Across eight presentations, grounded perception raises the rubric score from 3/28 to 25/28 points while cutting token use by 89.4%. On 23 held-out games, geometric invariants generalize with 100% accuracy, while single-frame affordance guesses fall to 6-50%, so active verification probes remain necessary. On the public set, Run A (briefing off) solved 143 of 183 levels in 8.2 hours at 59.4% single-pass efficiency; Run B (briefing on) reached 63.5%. Within the nine-hour budget on one Kaggle RTX PRO 6000 GPU, SARBLOH scored 16.53 on the hidden Kaggle evaluation, 13.7x the first Milestone winner.
Reverse to Advance: Teleoperation-Cost Effective Hard Policy Learning from Reversed Easy Tasks
Qiyuan Qiao, Ge Yuan, Can Wang, Dong Xu
AI 速读 基于摘要
提出一种通过时间反转简单任务来自动生成并精炼监督数据、从而低成本学习高难度操作策略的框架。
cs.RO
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High-quality teleoperation datasets are costly to collect, particularly for hard tasks. We observe that many tasks exhibit directional asymmetry: completing the forward hard task is difficult, whereas reversing it by relaxing or disrupting the environment is comparatively easy. This suggests that reversed easy-task trajectories can serve as a scalable supervision signal for the hard task, reducing the cost of manual demonstration collection. However, reversed data can be noisy, and directly training on it may yield suboptimal policies. To enable largely automated acquisition and effective use of reversed data, we propose a teleoperation-cost effective framework for hard policy learning via temporal reversal of easy tasks, consisting of three key components: a closed-loop data collection pipeline that alternates between hard-task and easy-task policies to autonomously reset the environment and generate diverse trajectories; a hierarchical data refinement pipeline that temporally inverts easy-task rollouts and filters low-quality motion using kinematic priors and a critic-guided advantage filter; and an iterative policy learning method that trains the hard-task policy using both initial reversed easy-task demonstrations and the filtered reversed data in a continuous online learning loop. By combining automated collection, hierarchical refinement, and iterative learning, our method enables scalable, reliable training of complex, high-precision manipulation tasks. Across two simulated benchmarks and real-robot experiments, we demonstrate that our method improves hard-task success rates with higher data efficiency and more stable training compared to reversal-based and reinforcement-learning baselines, without requiring extensive hard-task teleoperation.
Organisations deploying AI face a scoping problem: which tasks can be automated, which should remain with humans, and which are best shared between the two. Aggregate benchmark scores provide little insight into where systems will succeed or fail in practice, while human judgements of model capabilities quickly become outdated. We introduce a pipeline that profiles agents and tasks using a shared set of core cognitive capabilities. Cognitive capability profiling infers an agent's capabilities from performance on a benchmark battery annotated for the cognitive demands of each item. Task requirements weighting elicits from domain experts the relative importance of these same capabilities for their work. As both use a common set of cognitive dimensions, they can be updated independently as models and roles change, and combined to estimate AI suitability at the level of a domain, organisation, role, or individual duty. We validate capability recovery on synthetic agents, profile six AI systems, and elicit task requirements from 410 employees across six occupational domains. AI systems differed more across cognitive dimensions than across model families, while workplace activities converged on a shared cognitive core. The resulting scores provide a comparative scoping tool for identifying promising candidates for piloting and areas where current systems are unlikely to be well suited. We discuss extending the framework to profile human workers alongside AI systems, moving from AI suitability towards human-machine task allocation.