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新论文 · v1arXiv:2611.11532

DriveFoundry: Co-Evolving Data and Model for Efficient Closed-Loop Iteration in Autonomous Driving

Ziyang Yao, Yuncheng Jiang, Fang Li, Haochen Liu, Shaoqing Xu, Wen Zhang, Xiangyang Chu, Zibin Guo 等 27 位作者

原文摘要

A driving foundation model must learn reusable decision knowledge from rare critical events and apply it under strict runtime constraints. We introduce DriveFoundry, a closed-loop framework improving iteration efficiency under data and computation budgets by coupling structured causal data refinement with adaptive inference. The Data Engine builds traceable scene-candidate records linking scene evidence and factor-decision relations to candidate trajectories and outcome assessments. Candidate comparisons and counterfactual annotations clarify how scene factors affect behavioral feasibility and preference. Verified model failures guide VLM-assisted annotation and expert correction, refining training data and annotation systems. The model engine, Xiaomi-Drive-o1, unifies Perception, Causation, Action, World, and Value within a shared vision-language backbone to enable cross-task knowledge transfer. Block-wise latent refill passes candidate-specific evidence and predicted visual consequences between task blocks, connecting scene understanding, planning, and evaluation. A learned value-of-computation head selects tasks and allocates latent tokens based on expected benefit and cost, adapting inference to each decision. On PhysicalAI, the 9B model achieves the lowest ADE@1 across evaluated splits and horizons among tested models. In AlpaSim, it outperforms Alpamayo 1.5 across all metrics and achieves lower close-encounter and off-road rates than the 34B Alpamayo 2 Super, while trailing in progress and AlpaSim scores. For the 0.8B variant, joint training reduces 5 s minADE@6 by about 54% without altering the inference path or token budget. Adaptive inference matches full reasoning performance using only 28% of tokens. Real-vehicle tests confirm runtime feasibility, supporting a unified paradigm for learning from critical experience and dynamically allocating computation.

cs.AI

版本更新 · v2arXiv:2605.05745

Best Arm Identification in Generalized Linear Bandits via Hybrid Feedback

Qirun Zeng, Xuchuang Wang, Jiayi Shen, Xutong Liu, Fang Kong, Jinhang Zuo

原文摘要

We study fixed-confidence best arm identification in generalized linear bandits under a hybrid feedback model: at each round, the learner may query either (i) absolute reward feedback from a single arm or (ii) relative (dueling) feedback from an arm pair, both governed by generalized linear models. We introduce a likelihood-ratio--based confidence sequence that unifies heterogeneous generalized linear observations and yields an explicit ellipsoidal confidence set under a self-concordance assumption. Building on this confidence set, we propose a hybrid Track-and-Stop algorithm that adaptively allocates queries by tracking a minimax-optimal design over a joint action space of arms and pairs. We establish $δ$-correctness and provide almost-sure asymptotic upper bounds on the stopping time. We further extend the framework to a cost-aware setting that accounts for heterogeneous acquisition costs across feedback modalities. Empirical experiments demonstrate that the proposed algorithms significantly improve sample efficiency over baseline methods.

cs.AI

版本更新 · v4arXiv:2505.21938

Practical Adversarial Attacks on Stochastic Bandits via Fake Data Injection

Qirun Zeng, Eric He, Richard Hoffmann, Xuchuang Wang, Jinhang Zuo

原文摘要

Adversarial attacks on stochastic bandits have traditionally relied on some unrealistic assumptions, such as per-round reward manipulation and unbounded perturbations, limiting their relevance to real-world systems. We propose a more practical threat model, Fake Data Injection, which reflects realistic adversarial constraints: the attacker can inject only a limited number of bounded fake feedback samples into the learner's history, simulating legitimate interactions. We design effective attack strategies under this model, explicitly addressing both magnitude constraints (on reward values) and temporal constraints (on when and how often data can be injected). Our theoretical analysis shows that these attacks can mislead a class of bandit algorithms into selecting a target arm in nearly all rounds while incurring only sublinear attack cost. Experiments on synthetic and real-world datasets validate the effectiveness of our strategies, revealing vulnerabilities in stochastic bandit algorithms under practical adversarial scenarios.

cs.LG · cs.AI · cs.CR

新论文 · v1arXiv:2611.08664

ForPC: Force-Aware Whole-Body Control for Precise Humanoid Cart Pushing

ZhenYu Zou, Xing Liu, ShiChuang Wang, YunLong Dong, LiNan Deng, Feng Hua, Jun Wan, Cheng Cheng

原文摘要

Humanoid robots are expected to take over strenuous material handling in manufacturing, logistics, and healthcare, where operating existing wheeled carts would let them move heavy loads without modifying the workplace. However, humanoid cart pushing remains challenging because the bimanual grasp closes a force-coupled loop in which the contact wrenches that drive the cart also disturb the robot's balance, and payload changes alter the coupled dynamics. We propose ForPC, a force-aware whole-body control framework that regulates cart velocity through two-stage reinforcement learning. A locomotion prior is first trained under varied hand loads and upper-body postures to provide balance support. A force latent and a state latent are then inferred from onboard observations, without external force sensors, and fed to a residual policy that coordinates bounded arm, waist, and leg adjustments with base-velocity commands. Multi-objective rewards penalize bimanual internal opposition, grasp slip, and actuator saturation, encouraging the policy to apply contact force on demand without human demonstrations. Sim-to-sim experiments show that ForPC reduces cart-velocity RMSE by up to 68.2% relative to a locomotion-only baseline (Loco-only) and cross-track RMSE by up to 74.2% on the multi-bend route. Trained solely in simulation, the policy also transfers to a physical Unitree G1 without real-world training or fine-tuning and, with no payload-specific adjustment, pushes a cart carrying up to 30 kg at 0.5 m/s. These results suggest that humanoid robots could eventually replace humans for efficient material handling in daily life.

cs.RO

版本更新 · v2arXiv:2611.00180

Learning to Live: A Step Toward Lifelong Embodied Intelligence

Lirong Che, Peidong Wang, Yimeng Su, Jiong Wang, Yang Chen, Wenbo Fu, Zhenyu Huang, Tiancheng Xu 等 14 位作者

原文摘要

Embodied agents are usually organized around individual tasks, yet the physical world keeps changing between tasks and during execution. We introduce LIFE (Lifelong Intelligence from Experience), a framework in which a robot observes continuously, remembers selectively, and turns experience into new capabilities. RoboBeats, a family of lightweight streaming gates, tracks conditions set by the agent and discovers new events, deciding when an observation warrants a response or a memory write. Selected observations enter Plastic Memory, a flat store of images and structured records that keeps the source evidence, so new fields and indexes can be added when later questions need them. When existing tools fall short, Explore-Distill-Mount (EDM) turns solutions found during problem solving into validated, reusable tools and skills. Under matched protocols, RoboBeats substantially improves condition tracking over its base models and, at the same writing budget, retains more useful evidence for memory question answering than uniform sampling. A case study of limited scale, replaying 24 hours of continuous video recorded by a real robot, illustrates how the integrated system builds memory from a day of experience and uses it to answer everyday questions. LIFE takes a step toward robots that become more familiar with their surroundings and more capable through experience: learning not only to complete tasks, but to live in the world.

cs.RO · cs.CV

版本更新 · v3arXiv:2609.36932

Learn from the Gap: Differential-Aware Advantage Pruning with Adaptive Rollout Sampling for GRPO

Jiahua Yang, Zhiwei Yang, Xianpeng Zhang, Dongyu Chen, Xing Chen, Tianhuang Su, Haonan Lu, Quanlong Guan 等 10 位作者

原文摘要

Recently, Group Relative Policy Optimization (GRPO) and its variants have been developed for policy optimization and demonstrated notable performance gains. However, these methods usually incur substantial computational overhead due to per-question multi-rollout sampling and repeated per-token probability evaluation across rollouts. Furthermore, low-information or highly homogeneous trajectories can degrade downstream learning signal efficiency, hindering model optimization and limiting final performance. To address these issues, we propose FastRL, a novel plug-and-play reinforcement learning framework that simultaneously improves training efficiency and the effectiveness of policy learning. Specifically, 1) We introduce an advantage-aware pruning strategy to selectively preserve high-advantage trajectories while maximizing inter-trajectory gradient diversity. 2) Then, we design an adaptive rollout sampling mechanism to dynamically adjust the sampling scale across different training stages based on historical pruning distributions, balancing exploration adequacy and computational efficiency. Experiments demonstrate that FastRL can be seamlessly integrated into GRPO, DAPO, and GSPO variants, achieving an average 2.07$\times$ training speedup on Geometry3K and GeoQA8K-R1V, along with an approximately 1.64\% improvement in average accuracy on visual reasoning benchmarks. Source codes will be available at https://github.com/Nicozwy/FastRL.

cs.AI

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1640ACL Anthology · ACL 2026

LBLLM: Lightweight Binarization of Large Language Models via Three-Stage Distillation

Siqing Song, Chuang Wang Institute of automation, Chinese academy of science, Chinese Academy of Sciences, Yong Lang Huawei Technologies Ltd., Yi Yang Huawei Technologies Ltd., Xu-Yao Zhang

原文摘要

Deploying large language models (LLMs) in resource-constrained environments is hindered by heavy computational and memory requirements. We present LBLLM, a lightweight binarization framework that achieves effective W(1+1)A4 quantization through a novel three-stage quantization strategy. The framework proceeds as follows: (1) initialize a high-quality quantized model via PTQ; (2) quantize binarized weights, group-wise bitmaps, and quantization parameters through layer-wise distillation while keeping activations in full precision; and (3) training learnable activation quantization factors to dynamically quantize activations to 4 bits. This decoupled design mitigates interference between weight and activation quantization, yielding greater training stability and better inference accuracy. LBLLM, trained only using 0.016B tokens with a single GPU, surpasses existing state-of-the-art binarization methods on W2A4 quantization settings across tasks of language modeling, commonsense QA, and language understanding. These results demonstrate that extreme low-bit quantization of LLMs can be both practical and highly effective without introducing any extra high-precision channels or rotational matrices commonly used in recent PTQ-based works, offering a promising path toward efficient LLM deployment in resource-limited situations.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表