We present Youtu-Parsing-Omni, an omni-modal parser that converts documents, images, audio, and video into structured records grounded in space and time, providing a perception layer for agents that read, locate, and cite evidence across modalities. Its design rests on one encoder for every modality and one schema for every task. Youtu-Omni-Encoder, initialized from a pre-trained language model to strengthen text reading, encodes all modalities with shared weights in a unified space-time coordinate system, and a few fusion layers let video frames attend to concurrent audio, bringing cross-modal fusion and temporal alignment into perception itself. OmniSchema unifies the outputs of all ten parsing tasks, allowing a single self-evolving post-training procedure, OmniSchema-Aware On-Policy Distillation (OSAD), to provide a shared token-role-based objective across tasks. In each round, the model is trained on its own rollouts against token-level targets from a reference-conditioned copy of itself, which is then refreshed with the trained weights, so that the parser and its supervision co-evolve. With a single 5 B-parameter checkpoint, Youtu-Parsing-Omni achieves state-of-the-art performance on OmniDocBench v1.6 (96.96 Overall) and leads all open-weight models on OmniParsingBench (75.08 Avg.), with its advantage concentrated on audio and video. It also achieves the best overall chart-parsing score (95.02) and the highest exact chemical-fingerprint agreement among compared systems, and matches a dedicated optical-music model in character-level transcription of typeset sheet music while staying far ahead of general-purpose systems. Code and model weights are publicly available.
Wendi Ying, Daochang Liu, Leonid Sigal, Ajmal Saeed Mian
Existing evaluations of text-conditioned 3D indoor scene generation largely emphasize semantic fidelity and physical validity at rest, leaving interaction-time physical reliability insufficiently assessed. To address this gap, we introduce ScIntBench, a unified benchmark centered on interaction readiness: it executes prescribed manipulation actions (e.g., pushing, opening, and surface probing) in physics simulation and measures task success, capability and progress, post-interaction integrity, and dynamic plausibility. Multi-view semantic and static physical evaluations complement these metrics and help explain interaction outcomes. We systematically evaluate 12 state-of-the-art scene generation systems across 10 room types. Our results reveal that strong semantic and static physical performance does not necessarily translate into interaction readiness: a system with near-perfect static plausibility completes only 11.54% of interactions, 7 of the 12 systems produce scenes that cannot support any interaction, and even the best system succeeds in only 36.92% of prescribed tasks. These findings highlight two fundamental challenges in generating interaction-ready scenes: providing the necessary physical interaction capabilities and ensuring reliable physical behavior under active manipulation.
Chuang Zhou, Zheng Yuan Hong Kong Polytechnic University, Linhao Luo, Zhaozhuo Xu Workato and Stevens Institute of Technology, Yilin Xiao, Junnan Dong, Siyu An, di Yin Tencent Youtu 等 10 位作者
Retrieval-Augmented Generation (RAG) has long been a promising paradigm for enhancing large language models (LLMs) with external knowledge. Traditional embedding-based methods for graph construction can capture semantic similarity but struggle to establish fine-grained, interpretable logical relationships. Recently, Graph-enhanced RAG (GraphRAG) has gained increasing popularity for its capability in modeling logical relationships. However, graph construction requires extensive token consumption for triple extraction and summarization, making it costly and slow. Accordingly, we propose MeshRAG, a novel framework for mining efficient structures via hashing to enhance RAG. We adopt an inductive paradigm in which global graph structure emerges from local hash collisions rather than explicit symbolic extraction. By replacing neural embedding search with lightweight and bitwise operations, MeshRAG automates a simple and rapid graph construction process. Furthermore, the hash collision mechanism provides transparent evidence for logical connections and retrieval decisions. Experimental results show that MeshRAG outperforms existing baselines, while its graph construction requires no GPU resources or token budget and can structure over ten thousand chunks in a few minutes.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Chuang Zhou, Junnan Dong, Yilin Xiao, Shengyuan Chen, Su Dong, di Yin Tencent Youtu, Xing Sun Tencent YouTu Lab, Zhaozhuo Xu Workato and Stevens Institute of Technology 等 9 位作者
Retrieval-Augmented Generation (RAG) has demonstrated significant potential in enhancing large language models (LLMs) by supplementing external knowledge. However, existing approaches focus primarily on retrieving isolated factual knowledge entities while neglecting the critical reasoning relationships. To address this limitation, Graph-Augmented Generation (GraphRAG) has emerged as an effective solution, which explicitly integrates structured knowledge graphs to support complex reasoning tasks. Although diverse graph construction methods have been explored, they typically rely on static, query-agnostic graphs constructed via fixed heuristics. We are thereby motivated to propose a query-centric retrieval framework that adaptively constructs a graph tailored to each query. However, it is challenging to accurately identify these latent relationships from queries to the corpus. Moreover, unifying multiple local-perspective connections into a globally coherent structured corpus introduces additional complexity. To this end, we introduce HyperRAG, a novel framework in the Hyperbolic space that captures both explicit entity-based links and implicit query-aware connections. Extensive experiments on three benchmark datasets demonstrate that HyperRAG consistently outperforms existing baselines.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表