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新论文 · v1arXiv:2611.09768

语言作为特质、礼貌作为策略:LLM社交推理智能体中语言效应的受控测试

Language as Trait, Politeness as Strategy: Controlled Tests of Linguistic Effects in LLM Social-Deduction Agents

Yuchen Li, Lisa Liu, Runqi Zou, Shuxuan Kuang, Qingquan Zhang, Julian Togelius

AI 速读 基于摘要

作者在LURK Werewolf框架中只改写同一话语的自然语言表达(语言复杂度范围与礼貌策略),通过重放对局检验这些语言差异是否改变其他LLM智能体的信任判断与行动。

cs.CL · cs.AI

查看原文摘要

Large language model (LLM) agents coordinate through conversation, and the same message can be phrased in simpler or more complex language, bluntly or politely. We test whether such differences change how other agents judge and act, using the LURK Werewolf framework, which separates each utterance's speech-act predicate from its natural-language realization. We rewrite only the realization, check that the game content is preserved, and replay each game day from saved checkpoints against a re-sampled control. We vary linguistic range consistently across a speaker's messages and politeness strategy per utterance. Across 30 games and 4,335 replays, neither manipulation changes the trust other agents place in the speaker, and no effect on votes or night actions survives correction for multiple comparisons; the largest uncorrected effect is that shifting range away from a neutral paraphrase changes about 4 percentage points more of the other players' votes. In natural play, 88% of face-threatening speech is bald on-record regardless of role.

版本更新 · v2arXiv:1303.7276

The effect of limb kinematics on the speed of a legged robot on granular media

Chen Li, Paul B. Umbanhowar, Haldun Komsuoglu, Daniel I. Goldman

原文摘要

Achieving effective locomotion on diverse terrestrial substrates can require subtle changes of limb kinematics. Biologically inspired legged robots (physical models of organisms) have shown impressive mobility on hard ground but suffer performance loss on unconsolidated granular materials like sand. Because comprehensive limb-ground interaction models are lacking, optimal gaits on complex yielding terrain have been determined empirically. To develop predictive models for legged devices and to provide hypotheses for biological locomotors, we systematically study the performance of SandBot, a small legged robot, on granular media as a function of gait parameters. High performance occurs only in a small region of parameter space. A previously introduced kinematic model of the robot combined with a new anisotropic granular penetration force law predicts the speed. Performance on granular media is maximized when gait parameters minimize body acceleration and limb interference, and utilize solidification features of granular media.

physics.bio-ph · cond-mat.soft · cs.RO · physics.flu-dyn · q-bio.QM

新论文 · v1arXiv:2611.09472

ENGRAM: From Agent Experience to Weights through Verified Consolidation

Ruiyi Yang, Zechen Li, Lihuan Li, Du Yin, Hao Xue, Flora D. Salim

原文摘要

Language-model agents use experience through external retrieval and parameter learning. Consolidating stored experience into model weights requires deciding both which experience to train on and when its external records can leave retrieval. Admission based solely on student mastery can exclude useful teacher demonstrations, while removal immediately after training can discard guidance that the model still needs. We introduce ENGRAM, a framework that separates training admission from memory release. A demonstration-aware gate admits skills based on student mastery or sufficient successful teacher demonstrations. The student learns from selected action traces with context from an Engram Trace Graph (ETG). A verification gate then compares the updated model without episodic retrieval against the base model with retrieval on reserved probes. Release requires valid training participation and scores meeting both relative and absolute criteria; records for skills that fail verification remain retrievable. Experiments across interactive and reasoning benchmarks show consistent gains over frozen-weight ETG controls, with ablations supporting demonstration-aware admission and selective adapter activation. A controlled held-out comparison shows that verified release substantially reduces the retrievable footprint while remaining close to retain-all performance and outperforming immediate and budget-matched random release. ENGRAM also improves task performance while reducing input-token usage and model calls. Skill-level verification further reduces retrievable experience through selective archival, retaining external guidance for skills that do not meet the release criteria. Code is available in anonymous.4open.science/r/engram-anonymous.

cs.AI · cs.IR

版本更新 · v2arXiv:2604.01025

Fast and Accurate Probing of In-Training LLMs' Downstream Performances

Zhichen Liu, Tianle Lun, Yang Xu, Zhibin Wen, Hao An, Yulin Ou, Jianhui Xu, Hao Zhang 等 10 位作者

原文摘要

The paradigm of scaling Large Language Models (LLMs) in both parameter size and test time has pushed the boundaries of AI capabilities, but at the cost of making the traditional generative evaluation paradigm prohibitively expensive, therefore making the latency of LLM's in-training downstream performance evaluation unbearable. However, simple metrics like training loss (perplexity) are not always correlated with downstream performance, as sometimes their trends diverge from the actual task outcomes. This dilemma calls for a method that is computationally efficient and sufficiently accurate in measuring model capabilities. To address this challenge, we introduce a new in-training evaluation paradigm that uses a lightweight probe for monitoring downstream performance. The probes take the internal representations of LLM checkpoints (during training) as input and directly predict the checkpoint's performance on downstream tasks measured by success probability (i.e., pass@1). We design several probe architectures, validating their effectiveness using the OLMo3-7B's, OLMo3-32B's, and Apertus-8B's checkpoints across a diverse set of downstream tasks. The probes can accurately predict a checkpoint's performance (with avg. AUROC$>$0.75), have decent generalizability across checkpoints (earlier predicts later), and reduce the computation latency from $\sim$1 hr (using conventional generative evaluation method) to $\sim$3 min. In sum, this work presents a practical and scalable in-training downstream evaluation paradigm, enabling a more agile, informed, and efficient LLM development process.

cs.LG · cs.AI

新论文 · v1arXiv:2611.08946

Flex-RSI: Benchmarking Recursive Self-Improvement of Frontier Agents

Jingdong Zhang, Jionghao Wang, Zhengming Yu, Yancheng Cai, Wei Chow, Chris Choy, Zhiyang Dou, Hang Hua 等 22 位作者

原文摘要

Frontier language models are increasingly deployed as agents, and how well an agent performs depends not only on its model but also on its harness: the prompts, tools, memory, and control loop through which the model acts. When an agent is applied to a new problem, a natural question is whether it can use the feedback of the task to improve the way it works, and not merely its answer. Most existing benchmarks keep the agent's harness fixed and score the solution it produces, or target large-scale model training. We introduce Flex-RSI, a benchmark for the recursive self-improvement of agents on vision and robotics tasks under a fixed budget. In each round, an executor improves the task solution, which is kept only if it scores higher on held-out validation data, and an improver then revises the harness, including the executor and itself. Every run starts from the same general-purpose harness, and the final solution is scored on hidden test data. Evaluating closed-source and open-weight models on tasks spanning perception, reasoning, robot action, 3D reconstruction, visual creation, and infrastructure, we find that self-improvement helps most when the agent builds its own solution, that feedback recording only success or failure holds back open-weight models, and that open-weight models fall furthest behind where outputs must pass strict checks of physical stability or exact correctness. Paired runs further show that editing the harness itself contributes to the gains.

cs.AI · cs.CV · cs.RO

新论文 · v1arXiv:2611.08839

Functional Dependency beyond Similarity: Hierarchical Decomposition of Training Data Attribution in Music Generative Models

Changheon Han, Hugh Xuechen Liu, Ashkan Panahi, Kıvanç Tatar

原文摘要

Copyright analysis focuses on the similarity between two works. However, generative AI models learn from training data through functional relations beyond similarity. Training Data Attribution (TDA) estimates the influence of each training instance on a generated output and may serve as a basis for remuneration. However, prior studies find global influence, where a few training instances rank as the most influential for almost every generation. Used directly, TDA scores would distribute part of every remuneration to these instances regardless of what was generated. To address this, we propose a new approach in which TDA scores are decomposed into three levels of influence, namely global indicating the influence of a training data to a trained model, group for its influence on a group of generated outputs (that could be clustered together), and specific for its influence on a single generated output. Our study finds that, across several music generative models and TDA methods, global- and group-level influence is non-negligible in every case. Based on these observations, we propose the term functional dependency for the relation of training data to a trained model or to its outputs. This notion both encompasses and distinguishes dependencies of different scopes, allowing TDA scores to be interpreted as distinct forms of contribution in legal, economic and ethical discussions on remuneration.

cs.CY · cs.LG

版本更新 · v2arXiv:2606.17985

Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Low-Light Image Enhancement

Yuhan Chen, Wenxuan Yu, Guofa Li, Fuchen Li, Kunyang Huang, Yicui Shi, Ying Fang, Wenbo Chu 等 9 位作者

原文摘要

Existing low-light image enhancement methods often suffer from local exposure imbalance and color distortion under complex, non-uniform illumination, while mainstream Vision Transformers lack explicit modeling of physics-based priors for illumination degradation. To address these limitations, we propose GLFS, a Gaussian Light Field Splatting-based Vision Transformer that incorporates continuous light-field priors from 2D Gaussian Splatting (2DGS) as an explicit physical bias into the Transformer self-attention mechanism to guide spatial gain estimation under complex non-uniform illumination. Specifically, GLFS represents scene illumination as a superposition of anisotropic Gaussian basis functions and introduces a physics-informed bias into the self-attention mechanism to adaptively infer a spatial gain field, enabling accurate and spatially uniform restoration under complex illumination conditions. To mitigate color shifts and structural degradation during enhancement, we further introduce a color vector angular loss and a luminance edge loss, with the former enforcing hue consistency and the latter improving the structural fidelity of local details. Extensive ablation studies and quantitative evaluations demonstrate that GLFS achieves competitive overall performance in illumination correction, structure preservation, and perceptual quality, validating the effectiveness of the continuous Gaussian light field prior for low-light image enhancement.

cs.CV

新论文 · v1arXiv:2611.07408

PSGAgent: Enhancing MLLMs' Dynamic Visual Perception for Panoptic Scene Graph Generation via Agentic Reasoning

Qingyun Liu, Yuankun Liu, Jiaye Feng, Jie Huang, Zonghong Dai, Haochen Li, Jingkun Wang, Weiping Li 等 9 位作者

原文摘要

Panoptic Scene Graph generation (PSG) requires holistic yet fine-grained reasoning over complex relations among objects. However, current Multimodal Large Language Models (MLLMs) applied to PSG suffer from a perception bottleneck: they function as static observers limited by fixed-resolution views. As a result, models often overlook critical relations involving small or peripheral objects and struggle to differentiate ambiguous predicates in complex scenes. To address these limitations, we propose PSGAgent, an agentic framework that enhances visual perception for PSG through a think-act-observe loop. PSGAgent allows MLLMs to dynamically refine their visual perception using two tools: a Region Zoom-In Tool for local exploration of small or boundary relations and a Visual Highlight Tool for relation-focused segmentation that filters out irrelevant contextual noise. To optimize decision-making, we construct a two-stage training pipeline. First, we create a high-quality, error-aware Multimodal Chain-of-Thought (M-CoT) dataset that provides robust supervision for cold-start learning. Then, we design a novel hierarchical reward mechanism integrated with Group Sequence Policy Optimization (GSPO) to enable strategic and adaptive tool usage. Extensive experiments on the PSG benchmark show that PSGAgent achieves SOTA performance, demonstrating strong capability in both holistic and fine-grained scene understanding.

cs.CV · cs.AI

新论文 · v1arXiv:2611.07392

WeLM-Image: A Unified Image Generation Model towards Visual Intelligence

Canmiao Fu, Chen Li, Guohui Zhang, Hao Lu, Hongyang Wei, Huadong Wu, Huaisong Zhang, Hubery Yin 等 16 位作者

原文摘要

We present \textbf{WeLM-Image}, a unified image foundation model that integrates multimodal understanding into text-to-image generation, instruction-guided editing, and multi-reference synthesis. Designed for single-GPU deployment in WeChat's large-scale consumer applications, the model processes text, reference images, and target latents as one interleaved sequence. A Mixture-of-Transformers (MoT) backbone combines shared attention with independent understanding and generation parameters to limit optimization interference. Equipping each path with Mixture-of-Experts (MoE) modules provides sparse capacity, with 31.7B stored parameters and approximately 5.4B generation parameters activated per target latent token. A generation-oriented data engine combines a knowledge-grounded visual vocabulary with large-scale visual clustering to balance semantic coverage and editing tasks, while training-time evaluation guides iterative data refinement. Bilingual annotations and verified editing supervision support progressive training up to native 1.5K resolution. We optimize generation and editing separately with rubric- and checklist-based rewards, then consolidate the specialized policies through noise-aware on-policy distillation. In the reported overall comparisons, the 1536-resolution model ranks first among the evaluated open-source models on PRISM-Bench, Qwen-Image-Bench, and UnicBench. MeanFlow-based few-step distillation yields WeLM-Image-Turbo, which generates a $1024\times1024$ image in 4.98\,s on a single NVIDIA H20 GPU using eight guidance-free steps.

cs.CV · cs.AI

新论文 · v1arXiv:2611.07372

EnvOpt: Automated Optimization for Agent Environments

Mingxuan Li, Huanzhi Mao, Qiuyang Mang, Hanchen Li, Joseph E. Gonzalez, Alex Dimakis

原文摘要

An LLM agent's cost and success depend on its model, its harness, and its environment. In addition to the widely studied directions of parameter tuning and harness optimization, we propose the third direction: optimization over stationary environments. Agents are often deployed in rich environments shared by many tasks, such as a company's Slack workspace or a complex collection of data sources, documents or tickets. We call these environments stationary environments. We introduce EnvOpt, a method for automated end-to-end optimization of stationary environments for any given model and harness, using real or synthetic tasks without needing any graders or reference answers. On AutomationBench, EnvOpt reduces the cost of Claude Haiku 4.5 by 72.7% and raises its pass rate by 14.34%. The same environment transfers to Opus 5, cutting its cost by 68.1% with a 1.34% gain. Added on top of Meta-Harness's optimized harness for Haiku 4.5, it lowers cost by a further 83.4% and adds 11.17% accuracy over Meta-Harness alone. Across 5 benchmarks, EnvOpt significantly reduces the cost of agents while improving or maintaining pass rate, and is transferable to different models and different harnesses. We also discuss common successful and rejected environment optimization strategies during automated optimization. More broadly, our results show that how information is represented to an agent shapes both its cost and its success, making the environment worth optimizing in addition to the parameters and the harness.

cs.AI · cs.CL

版本更新 · v2arXiv:2605.14171

CSI-JEPA: Towards Foundation Representations for Ubiquitous Wi-Fi Sensing with Minimal Supervision

Xuanhao Luo, Zhizhen Li, Yuchen Liu

原文摘要

Channel state information (CSI) provides a widely available sensing modality for human and environment perception, but existing CSI sensing models usually rely on task-specific supervised training and require substantial labeled data for each task, device, user, or environment. This limits their scalability in practical deployments where unlabeled CSI is abundant but labeled data is costly to collect. In this paper, we present CSI-JEPA, a self-supervised predictive representation learning framework for label-efficient and transferable Wi-Fi sensing. CSI-JEPA learns reusable temporal-spectral representations from unlabeled CSI samples by predicting latent features of masked channel regions from visible context. To better match the physical structure of CSI, it jointly tokenizes CSI along the time and subcarrier dimensions and introduces a channel variation-aware masking strategy that prioritizes regions with stronger local channel dynamics. After pretraining, the encoder is frozen and adapted to downstream sensing tasks using lightweight task-specific adapters. We evaluate CSI-JEPA on seven real-world Wi-Fi sensing tasks spanning diverse objectives and deployment settings. The results show that CSI-JEPA improves downstream sensing performance over competitive baselines, achieving up to 10.64 percentage points (pp) mean accuracy gain over the supervised Transformer and matched-budget label savings of up to 95.0%. Across unseen tasks, environments, hardware platforms, and CSI organizations, frozen CSI-JEPA improves downstream adaptation by up to 22.92 pp over non-pretrained baselines, demonstrating strong representation transferability.

cs.LG · cs.NI

版本更新 · v2arXiv:2610.41868

META-Robot: Self-Cognition and Capability Scaling in Agentic Robots

Xuanzhi Feng, Zeyu Liu, Weiheng Gao, Xinchen Li, Jiankun Tang, Fangqi Zhu, Quanxin Shou, Hao Chen 等 14 位作者

原文摘要

LLM-based robotic agent systems can generate programs for robot control, yet their generalization to new tasks often depends on elaborate scaffolding. Expanding their skill repertoires alone offers limited guidance on how to assess new capabilities or identify what remains beyond their reach. We introduce META-Robot, a framework that couples self cognition with capability scaling by expanding the criteria through which an agent evaluates and develops its skills. At its core, action-level predicates make execution outcomes explicit and available for LLM reasoning. The agent uses these assessments to identify its own limitations, extend relevant evaluation criteria, and guide the structured expansion of its skills. Proprioceptive feedback further grounds this process in the robot's physical state, enriching the evidence available for self-cognition. Experiments in simulation and on real robots demonstrate stronger overall task performance, generalization to new tasks, continued expansion of skills and evaluation criteria, and effective use of non-visual proprioceptive signals.

cs.RO

版本更新 · v5arXiv:2610.16717

Where Is the "Self" of a Large Language Model? -- From Self-Index to Self-Reference

Yuchen Li, Xintong Li, Zongqi Fan, Ken-tye Yong, Nguyen H. Tran

原文摘要

Whether a large language model has a self is usually argued without a way to measure it. We measure a functional self with two levels familiar from biology: a self-index, which marks material as the model's own, as animals tag self-generated signals with a corollary discharge, and self-reference, the ability to recognize what is one's own, as in mirror self-recognition. Our main finding is that language models mark their own messages in their internal representations and that recognizing these messages depends on this mark: no model we tested recognizes its own messages without it, and in the three models we edited, changing the mark removes or creates the recognition. We place the same text in an Assistant, a User, or a System message of the model's own chat template. In Qwen3.8-27B, the representation separates the model's own message from both external sources at every one of its 64 layers and in every held-out text. Asked who wrote a message, the model answers "you" with probability 0.77 for its own messages and at most 0.07 for the others. At each layer, we find eight directions along which the model's own message differs most from the same text as a User message. Giving the model's own message the User values along these directions lowers the rate of "you" to at most 0.05. Giving a User message the model's own values makes the model claim it, closing 41-67% of the gap between the two messages. Edits along eight random directions do neither. This holds in Qwen3.8-27B without and with thinking, gpt-oss-20b, and gpt-oss-120b. Across twenty-five open-weight models from fourteen developers, the two levels are nested: no model recognizes its own messages without a self-index, a pattern that would arise by chance with probability 0.004 if the levels were unrelated. These results support the account that self-reference is a readout of a self-index.

cs.CL

新论文 · v1arXiv:2611.05761

BobFlow: Towards Human-Agent Collaborative Data Science Using Dataflows

Jiadong Bai, Yicong Huang, Chen Li

原文摘要

Recent advances in large language models (LLMs) have established human-agent collaboration as a promising paradigm for data science. Effective collaboration requires a shared computational abstraction that enables agents to reason about processing logic while allowing human analysts to understand, guide, and refine the analysis. Although scripts written in Python or SQL provide precise control, their syntax and execution details can be difficult for analysts to understand and modify. In this paper, we argue that dataflows are an effective abstraction for human-agent collaboration in data science. We introduce BobFlow, a system that combines the dataflow abstraction with the ReAct paradigm. It enables agents to iteratively construct and execute dataflows for data science tasks while allowing analysts to inspect the analysis and provide feedback. Our user study shows that BobFlow helps analysts understand, inspect, and verify agent-generated analyses. A thorough experimental evaluation across proprietary and open-weight LLMs shows accuracy score gains of up to 18.6 points at just over 1/3 of a script-based ReAct agent's inference cost.

cs.DB · cs.AI · cs.HC

新论文 · v1arXiv:2611.05739

PersonaCodeBench: Evaluating Coding Agents in Persona-driven Human-Interactive Sessions

Haixin Wang, Jianheng Hou, Hongyu Shen, Wenzhe Fan, Wei-Chieh Huang, Qianyu Zhu, Weichen Li, Taoran Li 等 30 位作者

原文摘要

Coding agents must deliver correct software while respecting users' expertise, preferences, and working conditions. Existing benchmarks increasingly incorporate interaction, yet personalized requirement fulfillment remains underexplored. We introduce PersonaCodeBench, which turns user characteristics into verifiable obligations in persona-driven multi-turn coding sessions. Our persona pool spans roles, technical abilities, interaction preferences, and practical constraints, yielding task-grounded evolved requirements for implementation, permissions, testing, explanation, and delivery. At runtime, a controller governs user simulator responses and requirement disclosure, using online requirement evaluation to provide feedback and advance the interaction. Requirements emerge progressively, with their content, disclosure conditions, and acceptance criteria fixed before evaluation. A completion verifier and a personalization verifier separately assess native correctness and persona fulfillment. Joint pass requires both adherence to the declared budget and compliance with validity conditions. We evaluate all major frontier agents, establish a comprehensive leaderboard, and conduct detailed experimental analyses to validate effectiveness. PersonaCodeBench supports reproducible evaluation of coding agents' ability to meet explicit, personalized user expectations alongside coding objectives.

cs.AI

新论文 · v1arXiv:2611.05320

PyRUA-DataFarm:用LLM智能体作为低成本遥操作员,生成可直接用于真实机器人的数据

PyRUA-DataFarm: LLM Agent as a Cost-Efficient Teleoperator for Real-Ready Robot Data

Kewei Zhang, Juncheng Ma, Guodong Lv, Duomin Wang, Feixiang Ruan, Ruiyang Si, Chuanrui Zhang, Yuxuan Chen 等 14 位作者

AI 速读 基于摘要

作者提出让编码智能体在仿真中重建任务并生成带动作标签的逼真多视角数据,以替代人工遥操作采集机器人示范。

cs.RO · cs.AI

查看原文摘要

Teleoperation remains the default way to collect robot demonstrations, but every episode costs robot and operator time, and every new task starts from scratch. We ask whether a coding agent can take over the teleoperator's job. In our DataFarm, the agent receives a data request and one calibration episode of the robot in the target scene and rebuilds the task in simulation: it writes the scene, an expert controller, and a success judge. The simulator supplies exact actions, and a video model conditioned on real images renders each rollout as photographic video, generating all camera views together consistently. The output is real-ready data: synchronized camera views labelled with the robot's actions, on which a policy can be trained directly and deployed on the real robot. Independent judges certify the expert and every rendered episode before admission. On five real-robot tasks, policies trained only on farm data match policies trained on as many teleoperated episodes (93 vs. 84 successes in 100 trials), and under an unseen tablecloth and coloured light they keep 87 successes where the teleoperation-trained policies fall to 46. Adapting a task is fully automatic and costs \$21 of API usage on average, paid once per task, plus \$5 for a render contract; every further episode costs \$0.80 on average for simulation, rendering, and review, with no robot or operator. One hour of three-view data for a task costs \$107 on average, these costs included, slightly below a quote of \$117 for teleoperation in China and below \$290 in labour alone in North America.

版本更新 · v3arXiv:2606.03876

An Open Book, On Whose Terms? Power Dynamics in Sensor-Derived, LLM-Generated Summaries Sharing Between Older Adults and Remote Families

Jiachen Li, Reina Szeyi Chan, Shihan Fu, Zijian Wang, Akshat Choube, Yingtian Shi, Rosemarie Santa Gonzalez, Thomas Ploetz 等 12 位作者

原文摘要

As older adults (OAs) increasingly favor aging in place, remote family members (RFMs) need meaningful awareness of their loved ones without intrusive monitoring. Large language models can provide rich interpretations of non-intrusive sensing data, yet recent work has largely emphasized technical accuracy over how families use or benefit from this information. We conducted formative interviews with 12 RFMs and 2 OAs, followed by a three-month deployment case study with one OA-RFM dyad. Our system provided daily AI-generated summaries of multimodal sensing data, which we iteratively refined with both parties using a research-through-design approach. Although the summaries integrated well into the dyad's daily routine, sustaining over 90% engagement, their lived experience revealed evolving tensions around agency, reassurance, privacy, trust, and communication, shaped by sensor limitations and existing communication misalignments. Our findings inform the design of future AI-mediated sharing systems that account for real-world sensing constraints and complex family care dynamics.

cs.HC · cs.AI · cs.MA

新论文 · v1arXiv:2611.05024

RGB Photo Enhancement with Deep Learning on Smartphone GPUs: Mobile AI 2026 Challenge Report

Andrey Ignatov, Georgy Perevozchikov, Radu Timofte, Dong Zhang, Zhao Ran, Yang Zhang, Xiaochen Li, Shichang Ju 等 24 位作者

原文摘要

On-device RGB photo enhancement is a popular task that is needed for quality improvement of photos captured with mobile devices as well as for retouching of images acquired through other sources. This creates a need for efficient deep learning models for this problem that are not only performant but can also be deployed on constrained mobile hardware. In this Mobile AI challenge, we address this problem and propose participants to design fast solutions that can perform comprehensive enhancement of RGB photos while running on popular smartphone GPUs from Qualcomm and Arm. For this, the participants were provided with a large-scale DPED dataset consisting of RGB image pairs captured with an old iPhone 3GS smartphone and a professional Canon 70D DSLR camera. The runtime of all models was evaluated on the Snapdragon 8 Elite Gen 5 and Dimensity 9500 chipsets with the Adreno and Mali GPUs, respectively. Top solutions proposed in this challenge are able to enhance Full HD resolution RGB images on both platforms under 300 milliseconds. A comprehensive description of the models developed in the challenge is provided in this paper.

cs.CV · cs.AI

新论文 · v1arXiv:2611.04323

FP4Quant: Efficient 4-Bit Communication Compression for Model-Parallel LLM Training

Man Liu, Xingchen Liu, Hairui Zhao, Guangming Tan, Dingwen Tao

原文摘要

The rapid scaling of large language models (LLMs) has made communication overhead a critical bottleneck in distributed model-parallel training. Although existing low-precision compression methods can effectively reduce communication costs, further reducing the communication footprint to ultra-low-bit formats such as FP4 introduces new challenges, including limited numerical range, sub-byte storage overhead, and increased computational cost from fine-grained quantization. In this paper, we present \textbf{FP4Quant}, a micro-grouped FP4 compression framework for efficient model-parallel LLM training. FP4Quant integrates a micro-grouped dual-scale FP4 quantization mechanism to preserve local tensor distribution characteristics, a warp-cooperative FP4 packing scheme to enable efficient sub-byte data representation, and a hybrid two-level FWHT pipeline to mitigate quantization errors with GPU-aware execution optimization. Experiments on NVIDIA H100 GPUs with Qwen-7B demonstrate up to 1.56$\times$ end-to-end throughput improvement over BF16, revealing a trade-off between throughput and model quality.

cs.AI

新论文 · v1arXiv:2611.04211

Two-Layer Random ReLU Networks Can Separate Disjoint Classes

Yichen Liu, Jianbin Yang

原文摘要

Set separation by continuous linear functionals is fundamental in functional analysis and convex optimization and underlies binary classification in machine learning. Support vector machines provide maximum-margin affine separators for linearly separable data, while kernel methods represent nonlinear decision rules through linear separation in a reproducing-kernel Hilbert space. We study when two classes, not necessarily convex or linearly separable in the input space, can be separated with positive margin by finite ReLU networks and by random ReLU features. At the deterministic level, we prove that positive-margin separation by a finite ReLU network is equivalent to the existence of finite closed convex covers whose opposite-label members have positive pairwise distances, and exactly two hidden layers suffice. For random separation, suppose each class is represented as a finite union of nonempty closed convex cells, possibly unbounded. If every opposite-label cell pair has positive distance and its closed difference cone is pointed, then two independent random ReLU layers yield a common positive-margin affine separator with high probability. The first layer separates the feature image of each negative cell from the feature image of the positive class by a hyperplane through the origin. It also controls all cross-class distances uniformly. The second layer combines cellwise scores through Chebyshev polynomials and realizes the resulting polynomial using Gaussian Hermite features, followed by a uniform finite-width approximation. With the remaining geometric, bias, and confidence parameters fixed, each sufficient width is quadratic in the largest Gaussian width of a spherical difference-cone section, hence at most linear in its span dimension. An example shows that this squared Gaussian-width dependence is sharp for both layers.

stat.ML · cs.LG

版本更新 · v2arXiv:2610.16491

Drafting Agents, Not Just Tokens: Speculative Recursive Self-Improvement for Agentic Systems

Xin Xu, Ke Cheng, Hao Wang, Yangru Huang, Yanghao Xiao, Zhichao Chen, Zhisheng Zhong, Xun Liu 等 14 位作者

原文摘要

Improving an agent through successive revisions requires balancing exploration and evaluation under a limited budget. A narrow search can miss useful sequences of edits, while fully evaluating every intermediate version often exhausts the budget before those sequences yield a verified improvement. Inspired by the draft--verify principle of speculative decoding, we propose Speculative Recursive Self-Improvement (SpecRSI), a two-level framework coupling inner-loop agent search with outer-loop improver learning. SpecRSI drafts successors before their predecessors are fully evaluated, while adopting only fully evaluated, admissible versions. In the inner loop, Verification-Aware Tree Search (VATS) allocates the budget between further edits and outstanding checks using the predicted verified return of a continuation. In the outer loop, Group Verification Optimization (GVO) updates the improver from completed searches while keeping the real evaluator fixed. We evaluate SpecRSI on scientific optimization (including active queue management (AQM) for network infrastructure), coding, and general agent-system benchmarks. Under matched evaluation-call budgets, SpecRSI improves scientific terminal gain over Janus by 60.0%--96.3% and area under the budget curve by 32.1%--91.6%, while achieving higher means across all 50 scientific backbone--task pairs and outperforming MetaRSI-v1 by 1.30--2.70 percentage points (pp) in system score across twenty backbones. On instance-level comparisons, it further improves PyBaMM terminal gain by 142.6% and SWE-Pro success by 6.0 pp at 7.0% and 9.2% lower token cost, respectively. These results demonstrate the efficacy of the proposed approach.

cs.LG · cs.AI

版本更新 · v2arXiv:2609.22231

EvalMem: An Operation-Level Diagnostic Framework for Long-Term Memory Systems

Zeyu Liu, Jian Zhong, Rongduo Han, Ziyang Wu, Shunye Tang, Chenghao He, Yaxuan Yang, Yihang Qiu 等 15 位作者

原文摘要

Long-horizon interactions with LLM-based assistants require memory systems that preserve and update user states, preferences, and interaction histories. Existing evaluations report end-to-end QA accuracy and cannot determine whether errors arise from encoding, retrieval, or generation. We introduce EvalMem, an operation-level diagnostic framework with three parallel Examiners. For each query, the Encoding Examiner checks whether the target fact is stored, the Retrieval Examiner assesses whether the native retriever returns usable evidence, and the Generation Examiner tests whether the model can answer from oracle evidence. Their outputs form fine-grained multi-label defect codes. To improve store-level diagnosis, we adapt agentic RAG with a recall-first strategy that searches using both the query and source evidence, increasing recall of present evidence on LoCoMo from 70.2% to 95.6%. Evaluations of seven memory systems on LoCoMo, LongMemEval-S, and dynamic DynaMem-Bench identify retrieval as the most frequently attributed failure layer; in default LoCoMo, retrieval defects reach 22.1%, compared with 7.7% for encoding and 6.5% for generation. Guided by this diagnosis, MemWiki, a search-friendly auxiliary structure built from each system's memory export, improves mean accuracy by 2.5 and 2.3 percentage points on LoCoMo and LongMemEval-S, respectively.

cs.CL

新论文 · v1arXiv:2611.02654

VerdictAD: Few-Shot Anomaly Detection via Decision-Guided Refinement

Shangquan Sun, Wenjun Luo, Yuanzhi Wang, Ruiqi Li, Ruoyu Chen, Jiachen Liu, Shijian Lu

原文摘要

Detecting defects in real-world industrial inspection often requires learning from only a few normal images per category. Recent few-shot anomaly detection methods have achieved strong performance by measuring feature differences between query images and normal references. However, visual differences do not always indicate genuine defects, as normal appearance variations can also produce high anomaly scores. Conversely, structural or logical anomalies may not produce strong local feature differences, making them difficult to detect. To address this limitation, we introduce VerdictAD, a training-free framework that refines existing anomaly detectors through visual decisions. Rather than replacing existing detectors, VerdictAD adopts a typed decision model to assess the query image and its local regions against a few normal references. By directly producing structured decision probabilities without text generation, the model provides complementary evidence for refining anomaly responses at different spatial scales. Building on this capability, we introduce two modules: Global Verdict Refinement (GVR) uses image-level decisions to refine the overall anomaly score, while Local Verdict Refinement (LVR) aggregates regional decisions to refine the anomaly map. Combined with a simple DINOv2-based detector, VerdictAD achieves competitive performance in one-shot and few-shot anomaly detection. More importantly, as a plug-and-play framework, it consistently improves existing anomaly detectors across MVTec AD, VisA, and MVTec LOCO AD, achieving strong results across one-shot and few-shot settings. Our code and experimental logs are publicly available at https://github.com/sgstq0811/VerdictAD-Jev-AD.

cs.CV

新论文 · v1arXiv:2611.02480

Chain on Demand: Deferred Evidence Organization for Long-Term Conversational Memory

Di Lu, Zechen Li, Hao Xue

原文摘要

Long-term conversational memory faces a timing mismatch: write-time summaries and graphs organize history before a future query is known, while independent retrieval can allocate a limited evidence budget to redundant or fragmented turns. We introduce Chain on Demand (CoD), a query-time evidence organization framework over an unchanged turn-level memory. Given a broad candidate pool, CoD constructs a temporary evidence chain by allocating a fixed anchor budget according to query relevance, lexical diversity relative to selected anchors, and newly covered query terms, followed by deterministic restoration of each selected anchor's same-session neighborhood. The resulting chain is used only for the current query, while the underlying conversational memory remains unchanged. In a paired comparison over all 1,986 LoCoMo questions, CoD achieves 82.2% accuracy on 1,540 non-adversarial questions and 76.3% on all 1,986 questions. On LongMemEval-S, one fixed configuration that indexes both user and assistant turns obtains 86.6% across all 500 questions. These results show that long-term memory can preserve the original conversation while deferring evidence organization until the information need is known.

cs.CL · cs.AI

版本更新 · v3arXiv:2610.10288

TouchScale: 500 Hours of Human Vision and Touch for Visual-Tactile Learning

Dayou Li, Hao Wang, Qianqian Yang, Zihao Zhu, Haoquan Fang, Ziyao Zeng, Yan Han, Zihan Wang 等 26 位作者

原文摘要

Large-scale egocentric human interaction data is becoming an important source of physical supervision for embodied learning, yet video alone leaves the contact and pressure that characterize physical interaction unrecorded. Recent visual-tactile datasets provide this missing supervision, but their synchronized tactile data remain far smaller in volume than human video. Moreover, the largest resources often merge recordings from different sensors or annotation procedures, which makes the effect of data scale difficult to isolate. We therefore introduce TouchScale, a 500-hour dataset of contact-rich human interaction recorded with a single unified wearable setup. Its approximately 2K predefined task descriptions span everyday activities and structured manipulation, and each recording temporally aligns egocentric RGB-D video with wrist RGB video and dense full-hand bimanual tactile measurements. Compared with prior tactile data, training on the full TouchScale raises zero-shot contact IoU on data from an unseen tactile sensor from 0.134 to 0.383. Pretraining a visual encoder on TouchScale also yields the highest action recognition accuracy on three benchmarks among the compared visual-tactile datasets. Used for visual-tactile mid-training of a robot policy, TouchScale improves the average real-world success rate across four contact-rich manipulation tasks from 22.5% to 57.5%. With the sensor and collection protocol held fixed, both zero-shot tactile prediction and robot success show an overall upward trend as more TouchScale data is used. These results suggest that human visual-tactile data collected at scale with consistent sensing benefits both perception and robot manipulation. We will publicly release TouchScale, including all synchronized visual-tactile recordings and reconstructed object models, to support future research on scalable visual-tactile learning.

cs.CV

新论文 · v1arXiv:2611.01437

Adaptive Surface Cleaning under Uncertain Cleaning Response

Ruichen Li, Rachel Holladay

原文摘要

Surface cleaning requires robots to adapt both where they clean and how they interact with contamination whose response to cleaning may vary spatially and remain unobservable prior to interaction. We formulate adaptive surface cleaning as a partially observable Markov decision process and propose a belief-aware planning framework that uses observed cleaning outcomes to update a latent local cleaning-response model and adapt subsequent cleaning motions, forces, and passes. Preliminary grid-world simulations demonstrate the resulting closed-loop planner adapting its spatial decomposition and cleaning actions as the surface evolves.

cs.RO

版本更新 · v2arXiv:2602.00414

Toward Autonomous Laboratory Safety Monitoring with Vision Language Models: Learning to See Hazards Through Scene Structure

Trishna Chakraborty, Udita Ghosh, Aldair Ernesto Gongora, Ruben Glatt, Yue Dong, Jiachen Li, Amit K. Roy-Chowdhury, Chengyu Song

原文摘要

Laboratories are prone to severe injuries from unsafe actions, yet continuous manual safety monitoring, beyond mandatory pre-lab safety training, is infeasible. Vision-language models (VLMs) offer promise for autonomous laboratory safety monitoring, but their effectiveness in realistic settings is unclear due to the lack of visual evaluation data. Safety incidents are mostly documented as text, and existing studies are largely limited to textual understanding. Since hazardous scenes are unsafe to stage or capture, synthetic visual data becomes the only practical way to study this problem. This motivates us to introduce a structured data generation pipeline that converts textual laboratory scenarios into aligned quadruples using LLM as scene graph architect and image generation model as renderer, yielding \dataset: a synthetic dataset of 1,207 $\langle$image, scene graph, ground truth, hazard relevance mask$\rangle$ quadruples across 362 unique scenarios. Experiments on \dataset and seven open- and closed-source models show that VLMs perform effectively given a textual scene graph but degrade substantially in visual-only settings (i.e., where no scene graph is involved), indicating difficulty in extracting structured object relationships directly from pixels. We thus propose \saga, a post-training framework that leverages reinforcement learning to first structure the visual scene as a scene graph, and then predict hazards while aligning attention with relevant image regions. Evaluations with Qwen 3.5 and Gemma 4 show that our method nearly doubles the $F_1$ score over the baseline on our synthetic dataset and achieves an improvement of $\sim 3\times$ on a mini real-world dataset, while preserving general visual understanding in visual question answering.

cs.CV · cs.LG

新论文 · v1arXiv:2610.38352HF 社区推荐

WeVisCut: The Whole Editing Room in One Agent From Narration to Long-Form Video

Chenyu Mu, Wenming Weng, Qinrui Wang, Xingsong Ye, Hao Yu, Jun He, Chong Sun, Chen Li 等 11 位作者

原文摘要

Producing long-form videos from narration requires interdependent decisions that remain coherent across shots. Existing agentic editors often use multi-stage workflows driven by general models, leaving the quality-cost trade-off of compact, task-adapted policies unclear. We address this gap with WeVisCut, a long-form script-to-video system that connects tool execution with policy learning. Its agent harness maintains shared production state so that tool feedback informs subsequent decisions and repairs. Because finished videos do not expose these decisions, our four-stage data pipeline combines editing inversion with verified replay to turn recovered editing intent into executable supervision. Applied to 3,750 finished videos, this pipeline yields over 130K training examples. We use this supervision to train a single 9B policy that coordinates production and recovers from failures within the same harness. Moreover, we introduce a 100-task benchmark and five metrics assessing editing quality and delivery reliability. Under a shared tool environment, WeVisCut substantially outperforms its base model and achieves comparable performance to Claude Opus 5 while using nearly 33x fewer generated tokens per successful output minute. It also outperforms task-matched native editors on our proposed metrics.

cs.CV · cs.AI

新论文 · v1arXiv:2610.36763

The Vocabulary Is Already Here: Adapting Pretrained Interpretable Features for Generative Recommendation

Ziluowen Luo, Ruochen Liu, Jun Yin, Hao Yan, Zhengxuan Hu, Xinze Shi, Chaozhuo Li, Chengqi Zhang 等 9 位作者

原文摘要

Generative recommendation (GR) predicts the next item through its semantic ID (SID). Existing methods commonly fit SID vocabularies to pretrained language model (PLM) representations of item descriptions, incurring additional training costs and making vocabulary coverage dependent on the fitting domains. We observe that pretrained sparse autoencoders expose PLM features with human-interpretable semantic annotations, allowing feature indices to serve as a reusable SID vocabulary. However, reusing this vocabulary requires preserving item distinctions under compact token budgets and learning to favor target items over candidates with shared dominant features. It also requires extending feature interpretability from item content to retrieval decisions. To address these challenges, we propose API, a framework that Adapts the Pretrained Interpretable vocabulary for effective and explainable GR without additional vocabulary learning. Within API, Pretrained Interpretable IDs (PIDs) retain selected feature indices and relative activation strengths for item discrimination. With PIDs as supervision, the Semantic Prediction Adapter (SPA) learns user preferences from interaction histories through joint feature-index and strength prediction. SPA combines both predictions to score candidate items, with item-level supervision encouraging the observed next item to outrank its alternatives. API further explains candidate score differences through feature contributions paired with their pretrained semantic annotations. Extensive experiments show that API achieves competitive performance across backbones and decoding schemes, while preserving item distinctions under compact token budgets and enabling explainable retrieval.

cs.IR · cs.AI

版本更新 · v2arXiv:2610.30293

EgoHand: Monocular 3D Hand Reconstruction from Egocentric Video

Chao-Yeh Chen, Tiffany Chen, Lin Duan, Tianyi Hu, Yu-Hsiang Huang, Umar Iqbal, Jiefeng Li, Edy Lim 等 15 位作者

原文摘要

We introduce EgoHand, a monocular 3D hand reconstruction model that achieves state-of-the-art performance on egocentric video. Central to our approach is the curation of a high-quality training corpus of 14 million images, combining synthetic data, in-the-wild video, and multi-camera motion capture to balance scene diversity and supervision quality. The model adopts SOMA-Hand as its parametric representation and processes 2D hand crops with a transformer encoder, incorporating camera cues and an auxiliary 2D branch to improve geometric consistency and image alignment. Zero-shot evaluations on HOT3D, ARCTIC, and H2O demonstrate strong out-of-domain generalization, with lower joint-position, root-translation, and acceleration errors than competing baselines at an inference latency of approximately 9.01 ms. A blinded user preference study further shows that participants favor EgoHand's reconstructed hand poses over those from Apple EgoDex and Ropedia Xperience-10M. We release the EgoHand model and source code under the OpenMDW license, allowing free commercial use of the model.

cs.CV · cs.LG