跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+1072新增论文
+845其中 AI 相关
+94已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-09 14:26 · 全站最近入库:2026-11-09 13:22各信源进度 →

统计口径与数据新鲜度

统计 2026-11-08 14:53 — 2026-11-09 14:53(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-09 14:26最近发现新增版本:2026-11-09 13:22库内论文最新更新时间:2026-11-07 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

18,172 已收录论文15,506 AI 相关4,527 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 4,042 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-09 14:25(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:68004fc49fac85102e692eab714b0d30CVF · CVPR 2026

RARE: Learn to RAnk and REtrieve for Monocular 3D Object Detection

Park, Hyeonjeong, Xiong, Peixi, Ruan, Xiaoqian, Jia, Dian, Yu, Pei, Tang, Wei

原文摘要

Monocular 3D object detection from a single RGB image remains challenging due to two fundamental challenges: the ill-posed nature of 3D localization, where multiple plausible configurations can correspond to the same 2D observation, and unreliable confidence estimation that fails to reflect true localization accuracy. Existing methods predict deterministic 3D boxes that often collapse to implausible mean estimates and rely on absolute confidence scores that are highly sensitive to localization errors. This paper introduces RARE, a unified framework that addresses both challenges through learning to rank and retrieve. RARE formulates confidence estimation as a ranking problem, learning to order detections by their relative quality rather than regressing absolute values. It provides more robust and stable confidence estimates that are less sensitive to localization uncertainty. Building on this improved confidence estimator, RARE learns to construct a query set for each object that predicts multiple diverse and plausible 3D configurations, and retrieves the top-ranked prediction. It explicitly models the multimodal nature of monocular 3D perception and produces more plausible localizations. Extensive experiments demonstrate the effectiveness of RARE. The code is available at https://github.com/HyeonjeongPark37/RARE.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68084e712337f5fc0af4ed4eeb5f2d70CVF · CVPR 2026

Your One-Stop Solution for AI-Generated Video Detection

Ma, Long, Xue, Zihao, Wang, Yan, Yan, Zhiyuan, Xu, Jin, Jiang, Xiaorui, Yu, Haiyang, Liao, Yong 等 9 位作者

原文摘要

Recent advances in generative modeling can create remarkably realistic synthetic videos, making it increasingly difficult for humans to distinguish them from real ones and necessitating reliable detection methods. However, two key limitations hinder the development of this field.**From the dataset perspective**, existing datasets are often limited in scale and constructed using outdated or narrowly scoped generative models, making it difficult to capture the diversity and rapid evolution of modern generative techniques. Moreover, the dataset construction process frequently prioritizes quantity over quality, neglecting essential aspects such as semantic diversity, scenario coverage, and technological representativeness. **From the benchmark perspective**, current benchmarks largely remain at the stage of dataset creation, leaving many fundamental issues and in-depth analysis yet to be systematically explored.Addressing this gap, we propose AIGVDBench, a benchmark designed to be comprehensive and representative, covering **31** state-of-the-art generation models and over **440,000** videos. By executing more than **1,500** evaluations on **33** existing detectors belonging to four distinct categories. This work presents **8 in-depth analyses** from multiple perspectives and identifying **4 novel findings** that offer valuable insights for the field. We hope this work provides a solid foundation for advancing the field of AI-generated video detection.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:681474ae1aabc31971643e0deb8f972dCVF · CVPR 2026

Boosting Quantitive and Spatial Awareness for Zero-Shot Object Counting

Zhang, Da, Li, Bingyu, Wang, Feiyu, Zhao, Zhiyuan, Gao, Junyu

原文摘要

Zero-shot object counting (ZSOC) aims to enumerate objects of arbitrary categories specified by text descriptions without requiring visual exemplars. However, existing methods often treat counting as a coarse retrieval task, suffering from a lack of fine-grained quantity awareness. Furthermore, they frequently exhibit spatial insensitivity and degraded generalization due to feature space distortion during model adaptation. To address these challenges, we present QICA, a novel framework that synergizes quantity perception with robust spatial cast aggregation. Specifically, we introduce a Synergistic Prompting Strategy (SPS) that adapts vision and language encoders through numerically conditioned prompts, bridging the gap between semantic recognition and quantitative reasoning. To mitigate feature distortion, we propose a Cost Aggregation Decoder (CAD) that operates directly on vision-text similarity maps. By refining these maps through spatial aggregation, CAD prevents overfitting while preserving zero-shot transferability. Additionally, a multi-level quantity alignment loss (\mathcal L _ MQA ) is employed to enforce numerical consistency across the entire pipeline. Extensive experiments on FSC-147 demonstrate competitive performance, while zero-shot evaluation on CARPK and ShanghaiTech-A validates superior generalization to unseen domains.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6814b87c4a840dd6f1d86fb7e49e21cbCVF · CVPR 2026

SunFaded: Illumination-Aware Gaussian Splatting for Dark Scenes with Camera-Mounted Active Lighting

Chang, Wenjie, Ding, Tianle, Yang, Wenfei, Zhang, Tianzhu

原文摘要

Gaussian Splatting has emerged as a popular 3D representation technique, but still struggles with appearance inconsistencies, especially in dark scenes that require active illumination (e.g., camera flashes or co-moving light sources) to capture usable images, leading to dramatic local appearance fluctuations.While existing methods mainly focus on modeling global appearance changes for in-the-wild scenes, such as those caused by different times of day or weather conditions, they fail to handle the severe variations present in dark scenes with moving light sources.In this paper, we propose a novel Gaussian Splatting-based approach for constructing scene representations in dark scenes where active light sources are rigidly attached to the camera and move together with it.Within this framework, we introduce an illumination-weighted loss function that drives the representation toward the underlying unlit scene. Furthermore, instead of adjusting the illumination of each individual Gaussian as in prior work, we employ a tile-based shading scheme that operates directly on the rendered images, greatly reducing computational cost while explicitly separating illumination from intrinsic scene appearance.Additionally, we further refine the learned Gaussian representation by combining the recovered unlit scene appearance with an advanced geometric prior model, which significantly improves geometric accuracy.Experimental results demonstrate that our method achieves superior reconstruction quality in challenging environments compared to state-of-the-art techniques.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:681b583c7fa9c569a4e74b30b0c8bb66CVF · CVPR 2026

Native and Compact Structured Latents for 3D Generation

Xiang, Jianfeng, Chen, Xiaoxue, Xu, Sicheng, Wang, Ruicheng, Lv, Zelong, Deng, Yu, Zhu, Hongyuan, Dong, Yue 等 11 位作者

原文摘要

Recent advancements in 3D generative modeling have significantly improved the generation realism, yet the field is still hampered by existing representations, which struggle to capture assets with complex topologies and detailed appearance. This paper present an approach for learning a structured latent representation from native 3D data to address this challenge. At its core is a new sparse voxel structure called O-Voxel, an omni-voxel representation that encodes both geometry and appearance. O-Voxel can robustly model arbitrary topology, including open, non-manifold, and fully-enclosed surfaces, while capturing comprehensive surface attributes beyond texture color, such as physically-based rendering parameters. Based on O-Voxel, we design a Sparse Compression VAE which provides a high spatial compression rate and a compact latent space. We train large-scale flow-matching models comprising 4B parameters for 3D generation using diverse public 3D asset datasets. Despite their scale, inference remains highly efficient. Meanwhile, the geometry and material quality of our generated assets far exceed those of existing models. We believe our approach offers a significant advancement in 3D generative modeling.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:681da26d9b95e72e514580a32272aeb8CVF · CVPR 2026

NavForesee: A Unified Vision-Language World Model for Hierarchical Planning and Dual-Horizon Navigation Prediction

Liu, Fei, Xie, Shichao, Luo, Minghua, Chu, Zedong, Hu, Junjun, Wu, Xiaolong, Xu, Mu

原文摘要

Embodied navigation for long-horizon tasks, guided by complex natural language instructions, remains a formidable challenge in artificial intelligence. Existing agents often struggle with robust long-term planning about unseen environments, leading to high failure rates. To address these limitations, we introduce NavForesee, a novel Vision-Language Model (VLM) that unifies high-level language planning and predictive world model imagination within a single, unified framework.Our approach empowers a single VLM to concurrently perform planning and predictive foresight. Conditioned on the full instruction and historical observations, the model is trained to understand the navigation instructions by decomposing the task, tracking its progress, and formulating the subsequent sub-goal. Simultaneously, it functions as a generative world model, providing crucial foresight by predicting short-term environmental dynamics and long-term navigation milestones. The VLM's structured plan guides its targeted prediction, while the imagined future provides rich context to inform the navigation actions, creating a powerful internal feedback loop of perception-planning/prediction-action. We demonstrate through extensive experiments on the R2R-CE and RxR-CE benchmark that NavForesee achieves highly competitive performance in complex scenarios. Our work highlights the immense potential of fusing explicit language planning with implicit spatiotemporal prediction, paving the way for more intelligent and capable embodied agents.

cs.CV · cs.CL · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:683ae53df04f7e5ad32862c9401b7e1dCVF · CVPR 2026

Understanding Counting Mechanisms in Large Language and Vision-Language Models

Hasani, Hosein, Izadi, Amirmohammad, Askari, Fatemeh, Bagherian, Mobin, Mohammadian, Sadegh, Izadi, Mohammad, Baghshah, Mahdieh Soleymani

原文摘要

Counting is one of the fundamental abilities of large language models (LLMs) and large vision-language models (LVLMs). This paper examines how these foundation models represent and compute numerical information in counting tasks. We use controlled experiments with repeated textual and visual items and analyze counting in LLMs and LVLMs through a set of behavioral, observational, and causal mediation analyses. To this end, we design a specialized tool, CountScope, for the mechanistic interpretability of numerical content. Results show that individual tokens or visual features encode latent positional count information that can be extracted and transferred across contexts. Layerwise analyses reveal a progressive emergence of numerical representations, with lower layers encoding small counts and higher layers representing larger ones. We identify an internal counter mechanism that updates with each item, stored mainly in the final token or region. In LVLMs, numerical information also appears in visual embeddings, shifting between background and foreground regions depending on spatial composition. We further reveal that models rely on structural cues such as separators in text, which act as shortcuts for tracking item counts and strongly influence the accuracy of numerical predictions. Overall, counting emerges as a structured, layerwise process in LLMs and follows the same general pattern in LVLMs, shaped by the properties of the vision encoder.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:684f9de991e7a82ccbc1f6f2b404a9d4CVF · CVPR 2026

Region-Aware Instance Consistency Learning for Micro-Expression Recognition

Cai, Yaomin, Chen, C. L. Philip, Xu, Shiting, Liu, Haiqi, Zhang, Tong

原文摘要

Micro-expression Recognition (MER) is challenging due to the subtle motion. Existing methods heavily rely on the onset/apex pair to capture the most discriminative motion clues. This paradigm struggles with labor-intensive apex annotation and effective utilization of data. In this paper, we propose a novel paradigm for MER that eliminates the need for expensive apex annotations while effectively capturing subtle motion dynamics. Our key insight is that frames within the sequence exhibit spatially consistent and intensity varied motion cues relative to the onset frame. Motivated by this, our method treats each sequence as a set of multiple onset/near-median motion instances. To fully exploit weaker motion information conveyed by these varied instances, our framework introduces an Instance Region Consistency (IRC) module that enforces visual attention consistency on similar facial activation regions across different instances within the same set. Furthermore, we present a Multi-Region Discovery (MRD) module with self-supervised learning to expand attention on more subtle activation regions which are typically neglected. Extensive experiments on four public micro-expression datasets demonstrate that our proposed approach surpasses state-of-the-art methods without using any apex frame annotations.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6853358b56e9dfbf9d367e144db7d469CVF · CVPR 2026

BuildAnyPoint: 3D Building Structured Abstraction from Diverse Point Clouds

Hua, Tongyan, Gong, Haoran, Liu, Yuan, Wang, Di, Chen, Ying-Cong, Zhao, Wufan

原文摘要

We introduce BuildAnyPoint, a novel generative framework for structured 3D building reconstruction from point clouds with diverse distributions, such as those captured by airborne LiDAR and Structure-from-Motion.To recover artist-created building abstraction in this highly underconstrained setting, we capitalize on the role of explicit 3D generative priors in autoregressive mesh generation.Specifically, we design a Loosely Cascaded Diffusion Transformer (Loca-DiT) that initially recovers the underlying distribution from noisy or sparse points, followed by autoregressively encapsulating them into compact meshes.We first formulate distribution recovery as a conditional generation task by training latent diffusion models conditioned on input point clouds, and then tailor a decoder-only transformer for conditional autoregressive mesh generation based on the recovered point clouds.Our method delivers substantial qualitative and quantitative improvements over prior building abstraction methods. Furthermore, the effectiveness of our approach is evidenced by the strong performance of its recovered point clouds on building point cloud completion benchmarks, which exhibit improved surface accuracy and distribution uniformity.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68752c5e75f51d14a170f49f152f1ea1CVF · CVPR 2026

One Token, Two Fates: A Unified Framework via Vision Token Manipulation Against MLLMs Hallucination

Fa, Zhan, Duan, Yue, Zhang, Jian, Qi, Lei, Shi, Yinghuan

原文摘要

Current training-free methods tackle MLLM hallucination with separate strategies: either enhancing visual signals or suppressing text inertia. However, these separate methods are insufficient due to critical trade-offs: simply enhancing vision often fails against strong language prior, while suppressing language can introduce extra image-irrelevant noise. Moreover, we find their naive combination is also ineffective, necessitating a unified framework. We propose such a framework by focusing on the core asset: the vision token. Our design leverages two key insights: (1) augmented images offer complementary visual semantics, and (2) removing vision tokens (information-gap) isolates hallucination tendencies more precisely than distorting images (modality-gap). Based on these, our framework uses vision tokens in two distinct ways, both operating on latent representations: our Synergistic Visual Calibration (SVC) module incorporates augmented tokens to strengthen visual representations, while our Causal Representation Calibration (CRC) module uses pruned tokens to create latent-space negative samples for correcting internal model biases. By harmonizing these two roles, our framework effectively restores the vision-language balance, significantly reducing object hallucinations, improving POPE accuracy by an average of 2% absolute on LLaVA-1.5 across multiple benchmarks with only a 1.06x inference latency overhead.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68afb394e431bf35e96ee8e9c76c0a02CVF · CVPR 2026

Flat-Pack Bench: Evaluating Spatio-Temporal Understanding in Large Vision-Language Models through Furniture Assembly

Chetan, Aditya, Cai, Eric, Kushwaha, Peeyush, Kani, Bharath Raj Nagoor, Mall, Utkarsh, Wang, Qianqian, Snavely, Noah, Hariharan, Bharath

原文摘要

The emergence of Large Vision-Language Models (LVLMs) has significantly advanced video understanding capabilities. However, existing benchmarks focus predominantly on coarse-grained tasks such as action segmentation, classification, captioning, and retrieval. Furthermore, these benchmarks often rely on entities that can be easily identified verbally, like household objects, animals, human subjects, etc., limiting their applicability to complex, in-the-wild video scenarios. But, many applications such as furniture assembly, cooking, etc., require step-by-step fine-grained spatio-temporal understanding of the video, which is not sufficiently evaluated in current benchmarks.To address this gap, we introduce Flat-Pack Bench, a novel benchmark centered on furniture assembly tasks. Our benchmark evaluates LVLMs on nuanced tasks, including temporal ordering of assembly actions, temporal localization of assembly state, understanding part mating, and tracking, using multiple-choice questions paired with visual prompts highlighting relevant parts as references for fine-grained questions. Our experiments reveal that state-of-the-art LVLMs struggle significantly with fine-grained spatio-temporal reasoning, highlighting their limitations in effectively leveraging temporal information from videos, limited tracking ability, and understanding of spatial interactions like physical contact.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68bc91a9c5ba0f053292812ef3ae70ffCVF · CVPR 2026

GeoViS: Geospatially Rewarded Visual Search for Remote Sensing Visual Grounding

Zhang, Peirong, Zhang, Yidan, Xu, Luxiao, Lin, Jinliang, Guo, Zonghao, Wang, Fengxiang, Yang, Xue, Wei, Kaiwen 等 9 位作者

原文摘要

Recent advances in multimodal large language models (MLLMs) have led to remarkable progress in visual grounding, enabling fine-grained cross-modal alignment between textual queries and image regions. However, transferring such capabilities to remote sensing imagery remains challenging, as targets are often extremely small within kilometer-scale scenes, and queries typically involve intricate geospatial relations such as relative positions, spatial hierarchies, or contextual dependencies across distant objects.To address these challenges, we propose GeoViS, a Geospatially Rewarded Visual Search framework that reformulates remote sensing visual grounding as a progressive search-and-reasoning process. Rather than directly predicting the target location in a single step, GeoViS actively explores the global image through a tree-structured sequence of visual cues, integrating multimodal perception, spatial reasoning, and reward-guided exploration to refine geospatial hypotheses iteratively. This design enables the model to detect subtle small-scale targets while maintaining holistic scene awareness.Extensive experiments on five remote sensing grounding benchmarks demonstrate that GeoViS achieves precise geospatial understanding and consistently surpasses existing methods across key visual grounding metrics, highlighting its strong cross-domain generalization and interpretability.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68c540bfc2c08b3aa89a9c527d2597d0CVF · CVPR 2026

Multimodal Causality-Driven Representation Learning for Generalizable Medical Image Segmentation

Liang, Xusheng, Zhou, Lihua, Li, Nianxin, Xu, Miao, Song, Ziyang, Yi, Dong, Wu, Jinlin, Ma, Jiawei 等 11 位作者

原文摘要

Vision-Language Models (VLMs), such as CLIP, have demonstrated remarkable zero-shot capabilities in various computer vision tasks. However, their application to medical imaging remains challenging due to the high variability and complexity of medical data. Specifically, medical images often exhibit significant domain shifts caused by various confounders, including equipment differences, procedure artifacts, and imaging modes, which can lead to poor generalization when models are applied to unseen domains. To address this limitation, we propose Multimodal Causal-Driven Representation Learning (MCDRL), a novel framework that integrates causal inference with the VLM to tackle domain generalization in medical image segmentation. MCDRL is implemented in two steps: first, it leverages CLIP's cross-modal capabilities to identify candidate lesion regions and construct a confounder dictionary through text prompts, specifically designed to represent domain-specific variations; second, it trains a causal intervention network that utilizes this dictionary to identify and eliminate the influence of these domain-specific variations while preserving the anatomical structural information critical for segmentation tasks. Extensive experiments demonstrate that MCDRL consistently outperforms competing methods, yielding superior segmentation accuracy and exhibiting robust generalizability.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68c8143ce05ea22bdce2d18296bb7264CVF · CVPR 2026

SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognition

Wang, Ning, Wu, Tieyue, Sharif, Naeha, Boussaid, Farid, Zhu, Guangming, Mei, Lin, Bennamoun, Mohammed, Zhang, Liang

原文摘要

Zero-shot skeleton-based action recognition aims to recognize unseen actions by transferring knowledge from seen categories through semantic descriptions. Most existing methods typically align skeleton features with textual embeddings within a shared latent space. However, the absence of contextual cues, such as objects involved in the action, introduces an inherent gap between skeleton and semantic representations, making it difficult to distinguish visually similar actions. To address this, we propose SkeletonContext, a prompt-based framework that enriches skeletal motion representations with language-driven contextual semantics. Specifically, we introduce a Cross-Modal Context Prompt Module, which leverages a pretrained language model to reconstruct masked contextual prompts under guidance derived from LLMs. This design effectively transfers linguistic context to the skeleton encoder for instance-level semantic grounding and improved cross-modal alignment. In addition, a Key-Part Decoupling Module is incorporated to decouple motion-relevant joint features, ensuring robust action understanding even in the absence of explicit object interactions. Extensive experiments on multiple benchmarks demonstrate that SkeletonContext achieves state-of-the-art performance under both conventional and generalized zero-shot settings, validating its effectiveness in reasoning about context and distinguishing fine-grained, visually similar actions. Our project is available at:https://github.com/NingWang2049/skeletoncontext.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68cb53b093cd1ee229d2e62e7a40747eCVF · CVPR 2026

FARMER: Flow AutoRegressive Transformer over Pixels

Zheng, Guangting, Zhao, Qinyu, Yang, Tao, Xiao, Fei, Lin, Zhijie, Wu, Jie, Deng, Jiajun, Zhang, Yanyong 等 9 位作者

原文摘要

Directly modeling the explicit likelihood of the raw data distribution is a key topic in the machine learning area, which achieves the scaling success in Large Language Models by autoregressive modeling. However, continuous AR modeling over visual pixel data suffers from extremely long sequences and high-dimensional spaces. In this paper, we present FARMER, a novel end-to-end generative framework that unifies Normalizing Flows (NFs) and Autoregressive (AR) models for tractable likelihood estimation and high-quality image synthesis directly from raw pixels. FARMER employs an invertible autoregressive flow to transform images into latent sequences, whose distribution is implicitly modeled by an autoregressive model. To address the redundancy and complexity in pixel-level modeling, we propose a self-supervised dimension reduction scheme that partitions NF latent channels into informative and redundant groups, enabling more effective and efficient AR modeling. Furthermore, we design a one-step distillation scheme to significantly accelerate inference speed and introduce a resampling-based classifier-free guidance algorithm to boost image generation quality. Extensive experiments demonstrate that FARMER achieves competitive performance compared to existing pixel-based generative models while providing exact likelihoods and scalable training.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68d29d2752a11ad058e394628b165a02CVF · CVPR 2026

EgoRoC: Towards Egocentric Robotic Control via Task-Agnostic Visual Alignment

Feng, Wei, Zhang, Chi, Li, Nan, Zhang, Qian, Zhang, Qi, Li, Mingyan

原文摘要

Recent Vision-Language-Action (VLA) models map visual-textual inputs to robotic actions via end-to-end architectures, yet this approach entangles visual understanding with task-specific actions. This leads to an exhaustive collection of full operational sequences and parameter redundancy across tasks, while generic third-person camera setups require fine-tuning for different hardware due to implicit hand-eye assumptions. We argue that decoupling how robots see from how robots act is a missing primitive in VLA systems. We present EgoRoC, a plug-and-play egocentric alignment head that precedes any task policy and exposes only a thin 6-DoF pose interface. EgoRoC establishes task-agnostic viewpoint consistency from a wrist-mounted (first-person) camera and then alternates alignment with manipulation, while a diffusion-based online hand-eye module corrects the action in the end-effector frame for hardware-agnostic deployment. Trained once from static wrist-target image pairs with relative poses, rather than full manipulation trajectories, EgoRoC leaves downstream VLAs unchanged. By turning egocentric alignment into a reusable capability, EgoRoC reduces training redundancy, strengthens zero-shot cross-scene transfer, and scales across VLA backbones without manual calibration. Across simulation and real settings, attaching EgoRoC consistently boosts success rates, especially on long-horizon and out-of-distribution tasks, and improves data efficiency during fine-tuning.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68e38336928b7f423cad8329496e6b94CVF · CVPR 2026

SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting

Asthana, Pranav, Hanson, Alex, Tu, Allen, Goldstein, Tom, Zwicker, Matthias, Varshney, Amitabh

原文摘要

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution (LR) input views, but independently enhancing each image introduces multi-view inconsistencies, leading to blurry renders. Prior methods attempt to mitigate these inconsistencies through learned neural components, temporally consistent video priors, or joint optimization on LR and SR views, but all uniformly apply SR across every image. In contrast, our key insight is that close-up LR views may contain high-frequency information for regions also captured in more distant views, and that we can use the camera pose relative to scene geometry to inform where to add SR content. Building from this insight, we propose SplatSuRe, a method that selectively applies SR content only in undersampled regions lacking high-frequency supervision, yielding sharper and more consistent results. Across Tanks & Temples, Deep Blending and Mip-NeRF 360, our approach surpasses baselines in both fidelity and perceptual quality. Notably, our gains are most significant in localized foreground regions where higher detail is desired.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:68ef187a39580c8c44fee738f7dcb151CVF · CVPR 2026

SEA: Evaluating Sketch Abstraction Efficiency via Element-level Commonsense Visual Question Answering

Park, Jiho, Choi, Sieun, Seo, Jaeyoon, Sohn, Minho, Kim, Yeana, Kim, Jihie

原文摘要

A sketch is a distilled form of visual abstraction that conveys core concepts through simplified yet purposeful strokes while omitting extraneous detail. Despite its expressive power, quantifying the efficiency of semantic abstraction in sketches remains challenging. Existing evaluation methods that rely on reference images, low-level visual features, or recognition accuracy do not capture abstraction, the defining property of sketches.To address these limitations, we introduce SEA (Sketch Evaluation metric for Abstraction efficiency), a reference-free metric that assesses how economically a sketch represents class-defining visual elements while preserving semantic recognizability. These elements are derived per class from commonsense knowledge about features typically depicted in sketches. SEA leverages a visual question answering model to determine the presence of each element and returns a quantitative score that reflects semantic retention under simple visual representations.To support this metric, we present CommonSketch, the first semantically annotated sketch dataset, comprising 23,100 human-drawn sketches across 300 classes, each paired with a caption and element-level annotations. Experiments show that SEA aligns closely with human judgments and reliably discriminates levels of abstraction efficiency, while CommonSketch serves as a benchmark providing systematic evaluation of element-level sketch understanding across various vision-language models.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6908305af85ae6cac1e90fc8e3b06cc1CVF · CVPR 2026

AceTone: Bridging Words and Colors for Conditional Image Grading

Ma, Tianren, Liao, Mingxiang, Zhang, Xijin, Ye, Qixiang

原文摘要

Color affects how we interpret image style and emotion. Previous color grading methods rely on patch-wise recoloring or fixed filter banks, struggling to generalize across creative intents or align with human aesthetic preferences. In this study, we propose **AceTone**, the first approach that supports multimodal conditioned color grading within a unified framework. AceTone formulates grading as a generative color transformation task, where a model directly produces 3D-LUTs conditioned on text prompts or reference images. We develop a VQ-VAE-based tokenizer which compresses a 3x32^3 LUT vector to 64 discrete tokens with \Delta \text E <2 fidelity. We further build a large-scale dataset, AceTone-800K, and train a vision-language model to predict LUT tokens, followed by reinforcement learning to align outputs with perceptual fidelity and aesthetics. Experiments show that AceTone achieves state-of-the-art performance on both text-guided and reference-guided grading tasks, improving LPIPS by up to **50%** over existing methods. Human evaluations confirm that AceTone's results are visually pleasing and stylistically coherent, demonstrating a new pathway toward language-driven, aesthetic-aligned color grading. Project Page: github.com/martian422/AceTone.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69416f9f04c6671625f1824b11b48f5cCVF · CVPR 2026

Dr. Seg: Revisiting GRPO Training for Visual Large Language Models through Perception-Oriented Design

Sun, Haoxiang, Wang, Tao, Tang, Chenwei, Yuan, Li, Lv, Jiancheng

原文摘要

Following the success of Group Relative Policy Optimization (GRPO) in foundation LLMs, an increasing number of works have sought to adapt GRPO to Visual Large Language Models (VLLMs) for visual perception tasks (e.g., detection and segmentation). However, much of this line of research rests on a long-standing yet unexamined assumption: training paradigms developed for language reasoning can be transferred seamlessly to visual perception. Our experiments show that this assumption is not valid, revealing intrinsic differences between reasoning-oriented and perception-oriented settings. Using reasoning segmentation as a representative case, we surface two overlooked factors: (i) the need for a broader output space, and (ii) the importance of fine-grained, stable rewards. Building on these observations, we propose Dr.Seg, a simple, plug-and-play GRPO-based framework consisting of a Look-to-Confirm mechanism and a Distribution-Ranked Reward module, requiring no architectural modifications and integrating seamlessly with existing GRPO-based VLLMs. Extensive experiments demonstrate that Dr.Seg improves performance in complex visual scenarios while maintaining strong generalization. Code, data, and models will be publicly released upon acceptance.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69615fa0900c941ab9d9a0ad4b50dbe3CVF · CVPR 2026

RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting

Wang, Xuezhen, Ma, Li, Shen, Yulin, Wang, Zeyu, Sander, Pedro V.

原文摘要

Temporal retiming, the ability to reconstruct and render dynamic scenes at arbitrary timestamps, is crucial for applications such as slow-motion playback, temporal editing, and post-production. However, most existing 4D Gaussian Splatting (4DGS) methods overfit at discrete frame indices but struggle to represent continuous-time frames, leading to ghosting artifacts when interpolating between timestamps. We identify this limitation as a form of temporal aliasing and propose RetimeGS, a simple yet effective 4DGS representation that explicitly defines the temporal behavior of the 3D Gaussian and mitigates temporal aliasing. To achieve smooth and consistent interpolation, we incorporate optical flow-guided initialization and supervision, triple-rendering supervision, and other targeted strategies. Together, these components enable ghost-free, temporally coherent rendering even under large motions. Experiments on datasets featuring fast motion, non-rigid deformation, and severe occlusions demonstrate that RetimeGS achieves superior quality and coherence over state-of-the-art methods.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:696a314e9f6e680e6bac982b4a499b3eCVF · CVPR 2026

HypeVPR: Exploring Hyperbolic Space for Perspective to Equirectangular Visual Place Recognition

Woo, Suhan, Lee, Seongwon, Jang, Jinwoo, Kim, Euntai

原文摘要

Visual environments are inherently hierarchical, as a panoramic view naturally encompasses and organizes multiple perspective views within its field. Capturing this hierarchy is crucial for effective perspective-to-equirectangular (P2E) visual place recognition. In this work, we introduce HypeVPR, a hierarchical embedding framework in hyperbolic space specifically designed to address the challenges of P2E matching. HypeVPR leverages the intrinsic ability of hyperbolic space to represent hierarchical structures, allowing panoramic descriptors to encode both broad contextual information and fine-grained local details. To this end, we propose a hierarchical feature aggregation mechanism that organizes local-to-global feature representations within hyperbolic space. Furthermore, HypeVPR's hierarchical organization naturally enables flexible control over the accuracy-efficiency trade-off without additional training, while maintaining robust matching across different image types. This approach enables HypeVPR to achieve competitive performance while significantly accelerating retrieval and reducing database storage requirements. Project page: https://suhan-woo.github.io/HypeVPR/

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:699a56917af540a4d1ecdd3b3b2f1c53CVF · CVPR 2026

SMAP: Semantic Route Planning with Map-Grounded Multimodal Alignment

Zhang, Wenjie, Yang, Chen, Lu, Xin, Wang, Zhen, Liu, Yue, Xi, Bobo, Zhang, Pengbo

原文摘要

Semantic route planning involves generating itineraries that align with user intent while respecting real-world spatial constraints. However, text-only large language models (LLMs) often hallucinate geographically implausible routes due to poor spatial grounding. Inspired by how humans use maps for route planning, we propose the SMAP, which is the first multimodal framework combining user queries, POI metadata, and map tiles to produce spatially coherent, preference-aware routes. To enhance the spatial consistency, the SMAP features a two-stage anti-hallucination mechanism: (1) a map-grounded self-editing pipeline where a multimodal LLM (MLLM) drafts routes and a second MLLM verifies and refines them using geographic evidence; and (2) hallucination-penalized Direct Preference Optimization (HDPO) that steers the route generator toward spatially plausible routes by using verified routes as accepted responses and hallucinated drafts as rejected ones. Additionally, we introduce MM-Route, the first multimodal dataset for semantic route planning, with 3,000 diverse queries annotated with POI metadata and map tiles, covering a broad spectrum of geographic granularities and user intents. Experimental results demonstrate that SMAP significantly reduces geographical hallucinations and outperforms strong baselines in spatial plausibility and user alignment. Our project is at https://amap-mobility-intelligence.github.io/SMAP/.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69b2d5b2d7bbba575bcfc8cd208e50bcCVF · CVPR 2026

YOSE: You Only Select Essential Tokens for Efficient DiT-based Video Object Removal

Wu, Chenyang, Lei, Lina, Li, Fan, Guo, Chunle, Kong, Dehong, Qin, Xinran, Wang, Zhixin, Cheng, Mingming 等 9 位作者

原文摘要

Recent advances in Diffusion Transformer (DiT)-based video generation technologies have shown impressive results for video object removal. However, these methods still suffer from substantial inference latency. For instance, although MiniMax Remover achieves state-of-the-art visual quality, it operates at only around 10FPS, primarily due to dense computations over the entire spatiotemporal token space, even when only a small masked region actually requires processing. In this paper, we present YOSE, You Only Select Essential Tokens, an efficient fine-tuning framework. YOSE introduces two key components: Batch Variable-length Indexing (BVI) and Diffusion Process Simulator (DiffSim) Module. BVI is a differentiable dynamic indexing operator that adaptively selects essential tokens based on mask information, enabling variable-length token processing across samples. DiffSim provides a diffusion process approximation mechanism for unmasked tokens, which simulates the influence of unmasked regions within DiT self-attention to maintain semantic consistency for masked tokens. With these designs, YOSE achieves mask-aware acceleration, where the inference time scales approximately linearly with the masked regions, in contrast to full-token diffusion methods whose computation remains constant regardless of the mask size. Extensive experiments demonstrate that YOSE achieves up to 2.5X speedup in 70% of cases while maintaining visual quality comparable to the baseline. Code is available at: https://github.com/Wucy0519/YOSE-CVPR26.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69b6d849eb069fdff45bc61799b1d18cCVF · CVPR 2026

VOLD: Reasoning Transfer from LLMs to Vision-Language Models via On-Policy Distillation

Bousselham, Walid, Kuehne, Hilde, Schmid, Cordelia

原文摘要

Training vision-language models (VLMs) for complex reasoning remains a challenging task, i.a. due to the scarcity of high-quality image-text reasoning data. Conversely, text-based reasoning resources are abundant and scalable, but it is still an open question how to leveraging them for VLM reasoning. To address this problem, we propose VOLD, a framework to transfer reasoning capabilities from text-only teacher models to VLM student models. To this end, VOLD combines reinforcement learning via Group Relative Policy Optimization (GRPO) with on-policy distillation, which allows the student reasoning traces to be guided by the teacher model, resulting in a significant gain over using GRPO alone.We further show that a cold-start alignment is essential for an effective transfer during the online training phase in this scenario and that without sufficient distributional alignment between teacher and student, on-policy distillation fails to provide meaningful guidance.We evaluate VOLD across diverse benchmarks including MMMU-Pro, MathVision, MathVista, and LogicVista, showing that VOLD outperforms the baseline model significantly and improves over the state of the art by a margin.Our ablation shows the importance of a cold-start alignment via SFT for on-policy distillation with a text-only teacher

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69bd1b03ee1ef2e90ec030d47076a8f5CVF · CVPR 2026

DualPrim: Compact 3D Reconstruction with Positive and Negative Primitives

Meng, Xiaoxu, Chen, Zhongmin, Yang, Bo, Chen, Weikai, Liu, Weixiao, Gao, Lin

原文摘要

We present Compact 3D Reconstruction with Positive and Negative Primitives (DualPrim), a novel approach for reconstructing compact and topologically regular 3D meshes from multi-view images. Unlike traditional methods that rely on implicit representations such as signed distance functions, or explicit formats such as meshes and point clouds, our method models geometry using quadrics-based 3D primitives. Each primitive is defined by a positive-density superquadric that contributes to the shape, and a negative-density superquadric that carves out local volumes, enabling fine-grained geometric control and flexible topology. This dual-primitive representation yields compact, well-regularized, and efficiently parameterized mesh reconstructions. To infer primitive parameters from multi-view images, we design a differentiable rendering pipeline that jointly estimates positive and negative superquadrics under view-consistent supervision. Extensive experiments demonstrate that DualPrim outperforms state-of-the-art methods in reconstruction accuracy while producing more geometrically concise, interpretable, and high-fidelity 3D meshes.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69c2f7e8beec6d002b37f0977596525bCVF · CVPR 2026

Graph2Eval: Automatic Multimodal Task Generation for Agents via Knowledge Graphs

Chen, Yurun, Hu, Xueyu, Liu, Yuhan, Wang, Ziqi, Liao, Zeyi, Chen, Lin, Wei, Feng, Qian, Yuxi 等 11 位作者

原文摘要

As multimodal LLM-driven agents advance in autonomy and generalization, traditional static datasets face inherent scalability limitations and are insufficient for fully assessing their capabilities in increasingly complex and diverse tasks. Existing studies have attempted to generate agent tasks using LLMs, but due to the inherent hallucinations of LLMs and the lack of internal data relationship modeling, these tasks often exhibit semantic inconsistencies and solvability issues. To address these challenges, we introduce Graph2Eval, a knowledge-graph-driven framework for automated, scalable, and semantically grounded agent task generation. At its core, Graph2Eval leverages a knowledge graph built from heterogeneous external data sources as a structured task space, generating multimodal agent tasks through subgraph sampling and task construction guided by task templates and meta-path strategies. To further ensure task reliability, a multi-stage filtering pipeline based on node reachability analysis, LLM scoring, and similarity analysis ensures the diversity and solvability of the generated tasks. By unifying both RAG Agent and Web Agent scenarios, Graph2Eval enables efficient generation of multimodal document understanding tasks and multi-step web interaction tasks. We instantiate the framework with Graph2Eval-Bench, a curated dataset of 1,319 tasks spanning document understanding and web interaction scenarios. Extensive experiments show that, on average, Graph2Eval improves task semantic consistency by 20% and solvability by 17% over baselines, while Graph2Eval-Bench effectively distinguishes agent performance, offering a new perspective on automated agent evaluation.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69cb121cdb87257c1c537c927d1d7553CVF · CVPR 2026

Logit-Margin Repulsion for Backdoor Defense

Yang, Zhiguo, Xu, Dongsheng, Zhong, Ruizhi, Pi, Jiacheng, Huang, Xingxing, Ruan, Wenjie

原文摘要

Backdoor attacks pose a significant threat to deep neural networks. Recent studies have shown that model compression, such as quantization and pruning, can be exploited by attackers to implant conditional backdoors. Such backdoors remain dormant in the original model but are activated after the model undergoes specific operations, making them highly stealthy and difficult to detect. Traditional defense methods struggle to counter this type of attack, while defenses specifically designed for conditional backdoors also have difficulty handling traditional backdoor attacks. To address these challenges, we propose a universal defense method, termed Logit Margin Repulsion (LMR). LMR uses a small set of clean samples and combines selective cross-entropy with a logit-margin constraint to enlarge the gap between the backdoor class and benign classes. It then removes channels associated with backdoor behavior through selective pruning, thereby achieving strong backdoor purification. Extensive experiments on a variety of CNNs and Vision Transformers demonstrate that, even with an extremely limited amount of clean data (0.1%), LMR can effectively mitigate both traditional and conditional backdoor attacks. The implementation is publicly available on https://github.com/Trusted-LLM/LMR.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69d3d34a006ad70f26e008708f220aadCVF · CVPR 2026

3D Space as a Scratchpad for Editable Text-to-Image Generation

Saha, Oindrila, Krs, Vojtech, Mech, Radomir, Maji, Subhransu, Gadelha, Matheus, Blackburn-Matzen, Kevin

原文摘要

Recent progress in large language models (LLMs) has shown that reasoning improves when intermediate thoughts are externalized into explicit workspaces, such as chain-of-thought traces or tool-augmented reasoning. Yet, visual language models (VLMs) lack an analogous mechanism for spatial reasoning, limiting their ability to generate images that accurately reflect geometric relations, object identities, and compositional intent. We introduce the concept of a spatial scratchpad -- a 3D reasoning substrate that bridges linguistic intent and image synthesis. Given a text prompt, our framework parses subjects and background elements, instantiates them as editable 3D meshes, and employs agentic scene planning for placement, orientation, and viewpoint selection. The resulting 3D arrangement is rendered back into the image domain with identity-preserving cues, enabling the VLM to generate spatially consistent and visually coherent outputs. Unlike prior 2D layout-based methods, our approach supports intuitive 3D edits that propagate reliably into final images. Empirically, it achieves a 32% improvement in text alignment on GenAI-Bench, demonstrating the benefit of explicit 3D reasoning for precise, controllable image generation. Our results highlight a new paradigm for vision-language models that deliberate not only in language, but also in space. Code and visualizations at https://oindrilasaha.github.io/3DScratchpad/

cs.CV · cs.CL · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69d8f4e5b9c4c357d42a4d11613748d0CVF · CVPR 2026

CompBench: Benchmarking Complex Instruction-guided Image Editing

Jia, Bohan, Huang, Wenxuan, Tang, Yuntian, Qiao, Junbo, Liao, Jincheng, Cao, Shaosheng, Zhao, Fei, Feng, Zhaopeng 等 17 位作者

原文摘要

While real-world applications increasingly demand intricate scene manipulation, existing instruction-guided image editing benchmarks often oversimplify task complexity and lack comprehensive, fine-grained instructions. To bridge this gap, we introduce CompBench, a large-scale benchmark specifically designed for complex instruction-guided image editing. CompBench features challenging editing scenarios that incorporate fine-grained instruction following, spatial and contextual reasoning, thereby enabling comprehensive evaluation of image editing models' precise manipulation capabilities. To construct CompBench, we propose an MLLM-human collaborative framework with tailored task pipelines. Furthermore, we propose an instruction decoupling strategy that disentangles editing intents into four key dimensions: location, appearance, dynamics, and objects, ensuring closer alignment between instructions and complex editing requirements. Extensive evaluations reveal that CompBench exposes fundamental limitations of current image editing models and provides critical insights for the development of next-generation instruction-guided image editing systems. Our project page is available at https://comp-bench.github.io/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表