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首次观测 · 记录 #1CVF · CVPR 2026:cvf:16653f0b9eeaebce222e8a9c19ddec64CVF · CVPR 2026

MM-ACT: Learn from Multimodal Parallel Generation to Act

Liang, Haotian, Chen, Xinyi, Wang, Bin, Chen, Mingkang, Liu, Yitian, Zhang, Yuhao, Chen, Zanxin, Yang, Tianshuo 等 15 位作者

原文摘要

A generalist robotic policy needs both semantic understanding for task planning and the ability to interact with the environment through predictive capabilities. To tackle this, we present MM-ACT, a unified Vision-Language-Action (VLA) model that integrates text, image, and action in shared token space and performs generation across all three modalities. MM-ACT adopts a re-mask parallel decoding strategy for text and image generation, and employs a one-step parallel decoding strategy for action generation to improve efficiency. We introduce Context-Shared Multimodal Learning, a unified training paradigm that supervises generation in all three modalities from a shared context, enhancing action generation through cross-modal learning. Experiments were conducted on the LIBERO simulation and Franka real-robot setups as well as RoboTwin2.0 to assess in-domain and out-of-domain performances respectively. Our approach achieves a success rate of 96.3% on LIBERO, 72.0% across three tasks of real Franka, and 52.38% across eight bimanual tasks of RoboTwin2.0 with an additional gain of 9.25% from cross-modal learning. We release our codes, models and data at https://github.com/HHYHRHY/MM-ACT.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:43259b78aa591941c035bff4755bd6e7CVF · CVPR 2026

Task-Oriented Data Synthesis and Control-Rectify Sampling for Remote Sensing Semantic Segmentation

Yang, Yunkai, Zhang, Yudong, Zhang, Kunquan, Zhang, Jinxiao, Chen, Xinying, Fu, Haohuan, Dong, Runmin

原文摘要

With the rapid progress of controllable generation, training data synthesis has become a promising way to expand labeled datasets and alleviate manual annotation in remote sensing (RS). However, the complexity of semantic mask control and the uncertainty of sampling quality often limit the utility of synthetic data in downstream semantic segmentation tasks. To address these challenges, we propose a task-oriented data synthesis framework (TODSynth), including a Multimodal Diffusion Transformer (MM-DiT) with unified triple attention and a plug-and-play sampling strategy guided by task feedback. Built upon the powerful DiT-based generative foundation model, we systematically evaluate different control schemes, showing that a text-image-mask joint attention scheme combined with full fine-tuning of the image and mask branches significantly enhances the effectiveness of RS semantic segmentation data synthesis, particularly in few-shot and complex-scene scenarios. Furthermore, we propose a control-rectify flow matching (CRFM) method, which dynamically adjusts sampling directions guided by semantic loss during the early high-plasticity stage, mitigating the instability of generated images and bridging the gap between synthetic data and downstream segmentation tasks. Extensive experiments demonstrate that our approach consistently outperforms state-of-the-art controllable generation methods, producing more stable and task-oriented synthetic data for RS semantic segmentation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:98601e1330a7a74bd56a3c26a68ad14aCVF · CVPR 2026

$\alpha$Matte4K & $\mu$Matting: Dataset and Model for Ultra-Micro Precision Alpha Video Matting

Chen, Xinyi, Dong, Hang, Jiang, Baowei, Xu, Shenkun, Guan, Youqi, Shi, Kanle, Gai, Kun, Song, Haichuan

原文摘要

High-resolution human video matting aims to predict accurate alpha mattes for semi-transparent regions while ensuring temporal consistency across frames. Despite notable progress, current methods still fail to achieve a satisfactory trade-off between quality and efficiency, with limitations in subject stability, temporal modeling, and computational cost. In this paper, we introduce \muMatting, an innovative resolution-agnostic two-stage framework for video matting: (1) coarse matte localization using a portrait-aware masked autoencoder; (2) refinement of critical regions via sparse 3D convolution, augmented by a temporal modulator that injects global spatio-temporal cues for enhanced consistency and contextual awareness. From data perspective, existing research remains limited by the insufficient quality of datasets, including (1) inaccurate alpha fractional values resulting from imperfect annotation, and (2) visual inconsistencies arising from arbitrary foreground-background compositions that lack natural coherence. To address this, we introduce \alphaMatte4K, a large-scale 4K-resolution human video matting dataset, which achieves accurate annotations and physical consistency through physically based rendering (PBR). Extensive experiments show that \muMatting surpasses state-of-the-art methods in accuracy and spatio-temporal consistency, while \alphaMatte4K boosts baseline performance, driving applications in real-world scenarios. The project is open-sourced at https://github.com/kadatec/mu-Matting.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e73c7380876f5cf73a7e679787360672CVF · CVPR 2026

4DWorldBench: A Comprehensive Evaluation Framework for 3D/4D World Generation Models

Lu, Yiting, Luo, Wei, Tu, Peiyan, Li, Haoran, Zhu, Hanxin, Yu, Zihao, Wang, Xingrui, Chen, Xinyi 等 11 位作者

原文摘要

World Generation Models are emerging as a cornerstone of next-generation multimodal intelligence systems. Unlike traditional 2D visual generation, World Models aim to construct realistic, dynamic, and physically consistent 3D/4D worlds from images, videos, or text. These models not only need to produce high-fidelity visual content but also maintain coherence across space, time, physics, and instruction control, enabling applications in virtual reality, autonomous driving, Embodied Intelligence, and content creation.However, prior benchmarks, however, each emphasize different evaluation dimensions and lack a unified assessment of world-realism capability.To systematically evaluate World Models, we introduce the 4DWorldBench, which measures models across four key dimensions: Perceptual Quality, Condition-4D Alignment, Physical Realism, and 4D Consistency. The benchmark covers tasks such as Image-to-3D/4D, Video-to-4D, Text-to-3D/4D. Beyond these, we innovatively introduce adaptive conditioning across multiple modalities, which not only integrates but also extends traditional evaluation paradigms. To accommodate different modality-conditioned inputs, we map all modality conditions into a unified textual space during evaluation, and further integrate LLM-as-judge, MLLM-as-judge, and traditional network-based methods. This unified and adaptive design enables more comprehensive and consistent evaluation of alignment, physical Realism, and cross-modal coherence.Preliminary human studies further demonstrate that our adaptive tool selection achieves closer agreement with subjective human judgments.We hope this benchmark will serve as a foundation for objective comparisons and improvements, accelerating the transition from "visual generation" to "world generation." Our project can be found at https://yeppp27.github.io/4DWorldBench.github.io/.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表