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新论文 · v1arXiv:2611.03228

AnchorComplete: Recovering Complete Scene Meshes from Partial Point Clouds

Weirong Chen, Ismail El-Yamany, Ganlin Zhang, Chuanxia Zheng, Andrea Vedaldi, Daniel Cremers

Most image-based 3D reconstructors primarily recover visible surfaces, producing partial point clouds with large holes and leaving unobserved geometry unresolved. To address this limitation, we introduce AnchorComplete, a framework that reconstructs complete scene meshes from partial point clouds while preserving observed geometry and supporting scenes of varying scales. Building on TRELLIS.2, our method combines partial-point conditioning, which integrates global scene tokens with local spatial evidence to anchor generation to the input, and metric-scale coarse-to-fine generation, which progressively refines scene geometry within fixed-size windows while maintaining global structural consistency. Experiments on Replica and SCRREAM demonstrate that AnchorComplete consistently outperforms strong baselines in complete-scene reconstruction, particularly under sparse-view settings.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.01937

Spade-SLAM: Sparse Correspondence Anchors for Dense Self-Supervised Visual SLAM

Julian Philipp Schmitt, Weirong Chen, Ganlin Zhang, Felix Wimbauer, Daniel Cremers

We introduce Spade-SLAM, a self-supervised dense visual SLAM framework that substantially narrows the long-standing performance gap to supervised methods in a zero-shot setting. By demonstrating that high-fidelity tracking can be achieved without explicit ground-truth pose and depth labels, our approach offers a highly effective and label-efficient alternative to fully supervised pretraining. Our core contribution is a complementary sparse-to-dense training regime: While a warping-based photometric loss provides a dense training signal, we stabilize the optimization and suppress drift in ambiguous regions using a sparse correspondence loss derived from image feature matches. Extensive experiments demonstrate that Spade-SLAM significantly improves robustness and accuracy compared to existing self-supervised baselines, closely rivaling SLAM systems trained with explicit pose and depth supervision. The code will be made publicly available at https://github.com/JulianPSchmitt/Spade-SLAM.

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