Image-to-poster generation is a high-demand task requiring not only local adjustments but also high-level design understanding. Models must generate text, layout, style, and visual elements while preserving semantic fidelity and aesthetic coherence. The process spans two regimes: local editing, where ID-driven generation, rescaling, filling, and extending must preserve concrete visual entities; and global creation, where layout- and style-driven tasks rely on understanding abstract design concepts. These intertwined demands make image-to-poster a multi-dimensional process coupling entity-preserving editing with concept-driven creation under image-prompt control. To address these challenges, we propose PosterOmni, a generalized artistic poster creation framework that unlocks the potential of a base edit model for multi-task image-to-poster generation. PosterOmni integrates the two regimes, namely local editing and global creation, within a single system through an efficient data-distillation-reward pipeline: (i) constructing multi-scenario image-to-poster datasets covering six task types across entity-based and concept-based creation; (ii) distilling knowledge between local and global experts for supervised fine-tuning; and (iii) applying unified PosterOmni Reward Feedback to jointly align visual entity-preserving and aesthetic preference across all tasks. Additionally, we establish PosterOmni-Bench, a unified benchmark for evaluating both local editing and global creation. Extensive experiments show that PosterOmni significantly enhances reference adherence, global composition quality, and aesthetic harmony, outperforming all open-source baselines and even surpassing several proprietary systems.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The primary obstacle for applying reinforcement learning (RL) to real-world robotics is the design of effective reward functions. While recently learning-based Process Reward Models (PRMs) are a promising direction, they are often hindered by two fundamental limitations: their reward models lack step-aware understanding and rely on single-view perception, leading to unreliable assessments of fine-grained manipulation progress; and their reward shaping procedures are theoretically unsound, often inducing a semantic trap that misguides policy optimization. To address these, we introduce Dopamine-Reward, a novel reward modeling method for learning a general-purpose, step-aware process reward model from multi-view inputs. At its core is our General Reward Model (GRM), trained on a vast 3,400+ hour dataset, which leverages Step-wise Reward Discretization for structural understanding and Multi-Perspective Reward Fusion to overcome perceptual limitations. Building upon Dopamine-Reward, we propose Dopamine-RL, a robust policy learning framework that employs a theoretically-sound Policy-Invariant Reward Shaping method, which enables the agent to leverage dense rewards for efficient self-improvement without altering the optimal policy, thereby fundamentally avoiding the semantic trap. Extensive experiments across diverse simulated and real-world tasks validate our approach. GRM achieves state-of-the-art accuracy in reward assessment, and Dopamine-RL built on GRM significantly improves policy learning efficiency. For instance, after GRM is adapted to a new task in a one-shot manner from a single expert trajectory, the resulting reward model enables Dopamine-RL to improve the policy from near-zero to 95% success with only 150 online rollouts (approximately 1 hour of real robot interaction), while retaining strong generalization across tasks.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent advancements in the text-rendering capabilities of image generation models have made the end-to-end creation of graphic design content, such as posters, increasingly feasible. However, existing reward models fall short of accurately assessing design quality, as they primarily focus on global image aesthetics while overlooking the critical dimensions of typography and layout. Furthermore, the scarcity of domain-specific preference data remains a significant bottleneck, limiting the further development of graphic design evaluation and generation. To bridge this gap, we design an automated pipeline to construct a high-quality dataset of 70k poster preferences by leveraging the consensus of multiple Multi-modal Large Language Models (MLLMs) to simulate human-like judgment. Based on this dataset, we propose PosterReward, a reward model specifically designed for high-precision poster assessment through a cascaded, multi-stage training strategy. We also provide multiple variants of the model to cater to different application scenarios. Finally, we introduce PosterRewardBench and PosterBench to evaluate the performance of existing reward models in poster assessment and the generation capabilities of current text-to-image models in poster creation, respectively.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表