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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

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版本更新 · v2arXiv:2607.13472

EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal

Alex Brandes, Haig Conti Georges Sajelian, Manthan Patel, Dominik Hollidt, Chenhao Li, Matthias Heyrman, Oliver Hausdoerfer, Manuel Kaufmann 等 14 位作者

Deploying humanoid robots in unstructured terrain remains an open problem. While classic reinforcement learning struggles with the sheer complexity of real-world interactions, more promising methods leveraging human priors remain limited to models lacking contextual awareness. The restricted motion synthesis is a direct consequence of existing dataset pipelines failing to capture human-scene sequences in challenging environments. To bridge this gap between humanoid learning and scene reconstruction, we introduce the Egocentric Human-Terrain Reconstruction (EgoHTR) dataset. We develop and open-source a reconstruction pipeline capturing 55 scene-aligned 4D human motion sequences in diverse, complex environments using a multi-sensor setup of egocentric wearables and a portable 3D scanner. The resulting dataset comprises over 150k frames, which we evaluate against motion-capture ground truth, demonstrating state-of-the-art accuracy and establishing a rigorous benchmark for human motion analysis and synthesis. Further, we leverage this data to train perceptive locomotion policies, demonstrating hardware deployment on a Unitree G1 for reconstructed reference motions. Our pipeline enables community-driven dataset extensions and factors the problem to help researchers build foundational, context-aware robots that reliably traverse uneven terrain.

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cs.RO · cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2608.12063

Learning Loco-Manipulation From SMPC Demonstrations With Sparse Offline-to-Online RL

Martin Schuck, Maks Sorokin, Simone Manni, Duy Ta, Angela P. Schoellig, Marco Hutter, Simon Le Cleac'H, Jan Brüdigam

Integrating locomotion and manipulation is essential for robot autonomy, but scaling standard Reinforcement Learning (RL) to complex tasks is severely bottlenecked by the slow, manual process of dense reward shaping. To bypass this limitation, we leverage Sample-based Model Predictive Control (SMPC) entirely in simulation as an automated, rapidly tunable expert to generate massive offline datasets. Because this data solves the fundamental exploration problem, we can train an off-policy RL agent using purely sparse task rewards, drastically reducing the time required to learn new skills and eliminating the need for manual tuning. Integrating this high-level agent with a low-level dynamic stability controller yields more optimal behaviors that strictly align with true task objectives, ultimately allowing the learned policies to surpass the original optimal control teacher. We validate the robustness of this sim-to-real framework by successfully deploying complex loco-manipulation skills across different morphologies, including an arm-equipped Spot quadruped and a G1 humanoid.

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cs.RO · cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2606.01478

Crazyflow: An Accurate, GPU-Accelerated, Differentiable Drone Simulator in JAX

Martin Schuck, Marcel P. Rath, Yufei Hua, Abhishek Goudar, SiQi Zhou, Angela P. Schoellig

High-quality, large-scale synthetic data from simulations is becoming a cornerstone for pushing robots' capabilities. While aerial robotics simulators have evolved to support specialized needs such as fidelity, differentiability, and swarms independently, a unified platform that synthesizes data across all these domains is missing. In this work, we propose Crazyflow, a simulator designed to push the frontier of aerial robotics algorithm development, supporting model-based and data-driven methods, gradient-based and sampling-based approaches, single- and multi-agent systems, and state- and vision-based policy learning. Crazyflow combines high-fidelity dynamics with JAX for speed and differentiability, scaling to millions of environments or thousands of swarms with thousands of drones on single CPUs and GPUs, and beyond on clusters. Real-world experiments show Crazyflow supports both analytical-gradient-based policy learning, achieving high-accuracy tracking without domain randomization, and sampling-based obstacle avoidance at speeds exceeding half a billion steps per second. Breaking the traditional train-then-deploy paradigm, Crazyflow's performance enables in-flight reinforcement learning; we demonstrate this by throwing a physical drone into the air and training a recovery policy from scratch in 0.37 seconds, catching it before it hits the ground. By pushing accuracy, speed, and differentiability simultaneously, Crazyflow serves as an open-source resource for synthetic data generation, with emerging capabilities for large-scale parallelization for online, in-execution learning and optimization, opening the door to novel algorithm development.

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cs.RO · cs.AI · cs.MA · eess.SY
arXiv ↗PDF ↗