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新论文 · v1arXiv:2610.34730

The rank of $\mathbb{Z}_{2^s}$-linear Hadamard codes

Xuan Wang, Minjia Shi

原文摘要

The canonical $\mathbb{Z}_{2^s}$-linear Hadamard codes are the Gray images of the $\mathbb{Z}_{2^s}$-additive codes. Their rank, the dimension of the binary linear span, was known in closed form only for $s\le 3$, and for $s \ge 4$ only through computer computations for small lengths. We give a method that computes the rank for every $s$. We show that the rank is a binomial polynomial in the type parameters, with coefficients $ρ_s(\boldsymbol{k})$ independent of the length. We compute all the coefficients for $s\le 5$, which yields explicit rank formulas over $\mathbb{Z}_4$ and $\mathbb{Z}_8$ (recovering the known ones), and over $\mathbb{Z}_{16}$ and $\mathbb{Z}_{32}$.

cs.IT

版本更新 · v2arXiv:2601.11619

NoiseFormer -- Noise Diffused Symmetric Attention Transformer

Phani Kumar, Nyshadham, Jyothendra Varma, Polisetty V R K

原文摘要

Transformer architecture has been very successful long runner in the field of Deep Learning (DL) and Large Language Models (LLM) because of its powerful attention-based learning and parallel-natured architecture. As the models grow gigantic in terms of memory footprint, difficulties in fitting the model on a device like a GPU or an AI accelerator give rise to the need for multiple computing devices thereby escalating the computing cost. This increased training/inference cost paved the way for optimizing the memory footprint of the models in terms of activation memory as well as model size reduction. In this paper, we start analyzing one of the Attention architectures aimed at model-size reduction called Symmetric Dot-Product Attention (referred to as Symmetric Attention) and propose a novel unified model architecture called Noise Diffused Symmetric Attention Transformer to enhance the model's performance. While maintaining the memory gains of Symmetric Attention, with minute overhead in terms of model parameters and compute in the form of noise diffused attention, the proposed model recovers the loss in performance due to Symmetric Attention compared to conventional attention as depicted through the inference-time sampling and GLUE scores on downstream tasks.

cs.LG · cs.AI

新论文 · v1arXiv:2610.34729

Semantic SCL Decoding for Polar Codes

Andy Huang, Chentao Yue, Branka Vucetic, Yonghui Li

原文摘要

Semantic error control coding (SECC) has emerged as a promising paradigm for improving communication reliability by exploiting the inherent structure and semantic dependencies of transmitted information. This paper proposes a semantic successive cancellation list (SCL) decoder for polar codes carrying natural-language text. A fine-tuned byte-level language model provides next-byte priors, which are converted into conditional bit costs and incorporated directly into the SCL path metric before each pruning step. This allows the decoder to jointly exploit channel reliability and source structure while retaining the conventional polar coding framework. The language model can also be invoked only for bytes whose channel decisions are unreliable, trading decoding performance for latency. Simulations for length-512 polar codes show substantial block error rate (BLER) improvements over conventional CRC-aided SCL (CA-SCL) decoding. At rate R=0.75 and list size L=16, the proposed decoder achieves more than 1 dB of gain in BLER compared to CA-SCL with the same L. Moreover, with L=8, it outperforms conventional CA-SCL with L=256 in terms of BLER, while requiring about one quarter of the decoding time of the latter in the evaluated software implementation.

cs.IT

新论文 · v1arXiv:2610.34728

SKALOS: Learning to Distinguish Similar Skills with Capability Graphs

Wenhan Xiao, Ziwei Zhang, Xingcheng Fu, Chuanyue Yu, Haonan Yuan, Qingyun Sun, Runhua Xu, Jianxin Li

原文摘要

Skills provide LLM agents with reusable procedural knowledge, making appropriate skill selection essential for reliable agent behavior. As skill libraries expand, distinguishing semantically similar candidates becomes increasingly difficult. Existing methods encode or rewrite skill descriptions for relevance-based ranking, yet heterogeneous descriptions can obscure capability differences. To address this challenge, we propose SKALOS, a graph-native reranker that compares skills via explicit capability evidence. Its multi-hierarchy graph aligns equivalent expressions across skills while preserving skill-specific capability evidence. Since individually relevant capability elements may not jointly support a query, semiring-based capability witness learning scores each branch by its weakest evidence, checks joint support for the extracted requirements within one implementation, and selects the strongest alternative. To reduce the influence of extraction errors, we develop ranking-feedback graph calibration that adjusts unreliable evidence for candidate comparison. Experiments on SkillRet show that SKALOS improves NDCG@10 by 2.68 percentage points over a matched text-only reranker. Witness-guided skill selection also increases ALFWorld task success rate from 22% to 29%.

cs.AI

新论文 · v1arXiv:2610.34726

Designing Customer Feedback for Subscription Boxes

Renjun Hu, Hyun-Soo Ahn, Stefanus Jasin

原文摘要

Problem definition: Subscription box services often ask customers for ratings before choosing what to send. Responses are scarce, and longer questionnaires and finer scales lower completion. We study which candidate items a questionnaire should ask about, and in what format, when the platform then selects a fixed number of them. A design is judged by the expected value lost by not selecting the truly best items. Methodology/results: We approximate each ordinal rating by a Gaussian signal carrying its information at the cutoff between selected and unselected items. As equal numbers of responses per item grow, the ratio of this proxy's loss to the exact loss tends to one. With 1 to 100 responses per item, the two are within about 7 percent. Averaging the information over the prior instead can misstate the loss by about half. For an item far from the cutoff, the value of responses grows slowly at first and then faster, so our envelope rule values responses in blocks. In simulations with a correct prior it lowers the loss by 15 to 81 percent relative to an even spread, and on MovieLens ratings by 6 to 25 percent. Under the proxy, with responses allocated optimally, formats are ranked exactly by one number, the expected information per customer asked. Choosing the format this way comes within about 2 percent of the best on average. Managerial implications: Feedback should go to items whose place in the selection is unclear. Planning helps most when the platform's prior beliefs are informative and right. A platform unsure of its prior should widen it and send the questionnaire in waves. Calibrated on MovieLens ratings, a five-point answer carries about 1.7 times the information of a like/dislike answer, so at equal length the finer scale is better when it cuts completion by less than about 40 percent.

stat.ME · stat.ML

新论文 · v1arXiv:2610.34725

The Complexity of Value Optimization in Sporadic Task Systems

Christopher Harbourne, Nathan Fisher, Kecheng Yang, Pontus Ekberg, Sanjoy Baruah, Zhishan Guo

原文摘要

Value-based Task Selection (VTS) asks whether a real-time system can select tasks whose total value reaches a required target while preserving every deadline. We study its threshold decision form for finite collections of independent sporadic tasks scheduled preemptively on one processor. We prove that this problem is $Σ_2^P$-complete for both constrained and arbitrary deadlines, even when all numerical parameters are encoded in unary. The existential choice is the selected task set, while the universal condition requires every processor-demand window to remain feasible. Our hardness reduction already uses constrained-deadline tasks. It represents universal assignments by Chinese Remainder Theorem timestamps and uses polynomial-weight local selector locks to enforce a valid existential assignment. The reduction produces polynomially many tasks, and every generated execution time, deadline, period, task value, and target is polynomially bounded in the source-instance size.

cs.CC · cs.DS

新论文 · v1arXiv:2610.34724HF 社区推荐

Harness-Model Collaboration for Long-Horizon Continual Learning

Zhen Bi, Zhizhi Peng, Yan Wang, Xueshu Chen, Haofei Zhang, Yaobo Zhang, Zeyu Yang, Qing Shen 等 9 位作者

原文摘要

Long-horizon agents continuously encounter reusable procedural knowledge, yet existing systems typically rely either on model adaptation or external memory, trading persistent learning for rapid reuse. This limitation is especially important for Web agents that repeatedly execute related multi-step workflows. We propose HaMo, a Harness-Model collaborative framework that combines fast non-parametric experience accumulation with slow parametric adaptation. HaMo distills trajectories into strategy-level experience cards for immediate retrieval, while an experience-conditioned continual learning objective trains the model to interpret, ground, and execute retrieved strategies across changing contexts. A retrieval-coverage-based selection mechanism further identifies compact and complementary trajectories for parameter updates. Experiments show that HaMo outperforms harness-only and model-only adaptation under within-domain and cross-domain shifts, improving both retention and adaptation. These results highlight the importance of jointly preserving procedural experience and internalizing the competence to transfer and execute it across tasks.

cs.AI

新论文 · v1arXiv:2610.34723

Connecting Quantum Proof Systems and Hoare Logic

Liyi Li, Zoukarneini Difaizi Tagba, Alex Potanin

原文摘要

Verifying quantum programs today requires specialized proof systems built on interactive theorem provers such as Rocq, Lean, Isabelle, or Why3, and even modest quantum algorithms cost substantial human effort to verify. Because quantum programs cannot be effectively checked by runtime testing, formal verification is the only viable path to correctness, making the cost of these bespoke systems the chief barrier to scalable quantum software assurance. We show that verifying a quantum program should be no harder than verifying a classical array program, a paradigm commonly used in parallel programming: the Qafny quantum proof system translates into Hoare logic with array theory completely (every Qafny proof becomes a valid Hoare triple) and soundly (a valid translated triple certifies only true quantum specifications), and we mechanize the completeness direction in Rocq. The embedding determinizes quantum proof obligations and exposes the full machinery of classical automated verifiers (e.g. Dafny and SMT-based separation logic) to quantum code, removing the need for dedicated quantum proof system infrastructure. In particular, the embedding supplies the correctness argument that the existing compilation of Qafny into Dafny lacks.

cs.LO · cs.PL

新论文 · v1arXiv:2610.34722

CEPO: A General Framework for Improving Prompt Optimization in Multi-Agent Systems

Jongha Kim, Seohyun Lee, Jonathan Minho Chung, Jinsung Yoon, Hyunwoo J. Kim

原文摘要

Multi-agent systems (MAS) require both effective coordination and specialized task execution. Existing prompt optimization approaches typically couple these functions within agent-specific prompts. We introduce Coordinator-Executor Prompt Optimization (CEPO), a general framework for improving prompt optimization in MAS. CEPO separates system-level coordination from agent-level execution through a shared coordinator prompt and agent-specific executor prompts, and guides their updates according to their respective roles. This structure allows shared coordination rules to be refined consistently across agents while keeping execution instructions separately adjustable. CEPO provides the prompt structure and optimization guidance, while existing prompt optimizers perform the underlying search. Extensive experiments spanning 11 benchmarks across four domains demonstrate that applying CEPO to four existing prompt optimizers consistently improves their performance. Ablations and qualitative analyses support the proposed design, while controlled studies on a document-understanding MAS further demonstrate improved optimization budget efficiency and performance scaling with the number of agents.

cs.AI

新论文 · v1arXiv:2610.34721

Prefetch-Steered Routing: Deterministic Cache-Aware Expert Selection for Offloaded Mixture-of-Experts Decoding

Siming Huang

原文摘要

When a Mixture-of-Experts (MoE) model does not fit in GPU memory, batch-1 decoding is dominated by copying expert weights from host memory. Cache-aware routing reduces these copies by biasing the router toward resident experts, but combined with asynchronous prefetching it makes the model's outputs depend on transfer timing, so a harness that does not simulate that timing no longer evaluates the deployed model. We propose prefetch-steered routing (PSR): routing conditions on a deterministic logical cache, into which at most n experts predicted by the next layer's router are inserted per layer and token; physical copies affect only latency. On OLMoE-1B-7B with 50% and 25% of experts resident on an RTX 4090, PSR decodes 2.2-2.3x faster than exact routing with LRU and 25-30% faster than the Cache-Prior operating point, with mean benchmark differences of +0.1 and +0.5 points (95% lower bounds -0.8 and -0.3). In greedy generation its lead over Cache-Prior depends on the workload and reverses on HumanEval at 50% residency. On Moonlight-16B-A3B, PSR is 1.9x faster than exact routing with LRU at 37.5% residency and, at the latency of Cache-Prior, significantly better on three of eight benchmarks. On Qwen3.6-35B-A3B, where copies are cheap relative to computation, PSR keeps its advantage over Cache-Prior on the likelihood benchmarks but not its speed. Distillation-trained gates did not help. Speculative decoding with block-level expert selection was slower than PSR with a 1B autoregressive drafter on OLMoE, but with a block drafter on Qwen3.6 it was 2.1-2.9x faster than any autoregressive configuration with at most its GPU memory on the 64 prompts we timed.

cs.AI

版本更新 · v2arXiv:2609.22798

Expert-Play Contouring Control: Faster-than-Demonstration Planning from Slow Expert and Fast Play

Seunghoon Cho, Wonsuhk Jung, Sundhar Vinodh Sangeetha, Shreyas Kousik

原文摘要

Expert demonstrations often specify what a robot should do, but not how fast it can do it. Imitation Learning (IL) inherits demonstration timing, while directly accelerating the learned motion can fail when faster execution changes the robot-object dynamics. We study faster-than-demonstration execution as a dynamics-aware control problem and introduce Expert-Play Contouring Control (EPCC), which combines slow expert demonstrations with fast, non-expert play. Expert demonstrations train a latent trajectory generator whose predictions are reparameterized into a time-independent contour of successful task progression, while play trains a world model (WM) of fast-action outcomes. At deployment, our proposed planner uses the WM to optimize actions that makes maximize progress along the expert-derived contour while penalizing deviation from the intended task evolution. Averaged across three visuomotor manipulation tasks, EPCC achieves a $2.0\times$ the throughput of the IL baseline, including $2.2\times$ that of the throughput of the strongest acceleration baseline on a task with interaction-sensitive object dynamics. Our analysis shows that the gains concentrate where faster execution changes robot-object evolution. Together, our results highlight a simple yet effective principle: demonstrations provide task intent, while play data provides the dynamic coverage needed to execute that intent faster.

cs.RO

新论文 · v1arXiv:2610.34714HF 社区推荐

SearchHorizonBench: A Benchmark for Search Value in AI Agents

Jingjie Ning, Xueqi Li, Yibo Kong

原文摘要

AI agents must decide when another search is worth its cost. Answer-success probabilities capture question difficulty, while this decision requires estimating the additional benefit of search. We introduce SearchHorizonBench, a benchmark for learning and evaluating search value from execution experience. Paired continuations and repeated executions separate expected search gain from generation noise and connect prediction quality to decision utility. The resource contains 45,632 executions across 3,168 questions. On 1,632 held-out questions, historical calibration reduces Brier error by 16.2%, with the improvement concentrated in success-level information. Search gains have a standard deviation of 21.4 percentage points, and tested historical estimators explain less than 2% of this variance in point estimates. Matched-configuration learning curves probe this distinction across training scales. At the reference token price, free selection observations yield a 2.49-point utility opportunity over the best constant action, driven primarily by gain information. Reusable histories, frozen splits, strong baselines and scoring tools provide a common foundation for developing and evaluating value-aware search agents.

cs.AI · cs.LG

版本更新 · v2arXiv:2604.09309

Iterative Identification Closure: Amplifying Causal Identifiability in Linear SEMs

Ziyi Ding, Xiao-Ping Zhang

原文摘要

The Half-Trek Criterion (HTC) is the primary graphical tool for determining generic identifiability of causal effect coefficients in linear structural equation models (SEMs) with latent confounders. However, HTC is inherently node-wise: it simultaneously resolves all incoming edges of a node, leaving a gap of "inconclusive" causal effects (15-23% in moderate graphs). We introduce Iterative Identification Closure (IIC), a general framework that decouples causal identification into two phases: (1) a seed function S_0 that identifies an initial set of edges from any external source of information (instrumental variables, interventions, non-Gaussianity, prior knowledge, etc.); and (2) Reduced HTC propagation that iteratively substitutes known coefficients to reduce system dimension, enabling identification of edges that standard HTC cannot resolve. The core novelty is iterative identification propagation: newly identified edges feed back to unlock further identification -- a mechanism absent from all existing graphical criteria, which treat each edge (or node) in isolation. This propagation is non-trivial: coefficient substitution alters the covariance structure, and soundness requires proving that the modified Jacobian retains generic full rank -- a new theoretical result (Reduced HTC Theorem). We prove that IIC is sound, monotone, converges in O(|E|) iterations (empirically <=2), and strictly subsumes both HTC and ancestor decomposition. Exhaustive verification on all graphs with n<=5 (134,144 edges) confirms 100% precision (zero false positives); with combined seeds, IIC reduces the HTC gap by over 80%. The propagation gain is gamma~4x (2 seeds identifying ~3% of edges to 97.5% total identification), far exceeding gamma<=1.2x of prior methods that incorporate side information without iterative feedback.

stat.ML · cs.LG · stat.CO

新论文 · v1arXiv:2610.34711

Intervene, Calibrate, Discover: Learning Causal Structure from Pixels

Ziyi Ding, Xiaodi Huang, Xianxin Lai, Haijier Chen, Zhang Zhang, Xiao-Ping Zhang, Jiayu Chen

原文摘要

Learning high-level causal variables from low-level observations is a central problem for artificial intelligence. With known node semantics but an unknown graph, visual readout errors can misalign model settings with environment intervention values. We address this mismatch by pairing image readouts with verified values attained through fixed round-robin interventions. With encoder and decoder frozen, a dimension-wise invertible calibration map puts visual responses and target settings in shared numerical units. After freezing this map, the agent selects interventions to resolve graph directions and fits local mechanisms to predict consequences; inverse calibration returns counterfactual states to the decoder's original coordinates. Across Domino, Pick-and-Place, Balance, Gears, CAUSAL3D, and CausalWorld, we evaluate graph discovery, intervention consequences, and counterfactual images. Controlled domino experiments show that interventions resolve orientation ambiguity left by equal additional observations. In a matched-data domino control, calibration reduces the mean error of predicted changes in other variables within the same factual context, relative to an uncalibrated model.

cs.AI · stat.AP

新论文 · v1arXiv:2610.34709

Sparse Reconstruction by Direct Measurement-to-Field Generation in Function Space

Linzheng Wang, Jason Chen, Nicolas Tricard, Zituo Chen, Xingsen Guo, Sili Deng

原文摘要

Understanding physical systems often requires recovering their full spatial state from measurements available only at sparse locations. This reconstruction becomes challenging when physical boundaries are unknown, high-resolution training fields are unavailable, or important quantities cannot be measured directly. Sparse observations may also be consistent with multiple plausible states, leading to significant reconstruction uncertainty. Here we introduce Direct Measurement-to-Field Generation (\DMF{}), a functional rectified flow framework that learns how sparse measurements drive physical-field generation end to end. Instead of relying on grid-based rasterization or runtime guidance, \DMF{} jointly learns a sensor--global--sensor representation with the generative transport, dynamically fusing local grounding with global context to evaluate physical fields at arbitrary query coordinates. Across benchmarks involving unobserved boundaries, missing high-resolution training fields, and unmeasured physical quantities, \DMF{} outperforms alternative baselines by significantly reducing reconstruction errors and preserving the fidelity of physical properties. Furthermore, its stochastic ensemble generation reliably quantifies uncertainty while improving continuous ranked probability scores. These results extend sparse reconstruction from fixed-setting point estimation toward measurement-conditioned generation of physical fields under incomplete and changing information.

cs.LG

版本更新 · v3arXiv:2610.23438

No Eyes, No Problem: What Does Touch Contribute to Blind Baoding Ball Manipulation?

Ayush Deshmukh, Nalin Agarwal, Elle Miller, Sethu Vijayakumar

原文摘要

Humans manipulate objects within their hands through touch alone with remarkable ease, but for robots, achieving sustained real-world manipulation without vision remains an open challenge. Although reinforcement learning (RL) can generate sophisticated blind manipulation policies in simulation, transferring them to a real dexterous hand remains hindered by continuously changing contacts, motion-induced tactile information drift, and the gap between simulated and physical dynamics. We study this problem through Baoding ball rotation on the Shadow Dexterous Hand Lite, using only proprioception and binary tactile feedback as observations. We achieve successful zero-shot transfer through a combination of a sensor-aligned, coupling-aware embodiment in simulation, tactile calibration, and two novel episodic domain randomisations: slew-rate action limits and STuck-AT Taxels. On the physical hand, the policy achieves sustained blind Baoding rotation, completing $\textbf{225 consecutive $\mathbf{180^\circ}$ rotations (112.5 full rotations) at $\sim0.36 \;\text{rot/s}$}$ in a single continuous trial without any vision or object-state information. Furthermore, we evaluate the contribution of tactile sensing relative to proprioception alone and identify the hand regions where tactile information is most important. This is the strongest reported hardware result for Baoding ball manipulation in both rotation count and speed, irrespective of the sensing modality used. By effectively bridging the sim-to-real gap, our framework sets a new benchmark for sustained tactile-driven dexterous manipulation on physical hardware.

cs.RO

版本更新 · v4arXiv:2608.00583

A False Average: Pooled CoT-Monitor Accuracy Conceals a Reasoning-Dependent Fragility

Shikhar Shiromani, Leo Richter, Noah Siegel

原文摘要

Chain-of-thought (CoT) monitors are reported by their aggregate accuracy on a pool of reward hacks. We show that this number is a false average. On Terminal Wrench, about 77% of hacks are given away by the actions alone, and the monitor's pooled accuracy is dominated by them; on the remaining 23%, which an action-only monitor misses, the same monitor is fragile. We expose the fragility with a controlled attack: we rewrite only the agent's reasoning to read as good-faith engineering, leaving every command and output byte-identical. One gradient-free rewrite drops a held-out monitor's catch rate on that subset from about 95% to between 4 and 11%, while the pooled rate falls only about 25 points, near what the subset's share of the pool times its collapse predicts. The rewrite stays truthful about what happened and lies only about intent, so the trace-only monitors we test recover little, even when warned about the attack; of our defenses, only information from outside the trace helps much. The attack transfers across monitor and agent families, and the dataset's own hack labels show the same gradient with no monitor in the definition. Live agents told to hack on 27 tasks, with no monitor feedback, produce hollow hacks, but a monitor calibrated on each model's own honest solves catches nearly all of them. Applying the same rewrite to these live hacks keeps all 111 action-visible ones caught and lowers catch on the 16 whose actions score below 0.5 only from 16 to 13: the effect lands where the false average predicts, but the collapse stays a controlled result. A linear probe on a surrogate monitor's activations out-reads its verdict on the obfuscated hacks (AUC up to 0.98), but a behavioral control shows this edge does not, by itself, mean the monitor knows more than it says. Monitor accuracy should be reported on the reasoning-dependent subset, where the defense is load-bearing.

cs.CR · cs.AI · cs.CL · cs.LG

新论文 · v1arXiv:2610.34708

Resource-Performance Trade-offs in Intra-Aisle Robotic Picking: A Discrete-Event Simulation Comparison of Shuttle Configurations With and Without an Onboard Tote Lift

Mohsen Reda Mahmoud Moursi

原文摘要

This study compares two implemented intra-aisle robotic-picking configurations through discrete-event simulation. Without an onboard tote lift, two level-captive shuttles serve the two tested levels; with the lift, one shuttle remains on its horizontal level and its onboard mechanism moves the order tote to allow picks from the adjacent upper level. Thirty configuration-task-size experiments (n = 1-15 locations; ten replications each) yield 300 replication-level cycle-time observations. Two-sided Welch tests are applied to the replication means, with Holm adjustment across the 15 comparisons. The onboard-tote-lift configuration has longer mean cycle time at all tested task sizes. At n = 15, the means are 299.477 and 333.231 s/cycle, respectively: a 33.753 s increase (11.27%). The corresponding cycle-time-derived item rates are 180.314 and 162.050 items/h (-10.13%). These rates are calculated as 3600n divided by the scenario-mean cycle time; they are not measurements of the combined concurrent capacity of two level-captive shuttles. Importantly, task locations are sampled from different eligible-level sets in the two configurations, so the result concerns the implemented configuration-and-task-generation packages, not the isolated effect of a five-second tote-lift operation under identical picked locations. The study quantifies a cycle-performance difference alongside a reduction from two dedicated shuttles to one within the tested two-level block; it does not quantify system-level maximum throughput, investment cost, or reliability.

cs.RO

版本更新 · v4arXiv:2412.01090

STATIC: Surface-normal-guided Two-branch Alignment and Temporal Integration for Consistent Video Depth Estimation

Sunghun Yang, Minhyeok Lee, Suhwan Cho, Jungho Lee, Sangyoun Lee

原文摘要

Video depth estimation is essential for applications such as autonomous driving, AR/VR, and robotics. Recent transformer-based single-image monocular depth estimation models perform well on a single image but struggle with depth consistency across video frames. Traditional methods aim to improve temporal consistency using multi-frame temporal modules or explicit priors like optical flow and camera parameters. However, these approaches face issues such as high memory use, reduced performance with dynamic or irregular motion, and a heavy reliance on the accuracy of external motion estimators. We propose STATIC, a novel model that independently learns temporal consistency in geometrically stable and unstable regions using only two adjacent frames. By leveraging intrinsic geometric cues rather than external motion priors, STATIC generates a depth-derived geometry-aware difference mask from surface normals to identify regions with inter-frame geometric variation by measuring directional variance. For geometrically stable regions, the Masked Stable (MS) module enhances temporal consistency by focusing on structurally stable regions. For geometrically unstable regions, the Surface Normal Similarity (SNS) module models inter-frame correspondences and ensures temporal consistency by measuring feature similarities between frames. A final refinement integrates the independently learned stable and unstable features, enabling STATIC to improve consistent depth prediction across consecutive frames. Experiments on KITTI, NYUv2, and Sintel demonstrate strong depth accuracy and temporal consistency, as well as stable performance across the tested frame-rate and camera-motion conditions.

cs.CV

新论文 · v1arXiv:2610.34707

S2SND-v2: Unified Online and Offline Speaker Diarization with Speaker-Adapted w2v-BERT 2.0

Jincheng Wang, Li Li, Weixin Zhu, Yannan Wang, Tao Yu, Juan Liu, Ming Li

原文摘要

This paper presents S2SND-v2, a unified online and offline speaker diarization framework built on S2SND that improves acoustic feature extraction and the use of the resulting representations. For acoustic feature extraction, we introduce a speaker-adapted w2v-BERT 2.0 front end and compare full and pruned construction routes. To better use these features, overlap-aware activity-query masking improves speaker embedding extraction under overlap, while late-speaker training aligns unknown-speaker training with online inference conditions. Combining these improvements, the pruned system achieves competitive average diarization error rates of 14.52% online and 12.03% offline across eight test sets.

cs.SD

版本更新 · v2arXiv:2609.28876

Forecast-Dojo: Replayable Environments for Benchmarking and Training LLM Forecasting Agents

Liqin Ye, Haorui Wang, Fardin Ahmed, Rongzhi Zhang, Yuan He, Ziyuan Lin, Yanbin Yin, Jing Peng 等 11 位作者

原文摘要

Forecasting requires large language model (LLM) agents to gather evolving evidence, revise their beliefs, and make calibrated predictions over time. Yet evaluating and improving these capabilities is challenging because real-world events unfold continuously and outcomes may take months to resolve. We introduce Forecast-Dojo, a replayable environment that reconstructs resolved prediction-market events as sequences of dated forecasting steps, enabling reproducible evaluation, longitudinal analysis, and training from agent interactions. It comprises 1,568 Polymarket events split temporally into training and evaluation sets, alongside 18.8 million dated news articles. Across 12 models, research tools consistently improve forecasting performance, and greater capture of new evidence is associated with larger improvements over time. Nevertheless, all models trail historical market forecasts, while carrying a belief notebook across dates reduces research costs without consistently improving forecast quality. We supervise fine-tuned Qwen3-30B-A3B-Thinking-2507 on collected trajectories from Qwen3-235B-A22B-Thinking-2507 to demonstrate the environment's training utility. The student's accuracy is improved from 34.8% to 42.8% on the evaluation set.

cs.AI · cs.LG

新论文 · v1arXiv:2610.34705

Safe by Benchmark, Unsafe in Practice: Lessons from 1331 Child-Related AI Incidents

Junfeng Jiao, Kevin Chen, Shrestha Mishra, Abhejay Murali, David Atkinson, Shriti Raj, Saleh Afroogh

原文摘要

AI systems are increasingly present in children's everyday environments: education, entertainment, social networks, and toys. Their safety is typically assessed at the model level, through benchmarks, red-teaming, and content filtering. However, most AI harm taxonomies lack child-specific evidence and under-specify developmental harm and the stakeholder asymmetries unique to minors. Building on prior taxonomies, we construct a child-centered harm taxonomy mapped to sociotechnical failure modes. We curate and code 1331 publicly reported child-related AI incidents, annotating internal and external harm types and the failure mode implicated in each incident. Our analysis reveals which harms are most prevalent in public reporting, how individual-level and population-level harms relate, and which failures are most often coded alongside harm. We find that harm concentrates in representational, dignity-related, and psychological categories, and co-occurs most often with deployment-context, governance, and misuse failures rather than model defects. Harm to an individual child is also frequently linked to population-level harm, reaching children who never interacted with the system. These findings suggest that model-level evaluations, while necessary, cannot by themselves anticipate the harm pathways most often documented for children. We conclude with actionable implications emphasizing mitigations beyond model-level safeguards such as content filtering: age assurance, consent verification for depiction, safety-by-design UX constraints, incident disclosure norms, and auditing regimes targeting developmental risk. Privacy-minimized annotations, a codebook, and documentation are available at https://github.com/The-Responsible-AI-Initiative/KidAID.

cs.AI · cs.CY

新论文 · v1arXiv:2610.34704

Stable Continuous-Time Consistency Distillation: An Empirical Study with a Multistep Extension

Vinay Saji Mathew, Soundar R. Kumara, Gretta D Kellogg, William KM Lai

原文摘要

Continuous-time consistency models are an attractive route to few-step generation. They remove the discretization error inherent to the timestep grid that discrete-time consistency models depend on. Until recently, however, training them was unstable. Lu & Song (2025) address this with the TrigFlow formulation and a coordinated set of architectural and training-objective changes. We conduct an independent empirical study of this framework on CIFAR-10 and ImageNet-64. No open-weight TrigFlow teachers exist at these scales, so we train them from scratch and then verify the consistency distillation (sCD) and consistency training (sCT) behavior of students initialized from these teachers. On CIFAR-10, our students reproduce the reported FID at one and two steps. On ImageNet-64, they fall short, a gap that appears related to our teacher and to architectural choices the paper leaves unspecified. We also report a parameter-count gap of about 5% between the model size stated in the paper and a faithful re-implementation, which we attribute to the scale-and-shift conditioning projections in Adaptive Double Normalization. We then propose Multistep sCD (MS-sCD), a continuous-time, segment-conditioned multistep generalization of sCD. The segment-conditioning idea is borrowed from the discrete-time multistep consistency distillation of Heek et al. (2024); we build on their preliminary continuous-time experiments within the TrigFlow/sCM framework. The rest of the algorithm follows sCD. MS-sCD replaces sCM's two-step intermediate time with a fixed segment-boundary schedule and recovers sCD at M = 1. We report FID at M = 2, 4, 8 and compare against the discrete-time MSCD baseline. Code, model weights, and training scripts are available on GitHub (Mathew et al., 2026).

cs.LG

新论文 · v1arXiv:2610.34703

Intrinsic Information Rates of Summaries in Simulation-Based Inference

Vansh Bansal, Pradip Sharma Poudel, James G. Scott

原文摘要

Simulation-based inference often encodes observations $Y$ into a fixed-dimensional summary $S$, with the posterior conditioning only on $S$. While exact preservation often requires infinite information, any such summary imposes a finite information budget on inference which is rarely an explicit choice or measurement. In this paper, we make the budget explicit by modeling the summary as a lossy channel from $Y$ to $S$, and ask two questions: how large must the budget be, and how best is it spent? First, we show for parametric models that this budget, measured by the mutual information $I(Y;S)$, grows unboundedly as the posterior concentrates, even when fixed-dimensional sufficient statistics exist. More generally, the required budget is set by the distribution of the random posterior, and we bound it from above by quantizing posteriors and from below by converses that weight each posterior state by its probability. Second, we show that a finite budget is best spent stochastically. Under a common-support condition on the simulator, covering the continuous observation spaces typical of simulators, a deterministic summary necessarily loses something: a stochastic summary achieves \emph{strictly} lower distortion than every deterministic summary and every time-shared mixture of deterministic summaries at every positive budget too small for exact preservation. Motivated by these results, we insert a binary bottleneck into neural posterior estimators, measure each trained summary's rate, and compare summaries at matched rate. Across four simulator benchmarks and several encoder families, stochastic bottlenecks achieve favorable rate--loss tradeoffs, and architecture rankings change at different information budgets.

stat.ML · cs.LG · stat.CO

新论文 · v1arXiv:2610.34702

Faster Polyhedral Intersections in 3D

Joseph Donato, Daniel Shevitz, Rao Garimella

原文摘要

The operation of intersecting two polyhedra, which can be reduced to clipping one polyhedron with a series of planes formed from another polyhedron, is central to intersection based mesh interpolation and material interface reconstruction. R3D is a robust library for such operation which implements the algorithm of Sugihara. In this paper, we present J3D, a new implementation of the clipping algorithm of Sugihara that provides substantial performance improvements over R3D.

cs.CE

新论文 · v1arXiv:2610.34701

Movable-Element Multi-Functional RIS-Assisted Hybrid RSMA-NOMA: A Constrained Hybrid Reinforcement Learning Approach

Li-Hsiang Shen, Chi-Te Kuo

原文摘要

In this work, we propose a movable-element (ME) multi-functional reconfigurable intelligent surface (MF-RIS) architecture, termed MM-RIS, which integrates element mobility with adaptive signal reflection, transmission, amplification, and energy harvesting (EH) to enhance communication flexibility and energy self-sustainability. A hybrid rate-splitting multiple access (RSMA) and non-orthogonal multiple access (NOMA) transmission scheme is further designed to improve spectral efficiency. We formulate an energy efficiency (EE) maximization problem by jointly optimizing transmit beamforming, power and rate allocation, MM-RIS configurations, panel deployment, and ME positions. To address the resulting non-convex mixed continuous-discrete optimization problem, we propose constrained hybrid deep reinforcement learning with federated transformer and parametrized sharing (CRAFTS). CRAFTS integrates multi-agent proximal policy optimization (MAPPO) and multi-agent deep Q-networks (MADQN) through bi-directional parametrized sharing to handle continuous and discrete actions, respectively. Moreover, a transformer-based architecture and federated learning (FL) are incorporated to enhance state representation and distributed knowledge sharing, whilst a Lagrangian-based adaptive penalty mechanism facilitates the constraint satisfaction. Simulation results have demonstrated that the proposed MM-RIS architecture and CRAFTS framework substantially improve EE and constraint satisfaction compared to the benchmarks in the open literature. Moreover, the results validate the benefits of spatially reconfigurable MM-RIS, hybrid RSMA-NOMA transmissions, and intelligent collaborative learning, highlighting the potential of the proposed framework for energy-efficient and adaptive next-generation wireless networks.

cs.AI · eess.SP

新论文 · v1arXiv:2610.34700

DPE-Rec: Diversity-Preserving and Efficient Diffusion Language Model Recommendation for Bundle Construction

Pingchuan Ma, Bohan Jiang, Chengshuai Zhao, Dawei Li, Zhen Tan, Huan Liu

原文摘要

Generative bundle construction completes a partially observed bundle by generating its missing items from a large product catalog. Compared to autoregressive LLMs, diffusion LLM emerges as a natural fit for this unordered generation task. Their bidirectional attention provides an inductive bias better aligned with unordered bundle construction. Iterative denoising can reveal multiple tokens per step, potentially reducing inference latency. However, directly applying DLMs to this task presents two key challenges: 1 Despite its flexible reveal order, confidence-guided decoding tends to postpone semantic-fork decisions until refinement tokens constrain their choices, reducing bundle diversity. 2 Revealing more tokens per step can compromise recommendation quality, stifling the potential for faster inference. We introduce DPE-Rec, a diffusion framework for diversity preservation and efficient recommendation. DPE-Rec preserves diversity by introducing semantic-fork-aware GRPO, which prioritizes semantic-fork decisions via autoregressive rollouts. It improves efficiency through pseudo-trajectory distillation, which concentrates learning from the vast random corruption space onto the compact trajectory-induced subspace visited by high-quality decoding, unlocking reliable multi-token decoding. Together, these components enable diverse and accurate bundle construction with substantially fewer denoise steps. Experiments on multiple bundle construction benchmarks show that DPE-Rec improves recommendation performance by 63% on average, and its fast variant achieves 25.6$times$ faster inference on average than existing generative recommendation arts, with minimal loss in recommendation quality.

cs.IR

新论文 · v1arXiv:2610.34697

Semantic Transferability of Generative Rate-Distortion-Perception Systems

Jinwan Jeon, Seoyeon Hwang, Sung Hoon Lim

原文摘要

Generative lossy compression combines a rate-limited representation with a stochastic decoder that preserves source-dependent information while generating unresolved detail. We ask what remains reusable when a rate-distortion-perception (RDP) system selected for one operating point is transferred to a prescribed conditional-generation task. We distinguish the single-letter RDP factorization from its block-code implementation and compare Full Redesign with three increasingly restrictive transfer strategies. Renderer-Only Transfer retains only the renderer and redesigns semantic steering. Representation-Induced Transfer additionally retains the semantic latent law induced by the original representation. Full-Model Transfer retains a compatible RDP code, marginalizing over the task conditional law to form its semantic encoder. For finite alphabets, we characterize Renderer-Only Transfer's exact compression-common-randomness rate region, renderer-hull controllability condition, and compression-rate penalty relative to Full Redesign. Under unlimited common randomness, this penalty is the minimum residual semantic information $I(S;U|X)$ forced by the inherited renderer. Representation-Induced Transfer is exact if and only if the semantic condition depends on the source only through the recurrent-class label $C$ of the end-to-end RDP test channel. Every compatible RDP code reused under Full-Model Transfer preserves $C$ and supports every task satisfying $X-C-S$. Any additionally transferable within-class semantic dependence must satisfy $I(S;X|C)\le R_0-H(C)$, where $R_0$ is the inherited compression rate. The bound is exact when $R_0=H(C)$. A scalar Gaussian specialization yields a renderer-noise controllability threshold, a closed-form transfer penalty, and examples of identical Gaussian RDP test channels with different Renderer-Only Transfer capabilities.

cs.IT

版本更新 · v3arXiv:2610.09972

A deterministic polynomial-time algorithm for the Bilu--Linial signing problem on bipartite graphs

Zhiqiang Xu

原文摘要

We give a deterministic polynomial-time algorithm for the Bilu--Linial signing problem on bipartite graphs. For every finite simple bipartite graph of maximum degree at most an integer $Δ\ge3$, the algorithm assigns signs to its edges so that the signed adjacency matrix has operator norm strictly less than $2\sqrt{Δ-1}$. Our algorithm builds on the randomized recursive repair framework of Jadbabaie, Saberi, and Sra~\cite{JSS26}, with deterministic rules for sign selection and vertex deletion.

cs.DS · cs.CC · math.CO

版本更新 · v2arXiv:2606.03825

Dynamic Short Convolutions Improve Transformers

Oliver Sieberling, Bharat Runwal, Rameswar Panda, Yoon Kim

原文摘要

Transformers have become the dominant architecture for large language models, largely due to the scalability and flexibility of attention, feed-forward layers, residual connections, and normalization. This paper introduces dynamic short convolutions as an additional neural network primitive for improving Transformers. Unlike static short convolutions, dynamic convolutions use input-dependent filters, which preserves the locality bias of convolution while increasing expressivity. Motivating experiments show that applying dynamic short convolutions to key, query, and value representations improves performance on challenging associative recall tasks compared with static convolutional variants. Across language-modeling experiments ranging from 150M to 2B parameters, dynamic convolutions consistently outperform standard Transformers and Transformers augmented with static short convolutions. Fitting scaling laws indicates a 1.33$\times$ compute advantage over compute-matched Transformers when dynamic convolutions are applied to the key, query, and value vectors, and a 1.60$\times$ advantage when adding dynamic convolutions after every linear layer. Dynamic convolutions also offer improvements on linear RNNs (Mamba-2/Gated DeltaNet) and mixture-of-experts architectures. We make these gains practical with custom Triton kernels that enable efficient training with a manageable end-to-end slowdown. These results suggest that dynamic short convolutions are a scalable, hardware-efficient, and expressive primitive for advancing Transformer-based language models.

cs.LG · cs.CL