跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

采集已暂停
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+0已有论文修订
+0新增 AI 导读

arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

统计 2026-11-03 07:25 — 2026-11-04 07:25(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:尚未完成最近发现新增版本:2026-11-02 00:39库内论文最新更新时间:2026-10-30 01:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

8,677 已收录论文7,675 AI 相关1,866 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。

找到 2 篇论文 · 按版本更新时间排序等待首次采集
新论文 · v1arXiv:2610.40190

AdMuse: Skill-Guided Creative Advertising Image Generation

Minyan Luo, Yuxin Zhang, Meng Zhao, Xincan Wang, Fuzhang Wu, Tong-Yee Lee, Oliver Deussen, Fan Tang 等 9 位作者

An outstanding creative advertising image should both attract attention and communicate a product's positioning. How to choose a persuasive conceptual bridge before rendering begins is challenging for advertising generation. We present AdMuse, a skill-guided multi-agent framework that distills high-quality advertisements into reusable creative skills for cross-domain advertising strategy. Rather than retrieving isolated exemplars, AdMuse abstracts recurring bridge patterns into a skill library that can guide new product briefs. At generation time, AdMuse coordinates skill routing, multi-candidate ideation and selection, and VLM-guided visual refinement: diverse skills propose alternative concepts, relative judgment selects the most promising direction, and vision-language feedback helps realize the selected intent in the final image. This design treats advertising creativity as a structured decision process rather than a single prompt-writing step. Experiments across diverse product and brand positionings show that AdMuse produces visually compelling advertisements that faithfully communicate product positioning.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗
版本更新 · v3arXiv:2606.01621

Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigation

Muyi Bao, Yuxin Cai, Hang Xu, Zongtai Li, Jinxi He, Jingfan Tang, Chen Lv, Ji Zhang 等 10 位作者

Vision-language models (VLMs) have become a common foundation for vision-and-language navigation in continuous environments (VLN-CE). Yet most VLM-based methods cast navigation as low-level action prediction, an interface that is ambiguous, tied to short-horizon motion primitives, and inefficient due to repeated VLM querying. We propose Goal2Pixel, a pure pixel-based paradigm that reformulates VLN-CE as navigable pixel grounding. Rather than predicting actions, Goal2Pixel uses the image plane as a unified spatial interface between VLM reasoning and robot motion: the model predicts a visible navigable pixel, which is back-projected into a 3D waypoint for forward navigation. Non-forward actions are encoded by auxiliary left/right/bottom regions for turning and stopping. To support long-horizon navigation, we propose ViKeyMem, a visibility-aware keyframe memory, achieving a favorable performance-efficiency trade-off while reducing training cost by over 50%. To adapt pretrained VLMs to navigable pixel grounding, we introduce semantic embeddings and coordinate-aware auxiliary losses. Among methods trained without external data, Goal2Pixel achieves competitive state-of-the-art performance on R2R-CE and RxR-CE. On R2R-CE Val-Unseen, it achieves 54.1% SR and 52.5% SPL with only 7.75 VLM calls per episode. Compared with direct action prediction, Goal2Pixel improves SR by 21.2 percentage points while requiring 6 times fewer VLM calls. Project Page: https://baobao0926.github.io/Goal2Pixel/.

尚无 AI 解读,展示原文摘要

cs.CV · cs.RO
arXiv ↗PDF ↗