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首次观测 · 记录 #1CVF · CVPR 2026:cvf:15141e47c0eadcde83eb2f91fa462b38CVF · CVPR 2026

MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene

Mu, Wenjie, Li, Zhan, Su, Chuanzhou, Shen, Xuanyi, Liu, Ziniu, Lu, Fan, Mo, Yujian, Zhao, Junqiao 等 11 位作者

原文摘要

Generalizable Neural Radiance Fields (GeNeRF) enable high-quality scene reconstruction from a limited number of views and can generalize to unseen scenes. However, in real-world environments, transient distractors disrupt structural consistency across views, leading to deviated supervision signals and degraded reconstruction quality. Existing distractor-free NeRF methods rely on per-scene optimization and they estimate uncertainty from per-view reconstruction errors to remove distractors, but this is unreliable to GeNeRF, because it may misjudge inconsistent static structures from source views as distractors. To address this issue, we propose MUGeNeRF: a multi-view uncertainty-guided distractor-aware GeNeRF method, aim to effectively alleviate GeNeRF's robust modeling challenges in dynamic scenes with transient distractions. We explicitly decompose distractor awareness into two complementary uncertainty modeling tasks: Source-view uncertainty, serving as a transferable prior during the feed-forward process, captures structural inconsistencies across source views caused by viewpoint changes or dynamic factors; Target-view uncertainty focuses on observation anomalies caused by transient changes to infer distractor spatial distribution. These two uncertainties are integrated into a heteroscedastic reconstruction loss that guides adaptive supervision weighting, boosting the model's capability to detect and suppress distractors, and enabling more robust geometric modeling. Extensive experiments demonstrate that our method not only outperforms existing GeNeRF approaches but also rivals the performance of scene-specific distractor-free NeRFs.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:175eff1adc0359859203bc8d81b3c2feCVF · CVPR 2026

From Pairs to Sequences: Track-Aware Policy Gradients for Keypoint Detection

Liu, Yepeng, Li, Hao, Yang, Liwen, Li, Fangzhen, Ge, Xudi, Gu, Yuliang, Gao, Kuang, Wang, Bing 等 11 位作者

原文摘要

Keypoint-based matching is a fundamental component of modern 3D vision systems, such as Structure-from-Motion (SfM) and SLAM. Most existing learning-based methods are trained on image pairs, a paradigm that fails to explicitly optimize for the long-term trackability of keypoints across sequences under challenging viewpoint and illumination changes. In this paper, we reframe keypoint detection as a sequential decision-making problem. We introduce TraqPoint, a novel, end-to-end Reinforcement Learning (RL) framework designed to optimize the Track-quality (Traq) of keypoints directly on image sequences. Our core innovation is a track-aware reward mechanism that jointly encourages the consistency and distinctiveness of keypoints across multiple views, guided by a policy gradient method. Extensive evaluations on sparse matching benchmarks, including relative pose estimation and 3D reconstruction, demonstrate that TraqPoint significantly outperforms some state-of-the-art keypoint detection and description methods. The code will be available at https://github.com/xiaomi-research/traqpoint.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:29e18ddf6b1f4585a8c208731263f9c3CVF · CVPR 2026

Learning by Analogy: A Causal Framework for Compositional Generalization

Kong, Lingjing, Xie, Shaoan, Jiao, Yang, Chen, Yetian, Guo, Yanhui, Shao, Simone, Gao, Yan, Chen, Guangyi 等 9 位作者

原文摘要

Compositional generalization -- the ability to understand and generate novel combinations of learned concepts -- enables models to extend their capabilities beyond limited experiences. While effective, the data structures and principles that enable this crucial capability remain poorly understood. We propose that compositional generalization fundamentally requires decomposing high-level concepts into basic, low-level concepts that can be recombined across similar contexts, similar to how humans draw analogies between concepts. For example, someone who has never seen a peacock eating rice can envision this scene by relating it to their previous observations of a chicken eating rice.In this work, we formalize these intuitive processes using principles of causal modularity and minimal changes. We introduce a hierarchical data-generating process that naturally encodes different levels of concepts and their interaction mechanisms. Theoretically, we demonstrate that this approach enables compositional generalization supporting complex relations between composed concepts, advancing beyond prior work that assumes simpler interactions like additive effects. Critically, we also prove that this latent hierarchical structure is provably recoverable (identifiable) from observable data like text-image pairs, a necessary step for learning such a generative process. To validate our theory, we apply insights from our theoretical framework and achieve significant improvements on benchmark datasets.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:313f612daace122adf5a82e21b1096f7CVF · CVPR 2026

UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling

Tan, Kaiyuan, Shen, Yingying, Zhu, Ziyue, Tu, Mingfei, Zhu, Haohui, Sun, Haiyang, Wang, Bing, Chen, Guang 等 9 位作者

原文摘要

Dynamic driving scene modeling is critical for autonomous driving simulation and closed-loop learning. While recent feed-forward methods offer fast inference through data-driven priors, they struggle with long-range driving sequences due to quadratic complexity in sequence length and restrictive assumptions for dynamic objects. We propose UFO, a novel recurrent paradigm that combines the strengths of optimization-based and feed-forward methods for efficient long-range 4D modeling. Our approach maintains a persistent 4D scene representation composed of scene tokens that are progressively refined as new frames arrive, enabling future observations to correct earlier uncertain predictions. A visibility-based filtering mechanism exploits the locality of 3D-to-pixel correspondence, reducing complexity from quadratic to near-linear in sequence length. For dynamic objects, we introduce object pose-guided modeling with learned lifespans, enabling complex long-range motion without kinematic assumptions. Experiments on the Waymo Open Dataset demonstrate that UFO significantly outperforms both per-scene optimization and feed-forward baselines across 2s, 8s, and zero-shot 16s sequences.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:336f0a9d9de2d7cf8841f358d383dee9CVF · CVPR 2026

Reclaiming Lost Text Layers for Source-Free Cross-Domain Few-Shot Learning

Zhang, Zhenyu, Chen, Guangyao, Zou, Yixiong, Li, Yuhua, Li, Ruixuan

原文摘要

Source-Free Cross-Domain Few-Shot Learning (SF-CDFSL) focuses on fine-tuning with limited training data from target domains (e.g., medical or satellite images), where CLIP has recently shown promising results due to its generalizability to downstream tasks. Current works indicate CLIP's text encoder is more suitable for cross-domain tasks, however, we find that removing certain middle layers of the text encoder can effectively improve performance in SF-CDFSL, which we call the Lost Layers. In this paper, we delve into this phenomenon for a deeper understanding. We discover that instead of being harmful for the SF-CDFSL task, the information in these layers is actually beneficial, but visual gaps prevent this useful information from being fully utilized, making these layers seem redundant.Based on this understanding, unlike current works that simply remove these layers, we propose a method to teachs the model to re-utilize information in these lost layersat both the layer and encoder levels, guiding the re-learning of the visual branch under domain shifts. Our approach effectively addresses the issue of underutilized information in the text encoder. Extensive experiments across various settings, backbones (CLIP, SigLip, PE-Core), and tasks (4 CDFSL datasets and 10 Meta-dataset datasets) demonstrate the effectiveness of our method. We will release the code.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7756e12f662a42e0df72e1574df16693CVF · CVPR 2026

TGT: Text-Grounded Trajectories for Locally Controlled Video Generation

Zhang, Guofeng, Wang, Angtian, Fang, Jacob Zhiyuan, Jiang, Liming, Yang, Haotian, Liu, Bo, Yang, Yiding, Chen, Guang 等 11 位作者

原文摘要

Text-to-video generation has advanced rapidly in visual fidelity, whereas standard methods still have limited ability to control the subject composition of generated scenes. Prior work shows that adding localized text control signals, such as bounding boxes or segmentation masks, can help. However, these methods struggle in complex scenarios and degrade in multi-object settings, offering limited precision and lacking a clear correspondence between individual trajectories and visual entities as the number of controllable objects increases. We introduce Text-Grounded Trajectories (TGT), a framework that conditions video generation on trajectories paired with localized text descriptions. We propose Location-Aware Cross-Attention (LACA) to integrate these signals and adopt a dual-CFG scheme to separately modulate local and global text guidance. In addition, we develop a data processing pipeline that produces trajectories with localized descriptions of tracked entities, and we annotate two million high quality video clips to train TGT. Together, these components enable TGT to use point trajectories as intuitive motion handles, pairing each trajectory with text to control both appearance and motion. Extensive experiments show that TGT achieves higher visual quality, more accurate text alignment, and improved motion controllability compared with prior approaches.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:87061ab63239a70b3cf5814ec870fcf7CVF · CVPR 2026

BiEvLight: Bi-level Learning of Task-Aware Event Refinement for Low-Light Image Enhancement

Yao, Zishu, Su, Xiang-Xiang, Zhou, Shengning, Chen, Guang-Yong, Fan, Guodong, Chen, Xing

原文摘要

Event cameras, with their high dynamic range, show great promise for Low-light Image Enhancement (LLIE). Existing works primarily focus on designing effective modal fusion strategies. However, a key challenge is the dual degradation from intrinsic background activity (BA) noise in events and low signal-to-noise ratio (SNR) in images, which causes severe noise coupling during modal fusion, creating a critical performance bottleneck. We therefore posit that precise event denoising is the prerequisite to unlocking the full potential of event-based fusion. To this end, we propose BiEvLight, a hierarchical and task-aware framework that collaboratively optimizes enhancement and denoising by exploiting their intrinsic interdependence. Specifically, BiEvLight exploits the strong gradient correlation between images and events to build a gradient-guided event denoising prior that alleviates insufficient denoising in heavily noisy regions. Moreover, instead of treating event denoising as a static pre-processing stage--which inevitably incurs a trade-off between over- and under-denoising and cannot adapt to the requirements of a specific enhancement objective--we recast it as a bilevel optimization problem constrained by the enhancement task. Through cross-task interaction, the upper-level denoising problem learns event representations tailored to the lower-level enhancement objective, thereby substantially improving overall enhancement quality. Extensive experiments on the Real-world noise Dataset SED demonstrate that our method significantly outperforms state-of-the-art (SOTA) approaches, with average improvements of 1.30dB in PSNR , 2.03dB in PSNR* and 0.047 in SSIM, respectively. The code will be publicly available at https://github.com/iijjlk/BiEvlight.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:8c234660b60687c55d84f6471ce287ffCVF · CVPR 2026

ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking

Wei, Xiaobao, Ye, Zhangjie, Gu, Yuxiang, Zhu, Zunjie, Guo, Yunfei, Shen, Yingying, Zhao, Shan, Lu, Ming 等 13 位作者

原文摘要

Parking is a critical task for autonomous driving systems (ADS), with unique challenges in crowded parking slots and GPS-denied environments. However, existing works focus on 2D parking slot perception, mapping, and localization, 3D reconstruction remains underexplored, which is crucial for capturing complex spatial geometry in parking scenarios. Naively improving the visual quality of reconstructed parking scenes does not directly benefit autonomous parking, as the key entry point for parking is the slots perception module. To address these limitations, we curate the first benchmark named ParkRecon3D, specifically designed for parking scene reconstruction. It includes sensor data from four surround-view fisheye cameras with calibrated extrinsics and dense parking slot annotations. We then propose ParkGaussian, the first framework that integrates 3D Gaussian Splatting (3DGS) for parking scene reconstruction. To further improve the alignment between reconstruction and downstream parking slot detection, we introduce a slot-aware reconstruction strategy that leverages existing parking perception methods to enhance the synthesis quality of slot regions. Experiments on ParkRecon3D demonstrate that ParkGaussian achieves state-of-the-art reconstruction quality and better preserves perception consistency for downstream tasks. The code and dataset will be released.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:8c9bba9ee328a3322e04dab09faf2483CVF · CVPR 2026

Hierarchical Visual Relocalization with Nearest View Synthesis from Feature Gaussian Splatting

Tao, Huaqi, Liu, Bingxi, Chen, Guangcheng, Tang, Fulin, He, Li, Zhang, Hong

原文摘要

Visual relocalization is a fundamental task in the field of 3D computer vision, estimating a camera's pose when it revisits a previously known scene. While point-based hierarchical relocalization methods have shown strong scalability and efficiency, they are often limited by sparse image observations and weak feature matching. In this work, we propose SplatHLoc, a novel hierarchical visual relocalization framework that uses Feature Gaussian Splatting as the scene representation. To address the sparsity of database images, we propose an adaptive viewpoint retrieval method that synthesizes virtual candidates with viewpoints more closely aligned with the query, thereby improving the accuracy of initial pose estimation. For feature matching, we observe that Gaussian-rendered features and those extracted directly from images exhibit different strengths across the two-stage matching process: the former performs better in the coarse stage, while the latter proves more effective in the fine stage. Therefore, we introduce a hybrid feature matching strategy, enabling more accurate and efficient pose estimation. Extensive experiments on both indoor and outdoor datasets show that SplatHLoc enhances the robustness of visual relocalization, setting a new state-of-the-art.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9f2a7395b8b9b31c2853bc61aafe5678CVF · CVPR 2026

Mind the Discriminability Trap in Source-Free Cross-domain Few-shot Learning

Zhang, Zhenyu, Zou, Yixiong, Li, Yuhua, Li, Ruixuan, Chen, Guangyao

原文摘要

Source-Free Cross-Domain Few-Shot Learning (SF-CDFSL) focuses on fine-tuning with limited training data from target domains (e.g., medical or satellite images), where Vision-Language Models (VLMs) such as CLIP and SigLIP have shown promising results. Current works in traditional visual models suggest that improving visual discriminability enhances performance. However, in VLM-based SF-CDFSL tasks, we find that strengthening visual-modal discriminability actually suppresses VLMs' performance. In this paper, we aim to delve into this phenomenon for an interpretation and a solution.By both theoretical and experimental proofs, our study reveals that fine-tuning with the typical cross-entropy loss (L_ vlm ) inherently includes a visual learning part and a cross-modal learning part, where the cross-modal part is crucial for rectifying the heavily disrupted modality misalignment in SF-CDFSL.However, we find that the visual learning essentially acts as a shortcut that encourages the model to reduce L_ vlm without considering the cross-modal part, therefore hindering the cross-modal alignment and harming the performance.Based on this interpretation, we further propose an approach to address this problem: first, we perturb the visual learning to guide the model to focus on the cross-modal alignment. Then, we use the visual-text semantic relationships to gradually align the visual and textual modalities during the fine-tuning. Extensive experiments on various settings, backbones (CLIP, SigLip, PE-Core), and tasks (4 CDFSL datasets and 11 FSL datasets) show that we consistently set new state-of-the-art results. We will release the code.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:b21a967bfc27f43d29b27f4c5f0d9b9fCVF · CVPR 2026

DriveLaW: Unifying Planning and Video Generation in a Latent Driving World

Xia, Tianze, Li, Yongkang, Zhou, Lijun, Yao, Jingfeng, Xiong, Kaixin, Sun, Haiyang, Wang, Bing, Ma, Kun 等 12 位作者

原文摘要

World models have become crucial for autonomous driving, as they learn how scenarios evolve over time to address the long-tail challenges of the real world. However, current approaches relegate world models to limited roles: they operate within ostensibly unified architectures that still keep world prediction and motion planning as decoupled processes. To bridge this gap, we propose DriveLaW, a novel paradigm that unifies video generation and motion planning. By directly injecting the latent representation from its video generator into the planner, DriveLaW ensures inherent consistency between high-fidelity future generation and reliable trajectory planning. Specifically, DriveLaW consists of two core components: DriveLaW-Video, our powerful world model that generates high-fidelity forecasting with expressive latent representations, and DriveLaW-Act, a diffusion planner that generates consistent and reliable trajectories from the latent of DriveLaW-Video, with both components optimized by a three-stage progressive training strategy. New state-of-the-art results across both tasks demonstrate the power of our unified paradigm. DriveLaW not only significantly advances video prediction, surpassing the previous best-performing work by 33.3% in FID and 1.8% in FVD, but also sets a new record on the NAVSIM planning benchmark.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c0d54b9138490562413627fee496830bCVF · CVPR 2026

Real2Sim2Real: RetinalDepth-64K for Depth Estimation in Posterior Segment Ophthalmic Surgery

Dong, Bingwen, Liu, Gan, Lu, Xiaoxi, Chen, Guangcheng, Zhang, Jialu, Hu, Yan, Zhang, Xiaoqing, Liu, Jiang

原文摘要

Accurate depth estimation is crucial for 3D reconstruction and precise navigation in posterior segment ophthalmic surgery. However, acquiring annotated data remains challenging due to the impracticality of depth sensors under surgical microscopes. To overcome this limitation, we introduce RetinalDepth, a novel synthetic dataset comprising 44,800 temporal stereo image pairs across 896 diverse scenes for posterior segment surgery, developed via a Real2Sim2Real pipeline. In the Real-to-Sim phase, we model anatomically accurate eyes and instruments in Blender, integrating ultra-wide-field retinal textures, refractive aqueous humor, and dynamic trajectories, enhanced by post-processing for realism. RetinalDepth provides synchronized left and right RGB frames with pixel-perfect depth maps, surface normals, instrument segmentation masks, and camera parameters, enabling robust training of monocular, stereo, and video depth estimation models. In the Sim-to-Real phase, we introduce temporal depth variance, a novel metric for quantifying the stability of frame-to-frame depth estimation. Fine-tuning on RetinalDepth significantly boosts model performance on both synthetic and real surgical videos, enhancing generalization, surgical precision, and novice training. As the first synthetic benchmark for posterior segment surgery, RetinalDepth bridges the sim-to-real gap in ophthalmic computer vision.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c57873191df45b5c5327673d6920e536CVF · CVPR 2026

MeanFuser: Fast One-Step Multi-Modal Trajectory Generation and Adaptive Reconstruction via MeanFlow for End-to-End Autonomous Driving

Wang, Junli, Zheng, Yinan, Liu, Xueyi, Xing, Zebin, Li, Pengfei, Ma, Kun, Ye, Hangjun, Chen, Guang 等 12 位作者

原文摘要

Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance.To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We introduce "MeanFlow Identity", which models the mean velocity field between GMN and data distribution instead of the instantaneous velocity field used in naive flow-matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to consider all sampled proposals and adaptively decide whether to reconstruct a trajectory when none of the proposals is satisfactory. Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c96ff6a0f719e9e40177dd6aec930b9cCVF · CVPR 2026

Learning a Unified Latent Action Space from Videos with Action-centric Cycle Consistency

Chen, Guangyan, Shao, Qi, Cui, Te, Zhou, Zichen, Mao, Weixin, Yang, Luojie, Wang, Meiling, Yang, Yi 等 10 位作者

原文摘要

Video data provides a rich source beyond expensive action-labeled data for advancing robot learning. Recent approaches have demonstrated promising potential in leveraging video data by learning latent actions for policy training. The latent action tokenizer encodes latent actions between successive video frames, and the tokenizer is trained to reconstruct future frames using current frames and the encoded latent actions. However, the unique pairing of successive frames permits future frame reconstruction with little understanding of transition dynamics, hindering the learning of semantically consistent latent actions. Moreover, the tokenizer typically allocates distinct latent action subsets to individual embodiments to accommodate heterogeneous morphologies, constraining knowledge transfer. To overcome such limitations, we propose the action-centric cycle consistency, aiming to establish a unified latent action space. Our method samples latent actions from the latent action space and decodes them with video frames to generate diverse subsequent frames, then enforces cycle consistency by predicting the sampled actions from both original and generated frames. Our concise method creates a challenging task that learns corresponding latent actions from current frames and diverse generated future frames, compelling the tokenizer to develop semantically consistent action representations. Additionally, sampled latent actions can be applied to video frames from distinct embodiments, facilitating the alignment of latent actions across embodiments. Experiments demonstrate that our approach achieves a 20.1% improvement over OpenVLA on the LIBERO benchmark and increases the average length from 3.27 to 3.93 on the CALVIN benchmark. In real-world experiments, our method maintains strong performance with a 44% improvement.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ecd79d95dcee15680332a5f8144808d1CVF · CVPR 2026

DGGT: Feedforward 4D Reconstruction of Dynamic Driving Scenes using Unposed Images

Chen, Xiaoxue, Xiong, Ziyi, Chen, Yuantao, Li, Gen, Wang, Nan, Luo, Hongcheng, Chen, Long, Sun, Haiyang 等 14 位作者

原文摘要

Autonomous driving needs fast, scalable 4D reconstruction and re-simulation for training and evaluation, yet most methods for dynamic driving scenes still rely on per-scene optimization, known camera calibration, or short frame windows, making them slow and impractical. We revisit this problem from a feedforward perspective and introduce Driving Gaussian Grounded Transformer (DGGT), a unified framework for pose-free dynamic scene reconstruction. We note that the existing formulations, treating camera pose as a required input, limit flexibility and scalability. Instead, we reformulate pose as an output of the model, enabling reconstruction directly from sparse, unposed images and supporting an arbitrary number of views for long sequences. Our approach jointly predicts per-frame 3D Gaussian maps and camera parameters, disentangles dynamics with a lightweight dynamic head, and preserves temporal consistency with a lifespan head that modulates visibility over time. A diffusion-based rendering refinement further reduces motion/interpolation artifacts and improves novel-view quality under sparse inputs. The result is a single-pass, pose-free algorithm that achieves state-of-the-art performance and speed. Trained and evaluated on large-scale driving benchmarks (Waymo, nuScenes, Argoverse2), our method outperforms prior work both when trained on each dataset and in zero-shot transfer across datasets, and it scales well as the number of input frames increases.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表