Canfer Akbulut, Justine Breuch, Arianna Manzini, Lujain Ibrahim, Matija Franklin, Roma Patel, Iason Gabriel, Kristian Lum 等 9 位作者
Interest in developing personalised language models is rapidly growing. While personalisation is often viewed as a mechanism to better serve diverse user needs, the effects of sustained interactions with personalised models on people's perception of and behaviour toward AI remain poorly understood. Most critically, downstream consequences outside the immediate human--AI interaction loop, such as effects on users' self-perceptions and interpersonal relationships, remain largely unexamined. In this study, we recruited 992 participants to complete daily advice-seeking interactions with language models over the course of five days, comparing outcomes from a non-personalised baseline against two personalisation approaches: memory-based (conditioned on prior conversational history) and survey-based (conditioned on information collected through a pre-study intake survey). We find that several changes in human-AI interaction over time are driven primarily by repeated exposure rather than personalisation itself. However, participants interacting with personalised models experienced differences in advice-seeking and information-sharing attitudes and behaviours. We conclude by highlighting the nuanced effects of different personalisation approaches on interaction outcomes, and discussing the implications of these findings for the responsible design and deployment of personalised AI systems.
Recent generative AI systems have demonstrated more advanced persuasive capabilities and are increasingly permeating areas of life where they can influence decision-making. Generative AI presents a new risk profile of persuasion due the opportunity for reciprocal exchange and prolonged interactions. This has led to growing concerns about harms from AI persuasion and how they can be mitigated, highlighting the need for a systematic study of AI persuasion. The current definitions of AI persuasion are unclear and related harms are insufficiently studied. Existing harm mitigation approaches prioritise harms from the outcome of persuasion over harms from the process of persuasion. In this paper, we lay the groundwork for the systematic study of AI persuasion. We first put forward definitions of persuasive generative AI. We distinguish between rationally persuasive generative AI, which relies on providing relevant facts, sound reasoning, or other forms of trustworthy evidence, and manipulative generative AI, which relies on taking advantage of cognitive biases and heuristics or misrepresenting information. We also put forward a map of harms from AI persuasion, including definitions and examples of economic, physical, environmental, psychological, sociocultural, political, privacy, and autonomy harm. We then introduce a map of mechanisms that contribute to harmful persuasion. Lastly, we provide an overview of approaches that can be used to mitigate against process harms of persuasion, including prompt engineering for manipulation classification and red teaming. Future work will operationalise these mitigations and study the interaction between different types of mechanisms of persuasion.