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版本更新 · v3arXiv:1905.10615Berkeley BAIR

对抗策略:攻击深度强化学习

Adversarial Policies: Attacking Deep Reinforcement Learning

Adam Gleave, Michael Dennis, Cody Wild, Neel Kant, Sergey Levine, Stuart Russell

AI 速览:作者展示在零和博弈中,仅通过选择对抗性策略制造自然观测,就能稳定击败经自博弈训练、对对手鲁棒的深度强化学习智能体。

Deep reinforcement learning (RL) policies are known to be vulnerable to adversarial perturbations to their observations, similar to adversarial examples for classifiers. However, an attacker is not usually able to directly modify another agent's observations. This might lead one to wonder: is it possible to attack an RL agent simply by choosing an adversarial policy acting in a multi-agent environment so as to create natural observations that are adversarial? We demonstrate the existence of adversarial policies in zero-sum games between simulated humanoid robots with proprioceptive observations, against state-of-the-art victims trained via self-play to be robust to opponents. The adversarial policies reliably win against the victims but generate seemingly random and uncoordinated behavior. We find that these policies are more successful in high-dimensional environments, and induce substantially different activations in the victim policy network than when the victim plays against a normal opponent. Videos are available at https://adversarialpolicies.github.io/.

cs.LG · cs.AI · cs.CR · stat.ML
arXiv ↗PDF ↗