Video generation is shifting from end-to-end synthesis toward agentic generation, where planning, tool use, and feedback enable coherent, controllable multi-shot videos. In parallel, video world models provide action-conditioned observations and predicted futures, serving as interactive environments for agents. We study their intersection through the agent harness: an executable runtime that constructs context, exposes tools, maintains state, routes feedback, and manages budgets around video models. This report examines three directions. First, agentic video generation, where harnesses coordinate scripting, shot planning, asset management, production, and editing, alongside the evaluation challenges of these systems. Second, agentic world modeling, where harnesses mediate observation, control, execution, and state. We discuss hybrid designs in which game engines or agent-written programs maintain world state while video models render observations, and how agents and world models can mutually evaluate and improve one another. Third, recursive self-improvement (RSI) in video model development, distinguishing output revisions, updates to harness state, generator parameters, and evaluators, and changes to the improvement procedure itself. We identify how these improvements feed back into subsequent development. Across these directions, we analyze essential agent capabilities, including audiovisual perception, long-horizon planning, memory, code-based interaction, feedback-guided control, skill reuse, and multi-agent coordination. We conclude with challenges in autonomous video production, lifelong memory, programmable hybrid control, autonomous model development, provenance, cost accounting, and evaluation linking video quality and task performance to sustained improvements in models and harnesses.
Xiangxi Zheng Nanjing Nniversity, Kuang He Shopee, Jiayi Hu East China Normal University, Ping Yu Nanjing University, Rui Yan Nanjing University of Science and Technology, Yuan Yao, Peng Hou Shopee, Anxiang Zeng Shopee 等 9 位作者
Chart-to-code generation demands strict visual precision and syntactic correctness from Vision-Language Models (VLMs). However, existing approaches are fundamentally constrained by data-centric limitations: despite the availability of growing chart-to-code datasets, simply scaling homogeneous chart-code pairs conflates visual perception with program logic, preventing models from fully leveraging the richness of multimodal supervision. We present CharTide, a novel data-centric framework that systematically redesigns both training and alignment data for chart-to-code generation. First, we construct a 2M-sample dataset via a Tri-Perspective Tuning strategy, explicitly decoupling training into visual perception, pure-text code logic, and modality fusion streams, enabling a 7B model to surpass specialized baselines using only supervised data. Second, we reformulate alignment as a data verification problem rather than a heuristic scoring task. To this end, we introduce an Inquiry-Driven RL framework grounded in the principle of information invariance: a downstream model should yield consistent answers to identical visual queries across both original and generated charts. Moving beyond rigid rule matching or VLM scoring, we employ a frozen Inspector to objectively verify generated charts through atomic QA tasks, providing verifiable reward signals based on answer accuracy. Experiments on ChartMimic, Plot2Code, and ChartX show that CharTide-7B/8B significantly outperforms open-source baselines, surpasses GPT-4o, and is competitive with GPT-5.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Jiahao Tang Central South University, Henry Hengyuan Zhao, Lijian Wu, Zijian Zhang, Yifei Tao, Dongxing Mao Central South University, Yang Wan, Jingru Tan Central South University 等 11 位作者
We introduce Chart2Code, a new benchmark for evaluating the natural language to chart code generation capabilities of large multimodal models (LMMs). Chart2Code is explicitly designed from a user-driven perspective, capturing diverse real-world scenarios and progressively increasing task difficulty. It consists of three levels: Level 1 (Chart Reproduction) reproduces charts from a reference figure and user query; Level 2 (Chart Editing) involves complex modifications such as changing chart types or adding elements; and Level 3 (Long-Table to Chart Generation) requires models to transform long, unprocessed tables into faithful charts following user instructions. To our knowledge, this is the first hierarchical benchmark that reflects practical chart2code usage while systematically scaling task complexity. In total, Chart2Code contains 2,186 tasks across 22 chart types, paired with multi-level evaluation metrics that assess both code correctness and the visual fidelity of rendered charts. We benchmark 29 state-of-the-art (SoTA) LMMs, including both proprietary and the latest open-source models such as GPT-5.2, Qwen3-VL, InternVL3/3.5, MiMo-VL, and Seed-1.6-VL. Experimental results demonstrate that even the SoTA model GPT-5.2 averages 72.21 on code-based evaluation and only 33.41 on chart-quality assessment across the editing tasks, underscoring the difficulty of Chart2Code. We anticipate this benchmark will drive advances in multimodal reasoning and foster the development of more robust and general-purpose LMMs.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表