Video motion transfer aims to generate a target video that inherits motion patterns from a source video while rendering new scenes. Existing training-free approaches focus on constructing motion guidance based on the intermediate outputs of pre-trained T2V models, which results in heavy computational overhead and limited flexibility. In this paper, we present FlowMotion, a novel training-free framework that enables efficient and flexible motion transfer by directly leveraging the predicted outputs of flow-based T2V models. Our key insight is that early latent predictions inherently encode rich temporal information. Motivated by this, we propose flow guidance, which extracts motion representations based on latent predictions to align motion patterns between source and generated videos. We further introduce a velocity regularization strategy to stabilize optimization and ensure smooth motion evolution. By operating purely on model predictions, FlowMotion achieves superior time and resource efficiency as well as competitive performance compared with state-of-the-art methods.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
With the surge of pre-trained text-to-image flow matching models, text-based image editing performance has gained remarkable improvement, especially for **simple editing** that only contains a single editing target. However, to satisfy the exploding editing requirements, the **complex editing** that contains multiple editing targets is posed as a more challenging task. However, current complex editing solutions: single-round and multi-round editing are limited by long text following and cumulative inconsistency, respectively. Thus, they struggle to strike a balance between semantic alignment and source consistency.In this paper, we propose **FlowDC**, which decouples the complex editing into multiple sub-editing effects and superposes them in parallel during the editing process. Meanwhile, we observed that the velocity quantity that is orthogonal to the editing displacement harms the source structure preserving. Thus, we decompose the velocity and decay the orthogonal part for better source consistency.To evaluate the effectiveness of complex editing settings, we construct a complex editing benchmark: Complex-PIE-Bench. On two benchmarks, FlowDC shows superior results compared with existing methods. We also detail the ablations of our module designs.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Compositional zero-shot learning (CZSL) aims to recognize unseen attribute-object compositions by recombining primitives learned from seen pairs. Recent CZSL methods built on vision-language models (VLMs) typically adopt parameter-efficient fine-tuning (PEFT).They apply visual disentanglers for decomposition and manipulate token-level prompts or prefixes to encode compositions.However, such PEFT-based designs suffer from two fundamental limitations: (1) Implicit Composition Construction, where composition is realized only via token concatenation or branch-wise prompt tuning rather than an explicit operation in the embedding space; (2) Remained Feature Entanglement, where imperfect disentanglement leaves attribute, object, and composition features mutually contaminated. Together, these issues limit the generalization ability of current CZSL models.In this paper, we are the first to systematically study flow matching for CZSL and introduce FlowComposer, a model-agnostic framework that learns two primitive flows to transport visual features toward attribute and object text embeddings, and a learnable Composer that explicitly fuses their velocity fields into a composition flow. To exploit the inevitable residual entanglement, we further devise a leakage-guided augmentation scheme that reuses leaked features as auxiliary signals.We thoroughly evaluate FlowComposer on three public CZSL benchmarks by integrating it as a plug-and-play component into various baselines, consistently achieving significant improvements.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Integrating segmentation into Multimodal Large Language Models (MLLMs) presents a core trilemma: simultaneously preserving dialogue ability, achieving high segmentation performance, and ensuring fast inference. Prevailing paradigms are forced into a compromise. Embedding prediction methods introduce a conflicting pixel-level objective that degrades the MLLM's general dialogue abilities. The alternative, next-token prediction, reframes segmentation as an autoregressive task, which preserves dialogue but forces a trade-off between poor segmentation performance with sparse outputs or prohibitive inference speeds with rich ones. We resolve this trilemma with all-mask prediction, a novel paradigm that decouples autoregressive dialogue generation from non-autoregressive mask prediction. We present STAMP: Simultaneous Textual All-Mask Prediction, an MLLM that embodies this paradigm. After generating a textual response, STAMP predicts an entire segmentation mask in a single forward pass by treating it as a parallel "fill-in-the-blank" task over image patches. This design maintains the MLLM's dialogue ability by avoiding conflicting objectives, enables high segmentation performance by leveraging rich, bidirectional spatial context for all mask tokens, and achieves exceptional speed. Extensive experiments show that STAMP significantly outperforms state-of-the-art methods across multiple segmentation benchmarks, providing a solution that excels in dialogue, segmentation, and speed without compromise.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving. However, there still lacks a driving-targeted dense geometry perception model that can adapt to different scenarios and camera configurations. To bridge this gap, we propose a Driving Visual Geometry Transformer (DVGT), which reconstructs a global dense 3D point map from a sequence of unposed multi-view visual inputs. We first extract visual features for each image using a DINO backbone, and employ alternating intra-view local attention, cross-view spatial attention, and cross-frame temporal attention to infer geometric relations across images. We then use multiple heads to decode a global point map in the ego coordinate of the first frame and the ego poses for each frame. Unlike conventional methods that rely on precise camera parameters, DVGT is free of explicit 3D geometric priors, enabling flexible processing of arbitrary camera configurations. DVGT directly predicts metric-scaled geometry from image sequences, eliminating the need for post-alignment with external sensors. Trained on a large mixture of driving datasets including nuScenes, OpenScene, Waymo, KITTI, and DDAD, DVGT significantly outperforms existing models on various scenarios.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Achieving fully autonomous driving systems requires learning rational decisions in a wide span of scenarios, including safety-critical and out-of-distribution ones. However, such cases are underrepresented in real-world corpus collected by human experts. To complement for the lack of data diversity, we introduce a novel and scalable simulation framework capable of synthesizing massive unseen states upon existing driving logs. Our pipeline utilizes advanced neural rendering with a reactive environment to generate high-fidelity multi-view observations controlled by the perturbed ego trajectory. Furthermore, we develop a pseudo-expert trajectory generation mechanism for these newly simulated states to provide action supervision. Upon the synthesized data, we find that a simple co-training strategy on both real-world and simulated samples can lead to significant improvements in both robustness and generalization for various planning methods on challenging real-world benchmarks, up to +8.6 EPDMS on navhard and +2.9 on navtest. More importantly, such policy improvement scales smoothly by increasing simulation data only, even without extra real-world data streaming in. We further reveal several crucial findings of such a sim-real learning system, which we term SimScale, including the design of pseudo-experts and the scaling properties for different policy architectures. Simulation data and code have been released at https://github.com/OpenDriveLab/SimScale.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Wang, Jie, Li, Guang, Huang, Zhijian, Dang, Chenxu, Ye, Hangjun, Han, Yahong, Chen, Long
The significance of cross-view 3D geometric modeling capabilities for autonomous driving is self-evident, yet existing Vision-Language Models (VLMs) inherently lack this capability, resulting in their mediocre performance. While some promising approaches attempt to mitigate this by constructing Q&A data for auxiliary training, they still fail to fundamentally equip VLMs with the ability to comprehensively handle diverse evaluation protocols. We thus chart a new course, advocating for the infusion of VLMs with the cross-view geometric grounding of mature 3D foundation models, closing this critical capability gap in autonomous driving. In this spirit, we propose a novel architecture, VGGDrive, which empowers Vision-language models with cross-view Geometric Grounding for autonomous Driving. Concretely, to bridge the cross-view 3D geometric features from the frozen visual 3D model with the VLM's 2D visual features, we introduce a plug-and-play Cross-View 3D Geometric Enabler (CVGE). The CVGE decouples the base VLM architecture and effectively empowers the VLM with 3D features through a hierarchical adaptive injection mechanism. Extensive experiments show that VGGDrive enhances base VLM performance across five autonomous driving benchmarks, including tasks like cross-view risk perception, motion prediction, and trajectory planning. It's our belief that mature 3D foundation models can empower autonomous driving tasks through effective integration, and we hope our initial exploration demonstrates the potential of this paradigm to the autonomous driving community.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The YOLO (You Only Look Once) series has been a cornerstone in real-time object detection, renowned for its efficient convolutional design and rapid inference. However, its reliance on convolutional operations inherently limits its ability to capture long-range dependencies and rich contextual information, leading to suboptimal performance in complex scenes. Recently, SSM (State Space Models) have emerged as an efficient alternative to attention mechanisms, offering global representation with linear time complexity. In this paper, we propose AKCMamba-YOLO, a novel object detector that incorporates SSM into the YOLO architecture. We introduce 3CAKCMamba and 4CAKCMamba modules to a novel object detection framework, enabling enhanced channel interaction and cross-layer semantic fusion. This design improves multi-scale feature modeling while maintaining computational efficiency. To support safety-critical applications, we provide railway pedestrian Detection datasets with 2,975 annotated images under complex scenarios. Experiments on COCO2017, power tower foreign object detection datasets, and our custom dataset show that AKCMamba-YOLO achieves superior accuracy and speed compared to state-of-the-art baselines, making it well-suited for real-time and resource-constrained environments.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance.To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We introduce "MeanFlow Identity", which models the mean velocity field between GMN and data distribution instead of the instantaneous velocity field used in naive flow-matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to consider all sampled proposals and adaptively decide whether to reconstruct a trajectory when none of the proposals is satisfactory. Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent advances in video generation have shown remarkable potential for constructing world simulators. However, current models still struggle to produce physically consistent results, particularly when handling large-scale or complex dynamics. This limitation arises primarily because existing approaches respond isotropically to physical prompts and neglect the fine-grained alignment between generated content and localized physical cues. To address these challenges, we propose ProPhy, a Progressive Physical Alignment Framework that enables explicit physics-aware conditioning and anisotropic generation. ProPhy employs a two-stage Mixture-of-Physics-Experts (MoPE) mechanism for discriminative physical prior extraction, where Semantic Experts infer semantic-level physical principles from textual descriptions, and Refinement Experts capture token-level physical dynamics. This mechanism allows the model to learn fine-grained, physics-aware video representations that better reflect underlying physical laws. Furthermore, we introduce a physical alignment strategy that transfers the physical reasoning capabilities of vision-language models (VLMs) into the Refinement Experts, facilitating a more accurate representation of dynamic physical phenomena. Extensive experiments on physics-aware video generation benchmarks demonstrate that ProPhy produces more realistic, dynamic, and physically coherent results than existing state-of-the-art methods.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Autonomous driving needs fast, scalable 4D reconstruction and re-simulation for training and evaluation, yet most methods for dynamic driving scenes still rely on per-scene optimization, known camera calibration, or short frame windows, making them slow and impractical. We revisit this problem from a feedforward perspective and introduce Driving Gaussian Grounded Transformer (DGGT), a unified framework for pose-free dynamic scene reconstruction. We note that the existing formulations, treating camera pose as a required input, limit flexibility and scalability. Instead, we reformulate pose as an output of the model, enabling reconstruction directly from sparse, unposed images and supporting an arbitrary number of views for long sequences. Our approach jointly predicts per-frame 3D Gaussian maps and camera parameters, disentangles dynamics with a lightweight dynamic head, and preserves temporal consistency with a lifespan head that modulates visibility over time. A diffusion-based rendering refinement further reduces motion/interpolation artifacts and improves novel-view quality under sparse inputs. The result is a single-pass, pose-free algorithm that achieves state-of-the-art performance and speed. Trained and evaluated on large-scale driving benchmarks (Waymo, nuScenes, Argoverse2), our method outperforms prior work both when trained on each dataset and in zero-shot transfer across datasets, and it scales well as the number of input frames increases.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vision-Language Models (VLMs), leveraging their powerful visual perception and reasoning capabilities, have been widely applied in Unmanned Aerial Vehicle (UAV) tasks.However, the spatial intelligence capabilities of existing VLMs in UAV scenarios remain largely unexplored, raising concerns about their effectiveness in navigating and interpreting dynamic environments.To bridge this gap, we introduce SpatialSky-Bench, a comprehensive benchmark specifically designed to evaluate the spatial intelligence capabilities of VLMs in UAV navigation. Our benchmark comprises two categories--Environmental Perception and Scene Understanding--divided into 13 subcategories, including bounding boxes, color, distance, height, and landing safety analysis, among others.Extensive evaluations of various mainstream open-source and closed-source VLMs reveal unsatisfactory performance in complex UAV navigation scenarios, highlighting significant gaps in their spatial capabilities.To address this challenge, we developed the SpatialSky-Dataset, a comprehensive dataset containing 1 M samples with diverse annotations across various scenarios. Leveraging this dataset, we introduce Sky-VLM, a specialized VLM designed for UAV spatial reasoning across multiple granularities and contexts.Extensive experimental results demonstrate that Sky-VLM achieves state-of-the-art performance across all benchmark tasks, paving the way for the development of VLMs suitable for drone scenarios.The source code is available at https://github.com/linglingxiansen/SpatialSKy .
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表