3D Gaussian Splatting (3DGS) has demonstrated exceptional performance in reconstruction and novel view synthesis tasks. However, its reliance on Structure-from-Motion preprocessing may lead to degraded performance under sparse-view scenarios. Recent works attempt to address this limitation by leveraging pre-trained image matching models to generate Gaussian primitives but overlook the probabilistic uncertainty embedded in both the initial primitive distribution and iterative position updates. This uncertainty can accumulate and degrade reconstruction fidelity. Hence, we propose BA-GS, a Bayesian framework that models both the global distribution and local uncertainty of Gaussian primitives. At global initialization, a Variational Bayesian Gaussian Mixture Model (VB-GMM) models the latent distribution of primitives, capturing region-wise density and gradient patterns. At local refinement, an Adaptive Kalman Filter refines each primitive's position by recursively fusing noisy gradient observations with spatial priors, dynamically adjusting its covariance according to local uncertainty.This hierarchical Bayesian formulation effectively bridges probabilistic distribution modeling and uncertainty-aware optimization, resulting in improved reconstruction quality under sparse-view conditions. Experiments across multiple benchmark datasets including Tanks and Temples, MVimgNet, and LLFF demonstrate that our method consistently outperforms existing approaches.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Many everyday objects are difficult to directly grasp (e.g., a flat iPad) or manipulate functionally (e.g., opening the cap of a pen lying on a desk). Such tasks require sequential, asymmetric coordination between two arms, where one arm performs preparatory manipulation that enables the other's goal-directed action--for instance, pushing the iPad to the table's edge before picking it up, or lifting the pen body to allow the other hand to remove its cap. In this work, we introduce Collaborative Preparatory Manipulation, a class of bimanual manipulation tasks that demand understanding object semantics and geometry, anticipating spatial relationships, and planning long-horizon coordinated actions between the two arms. To tackle this challenge, we propose a visual affordance-based framework that first envisions the final goal-directed action and then guides one arm to perform a sequence of preparatory manipulations that facilitate the other arm's subsequent operation. This affordance-centric representation enables anticipatory inter-arm reasoning and coordination, generalizing effectively across various objects spanning diverse categories. Extensive experiments in both simulation and the real world demonstrate that our approach substantially improves task success rates and generalization compared to competitive baselines.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Li, Hongzhao, Dong, Hao, Wan, Hualei, Li, Shupan, Xu, Mingliang, Khan, Muhammad Haris
Multimodal models ideally should generalize to unseen domains while remaining data-efficient to reduce annotation costs. To this end, we introduce and study a new problem, Semi-Supervised Multimodal Domain Generalization (SSMDG), which aims to learn robust multimodal models from multi-source data with few labeled samples. We observe that existing approaches fail to address this setting effectively: multimodal domain generalization methods cannot exploit unlabeled data, semi-supervised multimodal learning methods ignore domain shifts, and semi-supervised domain generalization methods are confined to single-modality inputs. To overcome these limitations, we propose a unified framework featuring three key components: Consensus-Driven Consistency Regularization, which obtains reliable pseudo-labels through confident fused-unimodal consensus; Disagreement-Aware Regularization, which effectively utilizes ambiguous non-consensus samples; and Cross-Modal Prototype Alignment, which enforces domain- and modality-invariant representations while promoting robustness under missing modalities via cross-modal translation. We further establish the first SSMDG benchmarks, on which our method consistently outperforms strong baselines in both standard and missing-modality scenarios. Our benchmarks and code are available at https://github.com/lihongzhao99/SSMDG.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Tracking targets with high-speed and nonlinear motion under occlusion remains challenging due to spatial appearance deprivation and temporal trajectory fragmentation caused by missing visual cues. Existing methods typically either dynamically update templates to maintain appearance similarity or employ autoregressive models to predict targets from historical trajectories. However, these methods are ineffective under severe occlusion owing to template contamination and limited frame rates for complex motion. In this work, we observe that occlusion inherently degrades the spatial matching mechanism, highlighting the importance of temporal cues. Meanwhile, event cameras with microsecond-level temporal resolution provide transient dynamic cues that facilitate modeling nonlinear motion. In light of this, we propose EvoTrack, an occlusion-robust tracking framework via event-derived transient evolution, which comprises event-based motion autoregression and target-aware appearance matching. Specifically, for motion autoregression, the fine-grained timestamps of events naturally encode the target's direction and speed, motivating a bidirectional motion consistency that constrains inter-frame displacement prediction under nonlinear motion. For appearance matching, we adopt a Gaussian masking strategy to simulate occlusion degradation, guiding the model to focus on target regions and learn invariant representations. Furthermore, we build a pixel-aligned Frame-Event tracking dataset with higher spatial resolution and explicit occlusion labels. Extensive experiments demonstrate the effectiveness of EvoTrack in challenging occlusion scenes.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Visual autoregressive (AR) generation models have demonstrated strong potential for image generation, yet their next-token-prediction paradigm introduces considerable inference latency. Although speculative decoding (SD) has been proven effective for accelerating visual AR models, its "draft one step, then verify one step" paradigm prevents a direct reduction in the number of forward passes, limiting its acceleration potential. Motivated by the interchangeability of visual tokens, we explore verification skipping in the SD process for the first time to explicitly cut the number of target model forward passes, thereby reducing inference latency. By analyzing the characteristics of the drafting stage, we observe that verification redundancy and stale feature reusability are key factors to maintain generation quality while improving speed for verification-free steps. Inspired by these two observations, we propose a novel SD framework VVS to accelerate \underline \text v isual AR model via partial \underline \text v erification \underline \text s kipping, which integrates three complementary modules: (1) a verification-free token selector with dynamically truncation, (2) token level feature caching and reuse, and (3) fine-grained skipped step scheduling. Consequently, VVS reduces the number of target model forward passes by 2.8x relative to vanilla AR decoding while maintaining competitive generation quality, offering a superior speed-quality trade-off over conventional SD frameworks and revealing strong potential to reshape the SD paradigm. Our code is available at https://github.com/HyattDD/VVS.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Achieving accurate garment grasping under dynamically changing illumination is crucial for all-day operation of service robots. However, the reduced illumination in low-light scenes severely degrades garment structural features, leading to a significant drop in grasping robustness. Existing methods typically enhance RGB features by exploiting the illumination-invariant properties of non-RGB modalities, yet they overlook the varying dependence on non-RGB features under varying lighting conditions, which can introduce misaligned non-RGB cues and thereby weaken the model's adaptability to illumination changes when utilizing multimodal information. To address this problem, we propose GraspALL, an illumination-structure interactive compensation model. The innovation of GraspALL lies in encoding continuous illumination changes into quantitative references to guide adaptive feature fusion between RGB and non-RGB modalities according to varying lighting intensities, thereby generating illumination-consistent grasping representations. Experiments on the self-built garment grasping dataset demonstrate that GraspALL improves grasping accuracy by 32-44% over baselines under diverse illumination conditions. The code is available at https://github.com/Zhonghaifeng6/GraspALL
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Cryo-electron tomography (cryo-ET) enables in-situ visualization of cellular ultrastructure, but reconstructions are severely degraded by extremely low SNR and missing-wedge artifacts due to dose limits and restricted tilt angles. Existing learning-based approaches are further constrained by inaccurate noise modeling and the lack of reliable ground truth, limiting restoration quality. We propose cryoDeRec, a multi-task framework that jointly performs denoising and missing wedge recovery in a fully supervised manner. Our key contribution is a dual-objective training strategy that leverages synthetic noisy tomograms and their corresponding clean tomograms, encouraging structural fidelity while recovering missing information. To support training, we introduce an imaging simulation pipeline that captures authentic noise distributions and incorporates isotropic structural priors by simulating tomograms from real EMDB structures. Experiments on four realistic cryo-ET datasets and two extremely low-SNR simulated datasets (all reconstructed via WBP) show that cryoDeRec restores high-quality tomograms directly from raw inputs without preprocessing, consistently outperforming prior state of the art. Our findings show that training on a comprehensive simulated dataset, which captures realistic noise and structure, enables models to generalize effectively to real cryo-ET tomograms.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The deployment of multimodal models in high-stakes domains, such as self-driving vehicles and medical diagnostics, demands not only strong predictive performance but also reliable mechanisms for detecting failures. In this work, we address the largely unexplored problem of failure detection in multimodal contexts. We propose Adaptive Confidence Regularization (ACR), a novel framework specifically designed to detect multimodal failures. Our approach is driven by a key observation: in most failure cases, the confidence of the multimodal prediction is significantly lower than that of at least one unimodal branch, a phenomenon we term confidence degradation. To mitigate this, we introduce an Adaptive Confidence Loss that penalizes such degradations during training. In addition, we propose Multimodal Feature Swapping, a novel outlier synthesis technique that generates challenging, failure-aware training examples. By training with these synthetic failures, ACR learns to more effectively recognize and reject uncertain predictions, thereby improving overall reliability. Extensive experiments across four datasets, three modalities, and multiple evaluation settings demonstrate that ACR achieves consistent and robust gains. The source code will be available at https://github.com/mona4399/ACR.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent work explores how real and synthetic data contribute to VLA model generalization. While the \pi-series model has shown the strong effectiveness of large-scale real-robot pre-training, synthetic data has not previously demonstrated comparable capability at scale.This paper provides the first evidence that synthetic data alone can match the performance of the strongest \pi-dataset in pre-training a VLA model, revealing the substantial value of large-scale simulation.The resulting model also exhibits surprisingly strong zero-shot sim-to-real transfer on several challenging tasks.Our synthetic dataset, InternData-A1, contains over 630k trajectories and 7,433 hours across 4 embodiments, 18 skills, 70 tasks, and 227 scenes, covering rigid, articulated, deformable, and fluid-object manipulation. It is generated through a highly autonomous, fully decoupled, and compositional simulation pipeline that enables flexible task assembly, long-horizon skill composition, and heterogeneous embodiments with minimal manual tuning.Using the same architecture as \pi_0, we pre-train a model entirely on InternData-A1 and find that it matches the official \pi_0 across 49 simulation tasks, 5 real-world tasks, and 4 long-horizon dexterous tasks.We will open-source both the dataset and the generation pipeline to broaden access to large-scale robotic data and to lower the barrier to scalable data creation for embodied AI research.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for spatial generalization in manipulation tasks. To reduce repetitive data collection, we present Real2Edit2Real, a framework that generates new demonstrations by bridging 3D editability with 2D visual data through a 3D control interface. Our approach first reconstructs scene geometry from multi-view RGB observations with a metric-scale 3D reconstruction model. Based on the reconstructed geometry, we perform depth-reliable 3D editing on point clouds to generate new manipulation trajectories while geometrically correcting the robot poses to recover physically consistent depth, which serves as a reliable condition for synthesizing new demonstrations. Finally, we propose a multi-conditional video generation model guided by depth as the primary control signal, together with action, edge, and ray maps, to synthesize spatially augmented multi-view manipulation videos. Experiments on four real-world manipulation tasks demonstrate that policies trained on data generated from only 1-5 source demonstrations can match or outperform those trained on 50 real-world demonstrations, improving data efficiency by up to 10-50x. Moreover, experimental results on height and texture editing demonstrate the framework's flexibility and extensibility, indicating its potential to serve as a unified data generation framework.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Existing appliance assets suffer from poor rendering, incomplete mechanisms, and misalignment with manuals, leading to simulation-reality gaps that hinder appliance manipulation development. In this work, we introduce the RealAppliance dataset, comprising 100 high-fidelity appliances with complete physical, electronic mechanisms, and program logic aligned with their manuals. Based on these assets, we propose the RealAppliance-Bench benchmark, which evaluates multimodal large language models and embodied manipulation planning models across key tasks in appliance manipulation planning: manual page retrieval, appliance part grounding, open-loop manipulation planning, and closed-loop planning adjustment. Our analysis of model performances on RealAppliance-Bench provides insights for advancing appliance manipulation research
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vision-Language-Action (VLA) models have significantly advanced robotic agents capable of executing diverse tasks; however, they remain limited in contact-rich manipulation scenarios that require precise physical interactions. To address this limitation, recent studies have attempted to incorporate tactile signals during downstream tasks, enabling pretrained VLAs to interpret tactile feedback. Nevertheless, introducing new modalities during finetuning, which are rarely present in the pretrain stage, may disrupt the pretrained capabilities of VLAs. In addition, the inherently slow inference speed of VLAs hampers real-time responsiveness and limits the effective utilization of tactile feedback for action adjustment.To overcome these challenges, we propose Adaptive Tactile Vision-Language-Action (AT-VLA), which introduces a novel Adaptive Tactile Injection mechanism. This mechanism dynamically determines the appropriate timing and locations for tactile injection, incorporating only when it significantly contributes to action generation, thereby minimizing interference with pretrained representations.Furthermore, to enable rapid and accurate tactile responses, we propose a Tactile Reaction Dual-Stream mechanism, which decouples sensory processing into a slow visual-language stream for low-frequency perceptual reasoning and a fast tactile control stream for high-frequency physical interaction understanding, achieving real-time close-loop responses within 0.04 s.Real-world experiments thoroughly validate the effectiveness of AT-VLA in contact-rich manipulation tasks.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Dong, Haotian, Wang, Wenjing, Li, Chen, Lyu, Jing, Lin, Di
Generating RGB-A videos, which include alpha channels for transparency, has wide applications. However, current methods often suffer from low quality due to confusion between RGB and alpha. In this paper, we address this problem by learning shiftable RGB-A distributions. We adjust both the latent space and noise space, shifting the alpha distribution outward while preserving the RGB distribution, thereby enabling stable transparency generation without compromising RGB quality. Specifically, for the latent space, we propose a transparency-aware bidirectional diffusion loss during VAE training, which shifts the RGB-A distribution according to likelihood. For the noise space, we propose shifting the mean of diffusion noise sampling and applying a Gaussian ellipse mask to provide transparency guidance and controllability. Additionally, we construct a high-quality RGB-A video dataset. Compared to state-of-the-art methods, our model excels in visual quality, naturalness, transparency rendering, inference convenience, and controllability. The released model is available on our website: https://donghaotian123.github.io/Wan-Alpha/.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Robust perception and reasoning require consistency across sensory modalities. Yet, current multimodal models often violate this principle, yielding contradictory predictions for visual versus textual representations of the same input. Rather than masking these failures with standard voting mechanisms--which amplify systematic biases--we demonstrate that cross-modal inconsistency provides a rich, natural signal for learning. We introduce R-C2, a reinforcement learning framework that resolves internal conflicts by enforcing cross-modal cycle consistency. By requiring a model to perform backward inference, switches modalities, and reliably reconstruct the answer via forward inference, we establish a dense, label-free reward. This cyclic constraint forces the model to autonomously align its representations. Optimizing for this structure mitigates modality-specific errors and improves reasoning accuracy by up to 7.6 points. Our results suggest that advanced reasoning emerges not just from scaling data, but from enforcing a structurally consistent understanding of the world.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The increasing demand for augmented reality and robotics is driving the need for articulated object reconstruction with high scalability. However, existing settings for reconstructing from discrete articulation states or casual monocular videos require non-trivial axis alignment or suffer from insufficient coverage, limiting their applicability. In this paper, we introduce FreeArtGS, a novel method for reconstructing articulated objects under free-moving scenario, a new setting with a simple setup and high scalability. FreeArtGS combines free-moving part segmentation with joint estimation and end-to-end optimization, taking only a monocular RGB-D video as input. By optimizing with the priors from off-the-shelf point-tracking and feature models, the free-moving part segmentation module identifies rigid parts from relative motion under unconstrained capture. The joint estimation module calibrates the unified object-to-camera poses and recovers joint type and axis robustly from part segmentation. Finally, 3DGS-based end-to-end optimization is implemented to jointly reconstruct visual textures, geometry, and joint angles of the articulated object. We conduct experiments on two benchmarks and real-world free-moving articulated objects. Experimental results demonstrate that FreeArtGS consistently excels in reconstructing free-moving articulated objects and remains highly competitive in previous reconstruction settings, proving itself a practical and effective solution for realistic asset generation. The project page is available at: https://freeartgs.github.io/.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表