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版本更新 · v2arXiv:2610.25391

Rapid Mixing for Sampling Colorings of Random Graphs up to Tree Uniqueness Threshold

Zhidan Li, Kuan Yang

原文摘要

We study the mixing time of the single-site Glauber dynamics for sampling proper $q$-colorings on sparse Erdős-Rényi random graphs $\mathcal{G}(n, d/n)$. We prove that, whenever $q \ge (1 + o_d(1))d$, Glauber dynamics mixes in polynomial time with high probability over $\mathcal{G}(n, d/n)$ for all sufficiently large integers $n$. This improves the previous bound $q = (α^* + o_d(1))d$ where $α^* = 1.7632...$ is the unique solution of $x = \exp(1/x)$ on $[1, \infty)$ by Efthymiou, Hayes, Štefankovič, and Vigoda (SODA, 2018) and asymptotically matches the uniqueness threshold on infinite regular trees. Our proof has three main ingredients. First we establish logarithmic bounds on the spectral and coupling independence constants of the Gibbs distribution by extending the tree analysis of Chen, Liu, Mani, and Moitra (J. ACM, 2026). Second, we extend the entropy-factorization framework for two-spin systems on random graphs, developed by Bezáková, Galanis, Goldberg, and Štefankovič (TALG, 2024), to proper colorings by introducing a buffer around high-degree vertices. Finally, we compare the resulting heat-bath block dynamics with the single-site Glauber dynamics.

math.PR · cs.DM · cs.DS

版本更新 · v3arXiv:2503.16089

Query-Efficient Fixpoints of $\ell_p$-Contractions

Sebastian Haslebacher, Jonas Lill, Patrick Schnider, Simon Weber

原文摘要

We prove that an $ε$-approximate fixpoint of a map $f:[0,1]^d\rightarrow [0,1]^d$ can be found with $\mathcal{O}(d^2(\log\frac{1}ε + \log\frac{1}{1-λ}))$ queries to $f$ if $f$ is $λ$-contracting with respect to an $\ell_p$-metric for some $p\in [1,\infty)\cup\{\infty\}$. This generalizes a recent result of Chen, Li, and Yannakakis [STOC'24] from the $\ell_\infty$-case to all $\ell_p$-metrics. Previously, all query upper bounds for $p\in [1,\infty) \setminus \{2\}$ were either exponential in $d$, $\log\frac{1}ε$, or $\log\frac{1}{1-λ}$. Chen, Li, and Yannakakis also show how to ensure that all queries to $f$ lie on a discrete grid of limited granularity in the $\ell_\infty$-case. We provide such a rounding for the $\ell_1$-case, placing an appropriately defined version of the $\ell_1$-case in $\textsf{FP}^{dt}$. To prove our results, we introduce the notion of $\ell_p$-halfspaces and generalize the classical centerpoint theorem from discrete geometry: for any $p \in [1, \infty) \cup \{\infty\}$ and any mass distribution (or point set), we prove that there exists a centerpoint $c$ such that every $\ell_p$-halfspace defined by $c$ and a normal vector contains at least a $\frac{1}{d+1}$-fraction of the mass (or points).

cs.CC · cs.CG

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1002377e51dddeabc8daf565d4e25b3dCVF · CVPR 2026

RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning

Zhang, Yuhong, Gao, Zihan, Li, Shengpeng, Chen, Ling-Hao, Liu, Kaisheng, Cheng, Runqing, Lin, Xiao, Liu, Junjia 等 15 位作者

原文摘要

We introduce Robowheel, a data engine that converts human hand-object interaction (HOI) videos into training-ready supervision for cross-morphology robotic learning. From monocular RGB/RGB-D inputs, we perform high-precision HOI reconstruction and enforce physical plausibility via a reinforcement learning (RL) optimizer that refines hand-object relative poses under contact and penetration constraints. The reconstructed, contact-rich trajectories are then retargeted to cross-embodiments, robot arms with simple end-effectors, dexterous hands, and humanoids, yielding executable actions and rollouts. To scale coverage, we build a simulation-augmented framework on Isaac Sim with diverse domain randomization (embodiments, trajectories, object retrieval, background textures, hand motion mirroring), which enriches the distributions of trajectories and observations while preserving spatial relationships and physical plausibility. The entire data pipeline forms an end-to-end pipeline from video - reconstruction - retargeting - augmentation - data acquisition.We validate the data on mainstream vision-language-action (VLA) and imitation learning architectures, demonstrating that trajectories produced by our pipeline are as stable as those from teleoperation and yield comparable continual performance gains. To our knowledge, this provides the first quantitative evidence that HOI modalities can serve as effective supervision for robotic learning. Compared with teleoperation, Robowheel is lightweight: a single monocular RGB(D) camera is sufficient to extract a universal, embodiment-agnostic motion representation that could be flexibly retargeted across embodiments. We further assemble a large-scale multimodal dataset combining multi-camera captures, monocular videos, and public HOI corpora for training and evaluating embodied models.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1cf7c342f216af6a43b8346f0e964528CVF · CVPR 2026

VIAFormer: Voxel-Image Alignment Transformer for High-Fidelity Voxel Refinement

Fang, Tiancheng, Pan, Bowen, Chen, Lingxi, Lyu, Jiangjing, Lv, Chengfei, Niu, Chaoyue, Wu, Fan

原文摘要

We propose VIAFormer, a Voxel-Image Alignment transFormer model designed for Multi-view Conditioned Voxel Refinement--the task of repairing incomplete noisy voxels using calibrated multi-view images as guidance. Its effectiveness stems from a synergistic design: an Image Index that provides explicit 3D spatial grounding for 2D image tokens, a Correctional Flow objective that learns a direct voxel-refinement trajectory, and a Hybrid Stream Transformer that enables robust cross-modal fusion. Experiments show that VIAFormer establishes a new state of the art in correcting both severe synthetic corruptions and realistic artifacts on the voxel shape obtained from powerful Vision Foundation Models. Beyond benchmarking, we demonstrate VIAFormer as a practical and reliable bridge in real-world 3D creation pipelines, paving the way for voxel-based methods to thrive in large-model, big-data wave.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3de32d5eb4d364ee10bdd19554b1e7eeCVF · CVPR 2026

Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass

Chen, Liyi, Wang, Pengfei, Zhang, Guowen, Ma, Zhiyuan, Zhang, Lei

原文摘要

Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different 3D editing tasks because the explicit manipulation of 3D geometry necessitates task-dependent rules, e.g., 3D appearance editing demands inherent source 3D geometry, while 3D removal alters source geometry. Second, the iterative optimization process is highly time-consuming, often requiring thousands of invocations of 2D/3D updating. We present Omni-3DEdit, a unified, learning-based model that generalizes various 3D editing tasks implicitly. One key challenge to achieve our goal is the scarcity of paired source-edited multi-view assets for training. To address this issue, we construct a data pipeline, synthesizing a relatively rich number of high-quality paired multi-view editing samples. Subsequently, we adapt the pre-trained generative model SEVA as our backbone by concatenating source view latents along with conditional tokens in sequence space. A dual-stream LoRA module is proposed to disentangle different view cues, largely enhancing our model's representational learning capability. As a learning-based model, our model is free of the time-consuming online optimization, and it can complete various 3D editing tasks in one forward pass, reducing the inference time from tens of minutes to approximately two minutes. Extensive experiments demonstrate the effectiveness and efficiency of Omni-3DEdit.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:62c12bde29e066bc0263af09a338e163CVF · CVPR 2026

Occlusion-Aware SORT: Observing Occlusion for Robust Multi-Object Tracking

Li, Chunjiang, Ma, Jianbo, Shen, Li, Chen, Yanru, Chen, Liangyin

原文摘要

Multi-object tracking (MOT) involves analyzing object trajectories and counting the number of objects in video sequences. However, 2D MOT faces challenges due to positional cost confusion arising from partial occlusion. To address this issue, we present the novel Occlusion-Aware SORT (OA-SORT) framework, a plug-and-play and training-free framework that includes the Occlusion-Aware Module (OAM), the Occlusion-Aware Offset (OAO), and the Bias-Aware Momentum (BAM). Specifically, OAM analyzes the occlusion status of objects, where a Gaussian Map (GM) is introduced to reduce background influence. In contrast, OAO and BAM leverage the OAM-described occlusion status to mitigate cost confusion and suppress estimation instability. Comprehensive evaluations on the DanceTrack, SportsMOT, and MOT17 datasets demonstrate the importance of occlusion handling in MOT. On the DanceTrack test set, OA-SORT achieves 63.1% and 64.2% in HOTA and IDF1, respectively. Furthermore, integrating the Occlusion-Aware framework into the four additional trackers improves HOTA and IDF1 by an average of 2.08% and 3.05%, demonstrating the reusability of the occlusion awareness.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:65177ac4b781c02c1812598fd4ab1bfeCVF · CVPR 2026

Physical Object Understanding with a Physically Controllable World Model

Venkatesh, Rahul, Kotar, Klemen, Chen, Lilian Naing, Lee, Wanhee, Ancone, Gia, Kim, Seungwoo, Wheeler, Luca Thomas, Watrous, Jared 等 12 位作者

原文摘要

A central challenge in visual intelligence is learning the physical structure of scenes from raw videos: how regions form objects and the laws that govern their interactions. Solving these tasks requires world models capable of inferring distributional states of the world from partial observations -- capabilities that current architectures do not provide. We introduce a new class of probabilistic world models that support estimation of the probability of any visual variable, such as appearance and dynamics, conditioned on any other variables. Here, we identify that these models can be trained efficiently with autoregressive sequence modeling, yielding world models from which rich object understanding emerges. First, we demonstrate that our model captures the physical laws governing how objects move by generating multiple plausible future states of the world through sequential inference. Then, by analyzing motion correlations across these futures, we extract objects and articulated object subparts. Having discovered these objects, we show that our world model can manipulate them in 3D. Finally, we demonstrate how physical relationships between objects can be computed from the world model, enabling applications such as Visual Jenga.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69c2f7e8beec6d002b37f0977596525bCVF · CVPR 2026

Graph2Eval: Automatic Multimodal Task Generation for Agents via Knowledge Graphs

Chen, Yurun, Hu, Xueyu, Liu, Yuhan, Wang, Ziqi, Liao, Zeyi, Chen, Lin, Wei, Feng, Qian, Yuxi 等 11 位作者

原文摘要

As multimodal LLM-driven agents advance in autonomy and generalization, traditional static datasets face inherent scalability limitations and are insufficient for fully assessing their capabilities in increasingly complex and diverse tasks. Existing studies have attempted to generate agent tasks using LLMs, but due to the inherent hallucinations of LLMs and the lack of internal data relationship modeling, these tasks often exhibit semantic inconsistencies and solvability issues. To address these challenges, we introduce Graph2Eval, a knowledge-graph-driven framework for automated, scalable, and semantically grounded agent task generation. At its core, Graph2Eval leverages a knowledge graph built from heterogeneous external data sources as a structured task space, generating multimodal agent tasks through subgraph sampling and task construction guided by task templates and meta-path strategies. To further ensure task reliability, a multi-stage filtering pipeline based on node reachability analysis, LLM scoring, and similarity analysis ensures the diversity and solvability of the generated tasks. By unifying both RAG Agent and Web Agent scenarios, Graph2Eval enables efficient generation of multimodal document understanding tasks and multi-step web interaction tasks. We instantiate the framework with Graph2Eval-Bench, a curated dataset of 1,319 tasks spanning document understanding and web interaction scenarios. Extensive experiments show that, on average, Graph2Eval improves task semantic consistency by 20% and solvability by 17% over baselines, while Graph2Eval-Bench effectively distinguishes agent performance, offering a new perspective on automated agent evaluation.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69d8f4e5b9c4c357d42a4d11613748d0CVF · CVPR 2026

CompBench: Benchmarking Complex Instruction-guided Image Editing

Jia, Bohan, Huang, Wenxuan, Tang, Yuntian, Qiao, Junbo, Liao, Jincheng, Cao, Shaosheng, Zhao, Fei, Feng, Zhaopeng 等 17 位作者

原文摘要

While real-world applications increasingly demand intricate scene manipulation, existing instruction-guided image editing benchmarks often oversimplify task complexity and lack comprehensive, fine-grained instructions. To bridge this gap, we introduce CompBench, a large-scale benchmark specifically designed for complex instruction-guided image editing. CompBench features challenging editing scenarios that incorporate fine-grained instruction following, spatial and contextual reasoning, thereby enabling comprehensive evaluation of image editing models' precise manipulation capabilities. To construct CompBench, we propose an MLLM-human collaborative framework with tailored task pipelines. Furthermore, we propose an instruction decoupling strategy that disentangles editing intents into four key dimensions: location, appearance, dynamics, and objects, ensuring closer alignment between instructions and complex editing requirements. Extensive evaluations reveal that CompBench exposes fundamental limitations of current image editing models and provides critical insights for the development of next-generation instruction-guided image editing systems. Our project page is available at https://comp-bench.github.io/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6efdaba6523babe4947a50c9aaf844b0CVF · CVPR 2026

Fourier Angle Alignment for Oriented Object Detection in Remote Sensing

Gu, Changyu, Chen, Linwei, Gu, Lin, Fu, Ying

原文摘要

In remote sensing rotated object detection, mainstream methods suffer from two bottlenecks, directional incoherence at detector neck and task conflict at detecting head. Ulitising fourier rotation equivariance, we introduce Fourier Angle Alignment, which analyses angle information through frequency spectrum and aligns the main direction to a certain orientation. Then we propose two plug and play modules : FAAFusion and FAA Head. FAAFusion works at the detector neck, aligning the main direction of higher-level features to the lower-level features and then fusing them. FAA Head serves as a new detection head, which pre-aligns RoI features to a canonical angle and adds them to the original features before classification and regression. Experiments on DOTA-v1.0, DOTA-v1.5 and HRSC2016 show that our method can greatly improve previous work. Particularly, our method achieves new state-of-the-art results of 78.72% mAP on DOTA-v1.0 and 72.28% mAP on DOTA-v1.5 datasets with single scale training and testing, validating the efficacy of our approach in remote sensing object detection. The code will be public upon acceptance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:841221dcd4420e79eb4a06d3f138c14cCVF · CVPR 2026

SuP: Sub-cloud Driven Point Cloud Registration

Fung, Sheldon, Pan, Wei, Cao, Ling, Hou, Fei, Chen, Ling, Mao, Shasha, Li, Hongdong, Lu, Xuequan

原文摘要

While existing point-cloud-registration methods can well handle high-overlap scenarios of two point clouds, they often struggle with low-overlap scenarios, due to inevitable geometric/semantic ambiguities in the non-overlapping regions. In this paper, we introduce SuP, a novel framework that reformulates low-overlap registration as a high-overlap sub-cloud pairs (anchor pairs) mining problem. Central to SuP is our Dual-phase Sub-cloud Anchor Mining (DSAM) module, which first subdivides the source and target point clouds into multiple sub-clouds, followed by introducing a dual-phase weighting pipeline: 1) an efficient overlap-guided prior-weighting scheme (OPS) that leverages feature salience to identify candidate anchor pairs, and 2) a multi-scale post-weighting network (MPN) that exploits neighborhood feature consensus to further identify anchor pairs. Subsequently, final correspondences are generated through a merge-to-match module using the anchor pairs. To train DSAM, we design an alignment-aware weighting loss that uses on-the-fly alignment errors as supervision. Comprehensive experiments on the color-enhanced 3DMatch and 3DLoMatch demonstrate that SuP significantly outperforms state-of-the-art methods, achieving higher registration recall and more accurate alignment, especially under challenging low-overlap conditions.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:862a21fe5b65ab967d907d1e448ec05eCVF · CVPR 2026

Breaking the 3D Dataset Bottleneck: Fast Scalable Generation of Aligned 3D Assets from Scratch for Category 6D Pose Estimation and Robotic Grasping

Guillaume, Duret, Mazurak, Danylo, Zara, Florence, Peters, Jan, Chen, Liming

原文摘要

While 2D vision has been revolutionized by large-scale datasets like ImageNet, 3D vision remains constrained by the scarcity of high-quality, canonically aligned data. We introduce the first scalable, automated framework that generates complete category-level 6D pose datasets directly from text prompts, bypassing the need for existing 3D assets. Our method overcomes key challenges by: (1) ensuring reliable, scalable asset generation via a controlled text-to-image-to-3D pipeline; (2) enforcing built-in canonical alignment through depth-conditioned generation, achieving a 96% pose consistency rate; and (3) enabling large-scale 6D annotation via mixed reality rendering. The pipeline produces high-quality, aligned 3D meshes in under 3 minutes per object--a 5-20x speedup over traditional scanning. We generate over 1,000 instances for each of the 153 categories in the Omni6Dpose benchmark, culminating in 153,000 aligned meshes--a >40x increase in instances per category over previous aligned real-world datasets. Extensive evaluation demonstrates competitive zero-shot sim2real transfer on the NOCS 6D pose benchmark and superior robotic grasping performance in both simulation and real-world zero-shot transfer, where aligned meshes prove essential for success. We release the largest publicly available aligned 3D mesh dataset, largest category-level 6D pose dataset, grasping simulation environments, and open-source pipeline, providing a critical step toward foundation models for 3D understanding and enabling efficient, unlimited generation of task-specific 3D data from scratch. The code and datasets can be found at https://genomni3d.github.io/

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9870baf60d85873101c1c2e21dfef42bCVF · CVPR 2026

Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface

Zhao, Yujie, Fan, Hongwei, Chen, Di, Chen, Shengcong, Chen, Liliang, Li, Xiaoqi, Ren, Guanghui, Dong, Hao

原文摘要

Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for spatial generalization in manipulation tasks. To reduce repetitive data collection, we present Real2Edit2Real, a framework that generates new demonstrations by bridging 3D editability with 2D visual data through a 3D control interface. Our approach first reconstructs scene geometry from multi-view RGB observations with a metric-scale 3D reconstruction model. Based on the reconstructed geometry, we perform depth-reliable 3D editing on point clouds to generate new manipulation trajectories while geometrically correcting the robot poses to recover physically consistent depth, which serves as a reliable condition for synthesizing new demonstrations. Finally, we propose a multi-conditional video generation model guided by depth as the primary control signal, together with action, edge, and ray maps, to synthesize spatially augmented multi-view manipulation videos. Experiments on four real-world manipulation tasks demonstrate that policies trained on data generated from only 1-5 source demonstrations can match or outperform those trained on 50 real-world demonstrations, improving data efficiency by up to 10-50x. Moreover, experimental results on height and texture editing demonstrate the framework's flexibility and extensibility, indicating its potential to serve as a unified data generation framework.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9f96ce3cd90e3fc80830cb93d30df1fdCVF · CVPR 2026

SaPaVe: Towards Active Perception and Manipulation in Vision-Language Action Models for Robotics

Liu, Mengzhen, Zhou, Enshen, Chi, Cheng, Han, Yi, Rong, Shanyu, Chen, Liming, Wang, Pengwei, Wang, Zhongyuan 等 9 位作者

原文摘要

Active perception and manipulation are crucial for robots to interact with complex scenes. Existing methods struggle to unify semantic-driven perception actively with robust, viewpoint-invariant execution accordingly. To this end, we propose SaPaVe, an end-to-end framework that jointly learns these capabilities in a data-efficient manner. Central to our approach is a decoupling of camera and manipulation actions, contrary to shared-action-space, and learning in a bottom-up strategy: we first train semantic camera control on our proposed large-scale dataset, then jointly optimizes both action types via hybrid data. To support this, we introduce ActiveViewPose-200K, comprising 200k image-language-camera movement pairs for semantic camera movement learning, and a 3D geometry-aware module that improves execution robustness under dynamic viewpoints. We further present ActiveManip-Bench, the first benchmark filling the gap to evaluate active manipulation. Extensive experiments in both simulation and real-world settings show that SaPaVe outperforms recent VLA models such as GR00T N1 and pi0, achieving up to 31.25% higher success rates in real-world tasks. Our results show that tightly coupled perception and execution, when trained with decoupled yet coordinated strategies, enable efficient and generalizable active manipulation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:a1b5ce775217b75c3c35cfebf4652a01CVF · CVPR 2026

Diagnose, Correct, and Learn from Manipulation Failures via Visual Symbols

Zeng, Xianchao, Zhou, Xinyu, Li, Youcheng, Shi, Jiayou, Li, Tianle, Chen, Liangming, Ren, Lei, Li, Yong-Lu

原文摘要

Vision-Language-Action (VLA) models have recently achieved remarkable progress in robotic manipulation, yet they remain limited in failure diagnosis and learning from failures. Additionally, existing failure datasets are mostly generated programmatically in simulation, which limits their generalization to the real world. In light of these, we introduce ViFailback, a framework designed to diagnose robotic manipulation failures and provide both textual and visual correction guidance. Our framework utilizes explicit visual symbols to enhance annotation efficiency. We further release the ViFailback dataset, a large-scale collection of 58,128 Visual Question Answering (VQA) pairs along with their corresponding 5,202 real-world manipulation trajectories. Based on the dataset, we establish ViFailback-Bench, a benchmark of 11 fine-grained VQA tasks designed to assess the failure diagnosis and correction abilities of Vision-Language Models (VLMs), featuring ViFailback-Bench Lite for closed-ended and ViFailback-Bench Hard for open-ended evaluation. To demonstrate the effectiveness of our framework, we built the ViFailback-8B VLM, which not only achieves significant overall performance improvement on ViFailback-Bench but also generates visual symbols for corrective action guidance. Finally, by integrating ViFailback-8B with a VLA model, we conduct real-world robotic experiments demonstrating its ability to assist the VLA model in recovering from failures. Project page: https://x1nyuzhou.github.io/vifailback.github.io/

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:b1cc7c37fcc5e3856940fc6607e15b5eCVF · CVPR 2026

Variational Graph-based Normal Integration

Chen, Lixiong, Yu, Bohan, Prisacariu, Victor Adrian, Sato, Imari

原文摘要

We present a general optimization-based framework for depth-preserving normal integration. Unlike existing methods that operate on surface orientations defined over regular grids, our approach introduces a unified graph-based formulation capable of integrating semi-differentiable surfaces on unstructured domains. Given a set of points uniformly sampled from a surface, we construct a directed, weighted graph that jointly parameterizes the surface geometry and pairwise point correlations. Surface depth is recovered by minimizing projected point-to-plane distances across the graph, and we attain this objective through variational inference. In our formulation, estimated surface normals serve as latent variables that encode local geometry via the posterior probabilities of a two-component Gaussian mixture, allowing depth discontinuities to be explicitly inferred from sampled triplet configurations. The unknowns are estimated in an alternating fashion, and we provide a geometric interpretation of this inference process by relating it to shape deformation. Experimental results show that the proposed method not only delivers superior performance on regularly gridded data, but also generalizes effectively to scattered points, which existing approaches do not directly support.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:cb15c39b38ba642bd65b6c79c095dbd1CVF · CVPR 2026

Language-Grounded Decoupled Action Representation for Robotic Manipulation

Weng, Wuding, Wu, Tongshu, Chen, Liucheng, Xie, Siyu, Wang, Zheng, Xu, Xing, Song, Jingkuan, Shen, Heng Tao

原文摘要

The heterogeneity between high-level vision-language understanding and low-level action control remains a fundamental challenge in robotic manipulation. Although recent methods have advanced task-specific action alignment, they often struggle to generate robust and accurate actions for novel or semantically related tasks. To address this, we propose the Language-Grounded Decoupled Action Representation (LaDA) framework, which leverages natural language as a semantic bridge to connect perception and control. LaDA introduces a fine-grained intermediate layer of three interpretable action primitives--translation, rotation, and gripper control--providing explicit semantic structure for low-level actions. It further employs a semantic-guided soft-label contrastive learning objective to align similar action primitives across tasks, enhancing generalization and motion consistency. An adaptive weighting strategy, inspired by curriculum learning, dynamically balances contrastive and imitation objectives for stable and effective training. Extensive experiments on simulated benchmarks (LIBERO and MimicGen) and real-world demonstrations validate that LaDA achieves strong performance and generalizes effectively to unseen or related tasks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:cd147632119e1dacd368782fae3bb475CVF · CVPR 2026

FSFSplatter: Geometrically Accurate Reconstruction with Free Sparse-view Images within 2 minutes

Zhao, Yibin, Pan, Yihan, Nan, Jun, Chen, Liwei, Yi, Jianjun

原文摘要

Gaussian Splatting has become a leading reconstruction technique, known for its high-quality novel view synthesis and detailed reconstruction. However, most existing methods require dense, calibrated views. Reconstruction from free sparse-view images often leads to poor surface due to limited overlap and overfitting.We introduce FSFSplatter for fast geometrically accurate reconstruction from free sparse-view images. Our method integrates end-to-end dense Gaussian scene initialization and geometry-enhanced scene optimization.Specifically, FSFSplatter employs a large transformer to encode multi-view images and generates a dense and geometrically consistent Gaussian scene initialization via a batch based self-splitting Gaussian head. It eliminates local floaters through contribution-based pruning and mitigates overfitting by leveraging depth and multi-view feature supervision, along with differentiable camera parameters within 2 minutes.FSFSplatter outperforms current state-of-the-art methods on widely used DTU, Replica, and BlendedMVS datasets.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d81f367d618b04b84238319819767c41CVF · CVPR 2026

SpatialVID: A Large-Scale Video Dataset with Spatial Annotations

Wang, Jiahao, Yuan, Yufeng, Zheng, Rujie, Lin, Youtian, Gao, Jian, Chen, Lin-Zhuo, Bao, Yajie, Zeng, Chang 等 14 位作者

原文摘要

Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of large-scale, high-quality training data. While several datasets provide camera pose information, they are typically limited in scale, diversity, and annotation richness, particularly for real-world dynamic scenes with ground-truth camera motion.To this end, we collect **SpatialVID**, a dataset consisting of a large corpus of in-the-wild videos with diverse scenes, camera movements and dense 3D annotations such as per-frame camera poses, depth, and motion instructions.Specifically, we collect more than 21,000 hours of raw video, and process them into 2.7 million clips through a hierarchical filtering pipeline, totaling 7,089 hours of dynamic content. A subsequent annotation pipeline enriches these clips with detailed spatial and semantic information, including camera poses, depth maps, dynamic masks, structured captions, and serialized motion instructions.Analysis of SpatialVID's data statistics reveals a richness and diversity that directly foster improved model generalization and performance, establishing it as a key asset for the video and 3D vision research community.Through extensive validation experiments, we demonstrate SpatialVID's effectiveness across tasks such as controllable video generation, world simulation and geometric reconstruction, providing a strong foundation for spatial intelligence research.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d92cd0c896814adc5c01fb5565e7e8e6CVF · CVPR 2026

Prospective Dynamic 3D MRI Reconstruction via Latent-Space Motion Tracking from Single Measurement

Chen, Lixuan, Liu, Zhongnan, Hamilton, Jesse, Balter, James M., Park, Jeong Joon, Shen, Liyue

原文摘要

Prospective reconstruction is crucial in many clinical applications such as MRI-guided radiotherapy, which demands accurate image reconstruction and fast motion estimation from currently acquired measurements. However, prospective reconstruction remains challenging due to ultra-sparse sampling and stringent latency requirements. In this work, we propose PDMR, an Prospective Dynamic 3D MRI Reconstruction framework with latent-space motion tracking. Our core idea is to learn an efficient and generalizable latent manifold of motion fields offline, enabling rapid online adaptation for prospective reconstruction. Specifically, we parameterize the deformation vector fields (DVFs) on a low-dimensional manifold, effectively reducing the search space for fast online adaptation, and employ a tri-plane representation to achieve geometry-aware and memory-efficient encoding of 3D motion. Experiments on both XCAT digital phantoms and in-house abdominal MRI datasets demonstrate that PDMR achieves high-fidelity and temporally consistent reconstruction across multiple prospective scenarios (Immediate and After-2min), outperforming state-of-the-art retrospective and online methods. Our results suggest a promising pathway toward ultra-fast, motion-aware prospective MRI reconstruction in clinical practice.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e384ba300ba4e1704f8caed9c7db615eCVF · CVPR 2026

Frequency-Aware Flow Matching for High-Quality Image Generation

Ren, Sucheng, Yu, Qihang, He, Ju, Shen, Xiaohui, Chen, Liang-Chieh

原文摘要

Flow matching models have emerged as a powerful framework for realistic image generation by learning to reverse a corruption process that progressively adds Gaussian noise. However, because noise is injected in the latent domain, its impact on different frequency components is non-uniform. As a result, during inference, flow matching models tend to generate low-frequency components (global structure) in the early stages, while high-frequency components (fine details) emerge only later in the reverse process. Building on this insight, we propose Frequency-Aware Flow Matching (FreqFlow), a novel approach that explicitly incorporates frequency-aware conditioning into the flow matching framework via time-dependent adaptive weighting. We introduce a two-branch architecture: (1) a frequency branch that separately processes low- and high-frequency components to capture global structure and refine textures and edges, and (2) a spatial branch that synthesizes images in the latent domain, guided by the frequency branch's output. By explicitly integrating frequency information into the generation process, FreqFlow ensures that both large-scale coherence and fine-grained details are effectively modeled--low-frequency conditioning reinforces global structure, while high-frequency conditioning enhances texture fidelity and detail sharpness. On the class-conditional ImageNet-256 generation benchmark, our method achieves state-of-the-art performance with an FID of 1.38, surpassing the prior diffusion model DiT and flow matching model SiT by 0.79 and 0.58 FID, respectively. Code is available at https://github.com/OliverRensu/FreqFlow.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e8eaba4bcf7a5fdaaa2fb6e21bbc0b85CVF · CVPR 2026

M4V: Multimodal Mamba for Efficient Text-to-Video Generation

Huang, Jiancheng, Zhang, Gengwei, Jie, Zequn, Jiao, Siyu, Qian, Yinlong, Chen, Ling, Wei, Yunchao, Ma, Lin

原文摘要

Text-to-video generation has significantly enriched content creation and holds the potential to evolve into powerful world simulators. However, modeling the vast spatiotemporal space remains computationally demanding, particularly when employing Transformers, which incur quadratic complexity in sequence processing and thus limit practical applications. Recent advancements in linear-time sequence modeling, particularly the Mamba architecture, offer a more efficient alternative. Nevertheless, its plain design limits its direct applicability to multimodal and spatiotemporal video generation tasks. To address these challenges, we introduce M4V, a multimodal Mamba framework for efficient text-to-video generation. Specifically, a MultiModal diffusion Mamba (MM-DiM) block is designed within the framework to enable seamless integration of multimodal information and spatiotemporal modeling. In detail, we introduce a novel multimodal token re-composition design, which employs a bidirectional scheme for multimodal information integration through simple token arrangement, along with visual registers to enhance spatial-temporal consistency. As a result, the MM-DiM blocks in M4V reduce FLOPs by 45% compared with the attention-based alternative when generating videos at 768x1280 resolution. Additionally, several training strategies are explored in this work to provide a better understanding of training text-to-video models using only publicly available datasets. Extensive experiments on text-to-video benchmarks demonstrate M4V's ability to produce high-quality videos while significantly lowering computational costs. Code will be made publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:eea730e2bf7622bbe828db650c4a33b2CVF · CVPR 2026

Dual-level Adapter Boosting Prompt-free Curvilinear Structure Segmentation

Zhu, Kai, Chen, Li, Cheng, Jun

原文摘要

Curvilinear structure segmentation is essential in domains such as medical imaging, remote sensing, and materials science. Existing methods often require extensive domain-specific training and lack generalization to novel domains. To overcome these limitations, we propose the Segment Anything Curve Model (SACM) -- a universal, curvilinear segmentation framework built upon the pretrained Segment Anything Model (SAM). SACM introduces a dual-level adapter architecture that enables both fine-grained and domain-adaptive enhancement: block-level internal adapters refine local structural representations, while external adapters facilitate cross-domain feature alignment. Specifically, the internal adapters are embedded within each Transformer block to locally adapt and refine features for thin and intricate curvilinear patterns, while the external adapters operate across blocks to capture global, multi-layer contextual information and facilitate domain adaptation. Furthermore, SACM introduces a feature fusion mechanism that aggregates multi-layer features from all external adapters and fuses them via a Feed-Forward Network (FFN) module, and a dual-stage refinement process in the mask decoder to enhance topology and connectivity. This design enables prompt-free, data-efficient fine-tuning and achieves robust cross-domain generalization when trained with only 18 annotated images. Extensive experiments across twelve diverse curvilinear datasets validate that SACM achieves state-of-the-art performance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f763e54bb1ad443dce504715c7d7eb92CVF · CVPR 2026

Exploring Spatiotemporal Feature Propagation for Video-Level Compressive Spectral Reconstruction: Dataset, Model and Benchmark

Cai, Lijing, Shi, Zhan, Huang, Chenglong, Wu, Jinyao, Li, Qiping, Huo, Zikang, Chen, Linsen, Zi, Chongde 等 9 位作者

原文摘要

Recently, Spectral Compressive Imaging (SCI) has achieved remarkable success, unlocking significant potential for dynamic spectral vision. However, existing reconstruction methods, primarily image-based, suffer from two limitations: (i) Encoding process masks spatial-spectral features, leading to uncertainty in reconstructing missing information from single compressed measurements, and (ii) The frame-by-frame reconstruction paradigm fails to ensure temporal consistency, which is crucial in the video perception. To address these challenges, this paper seeks to advance spectral reconstruction from the image level to the video level, leveraging the complementary features and temporal continuity across adjacent frames in dynamic scenes. Initially, we construct the first high-quality dynamic hyperspectral image dataset (DynaSpec), comprising 30 sequences obtained through frame-scanning acquisition. Subsequently, we propose the Propagation-Guided Spectral Video Reconstruction Transformer (PG-SVRT), which employs a spatial-then-temporal attention to effectively reconstruct spectral features from abundant video information, while using a bridged token to reduce computational complexity. Finally, we conduct simulation experiments to assess the performance of four SCI systems, and construct a DD-CASSI prototype for real-world data collection and benchmarking. Extensive experiments demonstrate that PG-SVRT achieves superior performance in reconstruction quality, spectral fidelity, and temporal consistency, while maintaining minimal FLOPs.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:faf0198740b39bfe1fcdfae465cd1448CVF · CVPR 2026

A Frame is Worth One Token: Efficient Generative World Modeling with Delta Tokens

Kerssies, Tommie, Berton, Gabriele, He, Ju, Yu, Qihang, Ma, Wufei, de Geus, Daan, Dubbelman, Gijs, Chen, Liang-Chieh

原文摘要

Anticipating diverse future states is a central challenge in video world modeling. Discriminative world models produce deterministic predictions that implicitly average over possible futures, while existing generative world models remain computationally expensive. Recent work demonstrates that predicting the future in the feature space of a vision foundation model (VFM), rather than a latent space optimized for pixel reconstruction, requires significantly fewer world model parameters. However, most such approaches remain discriminative. In this work, we introduce DeltaWorld, a generative VFM-based world model that efficiently generates diverse plausible futures. At the core of DeltaWorld is DeltaTok, a tokenizer that encodes the feature difference between consecutive frames into a single continuous "delta" token, reducing video from a three-dimensional spatio-temporal representation to a one-dimensional temporal sequence. For example, this yields a 1,024x token reduction with 512x512 frames. Delta tokens enable efficient and effective multi-hypothesis training, where many diverse futures are generated in parallel and only the best is supervised. At inference, this leads to diverse predictions in a single forward pass. Experiments on dense forecasting tasks demonstrate that DeltaWorld forecasts futures that more closely align with real-world outcomes, while having over 35x fewer parameters and using 2,000x fewer FLOPs than existing generative world models. Project page: https://deltatok.github.io.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表