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新论文 · v1arXiv:2611.11875

Beyond Head Importance: Collective Computation in Video Transformers

Yi Yang, Siyuan Liu, Bingbing Nie

原文摘要

Attention heads in video Transformers vary greatly in functional importance. Understanding their contributions requires examining not only which heads are important, but also how they participate in collective computation within the network. We study this collective computation from two perspectives: the downstream use of head outputs and the composition of interactions across layers. Ablation analyses of four video Transformers show that high-importance heads identified on a single task also support other video understanding tasks and help preserve the representational structure that distinguishes different videos. Representational responses to head ablation correlate weakly with head importance after the attention module, but more strongly after the MLP in the same block. Adapting this downstream processing through MLP-only fine-tuning further improves the use of lower-importance head outputs. Meanwhile, through composition across layers, sets of heads with shorter spatiotemporal attention distances support stronger perturbation responses at distant tokens than sets with longer distances. Their joint ablation causes even greater performance loss than ablating equally sized sets of high-importance heads, revealing collective contributions not fully captured by individual importance rankings. These findings highlight collective computation as a key perspective for understanding attention head function: functional contributions depend on both how head outputs are used downstream and how local interactions compose across layers.

cs.CV

新论文 · v1arXiv:2611.10713

Quadratic Bezier Splatting with Structural Initialization for Efficient Painting Rendering

Jinfan Liu, Xuhan Zhan, Mengqin Zhao, Guangyi Deng, Wuze Zhang, Bingbing Ni

原文摘要

Stroke-based rendering is often optimized as a pixel-level reconstruction task. This over-reliance on global error reduction not only degrades strokes into fragmented curves due to a lack of structured planning, but also allows locally defective primitives to be concealed by overlapping layers. To address these issues, we introduce a model-guided framework for stroke-audited rendering. Our framework uses Quadratic Bezier Splatting to analytically model continuous curved strokes with efficient differentiable alpha compositing. Built on this renderer, a feedforward multi-scale stroke decoder provides a structural initialization with learned stroke-scale allocation, while test-time stroke optimization supplies the reconstruction capacity needed for high-fidelity refinement. We further propose a single-stroke audit mechanism that explicitly evaluates local stroke quality, preventing defective primitives from surviving optimization through layer-wise compensation. Compared with existing methods, our approach achieves coherent layouts, improves PSNR by up to 5.46 dB, yields a 16% more compact representation, and accelerates combined renderer forward and backward computation by a factor of 220.3.

cs.CV · cs.GR