跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

采集已暂停
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+0已有论文修订
+0新增 AI 导读

arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

统计 2026-11-03 12:17 — 2026-11-04 12:17(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:尚未完成最近发现新增版本:2026-11-02 00:39库内论文最新更新时间:2026-10-30 01:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

8,677 已收录论文7,675 AI 相关1,866 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。

找到 274 篇论文 · 按版本更新时间排序等待首次采集
新论文 · v1arXiv:2610.40577

多视图 MoE:让每个路由器塑造专家计算

Multi-View MoE: Letting Every Router Shape Expert Computation

Zelin Zhao, Tianchi Ma, Junyuan Shang, Shuohuan Wang, Dianhai Yu

AI 速览:提出 Multi-View MoE,用多个路由器聚合专家选择偏好,并复用路由分数调制专家输入,在固定激活专家预算下提升下游性能。

Sparse mixture-of-experts (MoE) models expand parameter capacity by activating a small subset of experts per token. Expert selection directly affects model capabilities under a fixed active-expert budget. Dense evaluation of all experts reveals weak agreement between single-router rankings and expert-utility evaluation rankings, especially in middle and deep layers. Richer signals for selection and computation incur additional cost: selection based on internal expert activations requires preliminary computation, while processing multiple full representations separately through the same expert repeats its computation. We propose Multi-View MoE to improve expert selection with multiple routers and reuse their preferences to modulate expert computation under a fixed expert budget. Its Multi-Router submodule aggregates sigmoid scores from independently initialized routers. These routers develop highly differentiated expert preferences during training, allowing experts strongly favored by one router or jointly supported by several routers to be selected. Multi-View further uses each selected expert's relative scores across routers to mix learned latent views into its input, reusing routing preferences for both selection and computation. Each selected expert executes one forward pass, preserving the active-expert count, expert FLOPs, and all-to-all communication volume. On a 24-layer 10B-A1B model trained on 708B tokens, full Multi-View MoE improves the nine-task downstream mean by 1.18 percentage points over the baseline. Multi-Router alone yields a 0.6-percentage-point gain and improves the rank correlation between router scores and evaluated expert utility, with relative increases of 8.1% globally and approximately 58% in the layer with the lowest single-router alignment. Controlled mixing interventions show the model uses input differences that depend on both the expert and the token.

cs.CL
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.24453

Hippo:基于海马回放的免训练智能体自我进化

Hippo: Training-Free Agent Self-Evolution via Hippocampal Replay

Yutong Song, Jiang Wu, Yuxuan Ren, Tony Qin, Baoyuan Wang

AI 速览:受海马选择性编码与回放启发,Hippo 通过比较同一任务的多次尝试来提炼可复用经验,并在不更新模型参数的情况下实现 LLM 智能体的外部记忆学习。

Motivated by recursive self-improvement (RSI), we study how LLM agents can learn through external memory without updating model parameters. Extracting useful experience from a single attempt is difficult: flawed reasoning can produce success, while poor execution can obscure a sound strategy. Preserving its value over time is also difficult: our accumulation baseline without consolidation initially improves but eventually performs below a no-memory baseline. Our key idea is to compare attempts at the same task to identify reusable decisions and refine when they apply. We introduce Hippo, a memory framework inspired by selective hippocampal encoding and replay that learns from these comparisons when shortcomings are diagnosed. It compares the resulting experience with existing memory to merge overlaps and resolve conflicts through explicit applicability conditions. This allows prior guidance to be revised without storing every lesson as a separate entry. Experiments on SWE-bench Verified, WebArena, and Mind2Web show performance gains in all three settings and substantially fewer retained experiences than the accumulation baseline. The gains extend across the evaluated base models of varying capabilities, indicating that memory-based adaptation remains useful even for highly capable models.

cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40492

Agentic University:面向个性化学习的协作智能体

Agentic University: Collaborative Agents for Personalized Learning

Jingru Fan, Tianle Zhou, Yunjie Zhou, Zihao He, Yixuan Zhou, Kezhao Wu, Xinyu Zheng, Xiyuan Wang 等 13 位作者

AI 速览:提出一种以学习者参与为核心的多智能体组织框架,并在 Agentic University 中实现,用可修订的“能力项目”把个人目标、学习活动与分层评估串联起来。

Large language models support personalized tutoring, content generation, and adaptive learning paths. However, capability development requires these resources and interactions to form a coherent learning process that evolves with the learner. A central challenge is to align goals, activities, and assessment while using learning evidence to decide what should follow. We introduce Human-Participatory Multi-Agent Organization and instantiate it in Agentic University (AU). In AU, learners participate as organization members and work with specialized agents to maintain a revisable Capability Program. The program connects personal goals, learning activities across modalities, and layered assessment, while learner feedback and performance guide subsequent support. Our evaluation shows advantages in program organization, assessment design, and revision quality. Users achieved larger mean assessment gains (12.19 versus 5.61 points on a 50-point scale) and reported stronger cognitive support. This work contributes an organizational approach to adaptive learning that makes learner participation a continuing basis for multi-agent coordination. The Agentic University project is available at \href{https://github.com/AgenticOrgLab/AgenticUniversity.git}.

cs.AI · cs.CL
arXiv ↗PDF ↗
版本更新 · v2arXiv:2601.22284

黎曼李雅普诺夫框架:将优化视为黎曼流形上的闭环控制

Riemannian Lyapunov Framework: Optimization as Closed Loop Control on Riemannian Manifolds

Yixuan Wang, Omkar Sudhir Patil, Warren E. Dixon

AI 速览:提出黎曼李雅普诺夫框架(RLF),把一阶优化统一表述为黎曼参数流形上的闭环受控动力系统,并给出收敛性分析。

We introduce the Riemannian Lyapunov Framework (RLF), a unified framework that represents first order optimization as a closed loop controlled dynamical system on a Riemannian parameter manifold. Within this framework, optimizers are specified by a quadruple $(M, g, Φ, η)$ consisting of a Riemannian metric, an internal state transition map, a direction field generator, and a lifting parameter. Classical and modern methods including SGD, Adam, AdamW, Lion and Shampoo are recovered as specific instantiations of this quadruple. The central structural object of the framework is a time indexed family of target submanifolds in the extended state space of parameters, velocities, and internal memory, which we call the Normally Attracting Invariant Manifold (NAIM) family. These submanifolds organize training dynamics into two timescales: a fast contraction of the velocity state onto the current target submanifold, followed by a slow descent along it. Using Riemannian backstepping, we construct a strict Lyapunov function on the extended state space and prove Uniform Ultimate Boundedness (UUB) of the optimization trajectory under a descent alignment assumption and bounded stochastic disturbances. Under the additional Polyak-Lojasiewicz (PL) condition, the Lyapunov function converges linearly to a bounded neighborhood of the optimum, defined as the drift of the target direction field between consecutive iterates after parallel transport. To validate the framework's generativity, we derive three concrete instantiations of the quadruple, each exercising a distinct design axis, and show on geometric diagnostics, image classification benchmarks, and language modeling that their empirical behavior matches the theoretical predictions. The framework casts optimizer design as controller synthesis, complementing heuristic perspectives by providing a constructive template with provable guarantees.

cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40276

TaskFrame: Connecting Task-Level Planning with Frame-Level Control for Game Agents

Guangzhi Wang, Junfu Pu, Yiran Wang, Xingyilang Yin, Honghao Chen, Cheng Cheng, Lingen Li, Yinan Zhou 等 13 位作者

Building general game agents requires both high-level task reasoning and low-latency action control in rapidly changing visual environments. These capabilities favor models with substantially different computational profiles, making them difficult to realize within a single model. In this work, we present TaskFrame, a hierarchical planner-controller framework that connects task-level planning with frame-level keyboard-and-mouse control. A vision-language task planner decomposes a high-level goal into an ordered sequence of atomic instructions and is optimized through supervised learning and dependency-aware GRPO. The hidden states of special goal tokens that terminate each atomic instruction provide continuous goal embeddings that are cached and reused across control steps. A causal Transformer controller combines the embedding of the active goal with recent observations to predict discrete keyboard and mouse-button actions and continuous camera motion at every game step. We train the system in three stages: planner training, controller pretraining, and joint alignment. Experiments in Minecraft show that TaskFrame is competitive with general-purpose vision-language models on instruction decomposition, and that in closed-loop evaluation the agent achieves a higher combat success rate than the evaluated baselines.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40249

Reaction precedents extend retrosynthetic prediction beyond training coverage

Jiaxing Sun, Xuli Shen, Jiang Wu, Ruiyi Ding, Ruikang Zhang, Xiao An, Xibao Li, Yubin Wang 等 20 位作者

Reaction precedents guide retrosynthesis, but how far they can compensate for gaps in task-specific training coverage remains unclear. Using 2.71 million reactions, we restricted training and retrieval coverage by transformation or time, then expanded only the retrieval corpus with model parameters fixed. For transformations excluded from training, mean Top-1 accuracy increased from 13.0% to 58.0% on a historical test set and from 4.9% to 23.1% on a temporally held-out test set. For temporal coverage gaps, retrieval expansion enabled a model trained on records before 2017 to match or exceed a non-retrieval model trained on records before 2025 on both test sets. Without task-specific fine-tuning, precedents improved all 14 representative general-purpose models on both test sets and USPTO-50K; the strongest with precedents surpassed all eight representative specialized models. These findings show that inference-time reaction precedents can extend retrosynthetic prediction beyond task-specific training coverage without parameter updates.

尚无 AI 解读,展示原文摘要

cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40190

AdMuse: Skill-Guided Creative Advertising Image Generation

Minyan Luo, Yuxin Zhang, Meng Zhao, Xincan Wang, Fuzhang Wu, Tong-Yee Lee, Oliver Deussen, Fan Tang 等 9 位作者

An outstanding creative advertising image should both attract attention and communicate a product's positioning. How to choose a persuasive conceptual bridge before rendering begins is challenging for advertising generation. We present AdMuse, a skill-guided multi-agent framework that distills high-quality advertisements into reusable creative skills for cross-domain advertising strategy. Rather than retrieving isolated exemplars, AdMuse abstracts recurring bridge patterns into a skill library that can guide new product briefs. At generation time, AdMuse coordinates skill routing, multi-candidate ideation and selection, and VLM-guided visual refinement: diverse skills propose alternative concepts, relative judgment selects the most promising direction, and vision-language feedback helps realize the selected intent in the final image. This design treats advertising creativity as a structured decision process rather than a single prompt-writing step. Experiments across diverse product and brand positionings show that AdMuse produces visually compelling advertisements that faithfully communicate product positioning.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗
版本更新 · v4arXiv:2605.11723

CaC: Advancing Video Reward Models via Hierarchical Spatiotemporal Concentrating

Jiyuan Wang, Huan Ouyang, Jiuzhou Lin, Chunyu Lin, Dewen Fan, Boheng Zhang, Haonan Fan, Honglie Wang 等 13 位作者

In this paper, we propose Concentrate and Concentrate (CaC), a coarse-to-fine anomaly reward model based on Vision-Language Models. During inference, it first conducts a global temporal scan to anchor anomalous time windows, then performs fine-grained spatial grounding within the localized interval, and finally derives robust judgments via structured spatiotemporal Chain-of-Thought reasoning. To equip the model with these capabilities, we construct the first large-scale generated video anomaly dataset with per-frame bounding-box annotations, temporal anomaly windows, and fine-grained attribution labels. Building on this dataset, we design a three-stage progressive training paradigm. The model initially learns spatial and temporal anchoring through single- and multi-frame supervised fine-tuning, and then is optimized by a reinforcement learning strategy based on two-turn Group Relative Policy Optimization (GRPO). Beyond conventional accuracy rewards, we introduce Temporal and Spatial IoU rewards to supervise the intermediate localization process, effectively guiding the model toward more grounded and interpretable spatiotemporal reasoning. Extensive experiments demonstrate that CaC can stably concentrate on subtle anomalies, achieving a 25.7% accuracy improvement on fine-grained anomaly benchmarks and, when used as a reward signal, CaC reduces generated-video anomalies by 11.7% while improving overall video quality.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40031

AI Cosmos: An Agentic Infra for Situated Learning

AI Cosmos Team, Jinfeng Zhou, Yuxuan Chen, Fangming Chang, Mingyu Su, Yifan Zhu, Yuan Wang, Bo Zhang 等 35 位作者

Large language models (LLMs) can improve task performance during learning, yet these gains do not necessarily reflect learners' ability to thereafter apply the knowledge and skills independently. We present AI Cosmos, an agentic infrastructure for situated learning that organizes learning around two complementary principles: scenario-based participation and cumulative assets of practice. AI Cosmos organizes learners and role-specialized agents within learning scenarios that integrate task-relevant knowledge and, when needed, executable workbenches. An asset-memory loop preserves the processes and outcomes of practice as reusable assets with explicit provenance and dependencies. We evaluate scenario-based interaction through two preregistered randomized controlled studies examining the acquisition of legal reasoning and programming competence, holding the same underlying LLM across conditions. AI Cosmos achieves greater learning gains than a conventional LLM in legal reasoning and higher mastery of unseen programming problems than an LLM-as-Teacher baseline.

尚无 AI 解读,展示原文摘要

cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39984

R2QRec: Learning Recommendation Queries from Retrieval Feedback

Weixin Chen, Shuchang Liu, Hailan Yang, Yuhan Zhao, Li Kang, Xuefeng Zhang, Chenghao Zhang, Xinyuan Wang 等 16 位作者

Query-based recommendation separates expressing user needs from locating matching items. Its central learning problem is how to turn item interactions into effective retrieval requests when interaction logs do not annotate queries. We present R2QRec, which uses a fixed retrieval system to construct query supervision and evaluate recommendation outcomes. Retrieval verification first selects generated expressions that recover observed items as supervised fine tuning targets, allowing retrieval behavior to determine the target wording. Policy refinement then evaluates generated query sets by the observed item's rank in their fused recommendation list. Log-rank feedback distinguishes outcomes beyond the recommendation cutoff, while a KL penalty constrains policy change relative to the supervised reference. The stages have distinct roles: verification identifies expressions to imitate, and policy refinement improves the combined ranking produced by newly generated queries. Only the query generator is trained; the retriever and item index remain fixed, and no query annotations or learned reward model are required. Across three public datasets, R2QRec achieves state-of-the-art overall recommendation performance among the evaluated methods. Extensive experiments demonstrate the effectiveness of the proposed design and its generalization across generators and domains.

尚无 AI 解读,展示原文摘要

cs.IR
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.34044

A Sign Law for Entropy Drift under Sampler Mismatch in RLVR

Zhiyuan Wang, Jacob Steeves, Chang Liu

In reinforcement learning with verifiable rewards (RLVR), whether entropy rises or falls can depend on choices that matter little under exact sampling, such as whether over-length responses are masked or counted as failures. We trace this to sampler mismatch: rollouts are drawn with top-k/top-p truncation or at a temperature the learner does not apply. We prove that a constant advantage shift then changes the entropy of a softmax policy, at first order and in expectation, with a sign fixed by the sampler. Positive shifts sharpen the policy under any sampler whose likelihood ratio to the policy increases with token probability, including top-k, top-p, min-p, and temperatures below one, and flatten it under flatter samplers. In group-based RLVR with token-level losses, the baseline-dependent part of this drift is set by the token-weighted net advantage, which masking and failing can push to opposite signs. The rest comes from a covariance between advantages and the sampler's sharpness gap and feeds back on itself: in a two-level model, a push away from a sharper sampler takes off in finite time, while a pull toward it saturates. On a 2B model, the entropy slope is linear in shifts of the net advantage under truncated sampling and indistinguishable from flat under exact sampling. Token-level importance ratios leave 98% of the drift, and four clipped minibatch updates per batch amplify it sevenfold. In 100-step runs, a net-zero baseline only delays an entropy explosion, and entropy raised at the start keeps rising only under truncation; cancelling the first-order drift at every step keeps entropy bounded without changing the learner. On a 9B reasoning model forked from an uncorrected run, zeroing the net advantage or renormalizing the learner raises held-out accuracy after ten steps by 8.2 and 8.8 points over the uncorrected rule, with no difference under exact sampling.

尚无 AI 解读,展示原文摘要

cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39876

Turing LLM Post-Training: Calibrated Distillation and Efficient Dynamic-MoE Execution

Yue He, Jiahui Hu, Shaman Tang, Hua Zhou, Qiman Wu, Menglin Li, Yizhao Wang, Yuheng Zhang 等 22 位作者

We study post-training for dynamically routed mixture-of-experts (MoE) models, focusing on integrating independently optimized specialists while keeping consolidation efficient. Our approach combines calibrated multi-teacher on-policy distillation (C-MOPD), which matches each selected teacher on a local Top-$K$ support with teacher-wise loss normalization and clipping, with an execution path that uses post-capacity bounded-width dispatch, final-route replay, and asynchronous rollout--training overlap. On Turing-20B-A2B, the selected model achieves a four-domain normalized integration score of 0.9988 and retains at least 90.16\% of the measured specialist gain in every domain. At matched $K=32$, the full calibration objective scores 0.9962, compared with 0.9724 without calibration and 0.9834 without clipping. At a matched 8K response cap, the model exceeds both shared SFT and Qwen3-8B on all four reasoning-enabled mathematics and code benchmarks (unweighted mean: 85.92, versus 80.33 for Qwen3-8B and 74.21 for SFT), and improves over SFT on ten of twelve broader evaluation metrics. In a PPU-based profile, the combined execution configuration reduces consolidation step time from 398.7 to 139.3 seconds, an observed 2.86$\times$ speedup over serial execution. These results demonstrate strong specialist integration alongside more efficient consolidation, while reflecting the complete training and execution framework rather than any single component.

尚无 AI 解读,展示原文摘要

cs.LG · cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.23980

SituHOI: Scalable Capture of Scene-Situated Full-Body Human-Object Interaction

Qifan Wang, Qihang Fang, Boao Shi, Yushi Du, Pei Zhou, Siyan Dong, Yanchao Yang

Modeling human-object interaction (HOI) in real environments requires jointly representing whole-body motion, manipulated objects, and scene geometry, yet existing datasets trade off scalable capture against structured, scene-aligned supervision. We introduce SituHOI, a large-scale RGB-D dataset containing 18,429 annotated clips across 16 indoor rooms and approximately 86 hours of quality-screened activity. It pairs recordings from a single moving RGB-D camera with static scene scans, object geometry, language descriptions, and estimated human and object trajectories. Using the scans as persistent references, our pipeline combines camera localization and depth-based metric alignment with human mesh recovery, object tracking, and temporal refinement to register all geometric annotations in a shared floor-aligned frame. These data support FlexHOI-Bench, a goal-conditioned joint motion prediction benchmark with variable observation and prediction durations. Given observed histories, scene and object geometry, and a terminal object pose, models predict future human and object motion. We provide SharedHOI as a reference predictor and evaluate world-space accuracy and human-object coordination. On a MoCap subset, our pipeline reduces human G-MPJPE from 195.4 to 68.3 mm and object translation error from 43.0 to 28.7 mm. SharedHOI leads four adapted baselines on all three aggregate FlexHOI-Bench metrics. Data will be released upon acceptance. An anonymized code repository is available at https://anonymous.4open.science/r/iclr2027-anonymous-code-1DFB.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39711

Sandman: Building and Operating Sandboxes for Agentic Reinforcement Learning on Shared Kubernetes

Yiming Yan, Hongyang Wang, Wenbo Chen, Xuan Wang, Jingguo Liu, Xian Li, Chen Qi, Leo Fan 等 15 位作者

Agentic reinforcement learning (RL) often requires repeated tool calls in task-specific environments. A training job may create thousands of these environments in bursts while sharing a cluster with other jobs. We present Sandman, a sandbox service built and operated at Amazon for agent tool execution and evaluation. It serves multiple production agentic RL workloads on shared Kubernetes. A training framework supplies a task image and uses commands and file operations in the returned sandbox. Files and processes persist across calls until the framework releases the environment. Sandman manages creation, readiness and cleanup. Each sandbox is a Kubernetes pod with a small daemon mounted into the unmodified image. In a scale test, Sandman held 11,858 concurrent tiny sandboxes. Four production SWE-bench Verified training campaigns created 3.1 million sandboxes in October 2026. We report the design trade-offs and operational lessons from handling creation bursts, preparing task environments, reclaiming abandoned sandboxes, and running evaluation under controlled conditions. We will open-source Sandman's daemon, provider and pool.

尚无 AI 解读,展示原文摘要

cs.DC · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39649

Look at Where You Think: Localization-Head Alignment for Fine-Grained Perception in Thinking VLMs

Yuan Wang, Wei Wu, Hongning Wang

Thinking vision-language models reason for thousands of tokens, yet still miss small details in high-resolution images. Zooming methods pay for extra inference passes, and outcome rewards never tell the model where to look at. In Qwen3.5-4B, we find that the bottleneck is selection, not seeing: a few attention heads, which we call localization heads, pick the evidence out of thousands of visual tokens; ablating four of them costs 13.2 points more than ablating four random heads, and their focus fades as the reasoning grows. We therefore propose Localization-Head Alignment (LHA), which makes attention a training signal: whenever the reasoning states a visual fact, these heads learn to look at the focal region rather than the background, as an auxiliary loss in both SFT and RL training. On benchmarks of V*, HR-Bench 4K and TreeBench, LHA lifts Qwen3.5-4B from 74.1% to 76.6% accuracy, the best single-pass 4B result we evaluate, ahead of multi-pass zooming and released 7B models. Alignment alone adds 1.8 points over otherwise identical training while shortening reasoning by 20%, and the gains carry over to Qwen2.5-VL-3B.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2609.26015

SemantiScene-Edit: Expert-Synthesized Supervision and Dual-Path Source Conditioning for Instruction-Based Video Editing

Xinyu Chen, Song Wu, Dingbao Shao, Jiahang Li, Jiang Lin, Yuhang Liu, Duo Li, Jiaxin Hu 等 15 位作者

Instruction-guided video editing requires executing a requested change while preserving the source video's appearance and temporal structure. We present SemantiScene-Edit, a video editor that couples a multimodal encoder with a pretrained video diffusion transformer. The encoder jointly processes source frames and the editing instruction, and learnable queries convey their semantic context to the generator through a trainable connector and cross-attention. A complementary visual pathway concatenates source-video latents with noisy target latents before patch embedding, supplying dense spatial and temporal information for content preservation. We train the model with flow matching and a three-stage image--video curriculum comprising semantic alignment, joint adaptation, and high-resolution refinement. To support training, we construct over 1.2 million instruction-conditioned video-editing records covering object addition, removal, replacement, and attribute modification. We also construct a 100-case benchmark for evaluating instruction execution, source preservation, temporal consistency, and visual quality. Comparative experiments show that SemantiScene-Edit effectively follows editing instructions while retaining source content. At inference, the model requires only a source video and a natural-language instruction.

尚无 AI 解读,展示原文摘要

cs.AI · cs.GR
arXiv ↗PDF ↗
版本更新 · v5arXiv:2503.07338

Aligned Delta-Triplane Transformers as Occupancy World Models

Haoran Xu, Peixi Peng, Shijun Guo, Guang Tan, Yiqian Chang, Yisen Zhao, Shuaixian Wang, Yonghong Tian

Occupancy World Models (OWMs) aim to predict future 3D occupancy scenes from historical observations and future ego motions, providing a useful world simulation tool for autonomous driving. Existing methods usually rely on large networks to implicitly align multi-frame historical states and predict future occupancy in a full-state manner, which is costly and redundant because most scene regions remain unchanged over short time intervals. In this paper, we propose Aligned Delta-Triplane Transformer (ADTT), a compact 4D OWM that explicitly aligns historical triplanes with ego-motion compensation and predicts only future scene changes. Based on the aligned triplane prior, a query-conditioned Transformer predicts residual changes, where ego-motion queries guide controllable future motion and learnable external queries capture scene changes beyond ego motion. The predicted changes are added to the aligned prior and decoded into future occupancy scenes. Experiments on Occ3D-nus show that ADTT achieves state-of-the-art forecasting performance with fewer parameters and higher FPS. Our code is publicly available online: https://github.com/kyoran/ADTT.

尚无 AI 解读,展示原文摘要

cs.RO · cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2605.19342

Semantic-Enriched Latent Visual Reasoning

Tianrun Xu, Yue Sun, Qixun Wang, Jingyi Lu, Yuan Wang, Tianren Zhang, Longteng Guo, Fengyun Rao 等 11 位作者

Multimodal latent-space reasoning aims to replace explicit thinking with images by performing visual reasoning directly in a compact latent space. However, existing approaches largely rely on visual supervision and produce latent representations that lack sufficient semantic richness, limiting their ability to support diverse region-level reasoning tasks. In this work, we introduce Semantic-Enriched Latent Visual Reasoning (SLVR), a two-stage learning framework that enriches latent representations with attribute-level visual semantics and aligns them with diverse reasoning objectives. In the first stage, SLVR learns semantically enriched region-centric latents under fine-grained attribute supervision. In the second stage, we design Multi-query Group Relative Policy Optimization (M-GRPO) to align latent representations across multiple queries grounded in the same region. To support this framework, we construct SLV-Set, comprising approximately 400K region-level attribute annotations and 800K multi-query question answering samples, and introduce SV-QA, a benchmark that evaluates latent reasoning under semantic variation. Experiments demonstrate that SLVR improves the robustness and semantic consistency of latent visual reasoning compared to existing baselines.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39517

FFAI: Flow Matching with Feedback Training and Adaptive Initialization for CT Reconstruction

Jigang Duan, Heran Wang, Genwei Ma, Xing Zhao

Although low-dose, sparse-view, and limited-angle CT involve distinct degradation mechanisms, all three pose reconstruction challenges due to limited measurement information and can therefore be addressed within a unified framework. In iterative image restoration with flow matching, prediction errors may cause inference states to deviate from the prescribed training path, while a fixed initialization may be unsuitable for inputs with varying degradation severity. We propose a unified conditional flow matching method that conditions on the initial reconstruction and combines feedback-aware training with degradation-adaptive initialization. During training, a teacher network simulates inference updates to generate shifted states, from which a student network learns to recover high-quality reference images, improving its ability to handle prediction errors. During inference, the starting time is selected based on the noise level or extent of missing projection data, and the noise added to the initial state is adjusted accordingly to adapt the starting point to the input. Experiments on public benchmark datasets show that the proposed method achieves better quantitative results than the compared methods across all three reconstruction tasks, effectively suppressing noise and artifacts while preserving anatomical structures and details.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗
版本更新 · v4arXiv:2503.06684

PixelPonder: Dynamic Patch Adaptation for Enhanced Multi-Conditional Text-to-Image Generation

Yanjie Pan, Qingdong He, Zhengkai Jiang, Pengcheng Xu, Chaoyi Wang, Jinlong Peng, Haoxuan Wang, Yun Cao 等 12 位作者

Recent advances in diffusion-based text-to-image generation have demonstrated promising results through visual condition control. However, existing ControlNet-like methods struggle with compositional visual conditioning - simultaneously preserving semantic fidelity across multiple heterogeneous control signals while maintaining high visual quality, where they employ separate control branches that often introduce conflicting guidance during the denoising process, leading to structural distortions and artifacts in generated images. To address this issue, we present PixelPonder, a novel unified control framework, which allows for effective control of multiple visual conditions under a single control structure. Specifically, we design a patch-level adaptive condition selection mechanism that dynamically prioritizes spatially relevant control signals at the sub-region level, enabling precise local guidance without global interference. Additionally, a time-aware control injection scheme is deployed to modulate condition influence according to denoising timesteps, progressively transitioning from structural preservation to texture refinement and fully utilizing the control information from different categories to promote more harmonious image generation. Extensive experiments demonstrate that PixelPonder surpasses previous methods across different benchmark datasets, showing superior improvement in spatial alignment accuracy while maintaining high textual semantic consistency.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39358

Before the Next Rollout: Diagnosing Skill Utility Shifts from Policy Updates

Yifan Wang, Zhenyi Gai, Yiwen Zhao, Mingxuan Jiang, Keyang Chen, Zeping Li, Hongfeng Chai, Yixin Cao

Skill-evolution methods typically analyze execution trajectories to guide agent skill refinement. However, policy updates can change the behavioral effects and marginal utility of an unchanged skill. Attribution based on earlier trajectories may therefore no longer reflect the skill's contribution under the updated policy. Moreover, trajectory failures can arise from multiple factors, making individual skill contributions difficult to isolate. We evaluate whether policy-update signals contain predictive information about changes in skill marginal utility. At fixed contexts from pre-update training rollouts, we measure how policy updates change the contrast in token preferences between skill and control conditions. Combining these interaction shifts with advantage estimates yields reward-directed readouts for diagnosing utility changes. The readouts reuse existing training rollouts and require only forward passes for single-step action scoring, without additional post-update rollout evaluation. Our experiments show that policy updates can alter skill marginal utility and that policy-update readouts carry diagnostic information for identifying skills with declining utility. Integrating readout-guided prioritization into skill evolution improves downstream performance while reducing policy and editor token consumption.

尚无 AI 解读,展示原文摘要

cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2610.21565

BiShield-TEE: On the (In-)Security of Unilateral Weight Obfuscation in On-Device TEE-Shielded LLM Partition

Zhiyuan Wang, Yuezhi Zhou, Ziqi Zhang, Zhu Zhang, Zhixing Tan, Yongheng Deng

On-device deployment of large language models (LLMs) is increasingly adopted due to latency and privacy requirements, but exposes proprietary models to reverse engineering and intellectual property theft. Trusted Execution Environments (TEEs) provide hardware-enforced isolation for on-device inference, yet most TEE-based parameter obfuscation relies on unilateral matrix transformations that obfuscate only the output side. We identify a vulnerability in this design, termed the Solution Determinacy Property (SDP): the obfuscation secret is uniquely determined, exposing the structure of the true key and enabling attackers to break the protection. Under our attacks, representative methods GroupCover and ArrowCloak are reduced to negligible protection, with attack accuracy reaching over 2.4 times the full-shielding black-box baseline and recovering near-complete model functionality. To address this vulnerability, we propose BiShield-TEE, a bilateral framework that induces Ambiguous Solutions through joint obfuscation of input and output dimensions, hiding the true key among many equally valid candidates. Experiments across diverse models and datasets show that BiShield-TEE confines attack accuracy to the full-shielding black-box baseline, while achieving higher inference efficiency than prior methods on real hardware. Our code is available at https://github.com/laduiw/BiShield-TEE.

尚无 AI 解读,展示原文摘要

cs.CR · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39320

BEVLight: Generalizable Traffic Signal Control from UAV Bird's-Eye Views

Maonan Wang, Yuxin Cai, Junming Liu, Zhengyan Huang, Yi Yu, Ding Wang, Yifeng Zhang, Yirong Chen

Learning-based traffic signal control (TSC) has achieved promising performance, but most methods rely on structured traffic states that must be estimated from sensor observations in real deployments. Visual TSC learns signal decisions directly from images, yet existing methods depend on fixed roadside cameras and remain tied to specific intersection configurations and visual domains. UAVs offer on-demand bird's-eye-view (BEV) observations that jointly capture intersection topology and traffic dynamics, making them a promising sensing platform for visual TSC. We present BEVLight, a generalizable TSC framework that directly maps BEV observations to signal actions. BEVLight grounds visual features onto individual lanes and composes them along the junction topology into movement and phase representations, allowing a shared policy to score candidate phases across heterogeneous intersection layouts and signal plans. To train the policy, we develop a web-based virtual teleoperation platform and collect over 5K human control decisions together with their underlying traffic states. Simulator-provided traffic states first supervise lane- and movement-level representations, after which human phase selections and rankings supervise the phase scorer. Re-rendering the recorded trajectories under diverse appearances preserves both forms of supervision and encourages robustness to visual changes. Closed-loop experiments demonstrate zero-shot generalization across traffic demands, signal plans, and intersections: BEVLight reduces average waiting time by 7--9\% relative to perception-to-control visual baselines and matches or outperforms structured-state RL controllers that receive ground-truth traffic states, achieving the lowest waiting time in 12 of 16 scenarios. An offline study further shows that BEVLight transfers to real UAV observations without target-domain adaptation.

尚无 AI 解读,展示原文摘要

eess.SY · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39278

WorldFlow: Joint Video and 3D Motion Prediction via Large-Scale Pretraining

Yuhao Lu, Jiongxu Chen, Hexiang Wei, Jiajin Wu, Juelin Li, Mingjian Liang, Fan Yang, Zhuowei Liang 等 12 位作者

Predicting future physical states stands as a central challenge in embodied intelligence. Existing video world models leave 3D dynamics implicit, action-based formulations remain tied to specific robot configurations, and 3D motion prediction models use flow-only supervision, providing a limited learning signal for physical dynamics. To circumvent these limitations, we introduce \method{}, a generative world model that jointly predicts future video and query-based 3D trajectories. By parameterizing 3D motion as continuous displacement tokens aligned with the video grid, a unified Mixture-of-Transformers (MoT) backbone jointly denoises both modalities under a rectified-flow objective. This formulation couples explicit geometric dynamics with visual evolution, effectively unlocking the physical commonsense embedded within pretrained video models. To empirically scale and validate this unified architecture, we train \method{} on a heterogeneous mixture of 1.44 million object-level samples spanning simulated and real-world domains. We further introduce WorldFlowBench, comprising 1,678 evaluation samples from 11 data sources across simulated and real-world interactions, including spatial reasoning tasks. Across all three evaluation sets, WorldFlow achieves the lowest average displacement error (ADE) and final displacement error (FDE) among the evaluated learning-based methods. Notably, on the challenging SpatialCog set, WorldFlow achieves an ADE of 0.060 m, a 54.2\% reduction compared with the strongest external baseline. It also reduces ADE and FDE by 55.9\% and 68.5\%, respectively, compared with its flow-only variant. Project page: https://worldflow-rbs.github.io/.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI · cs.RO
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39232

Seeing and Imagining as One: Unified Video Generation and 4D Perception for Embodied World Modeling

Haitang Feng, Zhuoman Liu, Zhennan Wang, Sheng Wang, Juelin Li, Chengzhi Zhao, Hexiang Wei, Lin Shao

Embodied world models should not only imagine plausible futures, but also perceive the geometric, semantic, and motion structure of the evolving world. We present GenSight, a unified embodied world model that brings future video generation and dense perception into a single pretrained video diffusion transformer. GenSight uses a unified spatiotemporal representation for video, depth, embodiment segmentation, and first-frame-relative 2D flow. Built on a shared DiT backbone, GenSight uses lightweight task modulation to predict all modalities within the same architecture. All tasks are jointly optimized within a unified velocity prediction space. At inference, GenSight supports two complementary modes: multi-step future video generation with aligned dense predictions and single-step dense perception from an observed video. By unifying modality representation, model architecture, and prediction space, GenSight avoids separate modality-specific pipelines and couples appearance, geometry, semantics, and motion in a shared representation. It promotes cross-modal consistency and allows dense perception to benefit from the spatiotemporal priors learned through video generation. Trained on embodied manipulation data spanning multiple robot embodiments and human-hand interactions, GenSight demonstrates strong performance in both video generation and dense 4D perception, highlighting the effectiveness of unifying seeing and imagining for embodied world modeling.

尚无 AI 解读,展示原文摘要

cs.CV · cs.RO
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.12823

When Charts Deceive Web Agents: A Paired Benchmark for Misleading Visualization-Grounded Tasks

Yisheng Li, Dongming Han, Hongkun Pan, Bingcheng Mao, Zijian Wang, Yunlong Mao, Wei Tong, Sheng Zhong

Web agents increasingly browse, interpret, and act on web content on behalf of users. In many realistic workflows, however, the visual evidence they consume is not neutral: charts and dashboards can be misleading, shaping judgments without issuing any explicit malicious instruction. Unlike chart question answering, Web Agents treat charts as intermediate evidence whose misinterpretation can propagate into concrete downstream actions --- a reliability risk that remains underexplored. We introduce MisVisAgentBench, the first paired executable benchmark for evaluating how misleading visualizations affect Web Agent execution. It comprises 280 task instances in matched clean--misleading pairs that differ only in chart evidence. We further provide a diagnostic framework that isolates misleading-induced failures from baseline task difficulty and captures execution-level effects such as extra browsing steps and decision hesitation. Across thirteen vision-language Web Agents, replacing clean charts with misleading counterparts reduces the average task success rate by more than 34 percentage points. Moreover, these failures predominantly follow the targeted misleading action branch, suggesting that deceptive charts systematically redirect rather than randomly disrupt agent decisions. These results reveal that visualization robustness is a critical yet understudied dimension of Web Agent safety and reliability.

尚无 AI 解读,展示原文摘要

cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39171

ACAM-J-MARS: Multi-Atlas Riemannian Spectral Representations for Decoding Advanced Meditation States from fMRI

Jian Wang, Winson F. Z. Yang, Wugeng Zheng, Matthew D. Sacchet

Inferring jhana-type advanced concentration absorption meditation (ACAM-J) states from fMRI data is challenging due to the spatially distributed nature of meditation-related effects, substantial inter-individual variability that can exceed within-subject state differences, and limited sample sizes. Conventional machine-learning approaches often formulate this problem as unimodal, Euclidean, atlas-based classification, thereby neglecting the non-Euclidean geometry of functional connectivity matrices and underrepresenting temporal information in functional magnetic resonance imaging (fMRI); these limitations can lead to suboptimal classification performance. We propose ACAM-J-MARS (\textbf{M}ulti-\textbf{A}tlas \textbf{R}iemannian \textbf{S}pectral representation), which computes functional connectivity using multiple atlases, represents symmetric positive definite (SPD) connectivity matrices on a Riemannian manifold, projects them into a log-Euclidean tangent space, and augments connectivity-derived features with low-frequency BOLD spectral energy to better resolve subtle state differences under heterogeneous variability. Evaluated on 204 segments from 22 practitioners, ACAM-J-MARS improves performance across multiple backbone models, achieving a balanced accuracy of 0.757 for early versus late ACAM-J classification and 0.545 for three-class classification, corresponding to a 10.8-point absolute improvement over the strongest baseline. These findings suggest that the proposed representation improves the decoding of advanced meditative brain states and may enable downstream applications such as closed-loop neurofeedback and real-time psychophysiological brain-computer interfaces.

尚无 AI 解读,展示原文摘要

cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39158

VEvo-Harness: Causally-Guarded Self-Evolving Harness for Agentic Image Generation

Yuan Wang, Yuhang Yu, Mengting Chen, Tianrun Xu, Zihao Pan, Xuetao Feng, Wei Li

The central bottleneck in visual generation and editing has migrated from achieving pixel-level fidelity to satisfying densely constrained user specifications through increasingly agentic workflows. Prevailing agentic generation pipelines remain shallow generate-verify-rewrite loops treating VLM judgments as coarse visual feedback, either discarding repair experience or admitting ungated updates that poison skill library. With memorize and govern periods left open, they degrade into ungoverned iterators of repeated trial-and-error rather than continual self-evolving harness. Towards this issue, we present \textbf{VEvo-Harness}, the first causally-guarded continual self-evolving harness system for agentic visual generation. VEvo-Harness introduces four coupled innovations: (1) \textit{a visual traceback} that densifies sparse judgments into root-cause attributions with a hierarchical verification tree; (2) \textit{a visual continual governance} that admits only causally valid skill patches through counterfactual dual-arm image generation replay; (3) \textit{a lifecycle-managed harness state} that hierarchically distills root-cause-anchored episodes across working, experience, and pattern tiers into a persistent skill library of routable and causally verified capabilities; (4) \textit{a heterogeneous sandbox policy} that orchestrates a diverse action space of repair primitives, dynamically routing cost-aware interventions based on root causes to select the most effective strategy. VEvo-Harness surpasses state-of-the-art agentic methods and rivals proprietary generators (\textit{e.g.}, GPT-Image, Nano-Pro) while maintaining the continual harness evolution and generalization.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2609.05012

Solution-space heterogeneity shapes federated learning dynamics across partial differential equations

Ping Luo, Jiahuan Wang, Ziqing Wen, Kele Xu, Dongsheng Li, Tao Sun

In natural science applications, federated learning (FL) enables collaborative training of models that approximate solutions to partial differential equations (PDEs) for repeated use in distributed settings. However, the input conditions of FL-PDE training samples involve multiple coupled parameters, making data heterogeneity across clients difficult to analyse. We propose solution-space PDE-Dirichlet, which groups existing solution labels into task-specific bins and distributes samples using the classical Dirichlet allocation rule in FL, providing a common partitioning approach across PDE tasks. Theoretical analysis shows an association between differences in solution-bin composition and gradient disagreement, while experiments on three controlled operators and four public simulation datasets quantify the relationships between this heterogeneity, gradient disagreement and prediction error. Based on this connection, we develop Solution-Bin Controlled Federated Optimization, which uses pooled bin-gradient prototypes to correct the component of client gradients associated with bin composition while preserving the sample-weighted training objective. Experiments on low-viscosity Burgers and Darcy flow show that this correction reduces prediction error compared with federated averaging and narrows the gap from bin-balanced IID training.

尚无 AI 解读,展示原文摘要

cs.LG · cs.DC
arXiv ↗PDF ↗
版本更新 · v4arXiv:2603.22016

ROM: Real-time Overthinking Mitigation via Streaming Detection and Intervention

Xinyan Wang, Xiaogeng Liu, Ming Pei, Chaowei Xiao

Large reasoning models (LRMs) often suffer from overthinking, continuing with redundant verification and repeated attempts even after reaching a correct solution. This wastes computation and can overturn an initially correct answer. We show that the transition from productive to redundant reasoning is decodable from late-layer hidden states. These representations separate the two phases around first-correct-solution boundaries beyond what position and lexical controls explain, and distinguish correct from incorrect solution endings. Building on this finding, we propose ROM (Real-time Overthinking Mitigation), which uses a lightweight streaming detector (0.07--0.25\% of backbone parameters) to monitor a frozen LRM and intervene at well-formed reasoning boundaries without answer extraction or probe decoding. Counterfactual Self-Correction (CSC) augments detector training with wrong$\rightarrow$correct trajectories to preserve useful self-correction. Heads are trained separately for each backbone using shared MATH500 supervision and transfer zero-shot to four unseen benchmarks. Evaluated against ten baselines across five backbones from three families and five benchmarks, ROM$_{\text{CSC}}$ reduces response length by 28--77\% (45\% on average), with significant reductions in all 25 settings and accuracy matching or exceeding vanilla decoding in 22. Measurements on two backbones further show 20--70\% lower end-to-end latency with less than 0.5\% detector overhead per decoding step. Code is available at https://github.com/SaFo-Lab/ROM.

尚无 AI 解读,展示原文摘要

cs.LG · cs.AI · cs.CL
arXiv ↗PDF ↗