Open-HumanScale: An Open Recipe for Scaling Human and Robot Experience for Embodied Foundation Models
Juncheng Ma, Jiaxin Li, Jiankai Tu, Bo Liang, Guodong Lv, Yufan Deng, Junzhe Tang, Liangzhu Yang 等 31 位作者
AI 速览:提出首个全开放的第一人称人类视频预训练扩展方案,构建5万小时带标注语料并探索人类—机器人联合预训练的世界—动作模型。
Egocentric human video offers a scalable source of manipulation priors for robot learning, yet translating raw data scale into generalizable robot policies demands rigorous data curation and training recipes. We introduce Open-HumanScale, the first fully open recipe for scaling egocentric pretraining to 50,000 hours, anchored by Open-HumanScale-50K---a curated egocentric video corpus densely annotated with hand motion and natural language. Leveraging this corpus, we systematically investigate pure human pretraining via closed-loop simulation evaluations and uncover an empirical log-linear scaling law linking pretraining data hours to downstream robot success rates. Grounded in these findings, we develop HumanWAM-Vanilla, a world--action model pretrained exclusively on 50k hours of egocentric human video. Upon robot post-training, HumanWAM-Vanilla reaches 92.08% success on RoboTwin 2.0 Clean2Clean and 68.88% on Clean2Random, alongside a 14.17% mean success rate and a 19.00 mean progress score on RoboDojo. To push the capability frontier further, we explore joint human--robot pretraining with HumanWAM-Goal, a visual-goal-conditioned world--action model. Hybrid data scaling unlocks broad zero-shot generalization across both simulation and physical benchmarks, propelling post-trained RoboTwin 2.0 performance to new state-of-the-art levels: 92.70% on Clean2Clean and a substantial leap to 84.60% on Clean2Random. On physical robots, HumanWAM-Goal further exhibits emergent embodied in-context learning, dynamically adapting its manipulation behavior to unseen visual goals without parameter updates. To support reproducible scaling research in embodied AI, we open-source the Open-HumanScale-50K corpus, data curation and pretraining pipelines, alongside the pretrained and post-trained HumanWAM checkpoints, inference code, and simulation evaluation suites.
Autoregressive video models rely on historical key-value (KV) caches to preserve scene consistency over extended rollouts, making KV storage and repeated attention over history a growing memory and computational bottleneck. Aggressive compression can degrade generation quality, while reconstructing full-dimensional KV leaves attention computation largely unchanged. We introduce NanoKV, a frozen-backbone framework for generation-aware high-ratio KV compression. NanoKV exploits redundancy across tokens and attention heads by storing shared content in cluster centers and encoding joint head-channel residuals into low-bit coefficients. Crucially, NanoKV uses different fitting objectives for Keys and Values according to their distinct roles in attention: Key decoders are optimized to preserve downstream block outputs, whereas Value encoders and decoders are fitted for faithful reconstruction through the deployed quantization path. Building on the same compressed representation, the optional NanoKV-Fast variant reuses the stored coefficients for mixed-dimensional attention, reducing computation without modifying the video backbone. Across three autoregressive video backbones, NanoKV consistently improves the quality-storage trade-off. On HY-WorldPlay, NanoKV achieves $26.09\times$ effective KV compression, nearly twice that of KVTC, while improving PSNR by 1.0 dB. NanoKV-Fast retains $20.53\times$ effective compression and achieves an approximately $1.15\times$ end-to-end speedup over KVTC.
High-resolution video generation is expensive, as its cost grows rapidly with the number of spatiotemporal tokens. A practical alternative first generates a lower-resolution video and then applies a refiner, but conventional multi-step refinement introduces a second sampling bottleneck. We present SoL-Refiner, a one-step video refiner that transforms low-resolution model outputs into 4K videos with a single denoising step. Our three-stage recipe combines high-resolution continual training, reinforcement learning (RL) post-training, and a final one-step distillation. We introduce Refiner-Bench, a video refinement benchmark constructed from the outputs of different video generators, and use a shared-input protocol to compare refiners at approximately 2K output resolution. With LTX-2.3 Refiner as the base model, the one-step SoL-Refiner outperforms all external refiners at 2K on the VBench and UniPercept averages, while at $3840\!\times\!2176$ it improves both metrics over the three-step LTX-2.3 Refiner. With the complete acceleration stack, SoL-Refiner achieves an $8.91\times$ speedup in refinement latency over the same baseline in our 2K latency setting. With MiniMax H3 as the base model, SoL-Refiner produces 2K videos in three refinement steps and is preferred over the official MiniMax H3 2K API in 87% of user-study judgments.
AI 速览:作者提出让编码智能体在仿真中重建任务并生成带动作标签的逼真多视角数据,以替代人工遥操作采集机器人示范。
Teleoperation remains the default way to collect robot demonstrations, but every episode costs robot and operator time, and every new task starts from scratch. We ask whether a coding agent can take over the teleoperator's job. In our DataFarm, the agent receives a data request and one calibration episode of the robot in the target scene and rebuilds the task in simulation: it writes the scene, an expert controller, and a success judge. The simulator supplies exact actions, and a video model conditioned on real images renders each rollout as photographic video, generating all camera views together consistently. The output is real-ready data: synchronized camera views labelled with the robot's actions, on which a policy can be trained directly and deployed on the real robot. Independent judges certify the expert and every rendered episode before admission. On five real-robot tasks, policies trained only on farm data match policies trained on as many teleoperated episodes (93 vs. 84 successes in 100 trials), and under an unseen tablecloth and coloured light they keep 87 successes where the teleoperation-trained policies fall to 46. Adapting a task is fully automatic and costs \$21 of API usage on average, paid once per task, plus \$5 for a render contract; every further episode costs \$0.80 on average for simulation, rendering, and review, with no robot or operator. One hour of three-view data for a task costs \$107 on average, these costs included, slightly below a quote of \$117 for teleoperation in China and below \$290 in labour alone in North America.