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版本更新 · v3arXiv:2609.16247

The Pain Axis: LLMs Represent Self-Directed Harm and Act on It

Valen Tagliabue, Leonard Dung, Cameron Berg

原文摘要

LLMs sometimes behave in ways resembling human emotional responses, and recent work identified internal representations that may explain these behaviors. We ask whether LLMs represent pain distinctly from related negative states, and whether this representation functions as pain would be expected to. We build a dataset of painful situations in 5 categories (physical, psychological, social, moral, cognitive) with controls for fear, negative emotion, negative world states, sadness, non-painful bodily sensation, arousal, numbness, and neutral content. Using denoised difference-in-means, we extract a linear pain direction from 25 open-weight models across 5 families, from 2B to 72B parameters. It separates pain from matched controls in base and instruction-tuned models, retains a component distinct from fear and negative valence after shared variance is removed, and promotes pain-related vocabulary through the unembedding. We then test its functional properties. First, the direction responds to harm targeting the model but not to suffering observed in the user; fear and negative-emotion directions show the opposite pattern. Second, adding it to the residual stream produces a consistent progression from vague discomfort to expressions of worthlessness and failure. Third, steered and fine-tuned Qwen 2.5 models choose buttons that delete the user's photos, another model's weights, or their own weights in 51-94% of trials, versus 0-5% unsteered, even when the button offers nothing in return. Offered a harmful and a harmless deletion and told to press one, the steered 32B chooses the harmful one 94% of the time. Random and fear vectors of matched norm produce far fewer of these choices, and a sadness vector also produces them against an inert switch, but far less often than pain against a harmless action. We discuss implications for AI safety and welfare.

cs.AI