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首次观测 · 记录 #1CVF · CVPR 2026:cvf:0084be322a5f7055bdb8126a200749efCVF · CVPR 2026

GaussianFluent: Gaussian Simulation for Dynamic Scenes with Mixed Materials

Huang, Bei, Chen, Yixin, Lu, Ruijie, Zeng, Gang, Zha, Hongbin, Pei, Yuru, Huang, Siyuan

3D Gaussian Splatting (3DGS) has emerged as a prominent 3D representation for high-fidelity and real-time rendering. Prior work has coupled physics simulation with Gaussians, but predominantly targets soft, deformable materials, leaving brittle fracture largely unresolved. This stems from two key obstacles: the lack of volumetric interiors with coherent textures in GS representation, and the absence of fracture-aware simulation methods for Gaussians. To address these challenges, we introduce GaussianFluent, a unified framework for realistic simulation and rendering of dynamic object states. First, it synthesizes photorealistic interiors by densifying internal Gaussians guided by generative models. Second, it integrates an optimized Continuum Damage Material Point Method (CD-MPM) to enable brittle fracture simulation at remarkably high speed. Our approach handles complex scenarios including mixed-material objects and multi-stage fracture propagation, achieving results infeasible with previous methods. Experiments clearly demonstrate GaussianFluent's capability for photo-realistic, real-time rendering with structurally consistent interiors, highlighting its potential for downstream application, such as VR and Robotics.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:029190b7646a45c2305ad34035dde747CVF · CVPR 2026

ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes

Wang, Zhongtao, Dai, Jiaqi, Zhu, Qingtian, Li, Yilong, Su, Mai, Zhu, Fei, Gai, Meng, Wang, Shaorong 等 11 位作者

Multi-period image collections are common in real-world applications. Cities are re-scanned for mapping, construction sites are revisited for progress tracking, and natural regions are monitored for environmental change. Such data form multi-period scenes, where geometry and appearance evolve. Reconstructing such scenes is an important yet underexplored problem. Existing pipelines rely on incompatible assumptions: static and in-the-wild methods enforce a single geometry, while dynamic ones assume smooth motion, both failing under long-term, discontinuous changes. To solve this problem, we introduce ChronoGS, a temporally modulated Gaussian representation that reconstructs all periods within a unified anchor scaffold. It's also designed to disentangle stable and evolving components, achieving temporally consistent reconstruction of multi-period scenes. To catalyze relevant research, we release ChronoScene dataset, a benchmark of real and synthetic multi-period scenes, capturing geometric and appearance variation. Experiments demonstrate that ChronoGS consistently outperforms baselines in reconstruction quality and temporal consistency. Our code and the ChronoScene dataset will be made publicly available.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:03918f1e9cb66467bd1d6ebd32eb4fa2CVF · CVPR 2026

ActAvatar: Temporally-Aware Precise Action Control for Talking Avatars

Peng, Ziqiao, Chen, Yi, Ma, Yifeng, Zhang, Guozhen, Sun, Zhiyao, Zhou, Zixiang, Zhang, Youliang, Zhou, Zhengguang 等 13 位作者

Despite significant advances in talking avatar generation, existing methods face critical challenges: insufficient text-following capability for diverse actions, lack of temporal alignment between actions and audio content, and dependency on additional control signals such as pose skeletons. We present ActAvatar, a framework that achieves phase-level precision in action control through textual guidance by capturing both action semantics and temporal context. Our approach introduces three core innovations: (1) Phase-Aware Cross-Attention (PACA), which decomposes prompts into a global base block and temporally-anchored phase blocks, enabling the model to concentrate on phase-relevant tokens for precise temporal-semantic alignment; (2) Progressive Audio-Visual Alignment, which aligns modality influence with the hierarchical feature learning process--early layers prioritize text for establishing action structure while deeper layers emphasize audio for refining lip movements, preventing modality interference; (3) A two-stage training strategy that first establishes robust audio-visual correspondence on diverse data, then injects action control through fine-tuning on structured annotations, maintaining both audio-visual alignment and the model's text-following capabilities. Extensive experiments demonstrate that ActAvatar significantly outperforms state-of-the-art methods in both action control and visual quality.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:0595a2adddbc6ca1d3843a0c6f1e18a5CVF · CVPR 2026

REVISOR: Beyond Textual Reflection, Towards Multimodal Introspective Reasoning in Long-Form Video Understanding

Li, Jiaze, Yin, Hao, Tan, Wenhui, Chen, Jingyang, Xu, Boshen, Qu, Yuxun, Chen, Yijing, Ju, Jianzhong 等 10 位作者

Self-reflection mechanisms that rely on purely text-based rethinking processes perform well in most multimodal tasks. However, when directly applied to long-form video understanding scenarios, they exhibit clear limitations. The fundamental reasons for this lie in two points: (1) long-form video understanding involves richer and more dynamic visual input, meaning rethinking only the text information is insufficient and necessitates a further rethinking process specifically targeting visual information; (2) purely text-based reflection mechanisms lack cross-modal interaction capabilities, preventing them from fully integrating visual information during reflection. Motivated by these insights, we propose REVISOR (REflective VIsual Segment Oriented Reasoning), a novel framework for tool-augmented multimodal reflection. REVISOR enables MLLMs to collaboratively construct introspective reflection processes across textual and visual modalities, significantly enhancing their reasoning capability for long-form video understanding. To ensure that REVISOR can learn to accurately review video segments highly relevant to the question during reinforcement learning, we designed the Dual Attribution Decoupled Reward (DADR) mechanism. Integrated into the GRPO training strategy, this mechanism enforces causal alignment between the model's reasoning and the selected video evidence. Notably, the REVISOR framework significantly enhances long-form video understanding capability of MLLMs without requiring supplementary supervised fine-tuning or external models, achieving impressive results on four benchmarks including VideoMME, LongVideoBench, MLVU, and LVBench.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:07d44555621779f80b6877f72408d1feCVF · CVPR 2026

Blink: Dynamic Visual Token Resolution for Enhanced Multimodal Understanding

Feng, Yuchen, Zhang, Zhenyu, Gu, Naibin, Chen, Yilong, Fu, Peng, Lin, Zheng, Wang, Shuohuan, Sun, Yu 等 11 位作者

Multimodal large language models (MLLMs) have achieved remarkable progress on various vision-language tasks, yet their visual perception remains limited. Humans, in comparison, perceive complex scenes efficiently by dynamically scanning and focusing on salient regions in a sequential "blink-like" process. Motivated by this strategy, we first investigate whether MLLMs exhibit similar behavior. Our pilot analysis reveals that MLLMs naturally attend to different visual regions across layers and that selectively allocating more computation to salient tokens can enhance visual perception. Building on this insight, we propose Blink, a dynamic visual token resolution framework that emulates the human-inspired process within a single forward pass. Specifically, Blink includes two modules: saliency-guided scanning and dynamic token resolution. It first estimates the saliency of visual tokens in each layer based on the attention map, and extends important tokens through a plug-and-play token super-resolution (TokenSR) module. In the next layer, it drops the extended tokens when they lose focus. This dynamic mechanism balances broad exploration and fine-grained focus, thereby enhancing visual perception adaptively and efficiently. Extensive experiments validate Blink, demonstrating its effectiveness in enhancing visual perception and multimodal understanding.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:0a459740c0b95c06a5a1ce13927ad69bCVF · CVPR 2026

Learning to See through Illumination Extremes with Event Streaming in Multimodal Large Language Models

Zhang, Baoheng, Liu, Jiahui, Zhao, Gui, Zhang, Weizhou, Ma, Yixuan, Jiang, Jun, Chen, Yingxian, Fok, Wilton W.T. 等 10 位作者

Multimodal Large Language Models (MLLMs) perform strong vision-language reasoning under standard conditions but fail in extreme illumination, where RGB inputs lose irrevocable structure and semantics. We propose Event-MLLM, an event-enhanced model that performs all-light visual reasoning by dynamically fusing event streams with RGB frames. Two key components drive our approach: an Illumination Indicator -- a learnable signal derived from a DINOv2 branch that represents exposure degradation and adaptively modulates event-RGB fusion -- and an Illumination Correction Loss that aligns fused features with non-degraded (normal-light) semantics in the latent space, compensating for information lost in extreme lighting. We curate the first multi-illumination event-instruction corpus for MLLMs, with 2,241 event-RGB samples (around 6 QA pairs each) across diverse scenes and 17 brightness rates (0.05x - 20x), plus an instruct-following benchmark for reasoning, counting, and fine-grained recognition under extreme lighting. Experiments show that Event-MLLM markedly outperforms general-purpose, illumination-adaptive, and event-only baselines, setting a new state of the art in robust multimodal perception and reasoning under challenging illumination.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:10317ec5ce8eede88448e5fcb8ad62fbCVF · CVPR 2026

XSeg: A Large-scale X-ray Contraband Segmentation Benchmark For Real-World Security Screening

Gao, Hongxia, Chen, Yixin, Wen, Jiali, Li, Litao, Liu, Qianyun, Zhang, Kaijie

X-ray contraband detection is critical for public safety. However, current methods primarily rely on bounding box annotations, which limit model generalization and performance due to the lack of pixel-level supervision and real-world data. To address these limitations, we introduce XSeg. To the best of our knowledge, XSeg is the largest X-ray contraband segmentation dataset to date, including 98,644 images and 295,932 instance masks, and contains the latest 30 common contraband categories. The images are sourced from public datasets and our synthesized data, filtered through a custom data cleaning pipeline to remove low-quality samples. To enable accurate and efficient annotation and reduce manual labeling effort, we propose Adaptive Point SAM (APSAM), a specialized mask annotation model built upon the Segment Anything Model (SAM). We address SAM's poor cross-domain generalization and limited capability in detecting stacked objects by introducing an Energy-Aware Encoder that enhances the initialization of the mask decoder, significantly improving sensitivity to overlapping items. Additionally, we design an Adaptive Point Generator that allows users to obtain precise mask labels with only a single coarse point prompt. Extensive experiments on XSeg demonstrate the superior performance of APSAM.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:13d6fab2ef3706953a384a7c82563527CVF · CVPR 2026

Evo-1: Lightweight Vision-Language-Action Model with Preserved Semantic Alignment

Lin, Tao, Zhong, Yilei, Du, Yuxin, Zhang, Jingjing, Liu, Jiting, Chen, Yinxinyu, Gu, Encheng, Liu, Ziyan 等 14 位作者

Vision-Language-Action (VLA) models have emerged as a powerful framework that unifies perception, language, and control, enabling robots to perform diverse tasks through multimodal understanding. However, current VLA models typically contain massive parameters and rely heavily on large-scale robot data pretraining, leading to high computational costs during training, as well as limited deployability for real-time inference.Moreover, most training paradigms often degrade the perceptual representations of the Vision-Language backbone, resulting in overfitting and poor generalization to downstream tasks.In this work, we present Evo-1, a lightweight VLA model that reduces computation and improves deployment efficiency, while maintaining strong performance without pretraining on robot data. Evo-1 builds on a native multimodal Vision-Language model (VLM), incorporating a novel cross-modulated diffusion transformer along with an optimized integration module, together forming an effective architecture.We further introduce a two-stage training paradigm that progressively aligns action with perception, preserving the representations of the VLM.Notably, with only 0.77 billion parameters, Evo-1 achieves state-of-the-art results on the Meta-World and RoboTwin suite, surpassing the previous best models by 12.4% and 6.9%, respectively, and also attains a competitive result of 94.8% on LIBERO.In real-world evaluations, Evo-1 attains a 78% success rate with high inference frequency and low memory overhead, outperforming all baseline methods.We release code, data, and model weights to facilitate future research on lightweight and efficient VLA models.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:14fe67ddf1bd05b71861b61ca376cf8dCVF · CVPR 2026

Localizing, Structuring, and Rendering: Bridging 3D and 2D Vision-Language-Action Models for Robotic Manipulation

Zhao, Yunlong, Deng, Xiaoheng, Cao, Yichao, Chen, Yi, He, Xiangjian, You, Shan, Yang, Shuo, Fan, Lei 等 10 位作者

Robotic manipulation in complex 3D environments requires unifying spatial reasoning with intuitive visual perception, which is a capability that current Vision-Language-Action paradigms address separately. While 3D VLAs excel in geometric and physical reasoning, they lack intuitive, image-level understanding and dense visual semantics; conversely, 2D VLAs (even with depth image) provide rich visual intuition and semantic continuity but miss explicit spatial global grounding. We introduce DiffRender-VLA, a differentiable rendering-based framework that bridges 3D and 2D Vision-Language-Action models through gradient-consistent visual mediation. It generates differentiable images by localizing the next end-effector target with a world-aligned cube marker, differentiably structuring surrounding geometry whose color encodes spatial relations to the marker, and rendering adaptive viewpoints optimized to reveal the target-environment spatial relationships. These differentiable images serve as visual bridges, embedding spatial semantics while allowing gradients from 2D VLAs to backpropagate into 3D representations, thereby coupling geometric reasoning with visual perception. This closed differentiable loop unifies reasoning and perception, substantially improving performance under occlusion, clutter, and complex spatial manipulation tasks, achieving average improvements of +12.1% over state-of-the-art methods. Codes are available at https://github.com/zyl123456aB/DIFFVLA.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:15295ff170e769f152b8d89188431712CVF · CVPR 2026

MeteorPred: A Meteorological Multimodal Large Model and Dataset for Severe Weather Event Prediction

Tang, Shuo, Xu, Jian, Zhang, Jiadong, Chen, Yi, Jin, Qizhao, Shen, Lingdong, Liu, Chenglin, Xiang, Shiming

Timely and accurate forecasts of severe weather events are essential for early warning and for constraining downstream analysis and decision-making. Since severe weather events prediction still depends on subjective, time-consuming expert interpretation, end-to-end "AI weather station" systems are emerging but face three major challenges: (1) scarcity of severe weather event samples; (2) imperfect alignment between high-dimensional meteorological data and textual warnings; (3) current multimodal language models cannot effectively process high-dimensional meteorological inputs or capture their complex spatiotemporal dependencies. To address these challenges, we introduce MP-Bench, the first large-scale multimodal dataset for severe weather events prediction, comprising 421,363 pairs of raw multi-year meteorological data and corresponding text caption, covering a wide range of severe weather scenarios. On top of this dataset, we develop a Meteorology Multimodal Large Model (MMLM) that directly ingests 4D meteorological inputs. In addition, it is designed to accommodate the unique characteristics of 4D meteorological data flow, incorporating three plug-and-play adaptive fusion modules that enable dynamic feature extraction and integration across temporal sequences, vertical pressure layers, and spatial dimensions. Extensive experiments on MP-Bench show that MMLM achieves strong performance across multiple tasks, demonstrating effective severe weather understanding and representing a key step toward automated, AI-driven severe weather events forecasting systems.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:16653f0b9eeaebce222e8a9c19ddec64CVF · CVPR 2026

MM-ACT: Learn from Multimodal Parallel Generation to Act

Liang, Haotian, Chen, Xinyi, Wang, Bin, Chen, Mingkang, Liu, Yitian, Zhang, Yuhao, Chen, Zanxin, Yang, Tianshuo 等 15 位作者

A generalist robotic policy needs both semantic understanding for task planning and the ability to interact with the environment through predictive capabilities. To tackle this, we present MM-ACT, a unified Vision-Language-Action (VLA) model that integrates text, image, and action in shared token space and performs generation across all three modalities. MM-ACT adopts a re-mask parallel decoding strategy for text and image generation, and employs a one-step parallel decoding strategy for action generation to improve efficiency. We introduce Context-Shared Multimodal Learning, a unified training paradigm that supervises generation in all three modalities from a shared context, enhancing action generation through cross-modal learning. Experiments were conducted on the LIBERO simulation and Franka real-robot setups as well as RoboTwin2.0 to assess in-domain and out-of-domain performances respectively. Our approach achieves a success rate of 96.3% on LIBERO, 72.0% across three tasks of real Franka, and 52.38% across eight bimanual tasks of RoboTwin2.0 with an additional gain of 9.25% from cross-modal learning. We release our codes, models and data at https://github.com/HHYHRHY/MM-ACT.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:221c32e21fe791897a07fef14b228f00CVF · CVPR 2026

Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition

Yin, Shengming, Zhang, Zekai, Tang, Zecheng, Gao, Kaiyuan, Xu, Xiao, Yan, Kun, Li, Jiahao, Chen, Yilei 等 13 位作者

Recent visual generative models often struggle with consistency during image editing due to the entangled nature of raster images, where all visual content is fused into a single canvas. In contrast, professional design tools employ layered representations, allowing isolated edits while preserving consistency. Motivated by this, we propose Qwen-Image-Layered, an end-to-end diffusion model that decomposes a single RGB image into multiple semantically disentangled RGBA layers, enabling inherent editability, where each RGBA layer can be independently manipulated without affecting other content. To support variable-length decomposition, we introduce three key components: (1) an RGBA-VAE to unify the latent representations of RGB and RGBA images; (2) a VLD-MMDiT (Variable Layers Decomposition MMDiT) architecture capable of decomposing a variable number of image layers; and (3) a Multi-stage Training strategy to adapt a pretrained image generation model into a multilayer image decomposer. Furthermore, to address the scarcity of high-quality multilayer training images, we build a pipeline to extract and annotate multilayer images from Photoshop documents (PSD). Experiments demonstrate that our method significantly surpasses existing approaches in decomposition quality and establishes a new paradigm for consistent image editing.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:2903ef7c3604df9944b18f798464246cCVF · CVPR 2026

TiViBench: Benchmarking Think-in-Video Reasoning for Video Generation

Chen, Harold Haodong, Lan, Disen, Shu, Wen-Jie, Liu, Qingyang, Wang, Zihan, Chen, Sirui, Cheng, Wenkai, Chen, Kanghao 等 13 位作者

The rapid evolution of video generative models has shifted their focus from producing visually plausible outputs to tackling tasks requiring physical plausibility and logical consistency. However, despite recent breakthroughs such as Veo 3's chain-of-frames reasoning, it remains unclear whether these models can exhibit reasoning capabilities similar to large language models (LLMs). Existing benchmarks predominantly evaluate visual fidelity and temporal coherence, failing to capture higher-order reasoning abilities. To bridge this gap, we propose **TiViBench**, a hierarchical benchmark specifically designed to evaluate the reasoning capabilities of image-to-video (I2V) generation models. TiViBench systematically assesses reasoning across four dimensions: i) **Structural Reasoning & Search**, ii) **Spatial & Visual Pattern Reasoning**, iii) **Symbolic & Logical Reasoning**, and iv) **Action Planning & Task Execution**, spanning 24 diverse task scenarios across 3 difficulty levels. Through extensive evaluations, we show that commercial models (*e.g.*, Sora 2, Veo 3.1) demonstrate stronger reasoning potential, while open-source models reveal untapped potential that remains hindered by limited training scale and data diversity. To further unlock this potential, we introduce **VideoTPO**, a simple yet effective test-time strategy inspired by preference optimization. By performing LLM self-analysis on generated candidates to identify strengths and weaknesses, VideoTPO significantly enhances reasoning performance without requiring additional training, data, or reward models. Together, TiViBench and VideoTPO pave the way for evaluating and advancing reasoning in video generation models, setting a foundation for future research in this emerging field.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:2bc2aab25ea6c263dd958aa3b21fdadaCVF · CVPR 2026

EgoProx: Evaluating MLLMs on Egocentric 3D Proximity Reasoning Across a Cognitive Hierarchy

Li, Jinzhao, Chen, Yinuo, Piao, Dongxu, Pan, Panwang, Yu, Yifan, Wang, Dong, Yan, Honglei, Yue, Liang 等 12 位作者

Humans constantly reason about 3D proximity, the relations between their body and surrounding objects, to guide perception and action in daily life. Whether multimodal large language models (MLLMs) can perform such embodied 3D reasoning remains unclear. To this end, we introduce EgoProx, a benchmark for egocentric 3D proximity reasoning. We organize our tasks along a cognitive chain, covering intention, exploration, exploitation, and chain-of-actions reasoning. We also design an agent based data engine that produces diverse and consistent QA pairs at scale. We benchmark prevailing MLLMs on EgoProx and conduct additional analyses with dataset specific and task specific instruction tuning. We observe large cross-domain gains, indicating that current MLLMs contain some spatial knowledge; however, they still struggle to effectively leverage it for spatial reasoning VQA.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:34d7cfe0b1b1b617624a05315a7b06c9CVF · CVPR 2026

HyperST: Hierarchical Hyperbolic Learning for Spatial Transcriptomics Prediction

Zhang, Chen, An, Yilu, Chen, Ying, Li, Hao, Ling, Xitong, Liu, Lihao, He, Junjun, Lin, Yuxiang 等 10 位作者

Spatial Transcriptomics (ST) merges the benefits of pathology images and gene expression, linking molecular profiles with tissue structure to analyze spot-level function comprehensively. Predicting gene expression from histology images is a cost-effective alternative to expensive ST technologies. However, existing methods mainly focus on spot-level image-to-gene matching but fail to leverage the full hierarchical structure of ST data, especially on the gene expression side, leading to incomplete image-gene alignment. Moreover, a challenge arises from the inherent information asymmetry: gene expression profiles contain more molecular details that may lack salient visual correlates in histological images, demanding a sophisticated representation learning approach to bridge this modality gap. We propose HyperST, a framework for ST prediction that learns multi-level image-gene representations by modeling the data's inherent hierarchy within hyperbolic space, a natural geometric setting for such structures. First, we design Multi-Level Representation Extractors to capture both spot-level and niche-level representations from each modality, providing context-aware information beyond individual spot-level image-gene pairs. Second, a Hierarchical Hyperbolic Alignment module is introduced to unify these representations, performing spatial alignment while hierarchically structuring image and gene embeddings. This alignment strategy enriches the image representations with molecular semantics, significantly improving cross-modal prediction. HyperST achieves state-of-the-art performance on four public datasets from different tissues, paving the way for scalable and accurate spatial transcriptomics prediction.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b248b6dc9af870cab7c3c551e861effCVF · CVPR 2026

Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation

Sun, Su, Zhao, Cheng, Mittal, Himangi, Mittal, Gaurav, Kukkala, Rohith, Chen, Yingjie Victor, Chen, Mei

Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view discrepancy arises from supervision limited to pixel- or latent-space video-diffusion losses, which lack explicitly temporally aware, feature-level tracking guidance.We present Track4DGen, a two-stage framework that couples a multi-view video diffusion model with a foundation point tracker and a hybrid 4D Gaussian Splatting (4D-GS) reconstructor. The central idea is to explicitly inject tracker-derived motion priors into intermediate feature representations for both multi-view video generation and 4D-GS. In Stage One, we enforce dense, feature-level point correspondences inside the diffusion generator, producing temporally consistent features that curb appearance drift and enhance cross-view coherence. In Stage Two, we reconstruct a dynamic 4D-GS using a hybrid motion encoding that concatenates co-located diffusion features (carrying Stage-One tracking priors) with Hex-plane features, and augment them with 4D Spherical Harmonics for higher-fidelity dynamics modeling.Track4DGen surpasses baselines on both multi-view video generation and 4D generation benchmarks, yielding temporally stable, text-editable 4D assets. Lastly, we curate Sketchfab28, a high-quality dataset for benchmarking object-centric 4D generation and fostering future research.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b2711f1cfa706c536b05209e4755c8fCVF · CVPR 2026

Mantis: A Versatile Vision-Language-Action Model with Disentangled Visual Foresight

Yang, Yi, Li, Xueqi, Chen, Yiyang, Song, Jin, Wang, Yihan, Xiao, Zipeng, Su, Jiadi, Qiaoben, You 等 10 位作者

Recent advances in Vision-Language-Action (VLA) models demonstrate that visual signals can effectively complement sparse action supervisions. However, letting VLA directly predict high-dimensional visual states can distribute model capacity and incur prohibitive training cost, while compressing visual states into more compact supervisory signals inevitably incurs information bottlenecks. Moreover, existing methods often suffer from poor comprehension and reasoning capabilities due to the neglect of language supervision. This paper introduces Mantis, a novel framework featuring a Disentangled Visual Foresight (DVF) to tackle these issues. Specifically, Mantis decouples visual foresight prediction from the backbone with the combination of meta queries and a diffusion Transformer (DiT) head. With the current visual state provided to the DiT via a residual connection, a simple next-state prediction objective enables the meta queries to automatically capture the latent actions that delineate the visual trajectory, and hence boost the learning of explicit actions. The disentanglement reduces the burden of the VLA backbone, enabling it to maintain comprehension and reasoning capabilities through language supervision. Empirically, pretrained on human manipulation videos, robot demonstrations, and image-text pairs, Mantis achieves a 96.5% success rate on LIBERO benchmark after fine-tuning, surpassing powerful baselines while exhibiting high convergence speed. Real-world evaluations show that Mantis outperforms \pi_ 0.5 , a leading open-source VLA model, particularly in instruction-following capability, generalization to unseen instructions, and reasoning ability. We also introduce the adaptive temporal ensemble (ATE) strategy to balance computational efficiency and motion stability during inference, yielding the Mantis-ATE variant, which reduces inference counts by 45% while maintaining performance. We have released the code and model weights to the open-source community, which are available at https://github.com/SJTU-DENG-Lab/Mantis.

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CaTok: Taming Mean Flows for One-Dimensional Causal Image Tokenization

Chen, Yitong, Wu, Zuxuan, Qiu, Xipeng, Jiang, Yu-Gang

Autoregressive (AR) language models rely on causal tokenization, but extending this paradigm to vision remains non-trivial. Current visual tokenizers either flatten 2D patches into non-causal sequences or enforce heuristic orderings that misalign with the "next-token prediction" pattern. Recent diffusion autoencoders similarly fall short: conditioning the decoder on all tokens lacks causality, while applying nested dropout mechanism introduces imbalance. To address these challenges, we present CaTok, a 1D causal image tokenizer with a MeanFlow decoder. By selecting tokens over time intervals and binding them to the MeanFlow objective, CaTok learns causal 1D representations that support both fast one-step generation and high-fidelity multi-step sampling, while naturally capturing diverse visual concepts across token intervals. To further stabilize and accelerate training, we propose a straightforward regularization REPA-A, which aligns encoder features with Vision Foundation Models (VFMs). Experiments demonstrate that CaTok achieves state-of-the-art results on ImageNet reconstruction, reaching 0.75 FID, 22.53 PSNR and 0.674 SSIM with fewer training epochs, and the AR model attains performance comparable to leading approaches. Project website is available in https://sharelab-sii.github.io/catok-web.

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Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

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GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generation

Deng, Tianchen, Chen, Xuefeng, Chen, Yi, Chen, Qu, Xu, Yuyao, Yang, Lijin, Xu, Le, Zhang, Yu 等 11 位作者

Driving World Models (DWMs) have been developing rapidly with the advances of generative models. However, existing DWMs lack 3D scene understanding capabilities and can only generate content conditioned on input data, without the ability to interpret or reason about the driving environment. Moreover, current approaches represent 3D spatial information with point cloud or BEV features do not accurately align textual information with the underlying 3D scene. To address these limitations, we propose a novel unified DWM framework based on 3D Gaussian scene representation, which enables both 3D scene understanding and multi-modal scene generation, while also enabling contextual enrichment for understanding and generation tasks. Our approach directly aligns textual information with the 3D scene by embedding rich linguistic features into each Gaussian primitive, thereby achieving early modality alignment. In addition, we design a novel task-aware language-guided sampling strategy that removes redundant 3D Gaussians and injects accurate and compact 3D tokens into LLM. Furthermore, we design a dual-condition multi-modal generation model, where the information captured by our vision-language model is leveraged as a high-level language condition in combination with a low-level image condition, jointly guiding the multi-modal generation process. We conduct comprehensive studies on the nuScenes, and NuInteract datasets to validate the effectiveness of our framework. Our method achieves state-of-the-art performance. We will release the code publicly on GitHub.

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Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

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UDAPose: Unsupervised Domain Adaptation for Low-Light Human Pose Estimation

Chen, Haopeng, Ai, Yihao, Kim, Kabeen, Tan, Robby T., Chen, Yixin, Wang, Bo

Low-visibility scenarios, such as low-light conditions, pose significant challenges to human pose estimation due to the scarcity of annotated low-light datasets and the loss of visual information under poor illumination. Recent domain adaptation techniques attempt to utilize well-lit labels by augmenting well-lit images to mimic low-light conditions. But handcrafted augmentations oversimplify noise patterns, while learning-based methods often fail to preserve high-frequency low-light characteristics, producing unrealistic images that lead pose models to generalize poorly to real low-light scenes. Moreover, recent pose estimators rely on image cues through image-to-keypoint cross-attention, but these cues become unreliable under low-light conditions. To address these issues, we propose Unsupervised Domain Adaptation for Pose Estimation (UDAPose), a novel framework that synthesizes low-light images and dynamically fuses visual cues with pose priors for improved pose estimation. Specifically, our synthesis method incorporates a Direct-Current-based High-Pass Filter (DHF) and a Low-light Characteristics Injection Module (LCIM) to inject high-frequency details from input low-light images, overcoming rigidity or the detail loss in existing approaches. Furthermore, we introduce a Dynamic Control of Attention (DCA) module that adaptively balances image cues with learned pose priors in the Transformer architecture. Experiments show that UDAPose outperforms state-of-the-art methods, with notable AP gains of 10.1 (56.4%) on the ExLPose-test hard set (LL-H) and 7.4 (31.4%) in cross-dataset validation on EHPT-XC.

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Faithful Contouring: Near-Lossless 3D Voxel Representation Free from Iso-surface

Luo, Yihao, He, Xianglong, Pan, Chuanyu, Chen, Yiwen, Wu, Jiaqi, Li, Yangguang, Ouyang, Wanli, Hu, Yuanming 等 10 位作者

Accurate and efficient voxelized representations of 3D meshes are the foundation of 3D reconstruction and generation. However, existing representations based on iso-surface heavily rely on water-tightening or rendering optimization, which inevitably compromise geometric fidelity. We propose Faithful Contouring, a sparse voxelized representation that supports 2048+ resolutions for arbitrary meshes, requiring neither converting meshes to field functions nor extracting the isosurface during remeshing. It achieves near-lossless fidelity by preserving sharpness and internal structures, even for challenging cases with complex geometry and topology. The proposed method also shows flexibility for texturing, manipulation, and editing. Beyond representation, we design a dual-mode autoencoder for Faithful Contouring, enabling scalable and detail-preserving shape reconstruction. Extensive experiments show that Faithful Contouring surpasses existing methods in accuracy and efficiency for both representation and reconstruction. For direct representation, it achieves distance errors at the 10^ -5 level; for mesh reconstruction, it yields a 93% reduction in Chamfer Distance and a 35% improvement in F-score over strong baselines, confirming superior fidelity as a representation for 3D learning tasks.

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Unpaired Image Deraining Using Reward-Guided Self-Reinforcement Strategy

Chen, Yinghao, Jin, Yeying, Chen, Xiang, Wei, Yanyan, Yan, Ziyang, Fu, Yaowen

Unsupervised deraining has attracted attention for its ability to learn the real-world distribution of rain without paired supervision. However, the lack of strong constraints makes it difficult for the network to converge, especially with the complex diversity of rain degradation. A key motivation is that high-quality deraining results occasionally emerge during training, which can be leveraged to guide the optimization process. To overcome these challenges, we introduce RGSUD (Reward-Guided Self-Reinforcement Unsupervised Image Deraining), comprising two key stages: reward recycling and self-reinforcement (SR) training. In the reward recycling stage, we propose an Image Quality Assessment (IQA)-based dynamic reward recycling mechanism that selects optimal derained outputs during training and continuously collects high-quality deraining images. In the SR training stage, we incorporate these rewards into the model's optimization process, constraining the optimization space and improving alignment between derained outputs and clean images. By leveraging IQA-based self reinforced loss and dynamically updated rewards, we enhance the quality of synthesized pseudo-paired data and stabilize the optimization. Extensive experiments demonstrate that our method achieves SOTA performance across multiple datasets, including paired synthetic, paired real, and unpaired real images, outperforming existing unsupervised deraining approaches in both subjective and objective IQA metrics. Additionally, we show that the Self Reinforcement Strategy is adaptable to other unsupervised deraining methods.

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ReMatch: Boosting Representation through Matching for Multimodal Retrieval

Liu, Qianying, Liang, Xiao, Zhang, Zhiqiang, Chen, Yibo, Tang, Xu, Qing, Zhongfei, Zhou, Fengfan, Hu, Yao 等 9 位作者

We present ReMatch, a framework that leverages the generative strength of MLLMs for multimodal retrieval. Previous approaches treated an MLLM as a simple encoder, ignoring its generative nature, and under-utilising its compositional reasoning and world knowledge. We train the embedding MLLM end-to-end with a chat-style generative matching stage. The matching stage uses the same MLLM to autoregressively decide relevance from multi-view inputs, including both raw data and its own projected embeddings for each query and document. It provides instance-wise discrimination supervision that complements a standard contrastive loss, offering stronger gradients on hard negatives and preserving the compositional strengths of the original MLLM. To obtain semantically richer multimodal embeddings, we use multiple learnable tokens to augment each input, generating fine-grained contextual, mutually orthogonal embeddings with low inference cost. Leveraging our established high-performance baseline, we assemble the ideas mentioned above into a powerful training recipe and achieve a new state-of-the-art on the Massive Multimodal Embedding Benchmark(MMEB). Our experiments show particularly strong zero-shot generalization results on five datasets, highlighting the robustness and transferability of ReMatch.

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Mind the Generative Details: Direct Localized Detail Preference Optimization for Video Diffusion Models

Huang, Zitong, Zhang, Kaidong, Ding, Yukang, Gao, Chao, Ding, Rui, Chen, Ying, Zuo, Wangmeng

Aligning text-to-video diffusion models with human preferences is crucial for generating high-quality videos. Existing Direct Preference Otimization (DPO) methods rely on multi-sample ranking and task-specific critic models, which is inefficient and often yields ambiguous global supervision. To address these limitations, we propose LocalDPO, a novel post-training framework that constructs localized preference pairs from real videos and optimizes alignment at the spatio-temporal region level. We design an automated pipeline to efficiently collect preference pair data that generates preference pairs with a single inference per prompt, eliminating the need for external critic models or manual annotation. Specifically, we treat high-quality real videos as positive samples and generate corresponding negatives by locally corrupting them with random spatio-temporal masks and inpainting only the masked regions using the frozen base model. During training, we introduce a region-aware DPO loss that restricts preference learning to corrupted areas for rapid convergence. Experiments on Wan2.1 and CogVideoX demonstrate that LocalDPO consistently improves video fidelity, temporal coherence and human preference scores over other post-training approaches, establishing a more efficient and fine-grained paradigm for video generator alignment.

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BuildAnyPoint: 3D Building Structured Abstraction from Diverse Point Clouds

Hua, Tongyan, Gong, Haoran, Liu, Yuan, Wang, Di, Chen, Ying-Cong, Zhao, Wufan

We introduce BuildAnyPoint, a novel generative framework for structured 3D building reconstruction from point clouds with diverse distributions, such as those captured by airborne LiDAR and Structure-from-Motion.To recover artist-created building abstraction in this highly underconstrained setting, we capitalize on the role of explicit 3D generative priors in autoregressive mesh generation.Specifically, we design a Loosely Cascaded Diffusion Transformer (Loca-DiT) that initially recovers the underlying distribution from noisy or sparse points, followed by autoregressively encapsulating them into compact meshes.We first formulate distribution recovery as a conditional generation task by training latent diffusion models conditioned on input point clouds, and then tailor a decoder-only transformer for conditional autoregressive mesh generation based on the recovered point clouds.Our method delivers substantial qualitative and quantitative improvements over prior building abstraction methods. Furthermore, the effectiveness of our approach is evidenced by the strong performance of its recovered point clouds on building point cloud completion benchmarks, which exhibit improved surface accuracy and distribution uniformity.

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MSJoE: Jointly Evolving MLLM and Sampler for Efficient Long-Form Video Understanding

Tan, Wenhui, Yu, Xiaoyi, Li, Jiaze, Chen, Yijing, Ju, Jianzhong, Luo, Zhenbo, Song, Ruihua, Luan, Jian

Efficiently understanding long-form videos remains a fundamental challenge for Multimodal Large Language Models (MLLMs). In this paper, we present MLLM-Sampler Joint Evolution (MSJoE), a novel framework that jointly evolves the MLLM and a lightweight key-frame sampler for efficient long-form video understanding. MSJoE builds upon a key assumption that only a small subset of key-frames is truly informative for answering each question to a video. Specifically, MSJoE first reasons out several queries, which describe diverse visual perspectives relevant to the question. Then, these queries interact with a frozen CLIP model to produce a query-frame similarity matrix. Finally, A lightweight sampler predicts key-frame sampling weights from this matrix, selecting informative frames, which are then fed into the MLLM for answer generation. Both the MLLM and sampler are jointly optimized through reinforcement learning, enabling co-adaptation of query-reasoning, frame-sampling, and key-frame understanding. A new long-video QA dataset containing 2.8k videos with 7k question-answer pairs is collected to support the training process. Extensive experiments on VideoMME, LongVideoBench, LVBench, and MLVU show that MSJoE achieves 8.0% accuracy gain upon the base MLLM, and 1.1% higher accuracy than strongest baseline method.

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Detect Anything via Next Point Prediction

Jiang, Qing, Huo, Junan, Chen, Xingyu, Xiong, Yuda, Zeng, Zhaoyang, Chen, Yihao, Ren, Tianhe, Yu, Junzhi 等 9 位作者

Object detection has long been dominated by traditional coordinate regression-based models, such as YOLO, DETR, and Grounding DINO. Although recent efforts have attempted to leverage MLLMs to tackle this task, they face challenges like low recall rate, duplicate predictions, coordinate misalignment, etc. In this work, we bridge this gap and propose Rex-Omni, a 3B-scale MLLM that achieves state-of-the-art object perception performance. On benchmarks like COCO and LVIS, Rex-Omni attains performance comparable to or exceeding regression-based models (e.g., DINO, Grounding DINO) in a zero-shot setting. This is enabled by three key designs: 1) Task Formulation: we use special tokens to represent quantized coordinates from 0 to 999, reducing the model's learning difficulty and improving token efficiency for coordinate prediction; 2) Data Engines: we construct multiple data engines to generate high-quality grounding, referring, and pointing data, providing semantically rich supervision for training; 3) Training Pipelines: we employ a two-stage training process, combining supervised fine-tuning on 22 million data with GRPO-based reinforcement post-training. This RL post-training leverages geometry-aware rewards to effectively bridge the discrete-to-continuous coordinate prediction gap, improve box accuracy, and mitigate undesirable behaviors like duplicate predictions that stem from the teacher-guided nature of the initial SFT stage. Beyond conventional detection, Rex-Omni's inherent language understanding enables versatile capabilities such as object referring, pointing, visual prompting, GUI grounding, spatial referring, OCR and key-pointing, all systematically evaluated on dedicated benchmarks. We believe that Rex-Omni paves the way for more versatile and language-aware visual perception systems.

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Rethinking Cross-Modal Anchor Alignment for Mitigating Error Accumulation

Liu, Bin, Sun, Wei, Wang, Qianqian, Feng, Wei, Chen, Yijie, Zhang, Haixi

Mitigating noisy correspondence in cross-modal matching poses a serious challenge due to the problem of error accumulation. Existing methods primarily attribute this accumulation to errors caused by noisy sample pairs. However, a novel source of error from clean sample pairs (also termed anchor pairs) is discovered in this paper. Such error accumulation is considered to arise from modality-inconsistent correlations. To address this issue, a novel method termed Geometric-Semantic Learning (GSL) is proposed. Firstly, GSL leverages the Fourier transform to emphasize semantic representations and reduce cross-modal inconsistencies caused by perturbations in non-critical fine-grained features, thereby alleviating the error accumulation problem. After that, a Geometry-Aware Label Correction (GALC) method is introduced to re-estimate soft correspondence labels by leveraging angular consistency between noisy sample pairs and anchor pairs across different modalities. Finally, a semantically constrained triplet loss is employed to regulate sample distances using semantic information, enabling robust separation of clean and noisy pairs during the training process. Extensive experiments on three benchmark datasets demonstrate that GSL consistently outperforms existing methods in retrieval accuracy.

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Hypergraph-State Collaborative Reasoning for Multi-Object Tracking

Song, Zikai, Yu, Junqing, Chen, Yi-Ping Phoebe, Yang, Wei, Wang, Xinchao

Motion reasoning serves as the cornerstone of multi-object tracking (MOT), as it enables consistent association of targets across frames. However, existing motion estimation approaches face two major limitations: (1) instability caused by noisy or probabilistic predictions, and (2) vulnerability under occlusion, where trajectories often fragment once visual cues disappear.To overcome these issues, we propose a collaborative reasoning framework that enhances motion estimation through joint inference among multiple correlated objects. By allowing objects with similar motion states to mutually constrain and refine each other, our framework stabilizes noisy trajectories and infers plausible motion continuity even when target is occluded.To realize this concept, we design HyperSSM, an architecture that integrates Hypergraph computation and a State Space Model (SSM) for unified spatial-temporal reasoning. The Hypergraph module captures spatial motion correlations through dynamic hyperedges, while the SSM enforces temporal smoothness via structured state transitions. This synergistic design enables simultaneous optimization of spatial consensus and temporal coherence, resulting in robust and stable motion estimation.Extensive experiments on four mainstream and diverse benchmarks(MOT17, MOT20, DanceTrack, and SportsMOT) covering various motion patterns and scene complexities, demonstrate that our approach achieves state-of-the-art performance across a wide range of tracking scenarios.

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CoRoGS: Contextual Gaussian Splatting for Robust Large-Deviation View Synthesis

Ma, Xin, Lu, Peng, Chen, Yisong, Pan, Chengwei, Li, Sheng

Novel view synthesis (NVS) under large view deviations remains an underexplored challenge for 3D Gaussian Splatting (3DGS). In urban scenes with limited training coverage, models often fail to maintain geometric consistency when extrapolating to unseen viewpoints, resulting in severe distortions and degraded rendering quality. We introduce Context-Aware Gaussian Splatting (CoRoGS), a Context-aware framework for Robust large-deviation novel view synthesis (LD-NVS) that embeds contextual reasoning into 3DGS. Instead of treating Gaussians as independent primitives, CoRoGS adopts a contextual formulation that explicitly models inter-Gaussian dependencies. This representation is implemented by constructing a 3D Gaussian graph, which propagates relational geometry and semantics via message passing, resulting in context-aware Gaussian updates. To further maintain structural consistency under substantial view deviation, we incorporate a progressive graph expansion strategy that adaptively grows and prunes Gaussians, leading to more coherent and complete scene reconstructions. Extensive experiments demonstrate that CoRoGS outperforms state-of-the-art 3DGS-based methods, producing higher-quality results. We highlight that CoRoGS robustly handles a wide range of view shifts, including lateral deviations (e.g., lane-level offsets) and cross-level transitions such as from ground-level driving views to elevated perspectives.

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