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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

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新论文 · v1arXiv:2610.40250

Distributional Reward Calibration and Budget-Neutral Credit Assignment for Multimodal RLVR

Lang Chen, Zongxin Xu, Borui Wang, Anran Liu, Shitong Chen

We revisit advantage estimation in Group Relative Policy Optimization (GRPO) and observe that any token-level advantage admits a two-stage factorization: a \emph{sample-level baselining} step that converts scalar verifier rewards into a comparable sequence-level signal, and a \emph{token-level credit assignment} step that distributes that signal over the trajectory. Existing estimators typically address only one of these stages: affine baselines preserve the shape of each task's reward law, so heavy tails and binary cliffs propagate into the gradient, while token-level credit rules tie the size of each token's update to raw confidence scales and need not conserve the total credit issued by the verifier. We propose \textbf{TACE} (Two-stage Advantage and Credit Estimation), a two-stage estimator that addresses both stages. At stage~(S1), we replace linear standardization with a one-dimensional optimal-transport map to a standard normal, which gives a common population reward law across tasks and caps finite-sample outliers deterministically. At stage~(S2), we rank-calibrate a stop-gradient evidence contrast within each trajectory and renormalize the clipped token weights to have mean one, so credit is redistributed across tokens while its total mass and sign are conserved. We prove population-level inter-task moment equity, a deterministic tail bound, and mass-conservation, boundedness, and sign-anchoring properties that affine baselines and unnormalized token weights do not satisfy. On a multimodal reasoning suite, TACE obtains the strongest results on a majority of the benchmarks but does not dominate every setting.

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cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2603.28963

AutoWorld: Learning Multi-Agent Traffic Simulation with Self-Supervised World Models

Mozhgan Pourkeshavarz, Tianran Liu, Nicholas Rhinehart

Simulation with realistic traffic agents is essential for validating autonomous driving systems. Existing data-driven simulators learn agent behavior from higher-level abstractions such as 3D bounding boxes and polylines, inferred by upstream perception pipelines. These lossy abstractions discard sensory context that directly shapes agent behavior, limiting the distributional realism that simulation aims to reproduce. To address this limitation, we propose AutoWorld, a traffic simulation framework that grounds agent behavior in raw sensor observations through a self-supervised world model trained on LiDAR occupancy data. Given world model samples, AutoWorld constructs a coarse-to-fine predictive scene context as input to a multi-agent motion generation model. Furthermore, we designed a motion-aware latent supervision objective that enriches AutoWorld's latent representation of scene dynamics. To better exploit this latent space during inference, AutoWorld employs a cascaded Determinantal Point Process framework to guide diversity-aware sampling across both the world model and motion model. Experiments on nuPlan and Waymo demonstrate that AutoWorld improves generation realism, with larger gains in partially observed scenarios where trajectory abstractions are most limited, reducing collision rates by 36%. AutoWorld also remains physically plausible under planner-controlled ego behavior and supports controllable, diverse safety-critical scenario generation.

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cs.RO · cs.AI · cs.CV · cs.LG
arXiv ↗PDF ↗